|  | /* | 
|  | * Copyright 2013 Google Inc. | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  |  | 
|  | #include "SkBitmapDevice.h" | 
|  | #include "SkDraw.h" | 
|  | #include "SkImageFilter.h" | 
|  | #include "SkImageFilterCache.h" | 
|  | #include "SkMallocPixelRef.h" | 
|  | #include "SkMatrix.h" | 
|  | #include "SkPaint.h" | 
|  | #include "SkPath.h" | 
|  | #include "SkPixelRef.h" | 
|  | #include "SkPixmap.h" | 
|  | #include "SkRasterClip.h" | 
|  | #include "SkRasterHandleAllocator.h" | 
|  | #include "SkShader.h" | 
|  | #include "SkSpecialImage.h" | 
|  | #include "SkSurface.h" | 
|  | #include "SkVertices.h" | 
|  |  | 
|  | class SkColorTable; | 
|  |  | 
|  | static bool valid_for_bitmap_device(const SkImageInfo& info, | 
|  | SkAlphaType* newAlphaType) { | 
|  | if (info.width() < 0 || info.height() < 0) { | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // TODO: can we stop supporting kUnknown in SkBitmkapDevice? | 
|  | if (kUnknown_SkColorType == info.colorType()) { | 
|  | if (newAlphaType) { | 
|  | *newAlphaType = kUnknown_SkAlphaType; | 
|  | } | 
|  | return true; | 
|  | } | 
|  |  | 
|  | switch (info.alphaType()) { | 
|  | case kPremul_SkAlphaType: | 
|  | case kOpaque_SkAlphaType: | 
|  | break; | 
|  | default: | 
|  | return false; | 
|  | } | 
|  |  | 
|  | SkAlphaType canonicalAlphaType = info.alphaType(); | 
|  |  | 
|  | switch (info.colorType()) { | 
|  | case kAlpha_8_SkColorType: | 
|  | break; | 
|  | case kRGB_565_SkColorType: | 
|  | canonicalAlphaType = kOpaque_SkAlphaType; | 
|  | break; | 
|  | case kN32_SkColorType: | 
|  | break; | 
|  | case kRGBA_F16_SkColorType: | 
|  | break; | 
|  | default: | 
|  | return false; | 
|  | } | 
|  |  | 
|  | if (newAlphaType) { | 
|  | *newAlphaType = canonicalAlphaType; | 
|  | } | 
|  | return true; | 
|  | } | 
|  |  | 
|  | SkBitmapDevice::SkBitmapDevice(const SkBitmap& bitmap) | 
|  | : INHERITED(bitmap.info(), SkSurfaceProps(SkSurfaceProps::kLegacyFontHost_InitType)) | 
|  | , fBitmap(bitmap) | 
|  | , fRCStack(bitmap.width(), bitmap.height()) | 
|  | { | 
|  | SkASSERT(valid_for_bitmap_device(bitmap.info(), nullptr)); | 
|  | fBitmap.lockPixels(); | 
|  | } | 
|  |  | 
|  | SkBitmapDevice* SkBitmapDevice::Create(const SkImageInfo& info) { | 
|  | return Create(info, SkSurfaceProps(SkSurfaceProps::kLegacyFontHost_InitType)); | 
|  | } | 
|  |  | 
|  | SkBitmapDevice::SkBitmapDevice(const SkBitmap& bitmap, const SkSurfaceProps& surfaceProps, | 
|  | SkRasterHandleAllocator::Handle hndl) | 
|  | : INHERITED(bitmap.info(), surfaceProps) | 
|  | , fBitmap(bitmap) | 
|  | , fRasterHandle(hndl) | 
|  | , fRCStack(bitmap.width(), bitmap.height()) | 
|  | { | 
|  | SkASSERT(valid_for_bitmap_device(bitmap.info(), nullptr)); | 
|  | fBitmap.lockPixels(); | 
|  | } | 
|  |  | 
|  | SkBitmapDevice* SkBitmapDevice::Create(const SkImageInfo& origInfo, | 
|  | const SkSurfaceProps& surfaceProps, | 
|  | SkRasterHandleAllocator* allocator) { | 
|  | SkAlphaType newAT = origInfo.alphaType(); | 
|  | if (!valid_for_bitmap_device(origInfo, &newAT)) { | 
|  | return nullptr; | 
|  | } | 
|  |  | 
|  | SkRasterHandleAllocator::Handle hndl = nullptr; | 
|  | const SkImageInfo info = origInfo.makeAlphaType(newAT); | 
|  | SkBitmap bitmap; | 
|  |  | 
|  | if (kUnknown_SkColorType == info.colorType()) { | 
|  | if (!bitmap.setInfo(info)) { | 
|  | return nullptr; | 
|  | } | 
|  | } else if (allocator) { | 
|  | hndl = allocator->allocBitmap(info, &bitmap); | 
|  | if (!hndl) { | 
|  | return nullptr; | 
|  | } | 
|  | } else if (info.isOpaque()) { | 
|  | // If this bitmap is opaque, we don't have any sensible default color, | 
|  | // so we just return uninitialized pixels. | 
|  | if (!bitmap.tryAllocPixels(info)) { | 
|  | return nullptr; | 
|  | } | 
|  | } else { | 
|  | // This bitmap has transparency, so we'll zero the pixels (to transparent). | 
|  | // We use the flag as a faster alloc-then-eraseColor(SK_ColorTRANSPARENT). | 
|  | if (!bitmap.tryAllocPixels(info, nullptr/*colortable*/, SkBitmap::kZeroPixels_AllocFlag)) { | 
|  | return nullptr; | 
|  | } | 
|  | } | 
|  |  | 
|  | return new SkBitmapDevice(bitmap, surfaceProps, hndl); | 
|  | } | 
|  |  | 
|  | void SkBitmapDevice::replaceBitmapBackendForRasterSurface(const SkBitmap& bm) { | 
|  | SkASSERT(bm.width() == fBitmap.width()); | 
|  | SkASSERT(bm.height() == fBitmap.height()); | 
|  | fBitmap = bm;   // intent is to use bm's pixelRef (and rowbytes/config) | 
|  | fBitmap.lockPixels(); | 
|  | this->privateResize(fBitmap.info().width(), fBitmap.info().height()); | 
|  | } | 
|  |  | 
|  | SkBaseDevice* SkBitmapDevice::onCreateDevice(const CreateInfo& cinfo, const SkPaint*) { | 
|  | const SkSurfaceProps surfaceProps(this->surfaceProps().flags(), cinfo.fPixelGeometry); | 
|  | return SkBitmapDevice::Create(cinfo.fInfo, surfaceProps, cinfo.fAllocator); | 
|  | } | 
|  |  | 
|  | bool SkBitmapDevice::onAccessPixels(SkPixmap* pmap) { | 
|  | if (this->onPeekPixels(pmap)) { | 
|  | fBitmap.notifyPixelsChanged(); | 
|  | return true; | 
|  | } | 
|  | return false; | 
|  | } | 
|  |  | 
|  | bool SkBitmapDevice::onPeekPixels(SkPixmap* pmap) { | 
|  | const SkImageInfo info = fBitmap.info(); | 
|  | if (fBitmap.getPixels() && (kUnknown_SkColorType != info.colorType())) { | 
|  | SkColorTable* ctable = nullptr; | 
|  | pmap->reset(fBitmap.info(), fBitmap.getPixels(), fBitmap.rowBytes(), ctable); | 
|  | return true; | 
|  | } | 
|  | return false; | 
|  | } | 
|  |  | 
|  | bool SkBitmapDevice::onWritePixels(const SkImageInfo& srcInfo, const void* srcPixels, | 
|  | size_t srcRowBytes, int x, int y) { | 
|  | // since we don't stop creating un-pixeled devices yet, check for no pixels here | 
|  | if (nullptr == fBitmap.getPixels()) { | 
|  | return false; | 
|  | } | 
|  |  | 
|  | if (fBitmap.writePixels(SkPixmap(srcInfo, srcPixels, srcRowBytes), x, y)) { | 
|  | fBitmap.notifyPixelsChanged(); | 
|  | return true; | 
|  | } | 
|  | return false; | 
|  | } | 
|  |  | 
|  | bool SkBitmapDevice::onReadPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRowBytes, | 
|  | int x, int y) { | 
|  | return fBitmap.readPixels(dstInfo, dstPixels, dstRowBytes, x, y); | 
|  | } | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | class SkBitmapDevice::BDDraw : public SkDraw { | 
|  | public: | 
|  | BDDraw(SkBitmapDevice* dev) { | 
|  | // we need fDst to be set, and if we're actually drawing, to dirty the genID | 
|  | if (!dev->accessPixels(&fDst)) { | 
|  | // NoDrawDevice uses us (why?) so we have to catch this case w/ no pixels | 
|  | fDst.reset(dev->imageInfo(), nullptr, 0); | 
|  | } | 
|  | fMatrix = &dev->ctm(); | 
|  | fRC = &dev->fRCStack.rc(); | 
|  | } | 
|  | }; | 
|  |  | 
|  | void SkBitmapDevice::drawPaint(const SkPaint& paint) { | 
|  | BDDraw(this).drawPaint(paint); | 
|  | } | 
|  |  | 
|  | void SkBitmapDevice::drawPoints(SkCanvas::PointMode mode, size_t count, | 
|  | const SkPoint pts[], const SkPaint& paint) { | 
|  | BDDraw(this).drawPoints(mode, count, pts, paint, nullptr); | 
|  | } | 
|  |  | 
|  | void SkBitmapDevice::drawRect(const SkRect& r, const SkPaint& paint) { | 
|  | BDDraw(this).drawRect(r, paint); | 
|  | } | 
|  |  | 
|  | void SkBitmapDevice::drawOval(const SkRect& oval, const SkPaint& paint) { | 
|  | SkPath path; | 
|  | path.addOval(oval); | 
|  | // call the VIRTUAL version, so any subclasses who do handle drawPath aren't | 
|  | // required to override drawOval. | 
|  | this->drawPath(path, paint, nullptr, true); | 
|  | } | 
|  |  | 
|  | void SkBitmapDevice::drawRRect(const SkRRect& rrect, const SkPaint& paint) { | 
|  | #ifdef SK_IGNORE_BLURRED_RRECT_OPT | 
|  | SkPath  path; | 
|  |  | 
|  | path.addRRect(rrect); | 
|  | // call the VIRTUAL version, so any subclasses who do handle drawPath aren't | 
|  | // required to override drawRRect. | 
|  | this->drawPath(path, paint, nullptr, true); | 
|  | #else | 
|  | BDDraw(this).drawRRect(rrect, paint); | 
|  | #endif | 
|  | } | 
|  |  | 
|  | void SkBitmapDevice::drawPath(const SkPath& path, | 
|  | const SkPaint& paint, const SkMatrix* prePathMatrix, | 
|  | bool pathIsMutable) { | 
|  | BDDraw(this).drawPath(path, paint, prePathMatrix, pathIsMutable); | 
|  | } | 
|  |  | 
|  | void SkBitmapDevice::drawBitmap(const SkBitmap& bitmap, | 
|  | const SkMatrix& matrix, const SkPaint& paint) { | 
|  | LogDrawScaleFactor(SkMatrix::Concat(this->ctm(), matrix), paint.getFilterQuality()); | 
|  | BDDraw(this).drawBitmap(bitmap, matrix, nullptr, paint); | 
|  | } | 
|  |  | 
|  | static inline bool CanApplyDstMatrixAsCTM(const SkMatrix& m, const SkPaint& paint) { | 
|  | if (!paint.getMaskFilter()) { | 
|  | return true; | 
|  | } | 
|  |  | 
|  | // Some mask filters parameters (sigma) depend on the CTM/scale. | 
|  | return m.getType() <= SkMatrix::kTranslate_Mask; | 
|  | } | 
|  |  | 
|  | void SkBitmapDevice::drawBitmapRect(const SkBitmap& bitmap, | 
|  | const SkRect* src, const SkRect& dst, | 
|  | const SkPaint& paint, SkCanvas::SrcRectConstraint constraint) { | 
|  | SkMatrix    matrix; | 
|  | SkRect      bitmapBounds, tmpSrc, tmpDst; | 
|  | SkBitmap    tmpBitmap; | 
|  |  | 
|  | bitmapBounds.isetWH(bitmap.width(), bitmap.height()); | 
|  |  | 
|  | // Compute matrix from the two rectangles | 
|  | if (src) { | 
|  | tmpSrc = *src; | 
|  | } else { | 
|  | tmpSrc = bitmapBounds; | 
|  | } | 
|  | matrix.setRectToRect(tmpSrc, dst, SkMatrix::kFill_ScaleToFit); | 
|  |  | 
|  | LogDrawScaleFactor(SkMatrix::Concat(this->ctm(), matrix), paint.getFilterQuality()); | 
|  |  | 
|  | const SkRect* dstPtr = &dst; | 
|  | const SkBitmap* bitmapPtr = &bitmap; | 
|  |  | 
|  | // clip the tmpSrc to the bounds of the bitmap, and recompute dstRect if | 
|  | // needed (if the src was clipped). No check needed if src==null. | 
|  | if (src) { | 
|  | if (!bitmapBounds.contains(*src)) { | 
|  | if (!tmpSrc.intersect(bitmapBounds)) { | 
|  | return; // nothing to draw | 
|  | } | 
|  | // recompute dst, based on the smaller tmpSrc | 
|  | matrix.mapRect(&tmpDst, tmpSrc); | 
|  | dstPtr = &tmpDst; | 
|  | } | 
|  | } | 
|  |  | 
|  | if (src && !src->contains(bitmapBounds) && | 
|  | SkCanvas::kFast_SrcRectConstraint == constraint && | 
|  | paint.getFilterQuality() != kNone_SkFilterQuality) { | 
|  | // src is smaller than the bounds of the bitmap, and we are filtering, so we don't know | 
|  | // how much more of the bitmap we need, so we can't use extractSubset or drawBitmap, | 
|  | // but we must use a shader w/ dst bounds (which can access all of the bitmap needed). | 
|  | goto USE_SHADER; | 
|  | } | 
|  |  | 
|  | if (src) { | 
|  | // since we may need to clamp to the borders of the src rect within | 
|  | // the bitmap, we extract a subset. | 
|  | const SkIRect srcIR = tmpSrc.roundOut(); | 
|  | if (!bitmap.extractSubset(&tmpBitmap, srcIR)) { | 
|  | return; | 
|  | } | 
|  | bitmapPtr = &tmpBitmap; | 
|  |  | 
|  | // Since we did an extract, we need to adjust the matrix accordingly | 
|  | SkScalar dx = 0, dy = 0; | 
|  | if (srcIR.fLeft > 0) { | 
|  | dx = SkIntToScalar(srcIR.fLeft); | 
|  | } | 
|  | if (srcIR.fTop > 0) { | 
|  | dy = SkIntToScalar(srcIR.fTop); | 
|  | } | 
|  | if (dx || dy) { | 
|  | matrix.preTranslate(dx, dy); | 
|  | } | 
|  |  | 
|  | #ifdef SK_DRAWBITMAPRECT_FAST_OFFSET | 
|  | SkRect extractedBitmapBounds = SkRect::MakeXYWH(dx, dy, | 
|  | SkIntToScalar(bitmapPtr->width()), | 
|  | SkIntToScalar(bitmapPtr->height())); | 
|  | #else | 
|  | SkRect extractedBitmapBounds; | 
|  | extractedBitmapBounds.isetWH(bitmapPtr->width(), bitmapPtr->height()); | 
|  | #endif | 
|  | if (extractedBitmapBounds == tmpSrc) { | 
|  | // no fractional part in src, we can just call drawBitmap | 
|  | goto USE_DRAWBITMAP; | 
|  | } | 
|  | } else { | 
|  | USE_DRAWBITMAP: | 
|  | // We can go faster by just calling drawBitmap, which will concat the | 
|  | // matrix with the CTM, and try to call drawSprite if it can. If not, | 
|  | // it will make a shader and call drawRect, as we do below. | 
|  | if (CanApplyDstMatrixAsCTM(matrix, paint)) { | 
|  | BDDraw(this).drawBitmap(*bitmapPtr, matrix, dstPtr, paint); | 
|  | return; | 
|  | } | 
|  | } | 
|  |  | 
|  | USE_SHADER: | 
|  |  | 
|  | // TODO(herb): Move this over to SkArenaAlloc when arena alloc has a facility to return sk_sps. | 
|  | // Since the shader need only live for our stack-frame, pass in a custom allocator. This | 
|  | // can save malloc calls, and signals to SkMakeBitmapShader to not try to copy the bitmap | 
|  | // if its mutable, since that precaution is not needed (give the short lifetime of the shader). | 
|  |  | 
|  | // construct a shader, so we can call drawRect with the dst | 
|  | auto s = SkMakeBitmapShader(*bitmapPtr, SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, | 
|  | &matrix, kNever_SkCopyPixelsMode); | 
|  | if (!s) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | SkPaint paintWithShader(paint); | 
|  | paintWithShader.setStyle(SkPaint::kFill_Style); | 
|  | paintWithShader.setShader(s); | 
|  |  | 
|  | // Call ourself, in case the subclass wanted to share this setup code | 
|  | // but handle the drawRect code themselves. | 
|  | this->drawRect(*dstPtr, paintWithShader); | 
|  | } | 
|  |  | 
|  | void SkBitmapDevice::drawSprite(const SkBitmap& bitmap, int x, int y, const SkPaint& paint) { | 
|  | BDDraw(this).drawSprite(bitmap, x, y, paint); | 
|  | } | 
|  |  | 
|  | void SkBitmapDevice::drawText(const void* text, size_t len, | 
|  | SkScalar x, SkScalar y, const SkPaint& paint) { | 
|  | BDDraw(this).drawText((const char*)text, len, x, y, paint, &fSurfaceProps); | 
|  | } | 
|  |  | 
|  | void SkBitmapDevice::drawPosText(const void* text, size_t len, const SkScalar xpos[], | 
|  | int scalarsPerPos, const SkPoint& offset, const SkPaint& paint) { | 
|  | BDDraw(this).drawPosText((const char*)text, len, xpos, scalarsPerPos, offset, paint, | 
|  | &fSurfaceProps); | 
|  | } | 
|  |  | 
|  | void SkBitmapDevice::drawVertices(const SkVertices* vertices, SkBlendMode bmode, | 
|  | const SkPaint& paint) { | 
|  | BDDraw(this).drawVertices(vertices->mode(), vertices->vertexCount(), vertices->positions(), | 
|  | vertices->texCoords(), vertices->colors(), bmode, | 
|  | vertices->indices(), vertices->indexCount(), paint); | 
|  | } | 
|  |  | 
|  | void SkBitmapDevice::drawDevice(SkBaseDevice* device, int x, int y, const SkPaint& paint) { | 
|  | SkASSERT(!paint.getImageFilter()); | 
|  | BDDraw(this).drawSprite(static_cast<SkBitmapDevice*>(device)->fBitmap, x, y, paint); | 
|  | } | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | void SkBitmapDevice::drawSpecial(SkSpecialImage* srcImg, int x, int y, | 
|  | const SkPaint& paint) { | 
|  | SkASSERT(!srcImg->isTextureBacked()); | 
|  |  | 
|  | SkBitmap resultBM; | 
|  |  | 
|  | SkImageFilter* filter = paint.getImageFilter(); | 
|  | if (filter) { | 
|  | SkIPoint offset = SkIPoint::Make(0, 0); | 
|  | SkMatrix matrix = this->ctm(); | 
|  | matrix.postTranslate(SkIntToScalar(-x), SkIntToScalar(-y)); | 
|  | const SkIRect clipBounds = fRCStack.rc().getBounds().makeOffset(-x, -y); | 
|  | sk_sp<SkImageFilterCache> cache(this->getImageFilterCache()); | 
|  | SkImageFilter::OutputProperties outputProperties(fBitmap.colorSpace()); | 
|  | SkImageFilter::Context ctx(matrix, clipBounds, cache.get(), outputProperties); | 
|  |  | 
|  | sk_sp<SkSpecialImage> resultImg(filter->filterImage(srcImg, ctx, &offset)); | 
|  | if (resultImg) { | 
|  | SkPaint tmpUnfiltered(paint); | 
|  | tmpUnfiltered.setImageFilter(nullptr); | 
|  | if (resultImg->getROPixels(&resultBM)) { | 
|  | this->drawSprite(resultBM, x + offset.x(), y + offset.y(), tmpUnfiltered); | 
|  | } | 
|  | } | 
|  | } else { | 
|  | if (srcImg->getROPixels(&resultBM)) { | 
|  | this->drawSprite(resultBM, x, y, paint); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | sk_sp<SkSpecialImage> SkBitmapDevice::makeSpecial(const SkBitmap& bitmap) { | 
|  | return SkSpecialImage::MakeFromRaster(bitmap.bounds(), bitmap); | 
|  | } | 
|  |  | 
|  | sk_sp<SkSpecialImage> SkBitmapDevice::makeSpecial(const SkImage* image) { | 
|  | return SkSpecialImage::MakeFromImage(SkIRect::MakeWH(image->width(), image->height()), | 
|  | image->makeNonTextureImage(), fBitmap.colorSpace()); | 
|  | } | 
|  |  | 
|  | sk_sp<SkSpecialImage> SkBitmapDevice::snapSpecial() { | 
|  | return this->makeSpecial(fBitmap); | 
|  | } | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | sk_sp<SkSurface> SkBitmapDevice::makeSurface(const SkImageInfo& info, const SkSurfaceProps& props) { | 
|  | return SkSurface::MakeRaster(info, &props); | 
|  | } | 
|  |  | 
|  | SkImageFilterCache* SkBitmapDevice::getImageFilterCache() { | 
|  | SkImageFilterCache* cache = SkImageFilterCache::Get(); | 
|  | cache->ref(); | 
|  | return cache; | 
|  | } | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | bool SkBitmapDevice::onShouldDisableLCD(const SkPaint& paint) const { | 
|  | if (kN32_SkColorType != fBitmap.colorType() || | 
|  | paint.getRasterizer() || | 
|  | paint.getPathEffect() || | 
|  | paint.isFakeBoldText() || | 
|  | paint.getStyle() != SkPaint::kFill_Style || | 
|  | !paint.isSrcOver()) | 
|  | { | 
|  | return true; | 
|  | } | 
|  | return false; | 
|  | } | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | void SkBitmapDevice::onSave() { | 
|  | fRCStack.save(); | 
|  | } | 
|  |  | 
|  | void SkBitmapDevice::onRestore() { | 
|  | fRCStack.restore(); | 
|  | } | 
|  |  | 
|  | void SkBitmapDevice::onClipRect(const SkRect& rect, SkClipOp op, bool aa) { | 
|  | fRCStack.clipRect(this->ctm(), rect, op, aa); | 
|  | } | 
|  |  | 
|  | void SkBitmapDevice::onClipRRect(const SkRRect& rrect, SkClipOp op, bool aa) { | 
|  | fRCStack.clipRRect(this->ctm(), rrect, op, aa); | 
|  | } | 
|  |  | 
|  | void SkBitmapDevice::onClipPath(const SkPath& path, SkClipOp op, bool aa) { | 
|  | fRCStack.clipPath(this->ctm(), path, op, aa); | 
|  | } | 
|  |  | 
|  | void SkBitmapDevice::onClipRegion(const SkRegion& rgn, SkClipOp op) { | 
|  | SkIPoint origin = this->getOrigin(); | 
|  | SkRegion tmp; | 
|  | const SkRegion* ptr = &rgn; | 
|  | if (origin.fX | origin.fY) { | 
|  | // translate from "global/canvas" coordinates to relative to this device | 
|  | rgn.translate(-origin.fX, -origin.fY, &tmp); | 
|  | ptr = &tmp; | 
|  | } | 
|  | fRCStack.clipRegion(*ptr, op); | 
|  | } | 
|  |  | 
|  | void SkBitmapDevice::onSetDeviceClipRestriction(SkIRect* mutableClipRestriction) { | 
|  | fRCStack.setDeviceClipRestriction(mutableClipRestriction); | 
|  | if (!mutableClipRestriction->isEmpty()) { | 
|  | SkRegion rgn(*mutableClipRestriction); | 
|  | fRCStack.clipRegion(rgn, SkClipOp::kIntersect); | 
|  | } | 
|  | } | 
|  |  | 
|  | bool SkBitmapDevice::onClipIsAA() const { | 
|  | const SkRasterClip& rc = fRCStack.rc(); | 
|  | return !rc.isEmpty() && rc.isAA(); | 
|  | } | 
|  |  | 
|  | void SkBitmapDevice::onAsRgnClip(SkRegion* rgn) const { | 
|  | const SkRasterClip& rc = fRCStack.rc(); | 
|  | if (rc.isAA()) { | 
|  | rgn->setRect(rc.getBounds()); | 
|  | } else { | 
|  | *rgn = rc.bwRgn(); | 
|  | } | 
|  | } | 
|  |  | 
|  | void SkBitmapDevice::validateDevBounds(const SkIRect& drawClipBounds) { | 
|  | #ifdef SK_DEBUG | 
|  | const SkIRect& stackBounds = fRCStack.rc().getBounds(); | 
|  | SkASSERT(drawClipBounds == stackBounds); | 
|  | #endif | 
|  | } | 
|  |  | 
|  | SkBaseDevice::ClipType SkBitmapDevice::onGetClipType() const { | 
|  | const SkRasterClip& rc = fRCStack.rc(); | 
|  | if (rc.isEmpty()) { | 
|  | return kEmpty_ClipType; | 
|  | } else if (rc.isRect()) { | 
|  | return kRect_ClipType; | 
|  | } else { | 
|  | return kComplex_ClipType; | 
|  | } | 
|  | } |