| /* | |
| * Copyright 2012 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef Gr1DKernelEffect_DEFINED | |
| #define Gr1DKernelEffect_DEFINED | |
| #include "GrSingleTextureEffect.h" | |
| #include "SkMatrix.h" | |
| /** | |
| * Base class for 1D kernel effects. The kernel operates either in X or Y and | |
| * has a pixel radius. The kernel is specified in the src texture's space | |
| * and the kernel center is pinned to a texel's center. The radius specifies | |
| * the number of texels on either side of the center texel in X or Y that are | |
| * read. Since the center pixel is also read, the total width is one larger than | |
| * two times the radius. | |
| */ | |
| class Gr1DKernelEffect : public GrSingleTextureEffect { | |
| public: | |
| enum Direction { | |
| kX_Direction, | |
| kY_Direction, | |
| }; | |
| Gr1DKernelEffect(GrTexture* texture, | |
| Direction direction, | |
| int radius) | |
| : GrSingleTextureEffect(texture, MakeDivByTextureWHMatrix(texture)) | |
| , fDirection(direction) | |
| , fRadius(radius) {} | |
| virtual ~Gr1DKernelEffect() {}; | |
| static int WidthFromRadius(int radius) { return 2 * radius + 1; } | |
| int radius() const { return fRadius; } | |
| int width() const { return WidthFromRadius(fRadius); } | |
| Direction direction() const { return fDirection; } | |
| private: | |
| Direction fDirection; | |
| int fRadius; | |
| typedef GrSingleTextureEffect INHERITED; | |
| }; | |
| #endif |