| |
| |
| /************************************************************************************************** |
| *** This file was autogenerated from GrChildProcessorSampleMatrixSingleInUniform.fp; do not modify. |
| **************************************************************************************************/ |
| #include "GrChildProcessorSampleMatrixSingleInUniform.h" |
| |
| #include "src/core/SkUtils.h" |
| #include "src/gpu/GrTexture.h" |
| #include "src/gpu/glsl/GrGLSLFragmentProcessor.h" |
| #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" |
| #include "src/gpu/glsl/GrGLSLProgramBuilder.h" |
| #include "src/sksl/SkSLCPP.h" |
| #include "src/sksl/SkSLUtil.h" |
| class GrGLSLChildProcessorSampleMatrixSingleInUniform : public GrGLSLFragmentProcessor { |
| public: |
| GrGLSLChildProcessorSampleMatrixSingleInUniform() {} |
| void emitCode(EmitArgs& args) override { |
| GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
| const GrChildProcessorSampleMatrixSingleInUniform& _outer = args.fFp.cast<GrChildProcessorSampleMatrixSingleInUniform>(); |
| (void) _outer; |
| auto matrix = _outer.matrix; |
| (void) matrix; |
| matrixVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, kFloat3x3_GrSLType, "matrix"); |
| SkString _sample0 = this->invokeChildWithMatrix(0, args); |
| fragBuilder->codeAppendf( |
| R"SkSL(return %s; |
| )SkSL" |
| , _sample0.c_str()); |
| } |
| private: |
| void onSetData(const GrGLSLProgramDataManager& pdman, const GrFragmentProcessor& _proc) override { |
| const GrChildProcessorSampleMatrixSingleInUniform& _outer = _proc.cast<GrChildProcessorSampleMatrixSingleInUniform>(); |
| { |
| static_assert(1 == 1); pdman.setSkMatrix(matrixVar, (_outer.matrix)); |
| } |
| } |
| UniformHandle matrixVar; |
| }; |
| std::unique_ptr<GrGLSLFragmentProcessor> GrChildProcessorSampleMatrixSingleInUniform::onMakeProgramImpl() const { |
| return std::make_unique<GrGLSLChildProcessorSampleMatrixSingleInUniform>(); |
| } |
| void GrChildProcessorSampleMatrixSingleInUniform::onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const { |
| } |
| bool GrChildProcessorSampleMatrixSingleInUniform::onIsEqual(const GrFragmentProcessor& other) const { |
| const GrChildProcessorSampleMatrixSingleInUniform& that = other.cast<GrChildProcessorSampleMatrixSingleInUniform>(); |
| (void) that; |
| if (matrix != that.matrix) return false; |
| return true; |
| } |
| GrChildProcessorSampleMatrixSingleInUniform::GrChildProcessorSampleMatrixSingleInUniform(const GrChildProcessorSampleMatrixSingleInUniform& src) |
| : INHERITED(kGrChildProcessorSampleMatrixSingleInUniform_ClassID, src.optimizationFlags()) |
| , matrix(src.matrix) { |
| this->cloneAndRegisterAllChildProcessors(src); |
| } |
| std::unique_ptr<GrFragmentProcessor> GrChildProcessorSampleMatrixSingleInUniform::clone() const { |
| return std::make_unique<GrChildProcessorSampleMatrixSingleInUniform>(*this); |
| } |
| #if GR_TEST_UTILS |
| SkString GrChildProcessorSampleMatrixSingleInUniform::onDumpInfo() const { |
| return SkStringPrintf("(matrix=float3x3(%f, %f, %f, %f, %f, %f, %f, %f, %f))", matrix.rc(0, 0), matrix.rc(1, 0), matrix.rc(2, 0), matrix.rc(0, 1), matrix.rc(1, 1), matrix.rc(2, 1), matrix.rc(0, 2), matrix.rc(1, 2), matrix.rc(2, 2)); |
| } |
| #endif |