| /* | |
| * Copyright 2011 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "GrRenderTarget.h" | |
| #include "GrContext.h" | |
| #include "GrGpu.h" | |
| #include "GrStencilBuffer.h" | |
| bool GrRenderTarget::readPixels(int left, int top, int width, int height, | |
| GrPixelConfig config, | |
| void* buffer, | |
| size_t rowBytes, | |
| uint32_t pixelOpsFlags) { | |
| // go through context so that all necessary flushing occurs | |
| GrContext* context = this->getContext(); | |
| if (NULL == context) { | |
| return false; | |
| } | |
| return context->readRenderTargetPixels(this, | |
| left, top, width, height, | |
| config, buffer, rowBytes, | |
| pixelOpsFlags); | |
| } | |
| void GrRenderTarget::writePixels(int left, int top, int width, int height, | |
| GrPixelConfig config, | |
| const void* buffer, | |
| size_t rowBytes, | |
| uint32_t pixelOpsFlags) { | |
| // go through context so that all necessary flushing occurs | |
| GrContext* context = this->getContext(); | |
| if (NULL == context) { | |
| return; | |
| } | |
| context->writeRenderTargetPixels(this, | |
| left, top, width, height, | |
| config, buffer, rowBytes, | |
| pixelOpsFlags); | |
| } | |
| void GrRenderTarget::resolve() { | |
| // go through context so that all necessary flushing occurs | |
| GrContext* context = this->getContext(); | |
| if (NULL == context) { | |
| return; | |
| } | |
| context->resolveRenderTarget(this); | |
| } | |
| void GrRenderTarget::discard() { | |
| // go through context so that all necessary flushing occurs | |
| GrContext* context = this->getContext(); | |
| if (NULL == context) { | |
| return; | |
| } | |
| context->discardRenderTarget(this); | |
| } | |
| size_t GrRenderTarget::gpuMemorySize() const { | |
| size_t colorBits; | |
| if (kUnknown_GrPixelConfig == fDesc.fConfig) { | |
| colorBits = 32; // don't know, make a guess | |
| } else { | |
| colorBits = GrBytesPerPixel(fDesc.fConfig) * 8; | |
| } | |
| uint64_t size = fDesc.fWidth; | |
| size *= fDesc.fHeight; | |
| size *= colorBits; | |
| size *= SkTMax(1, fDesc.fSampleCnt); | |
| return (size_t)(size / 8); | |
| } | |
| void GrRenderTarget::flagAsNeedingResolve(const SkIRect* rect) { | |
| if (kCanResolve_ResolveType == getResolveType()) { | |
| if (NULL != rect) { | |
| fResolveRect.join(*rect); | |
| if (!fResolveRect.intersect(0, 0, this->width(), this->height())) { | |
| fResolveRect.setEmpty(); | |
| } | |
| } else { | |
| fResolveRect.setLTRB(0, 0, this->width(), this->height()); | |
| } | |
| } | |
| } | |
| void GrRenderTarget::overrideResolveRect(const SkIRect rect) { | |
| fResolveRect = rect; | |
| if (fResolveRect.isEmpty()) { | |
| fResolveRect.setLargestInverted(); | |
| } else { | |
| if (!fResolveRect.intersect(0, 0, this->width(), this->height())) { | |
| fResolveRect.setLargestInverted(); | |
| } | |
| } | |
| } | |
| void GrRenderTarget::setStencilBuffer(GrStencilBuffer* stencilBuffer) { | |
| SkRefCnt_SafeAssign(fStencilBuffer, stencilBuffer); | |
| } | |
| void GrRenderTarget::onRelease() { | |
| this->setStencilBuffer(NULL); | |
| INHERITED::onRelease(); | |
| } | |
| void GrRenderTarget::onAbandon() { | |
| this->setStencilBuffer(NULL); | |
| INHERITED::onAbandon(); | |
| } |