| |
| |
| /************************************************************************************************** |
| *** This file was autogenerated from GrFunction.fp; do not modify. |
| **************************************************************************************************/ |
| #include "GrFunction.h" |
| |
| #include "src/core/SkUtils.h" |
| #include "src/gpu/GrTexture.h" |
| #include "src/gpu/glsl/GrGLSLFragmentProcessor.h" |
| #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" |
| #include "src/gpu/glsl/GrGLSLProgramBuilder.h" |
| #include "src/sksl/SkSLCPP.h" |
| #include "src/sksl/SkSLUtil.h" |
| class GrGLSLFunction : public GrGLSLFragmentProcessor { |
| public: |
| GrGLSLFunction() {} |
| void emitCode(EmitArgs& args) override { |
| GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
| const GrFunction& _outer = args.fFp.cast<GrFunction>(); |
| (void) _outer; |
| colorVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, kHalf4_GrSLType, "color"); |
| SkString flip_name = fragBuilder->getMangledFunctionName("flip"); |
| const GrShaderVar flip_args[] = { GrShaderVar("c", kHalf4_GrSLType) }; |
| fragBuilder->emitFunction(kHalf4_GrSLType, flip_name.c_str(), {flip_args, 1}, |
| R"SkSL(int x = 42; |
| ++x; |
| ++x; |
| ++x; |
| ++x; |
| ++x; |
| ++x; |
| ++x; |
| ++x; |
| ++x; |
| ++x; |
| ++x; |
| ++x; |
| ++x; |
| ++x; |
| ++x; |
| ++x; |
| ++x; |
| ++x; |
| ++x; |
| ++x; |
| ++x; |
| ++x; |
| ++x; |
| ++x; |
| ++x; |
| ++x; |
| ++x; |
| ++x; |
| ++x; |
| ++x; |
| return c.wzyx; |
| )SkSL"); |
| fragBuilder->codeAppendf( |
| R"SkSL(return %s(%s(%s(%s))); |
| )SkSL" |
| , flip_name.c_str(), flip_name.c_str(), flip_name.c_str(), args.fUniformHandler->getUniformCStr(colorVar)); |
| } |
| private: |
| void onSetData(const GrGLSLProgramDataManager& pdman, const GrFragmentProcessor& _proc) override { |
| } |
| UniformHandle colorVar; |
| }; |
| std::unique_ptr<GrGLSLFragmentProcessor> GrFunction::onMakeProgramImpl() const { |
| return std::make_unique<GrGLSLFunction>(); |
| } |
| void GrFunction::onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const { |
| } |
| bool GrFunction::onIsEqual(const GrFragmentProcessor& other) const { |
| const GrFunction& that = other.cast<GrFunction>(); |
| (void) that; |
| return true; |
| } |
| GrFunction::GrFunction(const GrFunction& src) |
| : INHERITED(kGrFunction_ClassID, src.optimizationFlags()) { |
| this->cloneAndRegisterAllChildProcessors(src); |
| } |
| std::unique_ptr<GrFragmentProcessor> GrFunction::clone() const { |
| return std::make_unique<GrFunction>(*this); |
| } |
| #if GR_TEST_UTILS |
| SkString GrFunction::onDumpInfo() const { |
| return SkString(); |
| } |
| #endif |