| /* | |
| * Copyright 2010 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef GrAllocator_DEFINED | |
| #define GrAllocator_DEFINED | |
| #include "GrConfig.h" | |
| #include "GrTypes.h" | |
| #include "SkTArray.h" | |
| #include "SkTypes.h" | |
| class GrAllocator : SkNoncopyable { | |
| public: | |
| ~GrAllocator() { this->reset(); } | |
| /** | |
| * Create an allocator | |
| * | |
| * @param itemSize the size of each item to allocate | |
| * @param itemsPerBlock the number of items to allocate at once | |
| * @param initialBlock optional memory to use for the first block. | |
| * Must be at least itemSize*itemsPerBlock sized. | |
| * Caller is responsible for freeing this memory. | |
| */ | |
| GrAllocator(size_t itemSize, int itemsPerBlock, void* initialBlock) | |
| : fItemSize(itemSize) | |
| , fItemsPerBlock(itemsPerBlock) | |
| , fOwnFirstBlock(NULL == initialBlock) | |
| , fCount(0) | |
| , fInsertionIndexInBlock(0) { | |
| SkASSERT(itemsPerBlock > 0); | |
| fBlockSize = fItemSize * fItemsPerBlock; | |
| if (fOwnFirstBlock) { | |
| // This force us to allocate a new block on push_back(). | |
| fInsertionIndexInBlock = fItemsPerBlock; | |
| } else { | |
| fBlocks.push_back() = initialBlock; | |
| fInsertionIndexInBlock = 0; | |
| } | |
| } | |
| /** | |
| * Adds an item and returns pointer to it. | |
| * | |
| * @return pointer to the added item. | |
| */ | |
| void* push_back() { | |
| // we always have at least one block | |
| if (fItemsPerBlock == fInsertionIndexInBlock) { | |
| fBlocks.push_back() = sk_malloc_throw(fBlockSize); | |
| fInsertionIndexInBlock = 0; | |
| } | |
| void* ret = (char*)fBlocks.back() + fItemSize * fInsertionIndexInBlock; | |
| ++fCount; | |
| ++fInsertionIndexInBlock; | |
| return ret; | |
| } | |
| /** | |
| * Removes all added items. | |
| */ | |
| void reset() { | |
| int firstBlockToFree = fOwnFirstBlock ? 0 : 1; | |
| for (int i = firstBlockToFree; i < fBlocks.count(); ++i) { | |
| sk_free(fBlocks[i]); | |
| } | |
| if (fOwnFirstBlock) { | |
| fBlocks.reset(); | |
| // This force us to allocate a new block on push_back(). | |
| fInsertionIndexInBlock = fItemsPerBlock; | |
| } else { | |
| fBlocks.pop_back_n(fBlocks.count() - 1); | |
| fInsertionIndexInBlock = 0; | |
| } | |
| fCount = 0; | |
| } | |
| /** | |
| * Returns the item count. | |
| */ | |
| int count() const { | |
| return fCount; | |
| } | |
| /** | |
| * Is the count 0? | |
| */ | |
| bool empty() const { return 0 == fCount; } | |
| /** | |
| * Access last item, only call if count() != 0 | |
| */ | |
| void* back() { | |
| SkASSERT(fCount); | |
| SkASSERT(fInsertionIndexInBlock > 0); | |
| return (char*)(fBlocks.back()) + (fInsertionIndexInBlock - 1) * fItemSize; | |
| } | |
| /** | |
| * Access last item, only call if count() != 0 | |
| */ | |
| const void* back() const { | |
| SkASSERT(fCount); | |
| SkASSERT(fInsertionIndexInBlock > 0); | |
| return (const char*)(fBlocks.back()) + (fInsertionIndexInBlock - 1) * fItemSize; | |
| } | |
| /** | |
| * Iterates through the allocator. This is faster than using operator[] when walking linearly | |
| * through the allocator. | |
| */ | |
| class Iter { | |
| public: | |
| /** | |
| * Initializes the iterator. next() must be called before get(). | |
| */ | |
| Iter(const GrAllocator* allocator) | |
| : fAllocator(allocator) | |
| , fBlockIndex(-1) | |
| , fIndexInBlock(allocator->fItemsPerBlock - 1) | |
| , fItemIndex(-1) {} | |
| /** | |
| * Advances the iterator. Iteration is finished when next() returns false. | |
| */ | |
| bool next() { | |
| ++fIndexInBlock; | |
| ++fItemIndex; | |
| if (fIndexInBlock == fAllocator->fItemsPerBlock) { | |
| ++fBlockIndex; | |
| fIndexInBlock = 0; | |
| } | |
| return fItemIndex < fAllocator->fCount; | |
| } | |
| /** | |
| * Gets the current iterator value. Call next() at least once before calling. Don't call | |
| * after next() returns false. | |
| */ | |
| void* get() const { | |
| SkASSERT(fItemIndex >= 0 && fItemIndex < fAllocator->fCount); | |
| return (char*) fAllocator->fBlocks[fBlockIndex] + fIndexInBlock * fAllocator->fItemSize; | |
| } | |
| private: | |
| const GrAllocator* fAllocator; | |
| int fBlockIndex; | |
| int fIndexInBlock; | |
| int fItemIndex; | |
| }; | |
| /** | |
| * Access item by index. | |
| */ | |
| void* operator[] (int i) { | |
| SkASSERT(i >= 0 && i < fCount); | |
| return (char*)fBlocks[i / fItemsPerBlock] + | |
| fItemSize * (i % fItemsPerBlock); | |
| } | |
| /** | |
| * Access item by index. | |
| */ | |
| const void* operator[] (int i) const { | |
| SkASSERT(i >= 0 && i < fCount); | |
| return (const char*)fBlocks[i / fItemsPerBlock] + | |
| fItemSize * (i % fItemsPerBlock); | |
| } | |
| protected: | |
| /** | |
| * Set first block of memory to write into. Must be called before any other methods. | |
| * This requires that you have passed NULL in the constructor. | |
| * | |
| * @param initialBlock optional memory to use for the first block. | |
| * Must be at least itemSize*itemsPerBlock sized. | |
| * Caller is responsible for freeing this memory. | |
| */ | |
| void setInitialBlock(void* initialBlock) { | |
| SkASSERT(0 == fCount); | |
| SkASSERT(0 == fBlocks.count()); | |
| SkASSERT(fItemsPerBlock == fInsertionIndexInBlock); | |
| fOwnFirstBlock = false; | |
| fBlocks.push_back() = initialBlock; | |
| fInsertionIndexInBlock = 0; | |
| } | |
| // For access to above function. | |
| template <typename T> friend class GrTAllocator; | |
| private: | |
| static const int NUM_INIT_BLOCK_PTRS = 8; | |
| SkSTArray<NUM_INIT_BLOCK_PTRS, void*, true> fBlocks; | |
| size_t fBlockSize; | |
| size_t fItemSize; | |
| int fItemsPerBlock; | |
| bool fOwnFirstBlock; | |
| int fCount; | |
| int fInsertionIndexInBlock; | |
| typedef SkNoncopyable INHERITED; | |
| }; | |
| template <typename T> | |
| class GrTAllocator : SkNoncopyable { | |
| public: | |
| virtual ~GrTAllocator() { this->reset(); }; | |
| /** | |
| * Create an allocator | |
| * | |
| * @param itemsPerBlock the number of items to allocate at once | |
| */ | |
| explicit GrTAllocator(int itemsPerBlock) | |
| : fAllocator(sizeof(T), itemsPerBlock, NULL) {} | |
| /** | |
| * Adds an item and returns it. | |
| * | |
| * @return the added item. | |
| */ | |
| T& push_back() { | |
| void* item = fAllocator.push_back(); | |
| SkASSERT(NULL != item); | |
| SkNEW_PLACEMENT(item, T); | |
| return *(T*)item; | |
| } | |
| T& push_back(const T& t) { | |
| void* item = fAllocator.push_back(); | |
| SkASSERT(NULL != item); | |
| SkNEW_PLACEMENT_ARGS(item, T, (t)); | |
| return *(T*)item; | |
| } | |
| /** | |
| * Removes all added items. | |
| */ | |
| void reset() { | |
| int c = fAllocator.count(); | |
| for (int i = 0; i < c; ++i) { | |
| ((T*)fAllocator[i])->~T(); | |
| } | |
| fAllocator.reset(); | |
| } | |
| /** | |
| * Returns the item count. | |
| */ | |
| int count() const { | |
| return fAllocator.count(); | |
| } | |
| /** | |
| * Is the count 0? | |
| */ | |
| bool empty() const { return fAllocator.empty(); } | |
| /** | |
| * Access last item, only call if count() != 0 | |
| */ | |
| T& back() { | |
| return *(T*)fAllocator.back(); | |
| } | |
| /** | |
| * Access last item, only call if count() != 0 | |
| */ | |
| const T& back() const { | |
| return *(const T*)fAllocator.back(); | |
| } | |
| /** | |
| * Iterates through the allocator. This is faster than using operator[] when walking linearly | |
| * through the allocator. | |
| */ | |
| class Iter { | |
| public: | |
| /** | |
| * Initializes the iterator. next() must be called before get() or ops * and ->. | |
| */ | |
| Iter(const GrTAllocator* allocator) : fImpl(&allocator->fAllocator) {} | |
| /** | |
| * Advances the iterator. Iteration is finished when next() returns false. | |
| */ | |
| bool next() { return fImpl.next(); } | |
| /** | |
| * Gets the current iterator value. Call next() at least once before calling. Don't call | |
| * after next() returns false. | |
| */ | |
| T* get() const { return (T*) fImpl.get(); } | |
| /** | |
| * Convenience operators. Same rules for calling apply as get(). | |
| */ | |
| T& operator*() const { return *this->get(); } | |
| T* operator->() const { return this->get(); } | |
| private: | |
| GrAllocator::Iter fImpl; | |
| }; | |
| /** | |
| * Access item by index. | |
| */ | |
| T& operator[] (int i) { | |
| return *(T*)(fAllocator[i]); | |
| } | |
| /** | |
| * Access item by index. | |
| */ | |
| const T& operator[] (int i) const { | |
| return *(const T*)(fAllocator[i]); | |
| } | |
| protected: | |
| /* | |
| * Set first block of memory to write into. Must be called before any other methods. | |
| * | |
| * @param initialBlock optional memory to use for the first block. | |
| * Must be at least size(T)*itemsPerBlock sized. | |
| * Caller is responsible for freeing this memory. | |
| */ | |
| void setInitialBlock(void* initialBlock) { | |
| fAllocator.setInitialBlock(initialBlock); | |
| } | |
| private: | |
| GrAllocator fAllocator; | |
| typedef SkNoncopyable INHERITED; | |
| }; | |
| template <int N, typename T> class GrSTAllocator : public GrTAllocator<T> { | |
| private: | |
| typedef GrTAllocator<T> INHERITED; | |
| public: | |
| GrSTAllocator() : INHERITED(N) { | |
| this->setInitialBlock(fStorage.get()); | |
| } | |
| private: | |
| SkAlignedSTStorage<N, T> fStorage; | |
| }; | |
| #endif |