| /* | |
| * Copyright 2013 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef SkMatrixUtils_DEFINED | |
| #define SkMatrixUtils_DEFINED | |
| #include "SkSize.h" | |
| class SkMatrix; | |
| class SkPaint; | |
| /** | |
| * Given a matrix, size and paint, return true if the computed dst-rect would | |
| * align such that there is a 1-to-1 coorspondence between src and dst pixels. | |
| * This can be called by drawing code to see if drawBitmap can be turned into | |
| * drawSprite (which is faster). | |
| * | |
| * The src-rect is defined to be { 0, 0, size.width(), size.height() } | |
| */ | |
| bool SkTreatAsSprite(const SkMatrix&, const SkISize& size, const SkPaint& paint); | |
| /** Decomposes the upper-left 2x2 of the matrix into a rotation (represented by | |
| the cosine and sine of the rotation angle), followed by a non-uniform scale, | |
| followed by another rotation. If there is a reflection, one of the scale | |
| factors will be negative. | |
| Returns true if successful. Returns false if the matrix is degenerate. | |
| */ | |
| bool SkDecomposeUpper2x2(const SkMatrix& matrix, | |
| SkPoint* rotation1, | |
| SkPoint* scale, | |
| SkPoint* rotation2); | |
| #endif |