blob: 8cb96b58541c68d1058c4e54fa5756824bbe7088 [file] [log] [blame]
store_src_rg xy = src.rg
init_lane_masks CondMask = LoopMask = RetMask = true
copy_constant expectedX = 0xC2440000 (-49.0)
copy_constant expectedXY(0) = 0xC3290000 (-169.0)
copy_constant expectedXY(1) = 0x434A0000 (202.0)
copy_constant expectedXYZ(0) = 0xC3BD8000 (-379.0)
copy_constant expectedXYZ(1) = 0x43E30000 (454.0)
copy_constant expectedXYZ(2) = 0xC4044000 (-529.0)
copy_constant expectedXYZW(0) = 0xC42EC000 (-699.0)
copy_constant expectedXYZW(1) = 0x44518000 (838.0)
copy_constant expectedXYZW(2) = 0xC4744000 (-977.0)
copy_constant expectedXYZW(3) = 0x448B8000 (1116.0)
copy_uniform $0 = I(0)
copy_uniform $1 = N(0)
copy_2_slots_unmasked $2..3 = $0..1
mul_float $2 *= $3
mul_imm_float $2 *= 0x40000000 (2.0)
mul_float $1 *= $2
sub_float $0 -= $1
copy_slot_unmasked $1 = expectedX
cmpeq_float $0 = equal($0, $1)
copy_2_uniforms $1..2 = I(0..1)
copy_2_uniforms $3..4 = N(0..1)
copy_4_slots_unmasked $5..8 = $1..4
dot_2_floats $5 = dot($5..6, $7..8)
mul_imm_float $5 *= 0x40000000 (2.0)
copy_slot_unmasked $6 = $5
mul_2_floats $3..4 *= $5..6
sub_2_floats $1..2 -= $3..4
copy_2_slots_unmasked $3..4 = expectedXY
cmpeq_2_floats $1..2 = equal($1..2, $3..4)
bitwise_and_int $1 &= $2
bitwise_and_int $0 &= $1
copy_3_uniforms $1..3 = I(0..2)
copy_3_uniforms $4..6 = N(0..2)
copy_4_slots_unmasked $7..10 = $1..4
copy_2_slots_unmasked $11..12 = $5..6
dot_3_floats $7 = dot($7..9, $10..12)
mul_imm_float $7 *= 0x40000000 (2.0)
swizzle_3 $7..9 = ($7..9).xxx
mul_3_floats $4..6 *= $7..9
sub_3_floats $1..3 -= $4..6
copy_3_slots_unmasked $4..6 = expectedXYZ
cmpeq_3_floats $1..3 = equal($1..3, $4..6)
bitwise_and_int $2 &= $3
bitwise_and_int $1 &= $2
bitwise_and_int $0 &= $1
copy_4_uniforms $1..4 = I
copy_4_uniforms $5..8 = N
copy_4_slots_unmasked $9..12 = $1..4
copy_4_slots_unmasked $13..16 = $5..8
dot_4_floats $9 = dot($9..12, $13..16)
mul_imm_float $9 *= 0x40000000 (2.0)
swizzle_4 $9..12 = ($9..12).xxxx
mul_4_floats $5..8 *= $9..12
sub_4_floats $1..4 -= $5..8
copy_4_slots_unmasked $5..8 = expectedXYZW
cmpeq_4_floats $1..4 = equal($1..4, $5..8)
bitwise_and_2_ints $1..2 &= $3..4
bitwise_and_int $1 &= $2
bitwise_and_int $0 &= $1
copy_slot_unmasked $1 = expectedX
cmpeq_imm_float $1 = equal($1, 0xC2440000 (-49.0))
bitwise_and_int $0 &= $1
copy_constant $1 = 0xC3290000 (-169.0)
copy_constant $2 = 0x434A0000 (202.0)
copy_2_slots_unmasked $3..4 = expectedXY
cmpeq_2_floats $1..2 = equal($1..2, $3..4)
bitwise_and_int $1 &= $2
bitwise_and_int $0 &= $1
copy_constant $1 = 0xC3BD8000 (-379.0)
copy_constant $2 = 0x43E30000 (454.0)
copy_constant $3 = 0xC4044000 (-529.0)
copy_3_slots_unmasked $4..6 = expectedXYZ
cmpeq_3_floats $1..3 = equal($1..3, $4..6)
bitwise_and_int $2 &= $3
bitwise_and_int $1 &= $2
bitwise_and_int $0 &= $1
copy_constant $1 = 0xC42EC000 (-699.0)
copy_constant $2 = 0x44518000 (838.0)
copy_constant $3 = 0xC4744000 (-977.0)
copy_constant $4 = 0x448B8000 (1116.0)
copy_4_slots_unmasked $5..8 = expectedXYZW
cmpeq_4_floats $1..4 = equal($1..4, $5..8)
bitwise_and_2_ints $1..2 &= $3..4
bitwise_and_int $1 &= $2
bitwise_and_int $0 &= $1
swizzle_4 $0..3 = ($0..3).xxxx
copy_4_uniforms $4..7 = colorRed
copy_4_uniforms $8..11 = colorGreen
mix_4_ints $0..3 = mix($4..7, $8..11, $0..3)
load_src src.rgba = $0..3