| |
| /* |
| * Copyright 2017 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| #include "samplecode/Sample.h" |
| #include "tools/Resources.h" |
| |
| #include "include/core/SkCanvas.h" |
| #include "include/core/SkFont.h" |
| #include "include/core/SkImage.h" |
| #include "include/core/SkPath.h" |
| #include "include/core/SkPoint3.h" |
| #include "include/utils/SkShadowUtils.h" |
| |
| //////////////////////////////////////////////////////////////////////////// |
| // Sample to demonstrate tonal color shadows |
| |
| class ShadowColorView : public Sample { |
| SkPath fRectPath; |
| int fZIndex; |
| |
| bool fShowAmbient; |
| bool fShowSpot; |
| bool fUseAlt; |
| bool fShowObject; |
| bool fTwoPassColor; |
| bool fDarkBackground; |
| |
| public: |
| ShadowColorView() |
| : fZIndex(8) |
| , fShowAmbient(true) |
| , fShowSpot(true) |
| , fUseAlt(false) |
| , fShowObject(true) |
| , fTwoPassColor(false) |
| , fDarkBackground(false) {} |
| |
| protected: |
| void onOnceBeforeDraw() override { |
| fRectPath.addRect(SkRect::MakeXYWH(-50, -50, 100, 100)); |
| } |
| |
| SkString name() override { return SkString("ShadowColor"); } |
| |
| bool onChar(SkUnichar uni) override { |
| bool handled = false; |
| switch (uni) { |
| case 'W': |
| fShowAmbient = !fShowAmbient; |
| handled = true; |
| break; |
| case 'S': |
| fShowSpot = !fShowSpot; |
| handled = true; |
| break; |
| case 'T': |
| fUseAlt = !fUseAlt; |
| handled = true; |
| break; |
| case 'O': |
| fShowObject = !fShowObject; |
| handled = true; |
| break; |
| case 'X': |
| fTwoPassColor = !fTwoPassColor; |
| handled = true; |
| break; |
| case 'Z': |
| fDarkBackground = !fDarkBackground; |
| handled = true; |
| break; |
| case '>': |
| fZIndex = std::min(9, fZIndex+1); |
| handled = true; |
| break; |
| case '<': |
| fZIndex = std::max(0, fZIndex-1); |
| handled = true; |
| break; |
| default: |
| break; |
| } |
| if (handled) { |
| return true; |
| } |
| return false; |
| } |
| |
| |
| void drawShadowedPath(SkCanvas* canvas, const SkPath& path, |
| const SkPoint3& zPlaneParams, |
| const SkPaint& paint, SkScalar ambientAlpha, |
| const SkPoint3& lightPos, SkScalar lightWidth, SkScalar spotAlpha) { |
| if (!fShowAmbient) { |
| ambientAlpha = 0; |
| } |
| if (!fShowSpot) { |
| spotAlpha = 0; |
| } |
| uint32_t flags = 0; |
| if (fUseAlt) { |
| flags |= SkShadowFlags::kGeometricOnly_ShadowFlag; |
| } |
| |
| if (fTwoPassColor) { |
| SkColor ambientColor = SkColorSetARGB(ambientAlpha*255, 0, 0, 0); |
| SkShadowUtils::DrawShadow(canvas, path, zPlaneParams, |
| lightPos, lightWidth, |
| ambientColor, SK_ColorTRANSPARENT, flags); |
| |
| if (paint.getColor() != SK_ColorBLACK) { |
| SkColor color = paint.getColor(); |
| |
| uint8_t max = std::max(std::max(SkColorGetR(color), SkColorGetG(color)), |
| SkColorGetB(color)); |
| uint8_t min = std::min(std::min(SkColorGetR(color), SkColorGetG(color)), |
| SkColorGetB(color)); |
| SkScalar luminance = 0.5f*(max + min) / 255.f; |
| SkScalar alpha = (.6 - .4*luminance)*luminance*luminance + 0.3f; |
| spotAlpha -= (alpha - 0.3f)*.5f; |
| SkColor spotColor = SkColorSetARGB(alpha*SkColorGetA(color), SkColorGetR(color), |
| SkColorGetG(color), SkColorGetB(color)); |
| |
| SkShadowUtils::DrawShadow(canvas, path, zPlaneParams, |
| lightPos, lightWidth, |
| SK_ColorTRANSPARENT, spotColor, flags); |
| } |
| |
| SkColor spotGreyscale = SkColorSetARGB(spotAlpha * 255, 0, 0, 0); |
| SkShadowUtils::DrawShadow(canvas, path, zPlaneParams, |
| lightPos, lightWidth, |
| SK_ColorTRANSPARENT, spotGreyscale, flags); |
| } else { |
| SkColor color = paint.getColor(); |
| SkColor baseAmbient = SkColorSetARGB(ambientAlpha*SkColorGetA(color), |
| SkColorGetR(color), SkColorGetG(color), |
| SkColorGetB(color)); |
| SkColor baseSpot = SkColorSetARGB(spotAlpha*SkColorGetA(color), |
| SkColorGetR(color), SkColorGetG(color), |
| SkColorGetB(color)); |
| SkColor tonalAmbient, tonalSpot; |
| SkShadowUtils::ComputeTonalColors(baseAmbient, baseSpot, &tonalAmbient, &tonalSpot); |
| SkShadowUtils::DrawShadow(canvas, path, zPlaneParams, |
| lightPos, lightWidth, |
| tonalAmbient, tonalSpot, flags); |
| } |
| if (fShowObject) { |
| canvas->drawPath(path, paint); |
| } else { |
| SkPaint strokePaint; |
| |
| strokePaint.setColor(paint.getColor()); |
| strokePaint.setStyle(SkPaint::kStroke_Style); |
| |
| canvas->drawPath(path, strokePaint); |
| } |
| } |
| |
| void onDrawContent(SkCanvas* canvas) override { |
| const SkScalar kLightWidth = 600; |
| const SkScalar kAmbientAlpha = 0.03f; |
| const SkScalar kSpotAlpha = 0.25f; |
| |
| const SkScalar kZValues[10] = { 1, 2, 3, 4, 6, 8, 9, 12, 16, 24 }; |
| |
| const SkColor kColors[30] = { |
| // purples |
| 0xFF3A0072, 0xFF5D0099, 0xFF7F12B2, 0xFFA02AD1, 0xFFC245E5, |
| 0xFFE95AF9, 0xFFFC79F0, 0xFFFDA6F0, 0xFFFFCCF8, 0xFFFFE1F9, |
| // oranges |
| 0xFFEA3200, 0xFFFF4E00, 0xFFFF7300, 0xFFFF9100, 0xFFFFB000, |
| 0xFFFFCE00, 0xFFFFE000, 0xFFFFF64D, 0xFFFFF98F, 0xFFFFFBCC, |
| // teals |
| 0xFF004D51, 0xFF066266, 0xFF057F7F, 0xFF009999, 0xFF00B2B2, |
| 0xFF15CCBE, 0xFF25E5CE, 0xFF2CFFE0, 0xFF80FFEA, 0xFFB3FFF0 |
| }; |
| |
| SkFont font; |
| SkPaint paint; |
| paint.setAntiAlias(true); |
| if (fDarkBackground) { |
| canvas->drawColor(0xFF111111); |
| paint.setColor(SK_ColorWHITE); |
| } else { |
| canvas->drawColor(0xFFEAEAEA); |
| paint.setColor(SK_ColorBLACK); |
| } |
| if (fTwoPassColor) { |
| canvas->drawString("Two pass", 10, 15, font, paint); |
| } else { |
| canvas->drawString("One pass", 10, 15, font, paint); |
| } |
| |
| SkPoint3 lightPos = { 75, -400, 600 }; |
| SkPoint3 zPlaneParams = SkPoint3::Make(0, 0, kZValues[fZIndex]); |
| SkScalar yPos = 75; |
| |
| for (int row = 0; row < 3; ++row) { |
| lightPos.fX = 75; |
| SkScalar xPos = 75; |
| for (int col = 0; col < 10; ++col) { |
| paint.setColor(kColors[10*row + col]); |
| |
| canvas->save(); |
| canvas->translate(xPos, yPos); |
| this->drawShadowedPath(canvas, fRectPath, zPlaneParams, paint, kAmbientAlpha, |
| lightPos, kLightWidth, kSpotAlpha); |
| canvas->restore(); |
| |
| lightPos.fX += 120; |
| xPos += 120; |
| } |
| |
| lightPos.fY += 200; |
| yPos += 200; |
| } |
| } |
| |
| private: |
| using INHERITED = Sample; |
| }; |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| DEF_SAMPLE( return new ShadowColorView(); ) |