| /* | |
| * Copyright 2014 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "GrPictureUtils.h" | |
| #include "SkCanvasPriv.h" | |
| #include "SkDevice.h" | |
| #include "SkDraw.h" | |
| #include "SkPaintPriv.h" | |
| #include "SkPictureData.h" | |
| #include "SkPicturePlayback.h" | |
| SkPicture::AccelData::Key GrAccelData::ComputeAccelDataKey() { | |
| static const SkPicture::AccelData::Key gGPUID = SkPicture::AccelData::GenerateDomain(); | |
| return gGPUID; | |
| } | |
| // The GrGather device performs GPU-backend-specific preprocessing on | |
| // a picture. The results are stored in a GrAccelData. | |
| // | |
| // Currently the only interesting work is done in drawDevice (i.e., when a | |
| // saveLayer is collapsed back into its parent) and, maybe, in onCreateDevice. | |
| // All the current work could be done much more efficiently by just traversing the | |
| // raw op codes in the SkPicture (although we would still need to replay all the | |
| // clip calls). | |
| class GrGatherDevice : public SkBaseDevice { | |
| public: | |
| SK_DECLARE_INST_COUNT(GrGatherDevice) | |
| GrGatherDevice(int width, int height, SkPicturePlayback* playback, GrAccelData* accelData, | |
| int saveLayerDepth) { | |
| fPlayback = playback; | |
| fSaveLayerDepth = saveLayerDepth; | |
| fInfo.fValid = true; | |
| fInfo.fSize.set(width, height); | |
| fInfo.fPaint = NULL; | |
| fInfo.fSaveLayerOpID = fPlayback->curOpID(); | |
| fInfo.fRestoreOpID = 0; | |
| fInfo.fHasNestedLayers = false; | |
| fInfo.fIsNested = (2 == fSaveLayerDepth); | |
| fEmptyBitmap.setInfo(SkImageInfo::MakeUnknown(fInfo.fSize.fWidth, fInfo.fSize.fHeight)); | |
| fAccelData = accelData; | |
| fAlreadyDrawn = false; | |
| } | |
| virtual ~GrGatherDevice() { } | |
| virtual SkImageInfo imageInfo() const SK_OVERRIDE { | |
| return fEmptyBitmap.info(); | |
| } | |
| #ifdef SK_SUPPORT_LEGACY_WRITEPIXELSCONFIG | |
| virtual void writePixels(const SkBitmap& bitmap, int x, int y, | |
| SkCanvas::Config8888 config8888) SK_OVERRIDE { | |
| NotSupported(); | |
| } | |
| #endif | |
| virtual GrRenderTarget* accessRenderTarget() SK_OVERRIDE { return NULL; } | |
| protected: | |
| virtual bool filterTextFlags(const SkPaint& paint, TextFlags*) SK_OVERRIDE { | |
| return false; | |
| } | |
| virtual void clear(SkColor color) SK_OVERRIDE { | |
| NothingToDo(); | |
| } | |
| virtual void drawPaint(const SkDraw& draw, const SkPaint& paint) SK_OVERRIDE { | |
| } | |
| virtual void drawPoints(const SkDraw& draw, SkCanvas::PointMode mode, size_t count, | |
| const SkPoint points[], const SkPaint& paint) SK_OVERRIDE { | |
| } | |
| virtual void drawRect(const SkDraw& draw, const SkRect& rect, | |
| const SkPaint& paint) SK_OVERRIDE { | |
| } | |
| virtual void drawOval(const SkDraw& draw, const SkRect& rect, | |
| const SkPaint& paint) SK_OVERRIDE { | |
| } | |
| virtual void drawRRect(const SkDraw& draw, const SkRRect& rrect, | |
| const SkPaint& paint) SK_OVERRIDE { | |
| } | |
| virtual void drawPath(const SkDraw& draw, const SkPath& path, | |
| const SkPaint& paint, const SkMatrix* prePathMatrix, | |
| bool pathIsMutable) SK_OVERRIDE { | |
| } | |
| virtual void drawBitmap(const SkDraw& draw, const SkBitmap& bitmap, | |
| const SkMatrix& matrix, const SkPaint& paint) SK_OVERRIDE { | |
| } | |
| virtual void drawSprite(const SkDraw&, const SkBitmap& bitmap, | |
| int x, int y, const SkPaint& paint) SK_OVERRIDE { | |
| } | |
| virtual void drawBitmapRect(const SkDraw& draw, const SkBitmap& bitmap, | |
| const SkRect* srcOrNull, const SkRect& dst, | |
| const SkPaint& paint, | |
| SkCanvas::DrawBitmapRectFlags flags) SK_OVERRIDE { | |
| } | |
| virtual void drawText(const SkDraw& draw, const void* text, size_t len, | |
| SkScalar x, SkScalar y, | |
| const SkPaint& paint) SK_OVERRIDE { | |
| } | |
| virtual void drawPosText(const SkDraw& draw, const void* text, size_t len, | |
| const SkScalar pos[], SkScalar constY, | |
| int scalarsPerPos, const SkPaint& paint) SK_OVERRIDE { | |
| } | |
| virtual void drawTextOnPath(const SkDraw& draw, const void* text, size_t len, | |
| const SkPath& path, const SkMatrix* matrix, | |
| const SkPaint& paint) SK_OVERRIDE { | |
| } | |
| virtual void drawVertices(const SkDraw& draw, SkCanvas::VertexMode, int vertexCount, | |
| const SkPoint verts[], const SkPoint texs[], | |
| const SkColor colors[], SkXfermode* xmode, | |
| const uint16_t indices[], int indexCount, | |
| const SkPaint& paint) SK_OVERRIDE { | |
| } | |
| virtual void drawDevice(const SkDraw& draw, SkBaseDevice* deviceIn, int x, int y, | |
| const SkPaint& paint) SK_OVERRIDE { | |
| // deviceIn is the one that is being "restored" back to its parent | |
| GrGatherDevice* device = static_cast<GrGatherDevice*>(deviceIn); | |
| if (device->fAlreadyDrawn) { | |
| return; | |
| } | |
| device->fInfo.fRestoreOpID = fPlayback->curOpID(); | |
| device->fInfo.fCTM = *draw.fMatrix; | |
| device->fInfo.fCTM.postTranslate(SkIntToScalar(-device->getOrigin().fX), | |
| SkIntToScalar(-device->getOrigin().fY)); | |
| device->fInfo.fOffset = device->getOrigin(); | |
| if (NeedsDeepCopy(paint)) { | |
| // This NULL acts as a signal that the paint was uncopyable (for now) | |
| device->fInfo.fPaint = NULL; | |
| device->fInfo.fValid = false; | |
| } else { | |
| device->fInfo.fPaint = SkNEW_ARGS(SkPaint, (paint)); | |
| } | |
| fAccelData->addSaveLayerInfo(device->fInfo); | |
| device->fAlreadyDrawn = true; | |
| } | |
| // TODO: allow this call to return failure, or move to SkBitmapDevice only. | |
| virtual const SkBitmap& onAccessBitmap() SK_OVERRIDE { | |
| return fEmptyBitmap; | |
| } | |
| #ifdef SK_SUPPORT_LEGACY_READPIXELSCONFIG | |
| virtual bool onReadPixels(const SkBitmap& bitmap, | |
| int x, int y, | |
| SkCanvas::Config8888 config8888) SK_OVERRIDE { | |
| NotSupported(); | |
| return false; | |
| } | |
| #endif | |
| virtual void lockPixels() SK_OVERRIDE { NothingToDo(); } | |
| virtual void unlockPixels() SK_OVERRIDE { NothingToDo(); } | |
| virtual bool allowImageFilter(const SkImageFilter*) SK_OVERRIDE { return false; } | |
| virtual bool canHandleImageFilter(const SkImageFilter*) SK_OVERRIDE { return false; } | |
| virtual bool filterImage(const SkImageFilter*, const SkBitmap&, const SkImageFilter::Context&, | |
| SkBitmap* result, SkIPoint* offset) SK_OVERRIDE { | |
| return false; | |
| } | |
| private: | |
| // The playback object driving this rendering | |
| SkPicturePlayback *fPlayback; | |
| SkBitmap fEmptyBitmap; // legacy -- need to remove | |
| // All information gathered during the gather process is stored here | |
| GrAccelData* fAccelData; | |
| // true if this device has already been drawn back to its parent(s) at least | |
| // once. | |
| bool fAlreadyDrawn; | |
| // The information regarding the saveLayer call this device represents. | |
| GrAccelData::SaveLayerInfo fInfo; | |
| // The depth of this device in the saveLayer stack | |
| int fSaveLayerDepth; | |
| virtual void replaceBitmapBackendForRasterSurface(const SkBitmap&) SK_OVERRIDE { | |
| NotSupported(); | |
| } | |
| virtual SkBaseDevice* onCreateDevice(const SkImageInfo& info, Usage usage) SK_OVERRIDE { | |
| // we expect to only get called via savelayer, in which case it is fine. | |
| SkASSERT(kSaveLayer_Usage == usage); | |
| fInfo.fHasNestedLayers = true; | |
| return SkNEW_ARGS(GrGatherDevice, (info.width(), info.height(), fPlayback, | |
| fAccelData, fSaveLayerDepth+1)); | |
| } | |
| virtual void flush() SK_OVERRIDE {} | |
| static void NotSupported() { | |
| SkDEBUGFAIL("this method should never be called"); | |
| } | |
| static void NothingToDo() {} | |
| typedef SkBaseDevice INHERITED; | |
| }; | |
| // The GrGatherCanvas allows saveLayers but simplifies clipping. It is really | |
| // only intended to be used as: | |
| // | |
| // GrGatherDevice dev(w, h, picture, accelData); | |
| // GrGatherCanvas canvas(..., picture); | |
| // canvas.gather(); | |
| // | |
| // which is all just to fill in 'accelData' | |
| class SK_API GrGatherCanvas : public SkCanvas { | |
| public: | |
| GrGatherCanvas(GrGatherDevice* device) : INHERITED(device) {} | |
| protected: | |
| // disable aa for speed | |
| virtual void onClipRect(const SkRect& rect, SkRegion::Op op, ClipEdgeStyle) SK_OVERRIDE { | |
| this->INHERITED::onClipRect(rect, op, kHard_ClipEdgeStyle); | |
| } | |
| // for speed, just respect the bounds, and disable AA. May give us a few | |
| // false positives and negatives. | |
| virtual void onClipPath(const SkPath& path, SkRegion::Op op, ClipEdgeStyle) SK_OVERRIDE { | |
| this->updateClipConservativelyUsingBounds(path.getBounds(), op, | |
| path.isInverseFillType()); | |
| } | |
| virtual void onClipRRect(const SkRRect& rrect, SkRegion::Op op, ClipEdgeStyle) SK_OVERRIDE { | |
| this->updateClipConservativelyUsingBounds(rrect.getBounds(), op, false); | |
| } | |
| virtual void onDrawPicture(const SkPicture* picture, const SkMatrix* matrix, | |
| const SkPaint* paint) SK_OVERRIDE { | |
| SkAutoCanvasMatrixPaint acmp(this, matrix, paint, picture->width(), picture->height()); | |
| if (NULL != picture->fData.get()) { | |
| // Disable the BBH for the old path so all the draw calls | |
| // will be seen. The stock SkPicture::draw method can't be | |
| // invoked since it just uses a vanilla SkPicturePlayback. | |
| SkPicturePlayback playback(picture); | |
| playback.setUseBBH(false); | |
| playback.draw(this, NULL); | |
| } else { | |
| // Since we know this is the SkRecord path we can just call | |
| // SkPicture::draw. | |
| picture->draw(this); | |
| } | |
| } | |
| private: | |
| typedef SkCanvas INHERITED; | |
| }; | |
| // GatherGPUInfo is only intended to be called within the context of SkGpuDevice's | |
| // EXPERIMENTAL_optimize method. | |
| void GatherGPUInfo(const SkPicture* pict, GrAccelData* accelData) { | |
| if (NULL == pict || 0 == pict->width() || 0 == pict->height()) { | |
| return ; | |
| } | |
| // BBH-based rendering doesn't re-issue many of the operations the gather | |
| // process cares about (e.g., saves and restores) so it must be disabled. | |
| SkPicturePlayback playback(pict); | |
| playback.setUseBBH(false); | |
| GrGatherDevice device(pict->width(), pict->height(), &playback, accelData, 0); | |
| GrGatherCanvas canvas(&device); | |
| canvas.clipRect(SkRect::MakeWH(SkIntToScalar(pict->width()), | |
| SkIntToScalar(pict->height())), | |
| SkRegion::kIntersect_Op, false); | |
| playback.draw(&canvas, NULL); | |
| } |