| /* | |
| * Copyright 2012 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "SkDebuggerGUI.h" | |
| #include "SkForceLinking.h" | |
| #include "SkGraphics.h" | |
| #include <QApplication> | |
| __SK_FORCE_IMAGE_DECODER_LINKING; | |
| static void usage(const char * argv0) { | |
| SkDebugf("%s <input> \n", argv0); | |
| SkDebugf(" [--help|-h]: show this help message\n"); | |
| SkDebugf("\n\n"); | |
| SkDebugf(" input: Either a directory or a single .skp file.\n"); | |
| } | |
| int main(int argc, char *argv[]) { | |
| #ifndef SK_BUILD_FOR_WIN32 | |
| // Set numeric formatting to default. Otherwise shaders will have numbers with wrong comma. | |
| // QApplication documentation recommends setlocale("LC_NUMERIC", "C") after QApplication | |
| // constuction. However, the components Qt calls (X11 libs, ..) will override that. | |
| setenv("LC_NUMERIC", "C", 1); | |
| #endif | |
| SkGraphics::Init(); | |
| QApplication a(argc, argv); | |
| QStringList argList = a.arguments(); | |
| if (argList.count() <= 0) { | |
| return -1; // should at least have command name | |
| } | |
| SkString input; | |
| QStringList::const_iterator iter = argList.begin(); | |
| SkString commandName(iter->toAscii().data()); | |
| ++iter; // skip the command name | |
| for ( ; iter != argList.end(); ++iter) { | |
| if (0 == iter->compare("--help") || 0 == iter->compare("-h")) { | |
| usage(commandName.c_str()); | |
| return -1; | |
| } else if (input.isEmpty()) { | |
| input = SkString(iter->toAscii().data()); | |
| } else { | |
| usage(commandName.c_str()); | |
| return -1; | |
| } | |
| } | |
| SkDebuggerGUI w; | |
| if (!input.isEmpty()) { | |
| if (SkStrEndsWith(input.c_str(), ".skp")) { | |
| w.openFile(input.c_str()); | |
| } else { | |
| w.setupDirectoryWidget(input.c_str()); | |
| } | |
| } | |
| w.show(); | |
| int result = a.exec(); | |
| return result; | |
| } |