| // Copyright 2019 Google LLC. |
| // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. |
| |
| // This is an example of a minimal iOS application that uses Skia to draw to |
| // a Metal drawable. |
| |
| // Much of this code is copied from the default application created by XCode. |
| |
| #include "tools/skottie_ios_app/SkMetalViewBridge.h" |
| |
| #include "include/core/SkCanvas.h" |
| #include "include/core/SkPaint.h" |
| #include "include/core/SkSurface.h" |
| #include "include/core/SkTime.h" |
| #include "include/effects/SkGradientShader.h" |
| #include "include/gpu/GrBackendSurface.h" |
| #include "include/gpu/GrDirectContext.h" |
| #include "include/gpu/mtl/GrMtlTypes.h" |
| |
| #import <Metal/Metal.h> |
| #import <MetalKit/MetalKit.h> |
| #import <UIKit/UIKit.h> |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| static void config_paint(SkPaint* paint) { |
| if (!paint->getShader()) { |
| const SkColor4f colors[2] = {SkColors::kBlack, SkColors::kWhite}; |
| const SkPoint points[2] = {{0, -1024}, {0, 1024}}; |
| paint->setShader(SkGradientShader::MakeLinear(points, colors, nullptr, nullptr, 2, |
| SkTileMode::kClamp, 0, nullptr)); |
| } |
| } |
| |
| static void draw_example(SkSurface* surface, const SkPaint& paint, double rotation) { |
| SkCanvas* canvas = surface->getCanvas(); |
| canvas->translate(surface->width() * 0.5f, surface->height() * 0.5f); |
| canvas->rotate(rotation); |
| canvas->drawPaint(paint); |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| @interface AppViewDelegate : NSObject <MTKViewDelegate> |
| @property (assign, nonatomic) GrDirectContext* grContext; // non-owning pointer. |
| @property (assign, nonatomic) id<MTLCommandQueue> metalQueue; |
| @end |
| |
| @implementation AppViewDelegate { |
| SkPaint fPaint; |
| } |
| |
| - (void)drawInMTKView:(nonnull MTKView *)view { |
| if (![self grContext] || !view) { |
| return; |
| } |
| // Do as much as possible before creating surface. |
| config_paint(&fPaint); |
| float rotation = (float)(180 * 1e-9 * SkTime::GetNSecs()); |
| |
| // Create surface: |
| sk_sp<SkSurface> surface = SkMtkViewToSurface(view, [self grContext]); |
| if (!surface) { |
| NSLog(@"error: no sksurface"); |
| return; |
| } |
| |
| draw_example(surface.get(), fPaint, rotation); |
| |
| // Must flush *and* present for this to work! |
| surface->flushAndSubmit(); |
| surface = nullptr; |
| |
| id<MTLCommandBuffer> commandBuffer = [[self metalQueue] commandBuffer]; |
| [commandBuffer presentDrawable:[view currentDrawable]]; |
| [commandBuffer commit]; |
| } |
| |
| - (void)mtkView:(nonnull MTKView *)view drawableSizeWillChange:(CGSize)size { |
| // change anything on size change? |
| } |
| @end |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| @interface AppViewController : UIViewController |
| @property (strong, nonatomic) id<MTLDevice> metalDevice; |
| @property (strong, nonatomic) id<MTLCommandQueue> metalQueue; |
| @end |
| |
| @implementation AppViewController { |
| GrContextHolder fGrContext; |
| } |
| |
| - (void)loadView { |
| [self setView:[[MTKView alloc] initWithFrame:[[UIScreen mainScreen] bounds] device:nil]]; |
| } |
| |
| - (void)viewDidLoad { |
| [super viewDidLoad]; |
| if (!fGrContext) { |
| [self setMetalDevice:MTLCreateSystemDefaultDevice()]; |
| [self setMetalQueue:[[self metalDevice] newCommandQueue]]; |
| fGrContext = SkMetalDeviceToGrContext([self metalDevice], [self metalQueue]); |
| } |
| if (![self view] || ![self metalDevice]) { |
| NSLog(@"Metal is not supported on this device"); |
| self.view = [[UIView alloc] initWithFrame:self.view.frame]; |
| return; |
| } |
| MTKView* mtkView = (MTKView*)[self view]; |
| [mtkView setDevice:[self metalDevice]]; |
| [mtkView setBackgroundColor:[UIColor blackColor]]; |
| SkMtkViewConfigForSkia(mtkView); |
| AppViewDelegate* viewDelegate = [[AppViewDelegate alloc] init]; |
| [viewDelegate setGrContext:fGrContext.get()]; |
| [viewDelegate setMetalQueue:[self metalQueue]]; |
| [viewDelegate mtkView:mtkView drawableSizeWillChange:[mtkView bounds].size]; |
| [mtkView setDelegate:viewDelegate]; |
| } |
| @end |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| @interface AppDelegate : UIResponder <UIApplicationDelegate> |
| @property (strong, nonatomic) UIWindow *window; |
| @end |
| |
| @implementation AppDelegate |
| - (BOOL)application:(UIApplication *)app didFinishLaunchingWithOptions:(NSDictionary*)opts { |
| // Override point for customization after application launch. |
| [self setWindow:[[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]]]; |
| [[self window] setFrame:[[UIScreen mainScreen] bounds]]; |
| [[self window] setRootViewController:[[AppViewController alloc] init]]; |
| [[self window] makeKeyAndVisible]; |
| return YES; |
| } |
| @end |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| int main(int argc, char* argv[]) { |
| @autoreleasepool { |
| return UIApplicationMain(argc, argv, nil, NSStringFromClass([AppDelegate class])); |
| } |
| } |