blob: 325e034a07ec7fc57d19a51342670a26b5546aec [file] [log] [blame]
/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "src/gpu/gl/GrGLDefines.h"
#include "src/gpu/gl/GrGLUtil.h"
#include "tools/gpu/gl/GLTestContext.h"
#define GL_GLEXT_PROTOTYPES
#include <EGL/egl.h>
#include <EGL/eglext.h>
namespace {
std::function<void()> context_restorer() {
auto display = eglGetCurrentDisplay();
auto dsurface = eglGetCurrentSurface(EGL_DRAW);
auto rsurface = eglGetCurrentSurface(EGL_READ);
auto context = eglGetCurrentContext();
return [display, dsurface, rsurface, context] {
eglMakeCurrent(display, dsurface, rsurface, context);
};
}
class EGLGLTestContext : public sk_gpu_test::GLTestContext {
public:
EGLGLTestContext(GrGLStandard forcedGpuAPI, EGLGLTestContext* shareContext);
~EGLGLTestContext() override;
GrEGLImage texture2DToEGLImage(GrGLuint texID) const override;
void destroyEGLImage(GrEGLImage) const override;
GrGLuint eglImageToExternalTexture(GrEGLImage) const override;
std::unique_ptr<sk_gpu_test::GLTestContext> makeNew() const override;
private:
void destroyGLContext();
void onPlatformMakeNotCurrent() const override;
void onPlatformMakeCurrent() const override;
std::function<void()> onPlatformGetAutoContextRestore() const override;
GrGLFuncPtr onPlatformGetProcAddress(const char*) const override;
void setupFenceSync(sk_sp<const GrGLInterface>);
PFNEGLCREATEIMAGEKHRPROC fEglCreateImageProc = nullptr;
PFNEGLDESTROYIMAGEKHRPROC fEglDestroyImageProc = nullptr;
EGLContext fContext;
EGLDisplay fDisplay;
EGLSurface fSurface;
};
static EGLContext create_gles_egl_context(EGLDisplay display,
EGLConfig surfaceConfig,
EGLContext eglShareContext,
EGLint eglContextClientVersion) {
const EGLint contextAttribsForOpenGLES[] = {
EGL_CONTEXT_CLIENT_VERSION,
eglContextClientVersion,
EGL_NONE
};
return eglCreateContext(display, surfaceConfig, eglShareContext, contextAttribsForOpenGLES);
}
static EGLContext create_gl_egl_context(EGLDisplay display,
EGLConfig surfaceConfig,
EGLContext eglShareContext) {
const EGLint contextAttribsForOpenGL[] = {
EGL_NONE
};
return eglCreateContext(display, surfaceConfig, eglShareContext, contextAttribsForOpenGL);
}
EGLGLTestContext::EGLGLTestContext(GrGLStandard forcedGpuAPI, EGLGLTestContext* shareContext)
: fContext(EGL_NO_CONTEXT)
, fDisplay(EGL_NO_DISPLAY)
, fSurface(EGL_NO_SURFACE) {
EGLContext eglShareContext = shareContext ? shareContext->fContext : nullptr;
static const GrGLStandard kStandards[] = {
kGL_GrGLStandard,
kGLES_GrGLStandard,
};
size_t apiLimit = SK_ARRAY_COUNT(kStandards);
size_t api = 0;
if (forcedGpuAPI == kGL_GrGLStandard) {
apiLimit = 1;
} else if (forcedGpuAPI == kGLES_GrGLStandard) {
api = 1;
}
SkASSERT(forcedGpuAPI == kNone_GrGLStandard || kStandards[api] == forcedGpuAPI);
sk_sp<const GrGLInterface> gl;
for (; nullptr == gl.get() && api < apiLimit; ++api) {
fDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
EGLint majorVersion;
EGLint minorVersion;
eglInitialize(fDisplay, &majorVersion, &minorVersion);
#if 0
SkDebugf("VENDOR: %s\n", eglQueryString(fDisplay, EGL_VENDOR));
SkDebugf("APIS: %s\n", eglQueryString(fDisplay, EGL_CLIENT_APIS));
SkDebugf("VERSION: %s\n", eglQueryString(fDisplay, EGL_VERSION));
SkDebugf("EXTENSIONS %s\n", eglQueryString(fDisplay, EGL_EXTENSIONS));
#endif
bool gles = kGLES_GrGLStandard == kStandards[api];
if (!eglBindAPI(gles ? EGL_OPENGL_ES_API : EGL_OPENGL_API)) {
continue;
}
EGLint numConfigs = 0;
const EGLint configAttribs[] = {
EGL_SURFACE_TYPE, EGL_PBUFFER_BIT,
EGL_RENDERABLE_TYPE, gles ? EGL_OPENGL_ES2_BIT : EGL_OPENGL_BIT,
EGL_RED_SIZE, 8,
EGL_GREEN_SIZE, 8,
EGL_BLUE_SIZE, 8,
EGL_ALPHA_SIZE, 8,
EGL_NONE
};
EGLConfig surfaceConfig;
if (!eglChooseConfig(fDisplay, configAttribs, &surfaceConfig, 1, &numConfigs)) {
SkDebugf("eglChooseConfig failed. EGL Error: 0x%08x\n", eglGetError());
continue;
}
if (0 == numConfigs) {
SkDebugf("No suitable EGL config found.\n");
continue;
}
if (gles) {
#ifdef GR_EGL_TRY_GLES3_THEN_GLES2
// Some older devices (Nexus7/Tegra3) crash when you try this. So it is (for now)
// hidden behind this flag.
fContext = create_gles_egl_context(fDisplay, surfaceConfig, eglShareContext, 3);
if (EGL_NO_CONTEXT == fContext) {
fContext = create_gles_egl_context(fDisplay, surfaceConfig, eglShareContext, 2);
}
#else
fContext = create_gles_egl_context(fDisplay, surfaceConfig, eglShareContext, 2);
#endif
} else {
fContext = create_gl_egl_context(fDisplay, surfaceConfig, eglShareContext);
}
if (EGL_NO_CONTEXT == fContext) {
SkDebugf("eglCreateContext failed. EGL Error: 0x%08x\n", eglGetError());
continue;
}
static const EGLint kSurfaceAttribs[] = {
EGL_WIDTH, 1,
EGL_HEIGHT, 1,
EGL_NONE
};
fSurface = eglCreatePbufferSurface(fDisplay, surfaceConfig, kSurfaceAttribs);
if (EGL_NO_SURFACE == fSurface) {
SkDebugf("eglCreatePbufferSurface failed. EGL Error: 0x%08x\n", eglGetError());
this->destroyGLContext();
continue;
}
SkScopeExit restorer(context_restorer());
if (!eglMakeCurrent(fDisplay, fSurface, fSurface, fContext)) {
SkDebugf("eglMakeCurrent failed. EGL Error: 0x%08x\n", eglGetError());
this->destroyGLContext();
continue;
}
#ifdef SK_GL
gl = GrGLMakeNativeInterface();
if (!gl) {
SkDebugf("Failed to create gl interface.\n");
this->destroyGLContext();
continue;
}
this->setupFenceSync(gl);
if (!gl->validate()) {
SkDebugf("Failed to validate gl interface.\n");
this->destroyGLContext();
continue;
}
const char* extensions = eglQueryString(fDisplay, EGL_EXTENSIONS);
if (strstr(extensions, "EGL_KHR_image")) {
fEglCreateImageProc = (PFNEGLCREATEIMAGEKHRPROC)eglGetProcAddress("eglCreateImageKHR");
fEglDestroyImageProc =
(PFNEGLDESTROYIMAGEKHRPROC)eglGetProcAddress("eglDestroyImageKHR");
}
this->init(std::move(gl));
#else
// Allow the GLTestContext creation to succeed without a GrGLInterface to support
// GrContextFactory's persistent GL context workaround for Vulkan. We won't need the
// GrGLInterface since we're not running the GL backend.
this->init(nullptr);
#endif
break;
}
}
static bool supports_egl_extension(EGLDisplay display, const char* extension) {
size_t extensionLength = strlen(extension);
const char* extensionsStr = eglQueryString(display, EGL_EXTENSIONS);
while (const char* match = strstr(extensionsStr, extension)) {
// Ensure the string we found is its own extension, not a substring of a larger extension
// (e.g. GL_ARB_occlusion_query / GL_ARB_occlusion_query2).
if ((match == extensionsStr || match[-1] == ' ') &&
(match[extensionLength] == ' ' || match[extensionLength] == '\0')) {
return true;
}
extensionsStr = match + extensionLength;
}
return false;
}
void EGLGLTestContext::setupFenceSync(sk_sp<const GrGLInterface> interface) {
GrGLInterface* glInt = const_cast<GrGLInterface*>(interface.get());
if (kGL_GrGLStandard == glInt->fStandard) {
if (GrGLGetVersion(glInt) >= GR_GL_VER(3,2) || glInt->hasExtension("GL_ARB_sync")) {
return;
}
} else {
if (glInt->hasExtension("GL_APPLE_sync") || glInt->hasExtension("GL_NV_fence") ||
GrGLGetVersion(glInt) >= GR_GL_VER(3, 0)) {
return;
}
}
if (!supports_egl_extension(fDisplay, "EGL_KHR_fence_sync")) {
return;
}
auto grEGLCreateSyncKHR = (PFNEGLCREATESYNCKHRPROC) eglGetProcAddress("eglCreateSyncKHR");
auto grEGLClientWaitSyncKHR =
(PFNEGLCLIENTWAITSYNCKHRPROC) eglGetProcAddress("eglClientWaitSyncKHR");
auto grEGLDestroySyncKHR = (PFNEGLDESTROYSYNCKHRPROC) eglGetProcAddress("eglDestroySyncKHR");
auto grEGLGetSyncAttribKHR =
(PFNEGLGETSYNCATTRIBKHRPROC) eglGetProcAddress("eglGetSyncAttribKHR");
SkASSERT(grEGLCreateSyncKHR && grEGLClientWaitSyncKHR && grEGLDestroySyncKHR &&
grEGLGetSyncAttribKHR);
PFNEGLWAITSYNCKHRPROC grEGLWaitSyncKHR = nullptr;
if (supports_egl_extension(fDisplay, "EGL_KHR_wait_sync")) {
grEGLWaitSyncKHR = (PFNEGLWAITSYNCKHRPROC)eglGetProcAddress("eglWaitSyncKHR");
SkASSERT(grEGLWaitSyncKHR);
}
// Fake out glSync using eglSync
glInt->fExtensions.add("GL_APPLE_sync");
glInt->fFunctions.fFenceSync =
[grEGLCreateSyncKHR, display = fDisplay](GrGLenum condition, GrGLbitfield flags) {
SkASSERT(condition == GR_GL_SYNC_GPU_COMMANDS_COMPLETE);
SkASSERT(flags == 0);
EGLSyncKHR sync = grEGLCreateSyncKHR(display, EGL_SYNC_FENCE_KHR, nullptr);
return reinterpret_cast<GrGLsync>(sync);
};
glInt->fFunctions.fDeleteSync = [grEGLDestroySyncKHR, display = fDisplay](GrGLsync sync) {
EGLSyncKHR eglSync = reinterpret_cast<EGLSyncKHR>(sync);
grEGLDestroySyncKHR(display, eglSync);
};
glInt->fFunctions.fClientWaitSync =
[grEGLClientWaitSyncKHR, display = fDisplay] (GrGLsync sync, GrGLbitfield flags,
GrGLuint64 timeout) -> GrGLenum {
EGLSyncKHR eglSync = reinterpret_cast<EGLSyncKHR>(sync);
EGLint egl_flags = 0;
if (flags & GR_GL_SYNC_FLUSH_COMMANDS_BIT) {
egl_flags |= EGL_SYNC_FLUSH_COMMANDS_BIT_KHR;
}
EGLint result = grEGLClientWaitSyncKHR(display, eglSync, egl_flags, timeout);
switch (result) {
case EGL_CONDITION_SATISFIED_KHR:
return GR_GL_CONDITION_SATISFIED;
case EGL_TIMEOUT_EXPIRED_KHR:
return GR_GL_TIMEOUT_EXPIRED;
case EGL_FALSE:
return GR_GL_WAIT_FAILED;
}
SkUNREACHABLE;
};
glInt->fFunctions.fWaitSync =
[grEGLClientWaitSyncKHR, grEGLWaitSyncKHR, display = fDisplay](GrGLsync sync,
GrGLbitfield flags,
GrGLuint64 timeout) {
EGLSyncKHR eglSync = reinterpret_cast<EGLSyncKHR>(sync);
SkASSERT(timeout == GR_GL_TIMEOUT_IGNORED);
SkASSERT(flags == 0);
if (!grEGLWaitSyncKHR) {
grEGLClientWaitSyncKHR(display, eglSync, 0, EGL_FOREVER_KHR);
return;
}
SkDEBUGCODE(EGLint result =) grEGLWaitSyncKHR(display, eglSync, 0);
SkASSERT(result);
};
glInt->fFunctions.fIsSync =
[grEGLGetSyncAttribKHR, display = fDisplay](GrGLsync sync) -> GrGLboolean {
EGLSyncKHR eglSync = reinterpret_cast<EGLSyncKHR>(sync);
EGLint value;
if (grEGLGetSyncAttribKHR(display, eglSync, EGL_SYNC_TYPE_KHR, &value)) {
return true;
}
return false;
};
}
EGLGLTestContext::~EGLGLTestContext() {
this->teardown();
this->destroyGLContext();
}
void EGLGLTestContext::destroyGLContext() {
if (fDisplay) {
if (fContext) {
if (eglGetCurrentContext() == fContext) {
// This will ensure that the context is immediately deleted.
eglMakeCurrent(fDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
}
eglDestroyContext(fDisplay, fContext);
fContext = EGL_NO_CONTEXT;
}
if (fSurface) {
eglDestroySurface(fDisplay, fSurface);
fSurface = EGL_NO_SURFACE;
}
//TODO should we close the display?
fDisplay = EGL_NO_DISPLAY;
}
}
GrEGLImage EGLGLTestContext::texture2DToEGLImage(GrGLuint texID) const {
#ifdef SK_GL
if (!this->gl()->hasExtension("EGL_KHR_gl_texture_2D_image") || !fEglCreateImageProc) {
return GR_EGL_NO_IMAGE;
}
EGLint attribs[] = { GR_EGL_GL_TEXTURE_LEVEL, 0, GR_EGL_NONE };
GrEGLClientBuffer clientBuffer = reinterpret_cast<GrEGLClientBuffer>(texID);
return fEglCreateImageProc(fDisplay, fContext, GR_EGL_GL_TEXTURE_2D, clientBuffer, attribs);
#else
(void)fEglCreateImageProc;
return nullptr;
#endif
}
void EGLGLTestContext::destroyEGLImage(GrEGLImage image) const {
fEglDestroyImageProc(fDisplay, image);
}
GrGLuint EGLGLTestContext::eglImageToExternalTexture(GrEGLImage image) const {
#ifdef SK_GL
while (this->gl()->fFunctions.fGetError() != GR_GL_NO_ERROR) {}
if (!this->gl()->hasExtension("GL_OES_EGL_image_external")) {
return 0;
}
typedef GrGLvoid (*EGLImageTargetTexture2DProc)(GrGLenum, GrGLeglImage);
EGLImageTargetTexture2DProc glEGLImageTargetTexture2D =
(EGLImageTargetTexture2DProc) eglGetProcAddress("glEGLImageTargetTexture2DOES");
if (!glEGLImageTargetTexture2D) {
return 0;
}
GrGLuint texID;
GR_GL_CALL(this->gl(), GenTextures(1, &texID));
if (!texID) {
return 0;
}
GR_GL_CALL_NOERRCHECK(this->gl(), BindTexture(GR_GL_TEXTURE_EXTERNAL, texID));
if (this->gl()->fFunctions.fGetError() != GR_GL_NO_ERROR) {
GR_GL_CALL(this->gl(), DeleteTextures(1, &texID));
return 0;
}
glEGLImageTargetTexture2D(GR_GL_TEXTURE_EXTERNAL, image);
if (this->gl()->fFunctions.fGetError() != GR_GL_NO_ERROR) {
GR_GL_CALL(this->gl(), DeleteTextures(1, &texID));
return 0;
}
return texID;
#else
return 0;
#endif
}
std::unique_ptr<sk_gpu_test::GLTestContext> EGLGLTestContext::makeNew() const {
std::unique_ptr<sk_gpu_test::GLTestContext> ctx(new EGLGLTestContext(this->gl()->fStandard,
nullptr));
if (ctx) {
ctx->makeCurrent();
}
return ctx;
}
void EGLGLTestContext::onPlatformMakeNotCurrent() const {
if (!eglMakeCurrent(fDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT )) {
SkDebugf("Could not reset the context.\n");
}
}
void EGLGLTestContext::onPlatformMakeCurrent() const {
if (!eglMakeCurrent(fDisplay, fSurface, fSurface, fContext)) {
SkDebugf("Could not set the context.\n");
}
}
std::function<void()> EGLGLTestContext::onPlatformGetAutoContextRestore() const {
if (eglGetCurrentContext() == fContext) {
return nullptr;
}
return context_restorer();
}
GrGLFuncPtr EGLGLTestContext::onPlatformGetProcAddress(const char* procName) const {
return eglGetProcAddress(procName);
}
} // anonymous namespace
namespace sk_gpu_test {
GLTestContext *CreatePlatformGLTestContext(GrGLStandard forcedGpuAPI,
GLTestContext *shareContext) {
EGLGLTestContext* eglShareContext = reinterpret_cast<EGLGLTestContext*>(shareContext);
EGLGLTestContext *ctx = new EGLGLTestContext(forcedGpuAPI, eglShareContext);
if (!ctx->isValid()) {
delete ctx;
return nullptr;
}
return ctx;
}
} // namespace sk_gpu_test