blob: b39845dc2ddaebdabea09cb58b047999efd3ad5e [file] [log] [blame]
out vec4 sk_FragColor;
uniform int value;
void main() {
vec4 _0_result = vec4(1.0);
switch (value) {
case 0:
_0_result = vec4(0.5);
}
sk_FragColor = _0_result;
}