| store_src_rg coords = src.rg |
| init_lane_masks CondMask = LoopMask = RetMask = true |
| copy_4_uniforms _0_v = testInputs |
| copy_4_slots_unmasked _1_x, _2_y, _3_z, _4_w = _0_v |
| copy_4_slots_unmasked a = _1_x, _2_y, _3_z, _4_w |
| copy_4_uniforms _9_x, _10_y, _11_z, _12_w = testInputs |
| copy_4_slots_unmasked b = _9_x, _10_y, _11_z, _12_w |
| copy_constant c(0) = 0 |
| copy_constant c(1) = 0x3F800000 (1.0) |
| copy_constant c(2) = 0x40000000 (2.0) |
| copy_constant c(3) = 0x40400000 (3.0) |
| copy_4_slots_unmasked $0..3 = a |
| copy_constant $4 = 0xBFA00000 (-1.25) |
| copy_constant $5 = 0 |
| copy_constant $6 = 0x3F400000 (0.75) |
| copy_constant $7 = 0x40100000 (2.25) |
| cmpeq_4_floats $0..3 = equal($0..3, $4..7) |
| bitwise_and_2_ints $0..1 &= $2..3 |
| bitwise_and_int $0 &= $1 |
| copy_4_slots_unmasked $1..4 = b |
| copy_constant $5 = 0xBFA00000 (-1.25) |
| copy_constant $6 = 0 |
| copy_constant $7 = 0x3F400000 (0.75) |
| copy_constant $8 = 0x40100000 (2.25) |
| cmpeq_4_floats $1..4 = equal($1..4, $5..8) |
| bitwise_and_2_ints $1..2 &= $3..4 |
| bitwise_and_int $1 &= $2 |
| bitwise_and_int $0 &= $1 |
| copy_4_slots_unmasked $1..4 = c |
| copy_constant $5 = 0 |
| copy_constant $6 = 0x3F800000 (1.0) |
| copy_constant $7 = 0x40000000 (2.0) |
| copy_constant $8 = 0x40400000 (3.0) |
| cmpeq_4_floats $1..4 = equal($1..4, $5..8) |
| bitwise_and_2_ints $1..2 &= $3..4 |
| bitwise_and_int $1 &= $2 |
| bitwise_and_int $0 &= $1 |
| swizzle_4 $0..3 = ($0..3).xxxx |
| copy_4_uniforms $4..7 = colorRed |
| copy_4_uniforms $8..11 = colorGreen |
| mix_4_ints $0..3 = mix($4..7, $8..11, $0..3) |
| load_src src.rgba = $0..3 |