blob: 5022fba88cb6f699a00204daf0d61defde072192 [file] [log] [blame]
out vec4 sk_FragColor;
uniform vec4 colorGreen;
uniform vec4 colorRed;
vec4 main() {
const vec4 c = abs(vec4(1.0));
if (vec4(1.0) != c) {
return colorRed;
} else {
return colorGreen;
}
}