| /* | |
| * Copyright 2013 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef GrDrawTargetCaps_DEFINED | |
| #define GrDrawTargetCaps_DEFINED | |
| #include "GrTypes.h" | |
| #include "SkRefCnt.h" | |
| #include "SkString.h" | |
| /** | |
| * Represents the draw target capabilities. | |
| */ | |
| class GrDrawTargetCaps : public SkRefCnt { | |
| public: | |
| SK_DECLARE_INST_COUNT(GrDrawTargetCaps) | |
| GrDrawTargetCaps() { this->reset(); } | |
| GrDrawTargetCaps(const GrDrawTargetCaps& other) : INHERITED() { *this = other; } | |
| GrDrawTargetCaps& operator= (const GrDrawTargetCaps&); | |
| virtual void reset(); | |
| virtual SkString dump() const; | |
| bool npotTextureTileSupport() const { return fNPOTTextureTileSupport; } | |
| /** To avoid as-yet-unnecessary complexity we don't allow any partial support of MIP Maps (e.g. | |
| only for POT textures) */ | |
| bool mipMapSupport() const { return fMipMapSupport; } | |
| bool twoSidedStencilSupport() const { return fTwoSidedStencilSupport; } | |
| bool stencilWrapOpsSupport() const { return fStencilWrapOpsSupport; } | |
| bool hwAALineSupport() const { return fHWAALineSupport; } | |
| bool shaderDerivativeSupport() const { return fShaderDerivativeSupport; } | |
| bool geometryShaderSupport() const { return fGeometryShaderSupport; } | |
| bool dualSourceBlendingSupport() const { return fDualSourceBlendingSupport; } | |
| bool pathRenderingSupport() const { return fPathRenderingSupport; } | |
| bool dstReadInShaderSupport() const { return fDstReadInShaderSupport; } | |
| bool discardRenderTargetSupport() const { return fDiscardRenderTargetSupport; } | |
| bool gpuTracingSupport() const { return fGpuTracingSupport; } | |
| bool compressedTexSubImageSupport() const { return fCompressedTexSubImageSupport; } | |
| /** | |
| * Indicates whether GPU->CPU memory mapping for GPU resources such as vertex buffers and | |
| * textures allows partial mappings or full mappings. | |
| */ | |
| enum MapFlags { | |
| kNone_MapFlags = 0x0, //<! Cannot map the resource. | |
| kCanMap_MapFlag = 0x1, //<! The resource can be mapped. Must be set for any of | |
| // the other flags to have meaning.k | |
| kSubset_MapFlag = 0x2, //<! The resource can be partially mapped. | |
| }; | |
| uint32_t mapBufferFlags() const { return fMapBufferFlags; } | |
| // Scratch textures not being reused means that those scratch textures | |
| // that we upload to (i.e., don't have a render target) will not be | |
| // recycled in the texture cache. This is to prevent ghosting by drivers | |
| // (in particular for deferred architectures). | |
| bool reuseScratchTextures() const { return fReuseScratchTextures; } | |
| int maxRenderTargetSize() const { return fMaxRenderTargetSize; } | |
| int maxTextureSize() const { return fMaxTextureSize; } | |
| // Will be 0 if MSAA is not supported | |
| int maxSampleCount() const { return fMaxSampleCount; } | |
| bool isConfigRenderable(GrPixelConfig config, bool withMSAA) const { | |
| SkASSERT(kGrPixelConfigCnt > config); | |
| return fConfigRenderSupport[config][withMSAA]; | |
| } | |
| bool isConfigTexturable(GrPixelConfig config) const { | |
| SkASSERT(kGrPixelConfigCnt > config); | |
| return fConfigTextureSupport[config]; | |
| } | |
| protected: | |
| bool fNPOTTextureTileSupport : 1; | |
| bool fMipMapSupport : 1; | |
| bool fTwoSidedStencilSupport : 1; | |
| bool fStencilWrapOpsSupport : 1; | |
| bool fHWAALineSupport : 1; | |
| bool fShaderDerivativeSupport : 1; | |
| bool fGeometryShaderSupport : 1; | |
| bool fDualSourceBlendingSupport : 1; | |
| bool fPathRenderingSupport : 1; | |
| bool fDstReadInShaderSupport : 1; | |
| bool fDiscardRenderTargetSupport: 1; | |
| bool fReuseScratchTextures : 1; | |
| bool fGpuTracingSupport : 1; | |
| bool fCompressedTexSubImageSupport : 1; | |
| uint32_t fMapBufferFlags; | |
| int fMaxRenderTargetSize; | |
| int fMaxTextureSize; | |
| int fMaxSampleCount; | |
| // The first entry for each config is without msaa and the second is with. | |
| bool fConfigRenderSupport[kGrPixelConfigCnt][2]; | |
| bool fConfigTextureSupport[kGrPixelConfigCnt]; | |
| typedef SkRefCnt INHERITED; | |
| }; | |
| #endif |