| /* | |
| * Copyright 2008 The Android Open Source Project | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "SkCanvas.h" | |
| #include "SkCanvasPriv.h" | |
| #include "SkBitmapDevice.h" | |
| #include "SkDeviceImageFilterProxy.h" | |
| #include "SkDraw.h" | |
| #include "SkDrawFilter.h" | |
| #include "SkDrawLooper.h" | |
| #include "SkMetaData.h" | |
| #include "SkPathOps.h" | |
| #include "SkPatchUtils.h" | |
| #include "SkPicture.h" | |
| #include "SkRasterClip.h" | |
| #include "SkRRect.h" | |
| #include "SkSmallAllocator.h" | |
| #include "SkSurface_Base.h" | |
| #include "SkTemplates.h" | |
| #include "SkTextBlob.h" | |
| #include "SkTextFormatParams.h" | |
| #include "SkTLazy.h" | |
| #include "SkUtils.h" | |
| #if SK_SUPPORT_GPU | |
| #include "GrRenderTarget.h" | |
| #endif | |
| // experimental for faster tiled drawing... | |
| //#define SK_ENABLE_CLIP_QUICKREJECT | |
| //#define SK_TRACE_SAVERESTORE | |
| #ifdef SK_TRACE_SAVERESTORE | |
| static int gLayerCounter; | |
| static void inc_layer() { ++gLayerCounter; printf("----- inc layer %d\n", gLayerCounter); } | |
| static void dec_layer() { --gLayerCounter; printf("----- dec layer %d\n", gLayerCounter); } | |
| static int gRecCounter; | |
| static void inc_rec() { ++gRecCounter; printf("----- inc rec %d\n", gRecCounter); } | |
| static void dec_rec() { --gRecCounter; printf("----- dec rec %d\n", gRecCounter); } | |
| static int gCanvasCounter; | |
| static void inc_canvas() { ++gCanvasCounter; printf("----- inc canvas %d\n", gCanvasCounter); } | |
| static void dec_canvas() { --gCanvasCounter; printf("----- dec canvas %d\n", gCanvasCounter); } | |
| #else | |
| #define inc_layer() | |
| #define dec_layer() | |
| #define inc_rec() | |
| #define dec_rec() | |
| #define inc_canvas() | |
| #define dec_canvas() | |
| #endif | |
| typedef SkTLazy<SkPaint> SkLazyPaint; | |
| void SkCanvas::predrawNotify() { | |
| if (fSurfaceBase) { | |
| fSurfaceBase->aboutToDraw(SkSurface::kRetain_ContentChangeMode); | |
| } | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| /* This is the record we keep for each SkBaseDevice that the user installs. | |
| The clip/matrix/proc are fields that reflect the top of the save/restore | |
| stack. Whenever the canvas changes, it marks a dirty flag, and then before | |
| these are used (assuming we're not on a layer) we rebuild these cache | |
| values: they reflect the top of the save stack, but translated and clipped | |
| by the device's XY offset and bitmap-bounds. | |
| */ | |
| struct DeviceCM { | |
| DeviceCM* fNext; | |
| SkBaseDevice* fDevice; | |
| SkRasterClip fClip; | |
| const SkMatrix* fMatrix; | |
| SkPaint* fPaint; // may be null (in the future) | |
| DeviceCM(SkBaseDevice* device, int x, int y, const SkPaint* paint, SkCanvas* canvas) | |
| : fNext(NULL) { | |
| if (NULL != device) { | |
| device->ref(); | |
| device->onAttachToCanvas(canvas); | |
| } | |
| fDevice = device; | |
| fPaint = paint ? SkNEW_ARGS(SkPaint, (*paint)) : NULL; | |
| } | |
| ~DeviceCM() { | |
| if (NULL != fDevice) { | |
| fDevice->onDetachFromCanvas(); | |
| fDevice->unref(); | |
| } | |
| SkDELETE(fPaint); | |
| } | |
| void updateMC(const SkMatrix& totalMatrix, const SkRasterClip& totalClip, | |
| const SkClipStack& clipStack, SkRasterClip* updateClip) { | |
| int x = fDevice->getOrigin().x(); | |
| int y = fDevice->getOrigin().y(); | |
| int width = fDevice->width(); | |
| int height = fDevice->height(); | |
| if ((x | y) == 0) { | |
| fMatrix = &totalMatrix; | |
| fClip = totalClip; | |
| } else { | |
| fMatrixStorage = totalMatrix; | |
| fMatrixStorage.postTranslate(SkIntToScalar(-x), | |
| SkIntToScalar(-y)); | |
| fMatrix = &fMatrixStorage; | |
| totalClip.translate(-x, -y, &fClip); | |
| } | |
| fClip.op(SkIRect::MakeWH(width, height), SkRegion::kIntersect_Op); | |
| // intersect clip, but don't translate it (yet) | |
| if (updateClip) { | |
| updateClip->op(SkIRect::MakeXYWH(x, y, width, height), | |
| SkRegion::kDifference_Op); | |
| } | |
| fDevice->setMatrixClip(*fMatrix, fClip.forceGetBW(), clipStack); | |
| #ifdef SK_DEBUG | |
| if (!fClip.isEmpty()) { | |
| SkIRect deviceR; | |
| deviceR.set(0, 0, width, height); | |
| SkASSERT(deviceR.contains(fClip.getBounds())); | |
| } | |
| #endif | |
| } | |
| private: | |
| SkMatrix fMatrixStorage; | |
| }; | |
| /* This is the record we keep for each save/restore level in the stack. | |
| Since a level optionally copies the matrix and/or stack, we have pointers | |
| for these fields. If the value is copied for this level, the copy is | |
| stored in the ...Storage field, and the pointer points to that. If the | |
| value is not copied for this level, we ignore ...Storage, and just point | |
| at the corresponding value in the previous level in the stack. | |
| */ | |
| class SkCanvas::MCRec { | |
| public: | |
| SkMatrix fMatrix; | |
| SkRasterClip fRasterClip; | |
| SkDrawFilter* fFilter; // the current filter (or null) | |
| DeviceCM* fLayer; | |
| /* If there are any layers in the stack, this points to the top-most | |
| one that is at or below this level in the stack (so we know what | |
| bitmap/device to draw into from this level. This value is NOT | |
| reference counted, since the real owner is either our fLayer field, | |
| or a previous one in a lower level.) | |
| */ | |
| DeviceCM* fTopLayer; | |
| MCRec(const MCRec* prev) { | |
| if (NULL != prev) { | |
| fMatrix = prev->fMatrix; | |
| fRasterClip = prev->fRasterClip; | |
| fFilter = prev->fFilter; | |
| SkSafeRef(fFilter); | |
| fTopLayer = prev->fTopLayer; | |
| } else { // no prev | |
| fMatrix.reset(); | |
| fFilter = NULL; | |
| fTopLayer = NULL; | |
| } | |
| fLayer = NULL; | |
| // don't bother initializing fNext | |
| inc_rec(); | |
| } | |
| ~MCRec() { | |
| SkSafeUnref(fFilter); | |
| SkDELETE(fLayer); | |
| dec_rec(); | |
| } | |
| }; | |
| class SkDrawIter : public SkDraw { | |
| public: | |
| SkDrawIter(SkCanvas* canvas, bool skipEmptyClips = true) { | |
| canvas = canvas->canvasForDrawIter(); | |
| fCanvas = canvas; | |
| canvas->updateDeviceCMCache(); | |
| fClipStack = &canvas->fClipStack; | |
| fCurrLayer = canvas->fMCRec->fTopLayer; | |
| fSkipEmptyClips = skipEmptyClips; | |
| } | |
| bool next() { | |
| // skip over recs with empty clips | |
| if (fSkipEmptyClips) { | |
| while (fCurrLayer && fCurrLayer->fClip.isEmpty()) { | |
| fCurrLayer = fCurrLayer->fNext; | |
| } | |
| } | |
| const DeviceCM* rec = fCurrLayer; | |
| if (rec && rec->fDevice) { | |
| fMatrix = rec->fMatrix; | |
| fClip = &((SkRasterClip*)&rec->fClip)->forceGetBW(); | |
| fRC = &rec->fClip; | |
| fDevice = rec->fDevice; | |
| fBitmap = &fDevice->accessBitmap(true); | |
| fPaint = rec->fPaint; | |
| SkDEBUGCODE(this->validate();) | |
| fCurrLayer = rec->fNext; | |
| // fCurrLayer may be NULL now | |
| return true; | |
| } | |
| return false; | |
| } | |
| SkBaseDevice* getDevice() const { return fDevice; } | |
| int getX() const { return fDevice->getOrigin().x(); } | |
| int getY() const { return fDevice->getOrigin().y(); } | |
| const SkMatrix& getMatrix() const { return *fMatrix; } | |
| const SkRegion& getClip() const { return *fClip; } | |
| const SkPaint* getPaint() const { return fPaint; } | |
| private: | |
| SkCanvas* fCanvas; | |
| const DeviceCM* fCurrLayer; | |
| const SkPaint* fPaint; // May be null. | |
| SkBool8 fSkipEmptyClips; | |
| typedef SkDraw INHERITED; | |
| }; | |
| ///////////////////////////////////////////////////////////////////////////// | |
| class AutoDrawLooper { | |
| public: | |
| AutoDrawLooper(SkCanvas* canvas, const SkPaint& paint, | |
| bool skipLayerForImageFilter = false, | |
| const SkRect* bounds = NULL) : fOrigPaint(paint) { | |
| fCanvas = canvas; | |
| fFilter = canvas->getDrawFilter(); | |
| fPaint = NULL; | |
| fSaveCount = canvas->getSaveCount(); | |
| fDoClearImageFilter = false; | |
| fDone = false; | |
| if (!skipLayerForImageFilter && fOrigPaint.getImageFilter()) { | |
| SkPaint tmp; | |
| tmp.setImageFilter(fOrigPaint.getImageFilter()); | |
| (void)canvas->internalSaveLayer(bounds, &tmp, SkCanvas::kARGB_ClipLayer_SaveFlag, | |
| true, SkCanvas::kFullLayer_SaveLayerStrategy); | |
| // we'll clear the imageFilter for the actual draws in next(), so | |
| // it will only be applied during the restore(). | |
| fDoClearImageFilter = true; | |
| } | |
| if (SkDrawLooper* looper = paint.getLooper()) { | |
| void* buffer = fLooperContextAllocator.reserveT<SkDrawLooper::Context>( | |
| looper->contextSize()); | |
| fLooperContext = looper->createContext(canvas, buffer); | |
| fIsSimple = false; | |
| } else { | |
| fLooperContext = NULL; | |
| // can we be marked as simple? | |
| fIsSimple = !fFilter && !fDoClearImageFilter; | |
| } | |
| } | |
| ~AutoDrawLooper() { | |
| if (fDoClearImageFilter) { | |
| fCanvas->internalRestore(); | |
| } | |
| SkASSERT(fCanvas->getSaveCount() == fSaveCount); | |
| } | |
| const SkPaint& paint() const { | |
| SkASSERT(fPaint); | |
| return *fPaint; | |
| } | |
| bool next(SkDrawFilter::Type drawType) { | |
| if (fDone) { | |
| return false; | |
| } else if (fIsSimple) { | |
| fDone = true; | |
| fPaint = &fOrigPaint; | |
| return !fPaint->nothingToDraw(); | |
| } else { | |
| return this->doNext(drawType); | |
| } | |
| } | |
| private: | |
| SkLazyPaint fLazyPaint; | |
| SkCanvas* fCanvas; | |
| const SkPaint& fOrigPaint; | |
| SkDrawFilter* fFilter; | |
| const SkPaint* fPaint; | |
| int fSaveCount; | |
| bool fDoClearImageFilter; | |
| bool fDone; | |
| bool fIsSimple; | |
| SkDrawLooper::Context* fLooperContext; | |
| SkSmallAllocator<1, 32> fLooperContextAllocator; | |
| bool doNext(SkDrawFilter::Type drawType); | |
| }; | |
| bool AutoDrawLooper::doNext(SkDrawFilter::Type drawType) { | |
| fPaint = NULL; | |
| SkASSERT(!fIsSimple); | |
| SkASSERT(fLooperContext || fFilter || fDoClearImageFilter); | |
| SkPaint* paint = fLazyPaint.set(fOrigPaint); | |
| if (fDoClearImageFilter) { | |
| paint->setImageFilter(NULL); | |
| } | |
| if (fLooperContext && !fLooperContext->next(fCanvas, paint)) { | |
| fDone = true; | |
| return false; | |
| } | |
| if (fFilter) { | |
| if (!fFilter->filter(paint, drawType)) { | |
| fDone = true; | |
| return false; | |
| } | |
| if (NULL == fLooperContext) { | |
| // no looper means we only draw once | |
| fDone = true; | |
| } | |
| } | |
| fPaint = paint; | |
| // if we only came in here for the imagefilter, mark us as done | |
| if (!fLooperContext && !fFilter) { | |
| fDone = true; | |
| } | |
| // call this after any possible paint modifiers | |
| if (fPaint->nothingToDraw()) { | |
| fPaint = NULL; | |
| return false; | |
| } | |
| return true; | |
| } | |
| #include "SkColorPriv.h" | |
| ////////// macros to place around the internal draw calls ////////////////// | |
| #define LOOPER_BEGIN_DRAWDEVICE(paint, type) \ | |
| this->predrawNotify(); \ | |
| AutoDrawLooper looper(this, paint, true); \ | |
| while (looper.next(type)) { \ | |
| SkDrawIter iter(this); | |
| #define LOOPER_BEGIN(paint, type, bounds) \ | |
| this->predrawNotify(); \ | |
| AutoDrawLooper looper(this, paint, false, bounds); \ | |
| while (looper.next(type)) { \ | |
| SkDrawIter iter(this); | |
| #define LOOPER_END } | |
| //////////////////////////////////////////////////////////////////////////// | |
| SkBaseDevice* SkCanvas::init(SkBaseDevice* device) { | |
| fCachedLocalClipBounds.setEmpty(); | |
| fCachedLocalClipBoundsDirty = true; | |
| fAllowSoftClip = true; | |
| fAllowSimplifyClip = false; | |
| fDeviceCMDirty = true; | |
| fSaveLayerCount = 0; | |
| fCullCount = 0; | |
| fMetaData = NULL; | |
| fMCRec = (MCRec*)fMCStack.push_back(); | |
| new (fMCRec) MCRec(NULL); | |
| fMCRec->fLayer = SkNEW_ARGS(DeviceCM, (NULL, 0, 0, NULL, NULL)); | |
| fMCRec->fTopLayer = fMCRec->fLayer; | |
| fSurfaceBase = NULL; | |
| if (device) { | |
| device->onAttachToCanvas(this); | |
| fMCRec->fLayer->fDevice = SkRef(device); | |
| fMCRec->fRasterClip.setRect(SkIRect::MakeWH(device->width(), device->height())); | |
| } | |
| return device; | |
| } | |
| SkCanvas::SkCanvas() | |
| : fMCStack(sizeof(MCRec), fMCRecStorage, sizeof(fMCRecStorage)) | |
| { | |
| inc_canvas(); | |
| this->init(NULL); | |
| } | |
| SkCanvas::SkCanvas(int width, int height) | |
| : fMCStack(sizeof(MCRec), fMCRecStorage, sizeof(fMCRecStorage)) | |
| { | |
| inc_canvas(); | |
| SkBitmap bitmap; | |
| bitmap.setInfo(SkImageInfo::MakeUnknown(width, height)); | |
| this->init(SkNEW_ARGS(SkBitmapDevice, (bitmap)))->unref(); | |
| } | |
| SkCanvas::SkCanvas(SkBaseDevice* device) | |
| : fMCStack(sizeof(MCRec), fMCRecStorage, sizeof(fMCRecStorage)) | |
| { | |
| inc_canvas(); | |
| this->init(device); | |
| } | |
| SkCanvas::SkCanvas(const SkBitmap& bitmap) | |
| : fMCStack(sizeof(MCRec), fMCRecStorage, sizeof(fMCRecStorage)) | |
| { | |
| inc_canvas(); | |
| this->init(SkNEW_ARGS(SkBitmapDevice, (bitmap)))->unref(); | |
| } | |
| SkCanvas::~SkCanvas() { | |
| // free up the contents of our deque | |
| this->restoreToCount(1); // restore everything but the last | |
| SkASSERT(0 == fSaveLayerCount); | |
| this->internalRestore(); // restore the last, since we're going away | |
| SkDELETE(fMetaData); | |
| dec_canvas(); | |
| } | |
| SkDrawFilter* SkCanvas::getDrawFilter() const { | |
| return fMCRec->fFilter; | |
| } | |
| SkDrawFilter* SkCanvas::setDrawFilter(SkDrawFilter* filter) { | |
| SkRefCnt_SafeAssign(fMCRec->fFilter, filter); | |
| return filter; | |
| } | |
| SkMetaData& SkCanvas::getMetaData() { | |
| // metadata users are rare, so we lazily allocate it. If that changes we | |
| // can decide to just make it a field in the device (rather than a ptr) | |
| if (NULL == fMetaData) { | |
| fMetaData = new SkMetaData; | |
| } | |
| return *fMetaData; | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| void SkCanvas::flush() { | |
| SkBaseDevice* device = this->getDevice(); | |
| if (device) { | |
| device->flush(); | |
| } | |
| } | |
| SkISize SkCanvas::getTopLayerSize() const { | |
| SkBaseDevice* d = this->getTopDevice(); | |
| return d ? SkISize::Make(d->width(), d->height()) : SkISize::Make(0, 0); | |
| } | |
| SkIPoint SkCanvas::getTopLayerOrigin() const { | |
| SkBaseDevice* d = this->getTopDevice(); | |
| return d ? d->getOrigin() : SkIPoint::Make(0, 0); | |
| } | |
| SkISize SkCanvas::getBaseLayerSize() const { | |
| SkBaseDevice* d = this->getDevice(); | |
| return d ? SkISize::Make(d->width(), d->height()) : SkISize::Make(0, 0); | |
| } | |
| SkBaseDevice* SkCanvas::getDevice() const { | |
| // return root device | |
| MCRec* rec = (MCRec*) fMCStack.front(); | |
| SkASSERT(rec && rec->fLayer); | |
| return rec->fLayer->fDevice; | |
| } | |
| SkBaseDevice* SkCanvas::getTopDevice(bool updateMatrixClip) const { | |
| if (updateMatrixClip) { | |
| const_cast<SkCanvas*>(this)->updateDeviceCMCache(); | |
| } | |
| return fMCRec->fTopLayer->fDevice; | |
| } | |
| SkBaseDevice* SkCanvas::setRootDevice(SkBaseDevice* device) { | |
| // return root device | |
| SkDeque::F2BIter iter(fMCStack); | |
| MCRec* rec = (MCRec*)iter.next(); | |
| SkASSERT(rec && rec->fLayer); | |
| SkBaseDevice* rootDevice = rec->fLayer->fDevice; | |
| if (rootDevice == device) { | |
| return device; | |
| } | |
| if (device) { | |
| device->onAttachToCanvas(this); | |
| } | |
| if (rootDevice) { | |
| rootDevice->onDetachFromCanvas(); | |
| } | |
| SkRefCnt_SafeAssign(rec->fLayer->fDevice, device); | |
| rootDevice = device; | |
| fDeviceCMDirty = true; | |
| /* Now we update our initial region to have the bounds of the new device, | |
| and then intersect all of the clips in our stack with these bounds, | |
| to ensure that we can't draw outside of the device's bounds (and trash | |
| memory). | |
| NOTE: this is only a partial-fix, since if the new device is larger than | |
| the previous one, we don't know how to "enlarge" the clips in our stack, | |
| so drawing may be artificially restricted. Without keeping a history of | |
| all calls to canvas->clipRect() and canvas->clipPath(), we can't exactly | |
| reconstruct the correct clips, so this approximation will have to do. | |
| The caller really needs to restore() back to the base if they want to | |
| accurately take advantage of the new device bounds. | |
| */ | |
| SkIRect bounds; | |
| if (device) { | |
| bounds.set(0, 0, device->width(), device->height()); | |
| } else { | |
| bounds.setEmpty(); | |
| } | |
| // now jam our 1st clip to be bounds, and intersect the rest with that | |
| rec->fRasterClip.setRect(bounds); | |
| while ((rec = (MCRec*)iter.next()) != NULL) { | |
| (void)rec->fRasterClip.op(bounds, SkRegion::kIntersect_Op); | |
| } | |
| return device; | |
| } | |
| bool SkCanvas::readPixels(SkBitmap* bitmap, int x, int y) { | |
| if (kUnknown_SkColorType == bitmap->colorType() || bitmap->getTexture()) { | |
| return false; | |
| } | |
| bool weAllocated = false; | |
| if (NULL == bitmap->pixelRef()) { | |
| if (!bitmap->allocPixels()) { | |
| return false; | |
| } | |
| weAllocated = true; | |
| } | |
| SkBitmap bm(*bitmap); | |
| bm.lockPixels(); | |
| if (bm.getPixels() && this->readPixels(bm.info(), bm.getPixels(), bm.rowBytes(), x, y)) { | |
| return true; | |
| } | |
| if (weAllocated) { | |
| bitmap->setPixelRef(NULL); | |
| } | |
| return false; | |
| } | |
| bool SkCanvas::readPixels(const SkIRect& srcRect, SkBitmap* bitmap) { | |
| SkIRect r = srcRect; | |
| const SkISize size = this->getBaseLayerSize(); | |
| if (!r.intersect(0, 0, size.width(), size.height())) { | |
| bitmap->reset(); | |
| return false; | |
| } | |
| if (!bitmap->allocN32Pixels(r.width(), r.height())) { | |
| // bitmap will already be reset. | |
| return false; | |
| } | |
| if (!this->readPixels(bitmap->info(), bitmap->getPixels(), bitmap->rowBytes(), r.x(), r.y())) { | |
| bitmap->reset(); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool SkCanvas::readPixels(const SkImageInfo& origInfo, void* dstP, size_t rowBytes, int x, int y) { | |
| switch (origInfo.colorType()) { | |
| case kUnknown_SkColorType: | |
| case kIndex_8_SkColorType: | |
| return false; | |
| default: | |
| break; | |
| } | |
| if (NULL == dstP || rowBytes < origInfo.minRowBytes()) { | |
| return false; | |
| } | |
| if (0 == origInfo.width() || 0 == origInfo.height()) { | |
| return false; | |
| } | |
| SkBaseDevice* device = this->getDevice(); | |
| if (!device) { | |
| return false; | |
| } | |
| const SkISize size = this->getBaseLayerSize(); | |
| SkIRect srcR = SkIRect::MakeXYWH(x, y, origInfo.width(), origInfo.height()); | |
| if (!srcR.intersect(0, 0, size.width(), size.height())) { | |
| return false; | |
| } | |
| SkImageInfo info = origInfo; | |
| // the intersect may have shrunk info's logical size | |
| info.fWidth = srcR.width(); | |
| info.fHeight = srcR.height(); | |
| // if x or y are negative, then we have to adjust pixels | |
| if (x > 0) { | |
| x = 0; | |
| } | |
| if (y > 0) { | |
| y = 0; | |
| } | |
| // here x,y are either 0 or negative | |
| dstP = ((char*)dstP - y * rowBytes - x * info.bytesPerPixel()); | |
| // The device can assert that the requested area is always contained in its bounds | |
| return device->readPixels(info, dstP, rowBytes, srcR.x(), srcR.y()); | |
| } | |
| bool SkCanvas::writePixels(const SkBitmap& bitmap, int x, int y) { | |
| if (bitmap.getTexture()) { | |
| return false; | |
| } | |
| SkBitmap bm(bitmap); | |
| bm.lockPixels(); | |
| if (bm.getPixels()) { | |
| return this->writePixels(bm.info(), bm.getPixels(), bm.rowBytes(), x, y); | |
| } | |
| return false; | |
| } | |
| bool SkCanvas::writePixels(const SkImageInfo& origInfo, const void* pixels, size_t rowBytes, | |
| int x, int y) { | |
| switch (origInfo.colorType()) { | |
| case kUnknown_SkColorType: | |
| case kIndex_8_SkColorType: | |
| return false; | |
| default: | |
| break; | |
| } | |
| if (NULL == pixels || rowBytes < origInfo.minRowBytes()) { | |
| return false; | |
| } | |
| const SkISize size = this->getBaseLayerSize(); | |
| SkIRect target = SkIRect::MakeXYWH(x, y, origInfo.width(), origInfo.height()); | |
| if (!target.intersect(0, 0, size.width(), size.height())) { | |
| return false; | |
| } | |
| SkBaseDevice* device = this->getDevice(); | |
| if (!device) { | |
| return false; | |
| } | |
| SkImageInfo info = origInfo; | |
| // the intersect may have shrunk info's logical size | |
| info.fWidth = target.width(); | |
| info.fHeight = target.height(); | |
| // if x or y are negative, then we have to adjust pixels | |
| if (x > 0) { | |
| x = 0; | |
| } | |
| if (y > 0) { | |
| y = 0; | |
| } | |
| // here x,y are either 0 or negative | |
| pixels = ((const char*)pixels - y * rowBytes - x * info.bytesPerPixel()); | |
| // Tell our owning surface to bump its generation ID | |
| this->predrawNotify(); | |
| // The device can assert that the requested area is always contained in its bounds | |
| return device->writePixels(info, pixels, rowBytes, target.x(), target.y()); | |
| } | |
| SkCanvas* SkCanvas::canvasForDrawIter() { | |
| return this; | |
| } | |
| ////////////////////////////////////////////////////////////////////////////// | |
| void SkCanvas::updateDeviceCMCache() { | |
| if (fDeviceCMDirty) { | |
| const SkMatrix& totalMatrix = this->getTotalMatrix(); | |
| const SkRasterClip& totalClip = fMCRec->fRasterClip; | |
| DeviceCM* layer = fMCRec->fTopLayer; | |
| if (NULL == layer->fNext) { // only one layer | |
| layer->updateMC(totalMatrix, totalClip, fClipStack, NULL); | |
| } else { | |
| SkRasterClip clip(totalClip); | |
| do { | |
| layer->updateMC(totalMatrix, clip, fClipStack, &clip); | |
| } while ((layer = layer->fNext) != NULL); | |
| } | |
| fDeviceCMDirty = false; | |
| } | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| int SkCanvas::internalSave() { | |
| int saveCount = this->getSaveCount(); // record this before the actual save | |
| MCRec* newTop = (MCRec*)fMCStack.push_back(); | |
| new (newTop) MCRec(fMCRec); // balanced in restore() | |
| fMCRec = newTop; | |
| fClipStack.save(); | |
| return saveCount; | |
| } | |
| int SkCanvas::save() { | |
| this->willSave(); | |
| return this->internalSave(); | |
| } | |
| static bool bounds_affects_clip(SkCanvas::SaveFlags flags) { | |
| #ifdef SK_SUPPORT_LEGACY_CLIPTOLAYERFLAG | |
| return (flags & SkCanvas::kClipToLayer_SaveFlag) != 0; | |
| #else | |
| return true; | |
| #endif | |
| } | |
| bool SkCanvas::clipRectBounds(const SkRect* bounds, SaveFlags flags, | |
| SkIRect* intersection, const SkImageFilter* imageFilter) { | |
| SkIRect clipBounds; | |
| SkRegion::Op op = SkRegion::kIntersect_Op; | |
| if (!this->getClipDeviceBounds(&clipBounds)) { | |
| return false; | |
| } | |
| if (imageFilter) { | |
| imageFilter->filterBounds(clipBounds, fMCRec->fMatrix, &clipBounds); | |
| // Filters may grow the bounds beyond the device bounds. | |
| op = SkRegion::kReplace_Op; | |
| } | |
| SkIRect ir; | |
| if (NULL != bounds) { | |
| SkRect r; | |
| this->getTotalMatrix().mapRect(&r, *bounds); | |
| r.roundOut(&ir); | |
| // early exit if the layer's bounds are clipped out | |
| if (!ir.intersect(clipBounds)) { | |
| if (bounds_affects_clip(flags)) { | |
| fMCRec->fRasterClip.setEmpty(); | |
| } | |
| return false; | |
| } | |
| } else { // no user bounds, so just use the clip | |
| ir = clipBounds; | |
| } | |
| if (bounds_affects_clip(flags)) { | |
| fClipStack.clipDevRect(ir, op); | |
| // early exit if the clip is now empty | |
| if (!fMCRec->fRasterClip.op(ir, op)) { | |
| return false; | |
| } | |
| } | |
| if (intersection) { | |
| *intersection = ir; | |
| } | |
| return true; | |
| } | |
| int SkCanvas::saveLayer(const SkRect* bounds, const SkPaint* paint) { | |
| SaveLayerStrategy strategy = this->willSaveLayer(bounds, paint, kARGB_ClipLayer_SaveFlag); | |
| return this->internalSaveLayer(bounds, paint, kARGB_ClipLayer_SaveFlag, false, strategy); | |
| } | |
| int SkCanvas::saveLayer(const SkRect* bounds, const SkPaint* paint, | |
| SaveFlags flags) { | |
| SaveLayerStrategy strategy = this->willSaveLayer(bounds, paint, flags); | |
| return this->internalSaveLayer(bounds, paint, flags, false, strategy); | |
| } | |
| int SkCanvas::internalSaveLayer(const SkRect* bounds, const SkPaint* paint, SaveFlags flags, | |
| bool justForImageFilter, SaveLayerStrategy strategy) { | |
| #ifndef SK_SUPPORT_LEGACY_CLIPTOLAYERFLAG | |
| flags |= kClipToLayer_SaveFlag; | |
| #endif | |
| // do this before we create the layer. We don't call the public save() since | |
| // that would invoke a possibly overridden virtual | |
| int count = this->internalSave(); | |
| fDeviceCMDirty = true; | |
| SkIRect ir; | |
| if (!this->clipRectBounds(bounds, flags, &ir, paint ? paint->getImageFilter() : NULL)) { | |
| return count; | |
| } | |
| // FIXME: do willSaveLayer() overriders returning kNoLayer_SaveLayerStrategy really care about | |
| // the clipRectBounds() call above? | |
| if (kNoLayer_SaveLayerStrategy == strategy) { | |
| return count; | |
| } | |
| // Kill the imagefilter if our device doesn't allow it | |
| SkLazyPaint lazyP; | |
| if (paint && paint->getImageFilter()) { | |
| if (!this->getTopDevice()->allowImageFilter(paint->getImageFilter())) { | |
| if (justForImageFilter) { | |
| // early exit if the layer was just for the imageFilter | |
| return count; | |
| } | |
| SkPaint* p = lazyP.set(*paint); | |
| p->setImageFilter(NULL); | |
| paint = p; | |
| } | |
| } | |
| bool isOpaque = !SkToBool(flags & kHasAlphaLayer_SaveFlag); | |
| SkImageInfo info = SkImageInfo::MakeN32(ir.width(), ir.height(), | |
| isOpaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType); | |
| SkBaseDevice* device; | |
| if (paint && paint->getImageFilter()) { | |
| device = this->getDevice(); | |
| if (device) { | |
| device = device->createCompatibleDevice(info); | |
| } | |
| } else { | |
| device = this->createLayerDevice(info); | |
| } | |
| if (NULL == device) { | |
| SkDebugf("Unable to create device for layer."); | |
| return count; | |
| } | |
| device->setOrigin(ir.fLeft, ir.fTop); | |
| DeviceCM* layer = SkNEW_ARGS(DeviceCM, (device, ir.fLeft, ir.fTop, paint, this)); | |
| device->unref(); | |
| layer->fNext = fMCRec->fTopLayer; | |
| fMCRec->fLayer = layer; | |
| fMCRec->fTopLayer = layer; // this field is NOT an owner of layer | |
| fSaveLayerCount += 1; | |
| return count; | |
| } | |
| int SkCanvas::saveLayerAlpha(const SkRect* bounds, U8CPU alpha) { | |
| return this->saveLayerAlpha(bounds, alpha, kARGB_ClipLayer_SaveFlag); | |
| } | |
| int SkCanvas::saveLayerAlpha(const SkRect* bounds, U8CPU alpha, | |
| SaveFlags flags) { | |
| if (0xFF == alpha) { | |
| return this->saveLayer(bounds, NULL, flags); | |
| } else { | |
| SkPaint tmpPaint; | |
| tmpPaint.setAlpha(alpha); | |
| return this->saveLayer(bounds, &tmpPaint, flags); | |
| } | |
| } | |
| void SkCanvas::restore() { | |
| // check for underflow | |
| if (fMCStack.count() > 1) { | |
| this->willRestore(); | |
| this->internalRestore(); | |
| this->didRestore(); | |
| } | |
| } | |
| void SkCanvas::internalRestore() { | |
| SkASSERT(fMCStack.count() != 0); | |
| fDeviceCMDirty = true; | |
| fCachedLocalClipBoundsDirty = true; | |
| fClipStack.restore(); | |
| // reserve our layer (if any) | |
| DeviceCM* layer = fMCRec->fLayer; // may be null | |
| // now detach it from fMCRec so we can pop(). Gets freed after its drawn | |
| fMCRec->fLayer = NULL; | |
| // now do the normal restore() | |
| fMCRec->~MCRec(); // balanced in save() | |
| fMCStack.pop_back(); | |
| fMCRec = (MCRec*)fMCStack.back(); | |
| /* Time to draw the layer's offscreen. We can't call the public drawSprite, | |
| since if we're being recorded, we don't want to record this (the | |
| recorder will have already recorded the restore). | |
| */ | |
| if (NULL != layer) { | |
| if (layer->fNext) { | |
| const SkIPoint& origin = layer->fDevice->getOrigin(); | |
| this->internalDrawDevice(layer->fDevice, origin.x(), origin.y(), | |
| layer->fPaint); | |
| // reset this, since internalDrawDevice will have set it to true | |
| fDeviceCMDirty = true; | |
| SkASSERT(fSaveLayerCount > 0); | |
| fSaveLayerCount -= 1; | |
| } | |
| SkDELETE(layer); | |
| } | |
| } | |
| int SkCanvas::getSaveCount() const { | |
| return fMCStack.count(); | |
| } | |
| void SkCanvas::restoreToCount(int count) { | |
| // sanity check | |
| if (count < 1) { | |
| count = 1; | |
| } | |
| int n = this->getSaveCount() - count; | |
| for (int i = 0; i < n; ++i) { | |
| this->restore(); | |
| } | |
| } | |
| bool SkCanvas::isDrawingToLayer() const { | |
| return fSaveLayerCount > 0; | |
| } | |
| SkSurface* SkCanvas::newSurface(const SkImageInfo& info) { | |
| return this->onNewSurface(info); | |
| } | |
| SkSurface* SkCanvas::onNewSurface(const SkImageInfo& info) { | |
| SkBaseDevice* dev = this->getDevice(); | |
| return dev ? dev->newSurface(info) : NULL; | |
| } | |
| SkImageInfo SkCanvas::imageInfo() const { | |
| SkBaseDevice* dev = this->getDevice(); | |
| if (dev) { | |
| return dev->imageInfo(); | |
| } else { | |
| return SkImageInfo::MakeUnknown(0, 0); | |
| } | |
| } | |
| const void* SkCanvas::peekPixels(SkImageInfo* info, size_t* rowBytes) { | |
| return this->onPeekPixels(info, rowBytes); | |
| } | |
| const void* SkCanvas::onPeekPixels(SkImageInfo* info, size_t* rowBytes) { | |
| SkBaseDevice* dev = this->getDevice(); | |
| return dev ? dev->peekPixels(info, rowBytes) : NULL; | |
| } | |
| void* SkCanvas::accessTopLayerPixels(SkImageInfo* info, size_t* rowBytes, SkIPoint* origin) { | |
| void* pixels = this->onAccessTopLayerPixels(info, rowBytes); | |
| if (pixels && origin) { | |
| *origin = this->getTopDevice(false)->getOrigin(); | |
| } | |
| return pixels; | |
| } | |
| void* SkCanvas::onAccessTopLayerPixels(SkImageInfo* info, size_t* rowBytes) { | |
| SkBaseDevice* dev = this->getTopDevice(); | |
| return dev ? dev->accessPixels(info, rowBytes) : NULL; | |
| } | |
| SkAutoROCanvasPixels::SkAutoROCanvasPixels(SkCanvas* canvas) { | |
| fAddr = canvas->peekPixels(&fInfo, &fRowBytes); | |
| if (NULL == fAddr) { | |
| fInfo = canvas->imageInfo(); | |
| if (kUnknown_SkColorType == fInfo.colorType() || !fBitmap.allocPixels(fInfo)) { | |
| return; // failure, fAddr is NULL | |
| } | |
| if (!canvas->readPixels(&fBitmap, 0, 0)) { | |
| return; // failure, fAddr is NULL | |
| } | |
| fAddr = fBitmap.getPixels(); | |
| fRowBytes = fBitmap.rowBytes(); | |
| } | |
| SkASSERT(fAddr); // success | |
| } | |
| bool SkAutoROCanvasPixels::asROBitmap(SkBitmap* bitmap) const { | |
| if (fAddr) { | |
| return bitmap->installPixels(fInfo, const_cast<void*>(fAddr), fRowBytes); | |
| } else { | |
| bitmap->reset(); | |
| return false; | |
| } | |
| } | |
| void SkCanvas::onPushCull(const SkRect& cullRect) { | |
| // do nothing. Subclasses may do something | |
| } | |
| void SkCanvas::onPopCull() { | |
| // do nothing. Subclasses may do something | |
| } | |
| ///////////////////////////////////////////////////////////////////////////// | |
| #ifdef SK_DEBUG | |
| // Ensure that cull rects are monotonically nested in device space. | |
| void SkCanvas::validateCull(const SkIRect& devCull) { | |
| if (fCullStack.isEmpty() | |
| || devCull.isEmpty() | |
| || fCullStack.top().contains(devCull)) { | |
| return; | |
| } | |
| SkDEBUGF(("Invalid cull: [%d %d %d %d] (previous cull: [%d %d %d %d])\n", | |
| devCull.x(), devCull.y(), devCull.right(), devCull.bottom(), | |
| fCullStack.top().x(), fCullStack.top().y(), | |
| fCullStack.top().right(), fCullStack.top().bottom())); | |
| #ifdef ASSERT_NESTED_CULLING | |
| SkDEBUGFAIL("Invalid cull."); | |
| #endif | |
| } | |
| #endif | |
| void SkCanvas::pushCull(const SkRect& cullRect) { | |
| ++fCullCount; | |
| this->onPushCull(cullRect); | |
| #ifdef SK_DEBUG | |
| // Map the cull rect into device space. | |
| SkRect mappedCull; | |
| this->getTotalMatrix().mapRect(&mappedCull, cullRect); | |
| // Take clipping into account. | |
| SkIRect devClip, devCull; | |
| mappedCull.roundOut(&devCull); | |
| this->getClipDeviceBounds(&devClip); | |
| if (!devCull.intersect(devClip)) { | |
| devCull.setEmpty(); | |
| } | |
| this->validateCull(devCull); | |
| fCullStack.push(devCull); // balanced in popCull | |
| #endif | |
| } | |
| void SkCanvas::popCull() { | |
| SkASSERT(fCullStack.count() == fCullCount); | |
| if (fCullCount > 0) { | |
| --fCullCount; | |
| this->onPopCull(); | |
| SkDEBUGCODE(fCullStack.pop()); | |
| } | |
| } | |
| ///////////////////////////////////////////////////////////////////////////// | |
| void SkCanvas::internalDrawBitmap(const SkBitmap& bitmap, | |
| const SkMatrix& matrix, const SkPaint* paint) { | |
| if (bitmap.drawsNothing()) { | |
| return; | |
| } | |
| SkLazyPaint lazy; | |
| if (NULL == paint) { | |
| paint = lazy.init(); | |
| } | |
| SkDEBUGCODE(bitmap.validate();) | |
| SkRect storage; | |
| const SkRect* bounds = NULL; | |
| if (paint && paint->canComputeFastBounds()) { | |
| bitmap.getBounds(&storage); | |
| matrix.mapRect(&storage); | |
| bounds = &paint->computeFastBounds(storage, &storage); | |
| } | |
| LOOPER_BEGIN(*paint, SkDrawFilter::kBitmap_Type, bounds) | |
| while (iter.next()) { | |
| iter.fDevice->drawBitmap(iter, bitmap, matrix, looper.paint()); | |
| } | |
| LOOPER_END | |
| } | |
| void SkCanvas::internalDrawDevice(SkBaseDevice* srcDev, int x, int y, | |
| const SkPaint* paint) { | |
| SkPaint tmp; | |
| if (NULL == paint) { | |
| tmp.setDither(true); | |
| paint = &tmp; | |
| } | |
| LOOPER_BEGIN_DRAWDEVICE(*paint, SkDrawFilter::kBitmap_Type) | |
| while (iter.next()) { | |
| SkBaseDevice* dstDev = iter.fDevice; | |
| paint = &looper.paint(); | |
| SkImageFilter* filter = paint->getImageFilter(); | |
| SkIPoint pos = { x - iter.getX(), y - iter.getY() }; | |
| if (filter && !dstDev->canHandleImageFilter(filter)) { | |
| SkDeviceImageFilterProxy proxy(dstDev); | |
| SkBitmap dst; | |
| SkIPoint offset = SkIPoint::Make(0, 0); | |
| const SkBitmap& src = srcDev->accessBitmap(false); | |
| SkMatrix matrix = *iter.fMatrix; | |
| matrix.postTranslate(SkIntToScalar(-pos.x()), SkIntToScalar(-pos.y())); | |
| SkIRect clipBounds = SkIRect::MakeWH(srcDev->width(), srcDev->height()); | |
| SkAutoTUnref<SkImageFilter::Cache> cache(dstDev->getImageFilterCache()); | |
| SkImageFilter::Context ctx(matrix, clipBounds, cache.get()); | |
| if (filter->filterImage(&proxy, src, ctx, &dst, &offset)) { | |
| SkPaint tmpUnfiltered(*paint); | |
| tmpUnfiltered.setImageFilter(NULL); | |
| dstDev->drawSprite(iter, dst, pos.x() + offset.x(), pos.y() + offset.y(), | |
| tmpUnfiltered); | |
| } | |
| } else { | |
| dstDev->drawDevice(iter, srcDev, pos.x(), pos.y(), *paint); | |
| } | |
| } | |
| LOOPER_END | |
| } | |
| void SkCanvas::drawSprite(const SkBitmap& bitmap, int x, int y, | |
| const SkPaint* paint) { | |
| if (bitmap.drawsNothing()) { | |
| return; | |
| } | |
| SkDEBUGCODE(bitmap.validate();) | |
| SkPaint tmp; | |
| if (NULL == paint) { | |
| paint = &tmp; | |
| } | |
| LOOPER_BEGIN_DRAWDEVICE(*paint, SkDrawFilter::kBitmap_Type) | |
| while (iter.next()) { | |
| paint = &looper.paint(); | |
| SkImageFilter* filter = paint->getImageFilter(); | |
| SkIPoint pos = { x - iter.getX(), y - iter.getY() }; | |
| if (filter && !iter.fDevice->canHandleImageFilter(filter)) { | |
| SkDeviceImageFilterProxy proxy(iter.fDevice); | |
| SkBitmap dst; | |
| SkIPoint offset = SkIPoint::Make(0, 0); | |
| SkMatrix matrix = *iter.fMatrix; | |
| matrix.postTranslate(SkIntToScalar(-pos.x()), SkIntToScalar(-pos.y())); | |
| SkIRect clipBounds = SkIRect::MakeWH(bitmap.width(), bitmap.height()); | |
| SkAutoTUnref<SkImageFilter::Cache> cache(iter.fDevice->getImageFilterCache()); | |
| SkImageFilter::Context ctx(matrix, clipBounds, cache.get()); | |
| if (filter->filterImage(&proxy, bitmap, ctx, &dst, &offset)) { | |
| SkPaint tmpUnfiltered(*paint); | |
| tmpUnfiltered.setImageFilter(NULL); | |
| iter.fDevice->drawSprite(iter, dst, pos.x() + offset.x(), pos.y() + offset.y(), | |
| tmpUnfiltered); | |
| } | |
| } else { | |
| iter.fDevice->drawSprite(iter, bitmap, pos.x(), pos.y(), *paint); | |
| } | |
| } | |
| LOOPER_END | |
| } | |
| ///////////////////////////////////////////////////////////////////////////// | |
| void SkCanvas::translate(SkScalar dx, SkScalar dy) { | |
| SkMatrix m; | |
| m.setTranslate(dx, dy); | |
| this->concat(m); | |
| } | |
| void SkCanvas::scale(SkScalar sx, SkScalar sy) { | |
| SkMatrix m; | |
| m.setScale(sx, sy); | |
| this->concat(m); | |
| } | |
| void SkCanvas::rotate(SkScalar degrees) { | |
| SkMatrix m; | |
| m.setRotate(degrees); | |
| this->concat(m); | |
| } | |
| void SkCanvas::skew(SkScalar sx, SkScalar sy) { | |
| SkMatrix m; | |
| m.setSkew(sx, sy); | |
| this->concat(m); | |
| } | |
| void SkCanvas::concat(const SkMatrix& matrix) { | |
| if (matrix.isIdentity()) { | |
| return; | |
| } | |
| fDeviceCMDirty = true; | |
| fCachedLocalClipBoundsDirty = true; | |
| fMCRec->fMatrix.preConcat(matrix); | |
| this->didConcat(matrix); | |
| } | |
| void SkCanvas::setMatrix(const SkMatrix& matrix) { | |
| fDeviceCMDirty = true; | |
| fCachedLocalClipBoundsDirty = true; | |
| fMCRec->fMatrix = matrix; | |
| this->didSetMatrix(matrix); | |
| } | |
| void SkCanvas::resetMatrix() { | |
| SkMatrix matrix; | |
| matrix.reset(); | |
| this->setMatrix(matrix); | |
| } | |
| ////////////////////////////////////////////////////////////////////////////// | |
| void SkCanvas::clipRect(const SkRect& rect, SkRegion::Op op, bool doAA) { | |
| ClipEdgeStyle edgeStyle = doAA ? kSoft_ClipEdgeStyle : kHard_ClipEdgeStyle; | |
| this->onClipRect(rect, op, edgeStyle); | |
| } | |
| void SkCanvas::onClipRect(const SkRect& rect, SkRegion::Op op, ClipEdgeStyle edgeStyle) { | |
| #ifdef SK_ENABLE_CLIP_QUICKREJECT | |
| if (SkRegion::kIntersect_Op == op) { | |
| if (fMCRec->fRasterClip.isEmpty()) { | |
| return false; | |
| } | |
| if (this->quickReject(rect)) { | |
| fDeviceCMDirty = true; | |
| fCachedLocalClipBoundsDirty = true; | |
| fClipStack.clipEmpty(); | |
| return fMCRec->fRasterClip.setEmpty(); | |
| } | |
| } | |
| #endif | |
| AutoValidateClip avc(this); | |
| fDeviceCMDirty = true; | |
| fCachedLocalClipBoundsDirty = true; | |
| if (!fAllowSoftClip) { | |
| edgeStyle = kHard_ClipEdgeStyle; | |
| } | |
| if (fMCRec->fMatrix.rectStaysRect()) { | |
| // for these simpler matrices, we can stay a rect even after applying | |
| // the matrix. This means we don't have to a) make a path, and b) tell | |
| // the region code to scan-convert the path, only to discover that it | |
| // is really just a rect. | |
| SkRect r; | |
| fMCRec->fMatrix.mapRect(&r, rect); | |
| fClipStack.clipDevRect(r, op, kSoft_ClipEdgeStyle == edgeStyle); | |
| fMCRec->fRasterClip.op(r, op, kSoft_ClipEdgeStyle == edgeStyle); | |
| } else { | |
| // since we're rotated or some such thing, we convert the rect to a path | |
| // and clip against that, since it can handle any matrix. However, to | |
| // avoid recursion in the case where we are subclassed (e.g. Pictures) | |
| // we explicitly call "our" version of clipPath. | |
| SkPath path; | |
| path.addRect(rect); | |
| this->SkCanvas::onClipPath(path, op, edgeStyle); | |
| } | |
| } | |
| static void clip_path_helper(const SkCanvas* canvas, SkRasterClip* currClip, | |
| const SkPath& devPath, SkRegion::Op op, bool doAA) { | |
| // base is used to limit the size (and therefore memory allocation) of the | |
| // region that results from scan converting devPath. | |
| SkRegion base; | |
| if (SkRegion::kIntersect_Op == op) { | |
| // since we are intersect, we can do better (tighter) with currRgn's | |
| // bounds, than just using the device. However, if currRgn is complex, | |
| // our region blitter may hork, so we do that case in two steps. | |
| if (currClip->isRect()) { | |
| // FIXME: we should also be able to do this when currClip->isBW(), | |
| // but relaxing the test above triggers GM asserts in | |
| // SkRgnBuilder::blitH(). We need to investigate what's going on. | |
| currClip->setPath(devPath, currClip->bwRgn(), doAA); | |
| } else { | |
| base.setRect(currClip->getBounds()); | |
| SkRasterClip clip; | |
| clip.setPath(devPath, base, doAA); | |
| currClip->op(clip, op); | |
| } | |
| } else { | |
| const SkISize size = canvas->getBaseLayerSize(); | |
| base.setRect(0, 0, size.width(), size.height()); | |
| if (SkRegion::kReplace_Op == op) { | |
| currClip->setPath(devPath, base, doAA); | |
| } else { | |
| SkRasterClip clip; | |
| clip.setPath(devPath, base, doAA); | |
| currClip->op(clip, op); | |
| } | |
| } | |
| } | |
| void SkCanvas::clipRRect(const SkRRect& rrect, SkRegion::Op op, bool doAA) { | |
| ClipEdgeStyle edgeStyle = doAA ? kSoft_ClipEdgeStyle : kHard_ClipEdgeStyle; | |
| if (rrect.isRect()) { | |
| this->onClipRect(rrect.getBounds(), op, edgeStyle); | |
| } else { | |
| this->onClipRRect(rrect, op, edgeStyle); | |
| } | |
| } | |
| void SkCanvas::onClipRRect(const SkRRect& rrect, SkRegion::Op op, ClipEdgeStyle edgeStyle) { | |
| SkRRect transformedRRect; | |
| if (rrect.transform(fMCRec->fMatrix, &transformedRRect)) { | |
| AutoValidateClip avc(this); | |
| fDeviceCMDirty = true; | |
| fCachedLocalClipBoundsDirty = true; | |
| if (!fAllowSoftClip) { | |
| edgeStyle = kHard_ClipEdgeStyle; | |
| } | |
| fClipStack.clipDevRRect(transformedRRect, op, kSoft_ClipEdgeStyle == edgeStyle); | |
| SkPath devPath; | |
| devPath.addRRect(transformedRRect); | |
| clip_path_helper(this, &fMCRec->fRasterClip, devPath, op, kSoft_ClipEdgeStyle == edgeStyle); | |
| return; | |
| } | |
| SkPath path; | |
| path.addRRect(rrect); | |
| // call the non-virtual version | |
| this->SkCanvas::onClipPath(path, op, edgeStyle); | |
| } | |
| void SkCanvas::clipPath(const SkPath& path, SkRegion::Op op, bool doAA) { | |
| ClipEdgeStyle edgeStyle = doAA ? kSoft_ClipEdgeStyle : kHard_ClipEdgeStyle; | |
| SkRect r; | |
| if (!path.isInverseFillType() && path.isRect(&r)) { | |
| this->onClipRect(r, op, edgeStyle); | |
| } else { | |
| this->onClipPath(path, op, edgeStyle); | |
| } | |
| } | |
| void SkCanvas::onClipPath(const SkPath& path, SkRegion::Op op, ClipEdgeStyle edgeStyle) { | |
| #ifdef SK_ENABLE_CLIP_QUICKREJECT | |
| if (SkRegion::kIntersect_Op == op && !path.isInverseFillType()) { | |
| if (fMCRec->fRasterClip.isEmpty()) { | |
| return false; | |
| } | |
| if (this->quickReject(path.getBounds())) { | |
| fDeviceCMDirty = true; | |
| fCachedLocalClipBoundsDirty = true; | |
| fClipStack.clipEmpty(); | |
| return fMCRec->fRasterClip.setEmpty(); | |
| } | |
| } | |
| #endif | |
| AutoValidateClip avc(this); | |
| fDeviceCMDirty = true; | |
| fCachedLocalClipBoundsDirty = true; | |
| if (!fAllowSoftClip) { | |
| edgeStyle = kHard_ClipEdgeStyle; | |
| } | |
| SkPath devPath; | |
| path.transform(fMCRec->fMatrix, &devPath); | |
| // Check if the transfomation, or the original path itself | |
| // made us empty. Note this can also happen if we contained NaN | |
| // values. computing the bounds detects this, and will set our | |
| // bounds to empty if that is the case. (see SkRect::set(pts, count)) | |
| if (devPath.getBounds().isEmpty()) { | |
| // resetting the path will remove any NaN or other wanky values | |
| // that might upset our scan converter. | |
| devPath.reset(); | |
| } | |
| // if we called path.swap() we could avoid a deep copy of this path | |
| fClipStack.clipDevPath(devPath, op, kSoft_ClipEdgeStyle == edgeStyle); | |
| if (fAllowSimplifyClip) { | |
| devPath.reset(); | |
| devPath.setFillType(SkPath::kInverseEvenOdd_FillType); | |
| const SkClipStack* clipStack = getClipStack(); | |
| SkClipStack::Iter iter(*clipStack, SkClipStack::Iter::kBottom_IterStart); | |
| const SkClipStack::Element* element; | |
| while ((element = iter.next())) { | |
| SkClipStack::Element::Type type = element->getType(); | |
| SkPath operand; | |
| if (type != SkClipStack::Element::kEmpty_Type) { | |
| element->asPath(&operand); | |
| } | |
| SkRegion::Op elementOp = element->getOp(); | |
| if (elementOp == SkRegion::kReplace_Op) { | |
| devPath = operand; | |
| } else { | |
| Op(devPath, operand, (SkPathOp) elementOp, &devPath); | |
| } | |
| // if the prev and curr clips disagree about aa -vs- not, favor the aa request. | |
| // perhaps we need an API change to avoid this sort of mixed-signals about | |
| // clipping. | |
| if (element->isAA()) { | |
| edgeStyle = kSoft_ClipEdgeStyle; | |
| } | |
| } | |
| op = SkRegion::kReplace_Op; | |
| } | |
| clip_path_helper(this, &fMCRec->fRasterClip, devPath, op, edgeStyle); | |
| } | |
| void SkCanvas::updateClipConservativelyUsingBounds(const SkRect& bounds, SkRegion::Op op, | |
| bool inverseFilled) { | |
| // This is for updating the clip conservatively using only bounds | |
| // information. | |
| // Contract: | |
| // The current clip must contain the true clip. The true | |
| // clip is the clip that would have normally been computed | |
| // by calls to clipPath and clipRRect | |
| // Objective: | |
| // Keep the current clip as small as possible without | |
| // breaking the contract, using only clip bounding rectangles | |
| // (for performance). | |
| // N.B.: This *never* calls back through a virtual on canvas, so subclasses | |
| // don't have to worry about getting caught in a loop. Thus anywhere | |
| // we call a virtual method, we explicitly prefix it with | |
| // SkCanvas:: to be sure to call the base-class. | |
| if (inverseFilled) { | |
| switch (op) { | |
| case SkRegion::kIntersect_Op: | |
| case SkRegion::kDifference_Op: | |
| // These ops can only shrink the current clip. So leaving | |
| // the clip unchanged conservatively respects the contract. | |
| break; | |
| case SkRegion::kUnion_Op: | |
| case SkRegion::kReplace_Op: | |
| case SkRegion::kReverseDifference_Op: | |
| case SkRegion::kXOR_Op: { | |
| // These ops can grow the current clip up to the extents of | |
| // the input clip, which is inverse filled, so we just set | |
| // the current clip to the device bounds. | |
| SkRect deviceBounds; | |
| SkIRect deviceIBounds; | |
| this->getDevice()->getGlobalBounds(&deviceIBounds); | |
| deviceBounds = SkRect::Make(deviceIBounds); | |
| // set the clip in device space | |
| SkMatrix savedMatrix = this->getTotalMatrix(); | |
| this->SkCanvas::setMatrix(SkMatrix::I()); | |
| this->SkCanvas::onClipRect(deviceBounds, SkRegion::kReplace_Op, | |
| kHard_ClipEdgeStyle); | |
| this->setMatrix(savedMatrix); | |
| break; | |
| } | |
| default: | |
| SkASSERT(0); // unhandled op? | |
| } | |
| } else { | |
| // Not inverse filled | |
| switch (op) { | |
| case SkRegion::kIntersect_Op: | |
| case SkRegion::kUnion_Op: | |
| case SkRegion::kReplace_Op: | |
| this->SkCanvas::onClipRect(bounds, op, kHard_ClipEdgeStyle); | |
| break; | |
| case SkRegion::kDifference_Op: | |
| // Difference can only shrink the current clip. | |
| // Leaving clip unchanged conservatively fullfills the contract. | |
| break; | |
| case SkRegion::kReverseDifference_Op: | |
| // To reverse, we swap in the bounds with a replace op. | |
| // As with difference, leave it unchanged. | |
| this->SkCanvas::onClipRect(bounds, SkRegion::kReplace_Op, kHard_ClipEdgeStyle); | |
| break; | |
| case SkRegion::kXOR_Op: | |
| // Be conservative, based on (A XOR B) always included in (A union B), | |
| // which is always included in (bounds(A) union bounds(B)) | |
| this->SkCanvas::onClipRect(bounds, SkRegion::kUnion_Op, kHard_ClipEdgeStyle); | |
| break; | |
| default: | |
| SkASSERT(0); // unhandled op? | |
| } | |
| } | |
| } | |
| void SkCanvas::clipRegion(const SkRegion& rgn, SkRegion::Op op) { | |
| this->onClipRegion(rgn, op); | |
| } | |
| void SkCanvas::onClipRegion(const SkRegion& rgn, SkRegion::Op op) { | |
| AutoValidateClip avc(this); | |
| fDeviceCMDirty = true; | |
| fCachedLocalClipBoundsDirty = true; | |
| // todo: signal fClipStack that we have a region, and therefore (I guess) | |
| // we have to ignore it, and use the region directly? | |
| fClipStack.clipDevRect(rgn.getBounds(), op); | |
| fMCRec->fRasterClip.op(rgn, op); | |
| } | |
| #ifdef SK_DEBUG | |
| void SkCanvas::validateClip() const { | |
| // construct clipRgn from the clipstack | |
| const SkBaseDevice* device = this->getDevice(); | |
| if (!device) { | |
| SkASSERT(this->isClipEmpty()); | |
| return; | |
| } | |
| SkIRect ir; | |
| ir.set(0, 0, device->width(), device->height()); | |
| SkRasterClip tmpClip(ir); | |
| SkClipStack::B2TIter iter(fClipStack); | |
| const SkClipStack::Element* element; | |
| while ((element = iter.next()) != NULL) { | |
| switch (element->getType()) { | |
| case SkClipStack::Element::kRect_Type: | |
| element->getRect().round(&ir); | |
| tmpClip.op(ir, element->getOp()); | |
| break; | |
| case SkClipStack::Element::kEmpty_Type: | |
| tmpClip.setEmpty(); | |
| break; | |
| default: { | |
| SkPath path; | |
| element->asPath(&path); | |
| clip_path_helper(this, &tmpClip, path, element->getOp(), element->isAA()); | |
| break; | |
| } | |
| } | |
| } | |
| } | |
| #endif | |
| void SkCanvas::replayClips(ClipVisitor* visitor) const { | |
| SkClipStack::B2TIter iter(fClipStack); | |
| const SkClipStack::Element* element; | |
| while ((element = iter.next()) != NULL) { | |
| element->replay(visitor); | |
| } | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| bool SkCanvas::isClipEmpty() const { | |
| return fMCRec->fRasterClip.isEmpty(); | |
| } | |
| bool SkCanvas::isClipRect() const { | |
| return fMCRec->fRasterClip.isRect(); | |
| } | |
| bool SkCanvas::quickReject(const SkRect& rect) const { | |
| if (!rect.isFinite()) | |
| return true; | |
| if (fMCRec->fRasterClip.isEmpty()) { | |
| return true; | |
| } | |
| if (fMCRec->fMatrix.hasPerspective()) { | |
| SkRect dst; | |
| fMCRec->fMatrix.mapRect(&dst, rect); | |
| SkIRect idst; | |
| dst.roundOut(&idst); | |
| return !SkIRect::Intersects(idst, fMCRec->fRasterClip.getBounds()); | |
| } else { | |
| const SkRect& clipR = this->getLocalClipBounds(); | |
| // for speed, do the most likely reject compares first | |
| // TODO: should we use | instead, or compare all 4 at once? | |
| if (rect.fTop >= clipR.fBottom || rect.fBottom <= clipR.fTop) { | |
| return true; | |
| } | |
| if (rect.fLeft >= clipR.fRight || rect.fRight <= clipR.fLeft) { | |
| return true; | |
| } | |
| return false; | |
| } | |
| } | |
| bool SkCanvas::quickReject(const SkPath& path) const { | |
| return path.isEmpty() || this->quickReject(path.getBounds()); | |
| } | |
| bool SkCanvas::getClipBounds(SkRect* bounds) const { | |
| SkIRect ibounds; | |
| if (!this->getClipDeviceBounds(&ibounds)) { | |
| return false; | |
| } | |
| SkMatrix inverse; | |
| // if we can't invert the CTM, we can't return local clip bounds | |
| if (!fMCRec->fMatrix.invert(&inverse)) { | |
| if (bounds) { | |
| bounds->setEmpty(); | |
| } | |
| return false; | |
| } | |
| if (NULL != bounds) { | |
| SkRect r; | |
| // adjust it outwards in case we are antialiasing | |
| const int inset = 1; | |
| r.iset(ibounds.fLeft - inset, ibounds.fTop - inset, | |
| ibounds.fRight + inset, ibounds.fBottom + inset); | |
| inverse.mapRect(bounds, r); | |
| } | |
| return true; | |
| } | |
| bool SkCanvas::getClipDeviceBounds(SkIRect* bounds) const { | |
| const SkRasterClip& clip = fMCRec->fRasterClip; | |
| if (clip.isEmpty()) { | |
| if (bounds) { | |
| bounds->setEmpty(); | |
| } | |
| return false; | |
| } | |
| if (NULL != bounds) { | |
| *bounds = clip.getBounds(); | |
| } | |
| return true; | |
| } | |
| const SkMatrix& SkCanvas::getTotalMatrix() const { | |
| return fMCRec->fMatrix; | |
| } | |
| const SkRegion& SkCanvas::internal_private_getTotalClip() const { | |
| return fMCRec->fRasterClip.forceGetBW(); | |
| } | |
| void SkCanvas::internal_private_getTotalClipAsPath(SkPath* path) const { | |
| path->reset(); | |
| const SkRegion& rgn = fMCRec->fRasterClip.forceGetBW(); | |
| if (rgn.isEmpty()) { | |
| return; | |
| } | |
| (void)rgn.getBoundaryPath(path); | |
| } | |
| GrRenderTarget* SkCanvas::internal_private_accessTopLayerRenderTarget() { | |
| SkBaseDevice* dev = this->getTopDevice(); | |
| return dev ? dev->accessRenderTarget() : NULL; | |
| } | |
| SkBaseDevice* SkCanvas::createLayerDevice(const SkImageInfo& info) { | |
| SkBaseDevice* device = this->getTopDevice(); | |
| return device ? device->createCompatibleDeviceForSaveLayer(info) : NULL; | |
| } | |
| GrContext* SkCanvas::getGrContext() { | |
| #if SK_SUPPORT_GPU | |
| SkBaseDevice* device = this->getTopDevice(); | |
| if (NULL != device) { | |
| GrRenderTarget* renderTarget = device->accessRenderTarget(); | |
| if (NULL != renderTarget) { | |
| return renderTarget->getContext(); | |
| } | |
| } | |
| #endif | |
| return NULL; | |
| } | |
| void SkCanvas::drawDRRect(const SkRRect& outer, const SkRRect& inner, | |
| const SkPaint& paint) { | |
| if (outer.isEmpty()) { | |
| return; | |
| } | |
| if (inner.isEmpty()) { | |
| this->drawRRect(outer, paint); | |
| return; | |
| } | |
| // We don't have this method (yet), but technically this is what we should | |
| // be able to assert... | |
| // SkASSERT(outer.contains(inner)); | |
| // | |
| // For now at least check for containment of bounds | |
| SkASSERT(outer.getBounds().contains(inner.getBounds())); | |
| this->onDrawDRRect(outer, inner, paint); | |
| } | |
| ////////////////////////////////////////////////////////////////////////////// | |
| // These are the virtual drawing methods | |
| ////////////////////////////////////////////////////////////////////////////// | |
| void SkCanvas::clear(SkColor color) { | |
| SkDrawIter iter(this); | |
| this->predrawNotify(); | |
| while (iter.next()) { | |
| iter.fDevice->clear(color); | |
| } | |
| } | |
| void SkCanvas::onDiscard() { | |
| if (NULL != fSurfaceBase) { | |
| fSurfaceBase->aboutToDraw(SkSurface::kDiscard_ContentChangeMode); | |
| } | |
| } | |
| void SkCanvas::drawPaint(const SkPaint& paint) { | |
| this->internalDrawPaint(paint); | |
| } | |
| void SkCanvas::internalDrawPaint(const SkPaint& paint) { | |
| LOOPER_BEGIN(paint, SkDrawFilter::kPaint_Type, NULL) | |
| while (iter.next()) { | |
| iter.fDevice->drawPaint(iter, looper.paint()); | |
| } | |
| LOOPER_END | |
| } | |
| void SkCanvas::drawPoints(PointMode mode, size_t count, const SkPoint pts[], | |
| const SkPaint& paint) { | |
| if ((long)count <= 0) { | |
| return; | |
| } | |
| SkRect r, storage; | |
| const SkRect* bounds = NULL; | |
| if (paint.canComputeFastBounds()) { | |
| // special-case 2 points (common for drawing a single line) | |
| if (2 == count) { | |
| r.set(pts[0], pts[1]); | |
| } else { | |
| r.set(pts, SkToInt(count)); | |
| } | |
| bounds = &paint.computeFastStrokeBounds(r, &storage); | |
| if (this->quickReject(*bounds)) { | |
| return; | |
| } | |
| } | |
| SkASSERT(pts != NULL); | |
| LOOPER_BEGIN(paint, SkDrawFilter::kPoint_Type, bounds) | |
| while (iter.next()) { | |
| iter.fDevice->drawPoints(iter, mode, count, pts, looper.paint()); | |
| } | |
| LOOPER_END | |
| } | |
| void SkCanvas::drawRect(const SkRect& r, const SkPaint& paint) { | |
| SkRect storage; | |
| const SkRect* bounds = NULL; | |
| if (paint.canComputeFastBounds()) { | |
| bounds = &paint.computeFastBounds(r, &storage); | |
| if (this->quickReject(*bounds)) { | |
| return; | |
| } | |
| } | |
| LOOPER_BEGIN(paint, SkDrawFilter::kRect_Type, bounds) | |
| while (iter.next()) { | |
| iter.fDevice->drawRect(iter, r, looper.paint()); | |
| } | |
| LOOPER_END | |
| } | |
| void SkCanvas::drawOval(const SkRect& oval, const SkPaint& paint) { | |
| SkRect storage; | |
| const SkRect* bounds = NULL; | |
| if (paint.canComputeFastBounds()) { | |
| bounds = &paint.computeFastBounds(oval, &storage); | |
| if (this->quickReject(*bounds)) { | |
| return; | |
| } | |
| } | |
| LOOPER_BEGIN(paint, SkDrawFilter::kOval_Type, bounds) | |
| while (iter.next()) { | |
| iter.fDevice->drawOval(iter, oval, looper.paint()); | |
| } | |
| LOOPER_END | |
| } | |
| void SkCanvas::drawRRect(const SkRRect& rrect, const SkPaint& paint) { | |
| SkRect storage; | |
| const SkRect* bounds = NULL; | |
| if (paint.canComputeFastBounds()) { | |
| bounds = &paint.computeFastBounds(rrect.getBounds(), &storage); | |
| if (this->quickReject(*bounds)) { | |
| return; | |
| } | |
| } | |
| if (rrect.isRect()) { | |
| // call the non-virtual version | |
| this->SkCanvas::drawRect(rrect.getBounds(), paint); | |
| return; | |
| } else if (rrect.isOval()) { | |
| // call the non-virtual version | |
| this->SkCanvas::drawOval(rrect.getBounds(), paint); | |
| return; | |
| } | |
| LOOPER_BEGIN(paint, SkDrawFilter::kRRect_Type, bounds) | |
| while (iter.next()) { | |
| iter.fDevice->drawRRect(iter, rrect, looper.paint()); | |
| } | |
| LOOPER_END | |
| } | |
| void SkCanvas::onDrawDRRect(const SkRRect& outer, const SkRRect& inner, | |
| const SkPaint& paint) { | |
| SkRect storage; | |
| const SkRect* bounds = NULL; | |
| if (paint.canComputeFastBounds()) { | |
| bounds = &paint.computeFastBounds(outer.getBounds(), &storage); | |
| if (this->quickReject(*bounds)) { | |
| return; | |
| } | |
| } | |
| LOOPER_BEGIN(paint, SkDrawFilter::kRRect_Type, bounds) | |
| while (iter.next()) { | |
| iter.fDevice->drawDRRect(iter, outer, inner, looper.paint()); | |
| } | |
| LOOPER_END | |
| } | |
| void SkCanvas::drawPath(const SkPath& path, const SkPaint& paint) { | |
| if (!path.isFinite()) { | |
| return; | |
| } | |
| SkRect storage; | |
| const SkRect* bounds = NULL; | |
| if (!path.isInverseFillType() && paint.canComputeFastBounds()) { | |
| const SkRect& pathBounds = path.getBounds(); | |
| bounds = &paint.computeFastBounds(pathBounds, &storage); | |
| if (this->quickReject(*bounds)) { | |
| return; | |
| } | |
| } | |
| const SkRect& r = path.getBounds(); | |
| if (r.width() <= 0 && r.height() <= 0) { | |
| if (path.isInverseFillType()) { | |
| this->internalDrawPaint(paint); | |
| } | |
| return; | |
| } | |
| LOOPER_BEGIN(paint, SkDrawFilter::kPath_Type, bounds) | |
| while (iter.next()) { | |
| iter.fDevice->drawPath(iter, path, looper.paint()); | |
| } | |
| LOOPER_END | |
| } | |
| void SkCanvas::drawBitmap(const SkBitmap& bitmap, SkScalar x, SkScalar y, | |
| const SkPaint* paint) { | |
| SkDEBUGCODE(bitmap.validate();) | |
| if (NULL == paint || paint->canComputeFastBounds()) { | |
| SkRect bounds = { | |
| x, y, | |
| x + SkIntToScalar(bitmap.width()), | |
| y + SkIntToScalar(bitmap.height()) | |
| }; | |
| if (paint) { | |
| (void)paint->computeFastBounds(bounds, &bounds); | |
| } | |
| if (this->quickReject(bounds)) { | |
| return; | |
| } | |
| } | |
| SkMatrix matrix; | |
| matrix.setTranslate(x, y); | |
| this->internalDrawBitmap(bitmap, matrix, paint); | |
| } | |
| // this one is non-virtual, so it can be called safely by other canvas apis | |
| void SkCanvas::internalDrawBitmapRect(const SkBitmap& bitmap, const SkRect* src, | |
| const SkRect& dst, const SkPaint* paint, | |
| DrawBitmapRectFlags flags) { | |
| if (bitmap.drawsNothing() || dst.isEmpty()) { | |
| return; | |
| } | |
| SkRect storage; | |
| const SkRect* bounds = &dst; | |
| if (NULL == paint || paint->canComputeFastBounds()) { | |
| if (paint) { | |
| bounds = &paint->computeFastBounds(dst, &storage); | |
| } | |
| if (this->quickReject(*bounds)) { | |
| return; | |
| } | |
| } | |
| SkLazyPaint lazy; | |
| if (NULL == paint) { | |
| paint = lazy.init(); | |
| } | |
| LOOPER_BEGIN(*paint, SkDrawFilter::kBitmap_Type, bounds) | |
| while (iter.next()) { | |
| iter.fDevice->drawBitmapRect(iter, bitmap, src, dst, looper.paint(), flags); | |
| } | |
| LOOPER_END | |
| } | |
| void SkCanvas::drawBitmapRectToRect(const SkBitmap& bitmap, const SkRect* src, | |
| const SkRect& dst, const SkPaint* paint, | |
| DrawBitmapRectFlags flags) { | |
| SkDEBUGCODE(bitmap.validate();) | |
| this->internalDrawBitmapRect(bitmap, src, dst, paint, flags); | |
| } | |
| void SkCanvas::drawBitmapMatrix(const SkBitmap& bitmap, const SkMatrix& matrix, | |
| const SkPaint* paint) { | |
| SkDEBUGCODE(bitmap.validate();) | |
| this->internalDrawBitmap(bitmap, matrix, paint); | |
| } | |
| void SkCanvas::internalDrawBitmapNine(const SkBitmap& bitmap, | |
| const SkIRect& center, const SkRect& dst, | |
| const SkPaint* paint) { | |
| if (bitmap.drawsNothing()) { | |
| return; | |
| } | |
| if (NULL == paint || paint->canComputeFastBounds()) { | |
| SkRect storage; | |
| const SkRect* bounds = &dst; | |
| if (paint) { | |
| bounds = &paint->computeFastBounds(dst, &storage); | |
| } | |
| if (this->quickReject(*bounds)) { | |
| return; | |
| } | |
| } | |
| const int32_t w = bitmap.width(); | |
| const int32_t h = bitmap.height(); | |
| SkIRect c = center; | |
| // pin center to the bounds of the bitmap | |
| c.fLeft = SkMax32(0, center.fLeft); | |
| c.fTop = SkMax32(0, center.fTop); | |
| c.fRight = SkPin32(center.fRight, c.fLeft, w); | |
| c.fBottom = SkPin32(center.fBottom, c.fTop, h); | |
| const SkScalar srcX[4] = { | |
| 0, SkIntToScalar(c.fLeft), SkIntToScalar(c.fRight), SkIntToScalar(w) | |
| }; | |
| const SkScalar srcY[4] = { | |
| 0, SkIntToScalar(c.fTop), SkIntToScalar(c.fBottom), SkIntToScalar(h) | |
| }; | |
| SkScalar dstX[4] = { | |
| dst.fLeft, dst.fLeft + SkIntToScalar(c.fLeft), | |
| dst.fRight - SkIntToScalar(w - c.fRight), dst.fRight | |
| }; | |
| SkScalar dstY[4] = { | |
| dst.fTop, dst.fTop + SkIntToScalar(c.fTop), | |
| dst.fBottom - SkIntToScalar(h - c.fBottom), dst.fBottom | |
| }; | |
| if (dstX[1] > dstX[2]) { | |
| dstX[1] = dstX[0] + (dstX[3] - dstX[0]) * c.fLeft / (w - c.width()); | |
| dstX[2] = dstX[1]; | |
| } | |
| if (dstY[1] > dstY[2]) { | |
| dstY[1] = dstY[0] + (dstY[3] - dstY[0]) * c.fTop / (h - c.height()); | |
| dstY[2] = dstY[1]; | |
| } | |
| for (int y = 0; y < 3; y++) { | |
| SkRect s, d; | |
| s.fTop = srcY[y]; | |
| s.fBottom = srcY[y+1]; | |
| d.fTop = dstY[y]; | |
| d.fBottom = dstY[y+1]; | |
| for (int x = 0; x < 3; x++) { | |
| s.fLeft = srcX[x]; | |
| s.fRight = srcX[x+1]; | |
| d.fLeft = dstX[x]; | |
| d.fRight = dstX[x+1]; | |
| this->internalDrawBitmapRect(bitmap, &s, d, paint, | |
| kNone_DrawBitmapRectFlag); | |
| } | |
| } | |
| } | |
| void SkCanvas::drawBitmapNine(const SkBitmap& bitmap, const SkIRect& center, | |
| const SkRect& dst, const SkPaint* paint) { | |
| SkDEBUGCODE(bitmap.validate();) | |
| // Need a device entry-point, so gpu can use a mesh | |
| this->internalDrawBitmapNine(bitmap, center, dst, paint); | |
| } | |
| class SkDeviceFilteredPaint { | |
| public: | |
| SkDeviceFilteredPaint(SkBaseDevice* device, const SkPaint& paint) { | |
| SkBaseDevice::TextFlags flags; | |
| if (device->filterTextFlags(paint, &flags)) { | |
| SkPaint* newPaint = fLazy.set(paint); | |
| newPaint->setFlags(flags.fFlags); | |
| newPaint->setHinting(flags.fHinting); | |
| fPaint = newPaint; | |
| } else { | |
| fPaint = &paint; | |
| } | |
| } | |
| const SkPaint& paint() const { return *fPaint; } | |
| private: | |
| const SkPaint* fPaint; | |
| SkLazyPaint fLazy; | |
| }; | |
| void SkCanvas::DrawRect(const SkDraw& draw, const SkPaint& paint, | |
| const SkRect& r, SkScalar textSize) { | |
| if (paint.getStyle() == SkPaint::kFill_Style) { | |
| draw.fDevice->drawRect(draw, r, paint); | |
| } else { | |
| SkPaint p(paint); | |
| p.setStrokeWidth(SkScalarMul(textSize, paint.getStrokeWidth())); | |
| draw.fDevice->drawRect(draw, r, p); | |
| } | |
| } | |
| void SkCanvas::DrawTextDecorations(const SkDraw& draw, const SkPaint& paint, | |
| const char text[], size_t byteLength, | |
| SkScalar x, SkScalar y) { | |
| SkASSERT(byteLength == 0 || text != NULL); | |
| // nothing to draw | |
| if (text == NULL || byteLength == 0 || | |
| draw.fClip->isEmpty() || | |
| (paint.getAlpha() == 0 && paint.getXfermode() == NULL)) { | |
| return; | |
| } | |
| SkScalar width = 0; | |
| SkPoint start; | |
| start.set(0, 0); // to avoid warning | |
| if (paint.getFlags() & (SkPaint::kUnderlineText_Flag | | |
| SkPaint::kStrikeThruText_Flag)) { | |
| width = paint.measureText(text, byteLength); | |
| SkScalar offsetX = 0; | |
| if (paint.getTextAlign() == SkPaint::kCenter_Align) { | |
| offsetX = SkScalarHalf(width); | |
| } else if (paint.getTextAlign() == SkPaint::kRight_Align) { | |
| offsetX = width; | |
| } | |
| start.set(x - offsetX, y); | |
| } | |
| if (0 == width) { | |
| return; | |
| } | |
| uint32_t flags = paint.getFlags(); | |
| if (flags & (SkPaint::kUnderlineText_Flag | | |
| SkPaint::kStrikeThruText_Flag)) { | |
| SkScalar textSize = paint.getTextSize(); | |
| SkScalar height = SkScalarMul(textSize, kStdUnderline_Thickness); | |
| SkRect r; | |
| r.fLeft = start.fX; | |
| r.fRight = start.fX + width; | |
| if (flags & SkPaint::kUnderlineText_Flag) { | |
| SkScalar offset = SkScalarMulAdd(textSize, kStdUnderline_Offset, | |
| start.fY); | |
| r.fTop = offset; | |
| r.fBottom = offset + height; | |
| DrawRect(draw, paint, r, textSize); | |
| } | |
| if (flags & SkPaint::kStrikeThruText_Flag) { | |
| SkScalar offset = SkScalarMulAdd(textSize, kStdStrikeThru_Offset, | |
| start.fY); | |
| r.fTop = offset; | |
| r.fBottom = offset + height; | |
| DrawRect(draw, paint, r, textSize); | |
| } | |
| } | |
| } | |
| void SkCanvas::onDrawText(const void* text, size_t byteLength, SkScalar x, SkScalar y, | |
| const SkPaint& paint) { | |
| LOOPER_BEGIN(paint, SkDrawFilter::kText_Type, NULL) | |
| while (iter.next()) { | |
| SkDeviceFilteredPaint dfp(iter.fDevice, looper.paint()); | |
| iter.fDevice->drawText(iter, text, byteLength, x, y, dfp.paint()); | |
| DrawTextDecorations(iter, dfp.paint(), | |
| static_cast<const char*>(text), byteLength, x, y); | |
| } | |
| LOOPER_END | |
| } | |
| void SkCanvas::onDrawPosText(const void* text, size_t byteLength, const SkPoint pos[], | |
| const SkPaint& paint) { | |
| LOOPER_BEGIN(paint, SkDrawFilter::kText_Type, NULL) | |
| while (iter.next()) { | |
| SkDeviceFilteredPaint dfp(iter.fDevice, looper.paint()); | |
| iter.fDevice->drawPosText(iter, text, byteLength, &pos->fX, 0, 2, | |
| dfp.paint()); | |
| } | |
| LOOPER_END | |
| } | |
| void SkCanvas::onDrawPosTextH(const void* text, size_t byteLength, const SkScalar xpos[], | |
| SkScalar constY, const SkPaint& paint) { | |
| LOOPER_BEGIN(paint, SkDrawFilter::kText_Type, NULL) | |
| while (iter.next()) { | |
| SkDeviceFilteredPaint dfp(iter.fDevice, looper.paint()); | |
| iter.fDevice->drawPosText(iter, text, byteLength, xpos, constY, 1, | |
| dfp.paint()); | |
| } | |
| LOOPER_END | |
| } | |
| void SkCanvas::onDrawTextOnPath(const void* text, size_t byteLength, const SkPath& path, | |
| const SkMatrix* matrix, const SkPaint& paint) { | |
| LOOPER_BEGIN(paint, SkDrawFilter::kText_Type, NULL) | |
| while (iter.next()) { | |
| iter.fDevice->drawTextOnPath(iter, text, byteLength, path, | |
| matrix, looper.paint()); | |
| } | |
| LOOPER_END | |
| } | |
| void SkCanvas::onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y, | |
| const SkPaint& paint) { | |
| SkASSERT(blob); | |
| // FIXME: dispatch to the device instead | |
| if (x || y) { | |
| this->translate(x, y); | |
| } | |
| SkTextBlob::RunIterator it(blob); | |
| while (!it.done()) { | |
| size_t textLen = it.glyphCount() * sizeof(uint16_t); | |
| const SkPoint& offset = it.offset(); | |
| switch (it.positioning()) { | |
| case SkTextBlob::kDefault_Positioning: | |
| this->drawText(it.glyphs(), textLen, offset.x(), offset.y(), paint); | |
| break; | |
| case SkTextBlob::kHorizontal_Positioning: | |
| this->drawPosTextH(it.glyphs(), textLen, it.pos(), offset.y(), paint); | |
| break; | |
| case SkTextBlob::kFull_Positioning: | |
| this->drawPosText(it.glyphs(), textLen, (const SkPoint*)it.pos(), paint); | |
| break; | |
| default: | |
| SkFAIL("unhandled positioning mode"); | |
| } | |
| it.next(); | |
| } | |
| if (x || y) { | |
| this->translate(-x, -y); | |
| } | |
| } | |
| // These will become non-virtual, so they always call the (virtual) onDraw... method | |
| void SkCanvas::drawText(const void* text, size_t byteLength, SkScalar x, SkScalar y, | |
| const SkPaint& paint) { | |
| this->onDrawText(text, byteLength, x, y, paint); | |
| } | |
| void SkCanvas::drawPosText(const void* text, size_t byteLength, const SkPoint pos[], | |
| const SkPaint& paint) { | |
| this->onDrawPosText(text, byteLength, pos, paint); | |
| } | |
| void SkCanvas::drawPosTextH(const void* text, size_t byteLength, const SkScalar xpos[], | |
| SkScalar constY, const SkPaint& paint) { | |
| this->onDrawPosTextH(text, byteLength, xpos, constY, paint); | |
| } | |
| void SkCanvas::drawTextOnPath(const void* text, size_t byteLength, const SkPath& path, | |
| const SkMatrix* matrix, const SkPaint& paint) { | |
| this->onDrawTextOnPath(text, byteLength, path, matrix, paint); | |
| } | |
| void SkCanvas::drawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y, | |
| const SkPaint& paint) { | |
| if (NULL != blob) { | |
| this->onDrawTextBlob(blob, x, y, paint); | |
| } | |
| } | |
| void SkCanvas::drawVertices(VertexMode vmode, int vertexCount, | |
| const SkPoint verts[], const SkPoint texs[], | |
| const SkColor colors[], SkXfermode* xmode, | |
| const uint16_t indices[], int indexCount, | |
| const SkPaint& paint) { | |
| LOOPER_BEGIN(paint, SkDrawFilter::kPath_Type, NULL) | |
| while (iter.next()) { | |
| iter.fDevice->drawVertices(iter, vmode, vertexCount, verts, texs, | |
| colors, xmode, indices, indexCount, | |
| looper.paint()); | |
| } | |
| LOOPER_END | |
| } | |
| void SkCanvas::drawPatch(const SkPoint cubics[12], const SkColor colors[4], | |
| const SkPoint texCoords[4], SkXfermode* xmode, const SkPaint& paint) { | |
| if (NULL == cubics) { | |
| return; | |
| } | |
| // Since a patch is always within the convex hull of the control points, we discard it when its | |
| // bounding rectangle is completely outside the current clip. | |
| SkRect bounds; | |
| bounds.set(cubics, SkPatchUtils::kNumCtrlPts); | |
| if (this->quickReject(bounds)) { | |
| return; | |
| } | |
| this->onDrawPatch(cubics, colors, texCoords, xmode, paint); | |
| } | |
| void SkCanvas::onDrawPatch(const SkPoint cubics[12], const SkColor colors[4], | |
| const SkPoint texCoords[4], SkXfermode* xmode, const SkPaint& paint) { | |
| LOOPER_BEGIN(paint, SkDrawFilter::kPath_Type, NULL) | |
| while (iter.next()) { | |
| iter.fDevice->drawPatch(iter, cubics, colors, texCoords, xmode, paint); | |
| } | |
| LOOPER_END | |
| } | |
| ////////////////////////////////////////////////////////////////////////////// | |
| // These methods are NOT virtual, and therefore must call back into virtual | |
| // methods, rather than actually drawing themselves. | |
| ////////////////////////////////////////////////////////////////////////////// | |
| void SkCanvas::drawARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b, | |
| SkXfermode::Mode mode) { | |
| SkPaint paint; | |
| paint.setARGB(a, r, g, b); | |
| if (SkXfermode::kSrcOver_Mode != mode) { | |
| paint.setXfermodeMode(mode); | |
| } | |
| this->drawPaint(paint); | |
| } | |
| void SkCanvas::drawColor(SkColor c, SkXfermode::Mode mode) { | |
| SkPaint paint; | |
| paint.setColor(c); | |
| if (SkXfermode::kSrcOver_Mode != mode) { | |
| paint.setXfermodeMode(mode); | |
| } | |
| this->drawPaint(paint); | |
| } | |
| void SkCanvas::drawPoint(SkScalar x, SkScalar y, const SkPaint& paint) { | |
| SkPoint pt; | |
| pt.set(x, y); | |
| this->drawPoints(kPoints_PointMode, 1, &pt, paint); | |
| } | |
| void SkCanvas::drawPoint(SkScalar x, SkScalar y, SkColor color) { | |
| SkPoint pt; | |
| SkPaint paint; | |
| pt.set(x, y); | |
| paint.setColor(color); | |
| this->drawPoints(kPoints_PointMode, 1, &pt, paint); | |
| } | |
| void SkCanvas::drawLine(SkScalar x0, SkScalar y0, SkScalar x1, SkScalar y1, | |
| const SkPaint& paint) { | |
| SkPoint pts[2]; | |
| pts[0].set(x0, y0); | |
| pts[1].set(x1, y1); | |
| this->drawPoints(kLines_PointMode, 2, pts, paint); | |
| } | |
| void SkCanvas::drawRectCoords(SkScalar left, SkScalar top, | |
| SkScalar right, SkScalar bottom, | |
| const SkPaint& paint) { | |
| SkRect r; | |
| r.set(left, top, right, bottom); | |
| this->drawRect(r, paint); | |
| } | |
| void SkCanvas::drawCircle(SkScalar cx, SkScalar cy, SkScalar radius, | |
| const SkPaint& paint) { | |
| if (radius < 0) { | |
| radius = 0; | |
| } | |
| SkRect r; | |
| r.set(cx - radius, cy - radius, cx + radius, cy + radius); | |
| this->drawOval(r, paint); | |
| } | |
| void SkCanvas::drawRoundRect(const SkRect& r, SkScalar rx, SkScalar ry, | |
| const SkPaint& paint) { | |
| if (rx > 0 && ry > 0) { | |
| if (paint.canComputeFastBounds()) { | |
| SkRect storage; | |
| if (this->quickReject(paint.computeFastBounds(r, &storage))) { | |
| return; | |
| } | |
| } | |
| SkRRect rrect; | |
| rrect.setRectXY(r, rx, ry); | |
| this->drawRRect(rrect, paint); | |
| } else { | |
| this->drawRect(r, paint); | |
| } | |
| } | |
| void SkCanvas::drawArc(const SkRect& oval, SkScalar startAngle, | |
| SkScalar sweepAngle, bool useCenter, | |
| const SkPaint& paint) { | |
| if (SkScalarAbs(sweepAngle) >= SkIntToScalar(360)) { | |
| this->drawOval(oval, paint); | |
| } else { | |
| SkPath path; | |
| if (useCenter) { | |
| path.moveTo(oval.centerX(), oval.centerY()); | |
| } | |
| path.arcTo(oval, startAngle, sweepAngle, !useCenter); | |
| if (useCenter) { | |
| path.close(); | |
| } | |
| this->drawPath(path, paint); | |
| } | |
| } | |
| void SkCanvas::drawTextOnPathHV(const void* text, size_t byteLength, | |
| const SkPath& path, SkScalar hOffset, | |
| SkScalar vOffset, const SkPaint& paint) { | |
| SkMatrix matrix; | |
| matrix.setTranslate(hOffset, vOffset); | |
| this->drawTextOnPath(text, byteLength, path, &matrix, paint); | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| void SkCanvas::EXPERIMENTAL_optimize(const SkPicture* picture) { | |
| SkBaseDevice* device = this->getDevice(); | |
| if (NULL != device) { | |
| device->EXPERIMENTAL_optimize(picture); | |
| } | |
| } | |
| void SkCanvas::drawPicture(const SkPicture* picture) { | |
| if (NULL != picture) { | |
| this->onDrawPicture(picture, NULL, NULL); | |
| } | |
| } | |
| void SkCanvas::drawPicture(const SkPicture* picture, const SkMatrix* matrix, const SkPaint* paint) { | |
| if (NULL != picture) { | |
| if (matrix && matrix->isIdentity()) { | |
| matrix = NULL; | |
| } | |
| this->onDrawPicture(picture, matrix, paint); | |
| } | |
| } | |
| void SkCanvas::onDrawPicture(const SkPicture* picture, const SkMatrix* matrix, | |
| const SkPaint* paint) { | |
| SkBaseDevice* device = this->getTopDevice(); | |
| if (NULL != device) { | |
| // Canvas has to first give the device the opportunity to render | |
| // the picture itself. | |
| if (device->EXPERIMENTAL_drawPicture(this, picture, matrix, paint)) { | |
| return; // the device has rendered the entire picture | |
| } | |
| } | |
| SkAutoCanvasMatrixPaint acmp(this, matrix, paint, picture->width(), picture->height()); | |
| picture->draw(this); | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| /////////////////////////////////////////////////////////////////////////////// | |
| SkCanvas::LayerIter::LayerIter(SkCanvas* canvas, bool skipEmptyClips) { | |
| SK_COMPILE_ASSERT(sizeof(fStorage) >= sizeof(SkDrawIter), fStorage_too_small); | |
| SkASSERT(canvas); | |
| fImpl = new (fStorage) SkDrawIter(canvas, skipEmptyClips); | |
| fDone = !fImpl->next(); | |
| } | |
| SkCanvas::LayerIter::~LayerIter() { | |
| fImpl->~SkDrawIter(); | |
| } | |
| void SkCanvas::LayerIter::next() { | |
| fDone = !fImpl->next(); | |
| } | |
| SkBaseDevice* SkCanvas::LayerIter::device() const { | |
| return fImpl->getDevice(); | |
| } | |
| const SkMatrix& SkCanvas::LayerIter::matrix() const { | |
| return fImpl->getMatrix(); | |
| } | |
| const SkPaint& SkCanvas::LayerIter::paint() const { | |
| const SkPaint* paint = fImpl->getPaint(); | |
| if (NULL == paint) { | |
| paint = &fDefaultPaint; | |
| } | |
| return *paint; | |
| } | |
| const SkRegion& SkCanvas::LayerIter::clip() const { return fImpl->getClip(); } | |
| int SkCanvas::LayerIter::x() const { return fImpl->getX(); } | |
| int SkCanvas::LayerIter::y() const { return fImpl->getY(); } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| SkCanvasClipVisitor::~SkCanvasClipVisitor() { } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| static bool supported_for_raster_canvas(const SkImageInfo& info) { | |
| switch (info.alphaType()) { | |
| case kPremul_SkAlphaType: | |
| case kOpaque_SkAlphaType: | |
| break; | |
| default: | |
| return false; | |
| } | |
| switch (info.colorType()) { | |
| case kAlpha_8_SkColorType: | |
| case kRGB_565_SkColorType: | |
| case kN32_SkColorType: | |
| break; | |
| default: | |
| return false; | |
| } | |
| return true; | |
| } | |
| SkCanvas* SkCanvas::NewRaster(const SkImageInfo& info) { | |
| if (!supported_for_raster_canvas(info)) { | |
| return NULL; | |
| } | |
| SkBitmap bitmap; | |
| if (!bitmap.allocPixels(info)) { | |
| return NULL; | |
| } | |
| // should this functionality be moved into allocPixels()? | |
| if (!bitmap.info().isOpaque()) { | |
| bitmap.eraseColor(0); | |
| } | |
| return SkNEW_ARGS(SkCanvas, (bitmap)); | |
| } | |
| SkCanvas* SkCanvas::NewRasterDirect(const SkImageInfo& info, void* pixels, size_t rowBytes) { | |
| if (!supported_for_raster_canvas(info)) { | |
| return NULL; | |
| } | |
| SkBitmap bitmap; | |
| if (!bitmap.installPixels(info, pixels, rowBytes)) { | |
| return NULL; | |
| } | |
| return SkNEW_ARGS(SkCanvas, (bitmap)); | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| SkAutoCanvasMatrixPaint::SkAutoCanvasMatrixPaint(SkCanvas* canvas, const SkMatrix* matrix, | |
| const SkPaint* paint, int width, int height) | |
| : fCanvas(canvas) | |
| , fSaveCount(canvas->getSaveCount()) | |
| { | |
| if (NULL != paint) { | |
| SkRect bounds = SkRect::MakeWH(SkIntToScalar(width), SkIntToScalar(height)); | |
| if (matrix) { | |
| matrix->mapRect(&bounds); | |
| } | |
| canvas->saveLayer(&bounds, paint); | |
| } else if (NULL != matrix) { | |
| canvas->save(); | |
| } | |
| if (NULL != matrix) { | |
| canvas->concat(*matrix); | |
| } | |
| } | |
| SkAutoCanvasMatrixPaint::~SkAutoCanvasMatrixPaint() { | |
| fCanvas->restoreToCount(fSaveCount); | |
| } |