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/*
* Copyright 2020 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrD3DPipelineStateDataManager_DEFINED
#define GrD3DPipelineStateDataManager_DEFINED
#include "src/gpu/ganesh/GrUniformDataManager.h"
#include "include/gpu/d3d/GrD3DTypes.h"
#include "src/gpu/ganesh/GrSPIRVUniformHandler.h"
class GrD3DConstantRingBuffer;
class GrD3DGpu;
class GrD3DPipelineStateDataManager : public GrUniformDataManager {
public:
typedef GrSPIRVUniformHandler::UniformInfoArray UniformInfoArray;
GrD3DPipelineStateDataManager(const UniformInfoArray&,
uint32_t uniformSize);
D3D12_GPU_VIRTUAL_ADDRESS uploadConstants(GrD3DGpu* gpu);
private:
D3D12_GPU_VIRTUAL_ADDRESS fConstantBufferAddress;
using INHERITED = GrUniformDataManager;
};
#endif