| /* NEON optimized code (C) COPYRIGHT 2009 Motorola | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "SkBitmapProcState.h" | |
| #include "SkPerspIter.h" | |
| #include "SkShader.h" | |
| #include "SkUtils.h" | |
| #include "SkUtilsArm.h" | |
| #include "SkBitmapProcState_utils.h" | |
| /* returns 0...(n-1) given any x (positive or negative). | |
| As an example, if n (which is always positive) is 5... | |
| x: -8 -7 -6 -5 -4 -3 -2 -1 0 1 2 3 4 5 6 7 8 | |
| returns: 2 3 4 0 1 2 3 4 0 1 2 3 4 0 1 2 3 | |
| */ | |
| static inline int sk_int_mod(int x, int n) { | |
| SkASSERT(n > 0); | |
| if ((unsigned)x >= (unsigned)n) { | |
| if (x < 0) { | |
| x = n + ~(~x % n); | |
| } else { | |
| x = x % n; | |
| } | |
| } | |
| return x; | |
| } | |
| void decal_nofilter_scale(uint32_t dst[], SkFixed fx, SkFixed dx, int count); | |
| void decal_filter_scale(uint32_t dst[], SkFixed fx, SkFixed dx, int count); | |
| #include "SkBitmapProcState_matrix_template.h" | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // Compile neon code paths if needed | |
| #if !SK_ARM_NEON_IS_NONE | |
| // These are defined in src/opts/SkBitmapProcState_matrixProcs_neon.cpp | |
| extern const SkBitmapProcState::MatrixProc ClampX_ClampY_Procs_neon[]; | |
| extern const SkBitmapProcState::MatrixProc RepeatX_RepeatY_Procs_neon[]; | |
| #endif // !SK_ARM_NEON_IS_NONE | |
| // Compile non-neon code path if needed | |
| #if !SK_ARM_NEON_IS_ALWAYS | |
| #define MAKENAME(suffix) ClampX_ClampY ## suffix | |
| #define TILEX_PROCF(fx, max) SkClampMax((fx) >> 16, max) | |
| #define TILEY_PROCF(fy, max) SkClampMax((fy) >> 16, max) | |
| #define TILEX_LOW_BITS(fx, max) (((fx) >> 12) & 0xF) | |
| #define TILEY_LOW_BITS(fy, max) (((fy) >> 12) & 0xF) | |
| #define CHECK_FOR_DECAL | |
| #include "SkBitmapProcState_matrix.h" | |
| struct ClampTileProcs { | |
| static unsigned X(const SkBitmapProcState&, SkFixed fx, int max) { | |
| return SkClampMax(fx >> 16, max); | |
| } | |
| static unsigned Y(const SkBitmapProcState&, SkFixed fy, int max) { | |
| return SkClampMax(fy >> 16, max); | |
| } | |
| }; | |
| // Referenced in opts_check_x86.cpp | |
| void ClampX_ClampY_nofilter_scale(const SkBitmapProcState& s, uint32_t xy[], | |
| int count, int x, int y) { | |
| return NoFilterProc_Scale<ClampTileProcs, true>(s, xy, count, x, y); | |
| } | |
| void ClampX_ClampY_nofilter_affine(const SkBitmapProcState& s, uint32_t xy[], | |
| int count, int x, int y) { | |
| return NoFilterProc_Affine<ClampTileProcs>(s, xy, count, x, y); | |
| } | |
| static SkBitmapProcState::MatrixProc ClampX_ClampY_Procs[] = { | |
| // only clamp lives in the right coord space to check for decal | |
| ClampX_ClampY_nofilter_scale, | |
| ClampX_ClampY_filter_scale, | |
| ClampX_ClampY_nofilter_affine, | |
| ClampX_ClampY_filter_affine, | |
| NoFilterProc_Persp<ClampTileProcs>, | |
| ClampX_ClampY_filter_persp | |
| }; | |
| #define MAKENAME(suffix) RepeatX_RepeatY ## suffix | |
| #define TILEX_PROCF(fx, max) SK_USHIFT16(((fx) & 0xFFFF) * ((max) + 1)) | |
| #define TILEY_PROCF(fy, max) SK_USHIFT16(((fy) & 0xFFFF) * ((max) + 1)) | |
| #define TILEX_LOW_BITS(fx, max) ((((fx) & 0xFFFF) * ((max) + 1) >> 12) & 0xF) | |
| #define TILEY_LOW_BITS(fy, max) ((((fy) & 0xFFFF) * ((max) + 1) >> 12) & 0xF) | |
| #include "SkBitmapProcState_matrix.h" | |
| struct RepeatTileProcs { | |
| static unsigned X(const SkBitmapProcState&, SkFixed fx, int max) { | |
| return SK_USHIFT16(((fx) & 0xFFFF) * ((max) + 1)); | |
| } | |
| static unsigned Y(const SkBitmapProcState&, SkFixed fy, int max) { | |
| return SK_USHIFT16(((fy) & 0xFFFF) * ((max) + 1)); | |
| } | |
| }; | |
| static SkBitmapProcState::MatrixProc RepeatX_RepeatY_Procs[] = { | |
| NoFilterProc_Scale<RepeatTileProcs, false>, | |
| RepeatX_RepeatY_filter_scale, | |
| NoFilterProc_Affine<RepeatTileProcs>, | |
| RepeatX_RepeatY_filter_affine, | |
| NoFilterProc_Persp<RepeatTileProcs>, | |
| RepeatX_RepeatY_filter_persp | |
| }; | |
| #endif | |
| #define MAKENAME(suffix) GeneralXY ## suffix | |
| #define PREAMBLE(state) SkBitmapProcState::FixedTileProc tileProcX = (state).fTileProcX; (void) tileProcX; \ | |
| SkBitmapProcState::FixedTileProc tileProcY = (state).fTileProcY; (void) tileProcY; \ | |
| SkBitmapProcState::FixedTileLowBitsProc tileLowBitsProcX = (state).fTileLowBitsProcX; (void) tileLowBitsProcX; \ | |
| SkBitmapProcState::FixedTileLowBitsProc tileLowBitsProcY = (state).fTileLowBitsProcY; (void) tileLowBitsProcY | |
| #define PREAMBLE_PARAM_X , SkBitmapProcState::FixedTileProc tileProcX, SkBitmapProcState::FixedTileLowBitsProc tileLowBitsProcX | |
| #define PREAMBLE_PARAM_Y , SkBitmapProcState::FixedTileProc tileProcY, SkBitmapProcState::FixedTileLowBitsProc tileLowBitsProcY | |
| #define PREAMBLE_ARG_X , tileProcX, tileLowBitsProcX | |
| #define PREAMBLE_ARG_Y , tileProcY, tileLowBitsProcY | |
| #define TILEX_PROCF(fx, max) SK_USHIFT16(tileProcX(fx) * ((max) + 1)) | |
| #define TILEY_PROCF(fy, max) SK_USHIFT16(tileProcY(fy) * ((max) + 1)) | |
| #define TILEX_LOW_BITS(fx, max) tileLowBitsProcX(fx, (max) + 1) | |
| #define TILEY_LOW_BITS(fy, max) tileLowBitsProcY(fy, (max) + 1) | |
| #include "SkBitmapProcState_matrix.h" | |
| struct GeneralTileProcs { | |
| static unsigned X(const SkBitmapProcState& s, SkFixed fx, int max) { | |
| return SK_USHIFT16(s.fTileProcX(fx) * ((max) + 1)); | |
| } | |
| static unsigned Y(const SkBitmapProcState& s, SkFixed fy, int max) { | |
| return SK_USHIFT16(s.fTileProcY(fy) * ((max) + 1)); | |
| } | |
| }; | |
| static SkBitmapProcState::MatrixProc GeneralXY_Procs[] = { | |
| NoFilterProc_Scale<GeneralTileProcs, false>, | |
| GeneralXY_filter_scale, | |
| NoFilterProc_Affine<GeneralTileProcs>, | |
| GeneralXY_filter_affine, | |
| NoFilterProc_Persp<GeneralTileProcs>, | |
| GeneralXY_filter_persp | |
| }; | |
| /////////////////////////////////////////////////////////////////////////////// | |
| static inline U16CPU fixed_clamp(SkFixed x) { | |
| if (x < 0) { | |
| x = 0; | |
| } | |
| if (x >> 16) { | |
| x = 0xFFFF; | |
| } | |
| return x; | |
| } | |
| static inline U16CPU fixed_repeat(SkFixed x) { | |
| return x & 0xFFFF; | |
| } | |
| // Visual Studio 2010 (MSC_VER=1600) optimizes bit-shift code incorrectly. | |
| // See http://code.google.com/p/skia/issues/detail?id=472 | |
| #if defined(_MSC_VER) && (_MSC_VER >= 1600) | |
| #pragma optimize("", off) | |
| #endif | |
| static inline U16CPU fixed_mirror(SkFixed x) { | |
| SkFixed s = x << 15 >> 31; | |
| // s is FFFFFFFF if we're on an odd interval, or 0 if an even interval | |
| return (x ^ s) & 0xFFFF; | |
| } | |
| #if defined(_MSC_VER) && (_MSC_VER >= 1600) | |
| #pragma optimize("", on) | |
| #endif | |
| static SkBitmapProcState::FixedTileProc choose_tile_proc(unsigned m) { | |
| if (SkShader::kClamp_TileMode == m) { | |
| return fixed_clamp; | |
| } | |
| if (SkShader::kRepeat_TileMode == m) { | |
| return fixed_repeat; | |
| } | |
| SkASSERT(SkShader::kMirror_TileMode == m); | |
| return fixed_mirror; | |
| } | |
| static inline U16CPU fixed_clamp_lowbits(SkFixed x, int) { | |
| return (x >> 12) & 0xF; | |
| } | |
| static inline U16CPU fixed_repeat_or_mirrow_lowbits(SkFixed x, int scale) { | |
| return ((x * scale) >> 12) & 0xF; | |
| } | |
| static SkBitmapProcState::FixedTileLowBitsProc choose_tile_lowbits_proc(unsigned m) { | |
| if (SkShader::kClamp_TileMode == m) { | |
| return fixed_clamp_lowbits; | |
| } else { | |
| SkASSERT(SkShader::kMirror_TileMode == m || | |
| SkShader::kRepeat_TileMode == m); | |
| // mirror and repeat have the same behavior for the low bits. | |
| return fixed_repeat_or_mirrow_lowbits; | |
| } | |
| } | |
| static inline U16CPU int_clamp(int x, int n) { | |
| if (x >= n) { | |
| x = n - 1; | |
| } | |
| if (x < 0) { | |
| x = 0; | |
| } | |
| return x; | |
| } | |
| static inline U16CPU int_repeat(int x, int n) { | |
| return sk_int_mod(x, n); | |
| } | |
| static inline U16CPU int_mirror(int x, int n) { | |
| x = sk_int_mod(x, 2 * n); | |
| if (x >= n) { | |
| x = n + ~(x - n); | |
| } | |
| return x; | |
| } | |
| #if 0 | |
| static void test_int_tileprocs() { | |
| for (int i = -8; i <= 8; i++) { | |
| SkDebugf(" int_mirror(%2d, 3) = %d\n", i, int_mirror(i, 3)); | |
| } | |
| } | |
| #endif | |
| static SkBitmapProcState::IntTileProc choose_int_tile_proc(unsigned tm) { | |
| if (SkShader::kClamp_TileMode == tm) | |
| return int_clamp; | |
| if (SkShader::kRepeat_TileMode == tm) | |
| return int_repeat; | |
| SkASSERT(SkShader::kMirror_TileMode == tm); | |
| return int_mirror; | |
| } | |
| ////////////////////////////////////////////////////////////////////////////// | |
| void decal_nofilter_scale(uint32_t dst[], SkFixed fx, SkFixed dx, int count) { | |
| int i; | |
| for (i = (count >> 2); i > 0; --i) { | |
| *dst++ = pack_two_shorts(fx >> 16, (fx + dx) >> 16); | |
| fx += dx+dx; | |
| *dst++ = pack_two_shorts(fx >> 16, (fx + dx) >> 16); | |
| fx += dx+dx; | |
| } | |
| count &= 3; | |
| uint16_t* xx = (uint16_t*)dst; | |
| for (i = count; i > 0; --i) { | |
| *xx++ = SkToU16(fx >> 16); fx += dx; | |
| } | |
| } | |
| void decal_filter_scale(uint32_t dst[], SkFixed fx, SkFixed dx, int count) { | |
| if (count & 1) { | |
| SkASSERT((fx >> (16 + 14)) == 0); | |
| *dst++ = (fx >> 12 << 14) | ((fx >> 16) + 1); | |
| fx += dx; | |
| } | |
| while ((count -= 2) >= 0) { | |
| SkASSERT((fx >> (16 + 14)) == 0); | |
| *dst++ = (fx >> 12 << 14) | ((fx >> 16) + 1); | |
| fx += dx; | |
| *dst++ = (fx >> 12 << 14) | ((fx >> 16) + 1); | |
| fx += dx; | |
| } | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // stores the same as SCALE, but is cheaper to compute. Also since there is no | |
| // scale, we don't need/have a FILTER version | |
| static void fill_sequential(uint16_t xptr[], int start, int count) { | |
| #if 1 | |
| if (reinterpret_cast<intptr_t>(xptr) & 0x2) { | |
| *xptr++ = start++; | |
| count -= 1; | |
| } | |
| if (count > 3) { | |
| uint32_t* xxptr = reinterpret_cast<uint32_t*>(xptr); | |
| uint32_t pattern0 = PACK_TWO_SHORTS(start + 0, start + 1); | |
| uint32_t pattern1 = PACK_TWO_SHORTS(start + 2, start + 3); | |
| start += count & ~3; | |
| int qcount = count >> 2; | |
| do { | |
| *xxptr++ = pattern0; | |
| pattern0 += 0x40004; | |
| *xxptr++ = pattern1; | |
| pattern1 += 0x40004; | |
| } while (--qcount != 0); | |
| xptr = reinterpret_cast<uint16_t*>(xxptr); | |
| count &= 3; | |
| } | |
| while (--count >= 0) { | |
| *xptr++ = start++; | |
| } | |
| #else | |
| for (int i = 0; i < count; i++) { | |
| *xptr++ = start++; | |
| } | |
| #endif | |
| } | |
| static int nofilter_trans_preamble(const SkBitmapProcState& s, uint32_t** xy, | |
| int x, int y) { | |
| SkPoint pt; | |
| s.fInvProc(s.fInvMatrix, SkIntToScalar(x) + SK_ScalarHalf, | |
| SkIntToScalar(y) + SK_ScalarHalf, &pt); | |
| **xy = s.fIntTileProcY(SkScalarToFixed(pt.fY) >> 16, | |
| s.fBitmap->height()); | |
| *xy += 1; // bump the ptr | |
| // return our starting X position | |
| return SkScalarToFixed(pt.fX) >> 16; | |
| } | |
| static void clampx_nofilter_trans(const SkBitmapProcState& s, | |
| uint32_t xy[], int count, int x, int y) { | |
| SkASSERT((s.fInvType & ~SkMatrix::kTranslate_Mask) == 0); | |
| int xpos = nofilter_trans_preamble(s, &xy, x, y); | |
| const int width = s.fBitmap->width(); | |
| if (1 == width) { | |
| // all of the following X values must be 0 | |
| memset(xy, 0, count * sizeof(uint16_t)); | |
| return; | |
| } | |
| uint16_t* xptr = reinterpret_cast<uint16_t*>(xy); | |
| int n; | |
| // fill before 0 as needed | |
| if (xpos < 0) { | |
| n = -xpos; | |
| if (n > count) { | |
| n = count; | |
| } | |
| memset(xptr, 0, n * sizeof(uint16_t)); | |
| count -= n; | |
| if (0 == count) { | |
| return; | |
| } | |
| xptr += n; | |
| xpos = 0; | |
| } | |
| // fill in 0..width-1 if needed | |
| if (xpos < width) { | |
| n = width - xpos; | |
| if (n > count) { | |
| n = count; | |
| } | |
| fill_sequential(xptr, xpos, n); | |
| count -= n; | |
| if (0 == count) { | |
| return; | |
| } | |
| xptr += n; | |
| } | |
| // fill the remaining with the max value | |
| sk_memset16(xptr, width - 1, count); | |
| } | |
| static void repeatx_nofilter_trans(const SkBitmapProcState& s, | |
| uint32_t xy[], int count, int x, int y) { | |
| SkASSERT((s.fInvType & ~SkMatrix::kTranslate_Mask) == 0); | |
| int xpos = nofilter_trans_preamble(s, &xy, x, y); | |
| const int width = s.fBitmap->width(); | |
| if (1 == width) { | |
| // all of the following X values must be 0 | |
| memset(xy, 0, count * sizeof(uint16_t)); | |
| return; | |
| } | |
| uint16_t* xptr = reinterpret_cast<uint16_t*>(xy); | |
| int start = sk_int_mod(xpos, width); | |
| int n = width - start; | |
| if (n > count) { | |
| n = count; | |
| } | |
| fill_sequential(xptr, start, n); | |
| xptr += n; | |
| count -= n; | |
| while (count >= width) { | |
| fill_sequential(xptr, 0, width); | |
| xptr += width; | |
| count -= width; | |
| } | |
| if (count > 0) { | |
| fill_sequential(xptr, 0, count); | |
| } | |
| } | |
| static void fill_backwards(uint16_t xptr[], int pos, int count) { | |
| for (int i = 0; i < count; i++) { | |
| SkASSERT(pos >= 0); | |
| xptr[i] = pos--; | |
| } | |
| } | |
| static void mirrorx_nofilter_trans(const SkBitmapProcState& s, | |
| uint32_t xy[], int count, int x, int y) { | |
| SkASSERT((s.fInvType & ~SkMatrix::kTranslate_Mask) == 0); | |
| int xpos = nofilter_trans_preamble(s, &xy, x, y); | |
| const int width = s.fBitmap->width(); | |
| if (1 == width) { | |
| // all of the following X values must be 0 | |
| memset(xy, 0, count * sizeof(uint16_t)); | |
| return; | |
| } | |
| uint16_t* xptr = reinterpret_cast<uint16_t*>(xy); | |
| // need to know our start, and our initial phase (forward or backward) | |
| bool forward; | |
| int n; | |
| int start = sk_int_mod(xpos, 2 * width); | |
| if (start >= width) { | |
| start = width + ~(start - width); | |
| forward = false; | |
| n = start + 1; // [start .. 0] | |
| } else { | |
| forward = true; | |
| n = width - start; // [start .. width) | |
| } | |
| if (n > count) { | |
| n = count; | |
| } | |
| if (forward) { | |
| fill_sequential(xptr, start, n); | |
| } else { | |
| fill_backwards(xptr, start, n); | |
| } | |
| forward = !forward; | |
| xptr += n; | |
| count -= n; | |
| while (count >= width) { | |
| if (forward) { | |
| fill_sequential(xptr, 0, width); | |
| } else { | |
| fill_backwards(xptr, width - 1, width); | |
| } | |
| forward = !forward; | |
| xptr += width; | |
| count -= width; | |
| } | |
| if (count > 0) { | |
| if (forward) { | |
| fill_sequential(xptr, 0, count); | |
| } else { | |
| fill_backwards(xptr, width - 1, count); | |
| } | |
| } | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| SkBitmapProcState::MatrixProc SkBitmapProcState::chooseMatrixProc(bool trivial_matrix) { | |
| // test_int_tileprocs(); | |
| // check for our special case when there is no scale/affine/perspective | |
| if (trivial_matrix && SkPaint::kNone_FilterLevel == fFilterLevel) { | |
| fIntTileProcY = choose_int_tile_proc(fTileModeY); | |
| switch (fTileModeX) { | |
| case SkShader::kClamp_TileMode: | |
| return clampx_nofilter_trans; | |
| case SkShader::kRepeat_TileMode: | |
| return repeatx_nofilter_trans; | |
| case SkShader::kMirror_TileMode: | |
| return mirrorx_nofilter_trans; | |
| } | |
| } | |
| int index = 0; | |
| if (fFilterLevel != SkPaint::kNone_FilterLevel) { | |
| index = 1; | |
| } | |
| if (fInvType & SkMatrix::kPerspective_Mask) { | |
| index += 4; | |
| } else if (fInvType & SkMatrix::kAffine_Mask) { | |
| index += 2; | |
| } | |
| if (SkShader::kClamp_TileMode == fTileModeX && SkShader::kClamp_TileMode == fTileModeY) { | |
| // clamp gets special version of filterOne | |
| fFilterOneX = SK_Fixed1; | |
| fFilterOneY = SK_Fixed1; | |
| return SK_ARM_NEON_WRAP(ClampX_ClampY_Procs)[index]; | |
| } | |
| // all remaining procs use this form for filterOne | |
| fFilterOneX = SK_Fixed1 / fBitmap->width(); | |
| fFilterOneY = SK_Fixed1 / fBitmap->height(); | |
| if (SkShader::kRepeat_TileMode == fTileModeX && SkShader::kRepeat_TileMode == fTileModeY) { | |
| return SK_ARM_NEON_WRAP(RepeatX_RepeatY_Procs)[index]; | |
| } | |
| fTileProcX = choose_tile_proc(fTileModeX); | |
| fTileProcY = choose_tile_proc(fTileModeY); | |
| fTileLowBitsProcX = choose_tile_lowbits_proc(fTileModeX); | |
| fTileLowBitsProcY = choose_tile_lowbits_proc(fTileModeY); | |
| return GeneralXY_Procs[index]; | |
| } |