| /* |
| * Copyright 2023 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "src/gpu/graphite/vk/VulkanGraphicsPipeline.h" |
| |
| #include "include/private/base/SkTArray.h" |
| #include "src/gpu/graphite/AttachmentTypes.h" |
| #include "src/gpu/graphite/Attribute.h" |
| #include "src/gpu/graphite/Log.h" |
| #include "src/gpu/graphite/vk/VulkanGraphicsPipeline.h" |
| #include "src/gpu/graphite/vk/VulkanGraphiteUtilsPriv.h" |
| #include "src/gpu/graphite/vk/VulkanSharedContext.h" |
| |
| namespace skgpu::graphite { |
| |
| static inline VkFormat attrib_type_to_vkformat(VertexAttribType type) { |
| switch (type) { |
| case VertexAttribType::kFloat: |
| return VK_FORMAT_R32_SFLOAT; |
| case VertexAttribType::kFloat2: |
| return VK_FORMAT_R32G32_SFLOAT; |
| case VertexAttribType::kFloat3: |
| return VK_FORMAT_R32G32B32_SFLOAT; |
| case VertexAttribType::kFloat4: |
| return VK_FORMAT_R32G32B32A32_SFLOAT; |
| case VertexAttribType::kHalf: |
| return VK_FORMAT_R16_SFLOAT; |
| case VertexAttribType::kHalf2: |
| return VK_FORMAT_R16G16_SFLOAT; |
| case VertexAttribType::kHalf4: |
| return VK_FORMAT_R16G16B16A16_SFLOAT; |
| case VertexAttribType::kInt2: |
| return VK_FORMAT_R32G32_SINT; |
| case VertexAttribType::kInt3: |
| return VK_FORMAT_R32G32B32_SINT; |
| case VertexAttribType::kInt4: |
| return VK_FORMAT_R32G32B32A32_SINT; |
| case VertexAttribType::kByte: |
| return VK_FORMAT_R8_SINT; |
| case VertexAttribType::kByte2: |
| return VK_FORMAT_R8G8_SINT; |
| case VertexAttribType::kByte4: |
| return VK_FORMAT_R8G8B8A8_SINT; |
| case VertexAttribType::kUByte: |
| return VK_FORMAT_R8_UINT; |
| case VertexAttribType::kUByte2: |
| return VK_FORMAT_R8G8_UINT; |
| case VertexAttribType::kUByte4: |
| return VK_FORMAT_R8G8B8A8_UINT; |
| case VertexAttribType::kUByte_norm: |
| return VK_FORMAT_R8_UNORM; |
| case VertexAttribType::kUByte4_norm: |
| return VK_FORMAT_R8G8B8A8_UNORM; |
| case VertexAttribType::kShort2: |
| return VK_FORMAT_R16G16_SINT; |
| case VertexAttribType::kShort4: |
| return VK_FORMAT_R16G16B16A16_SINT; |
| case VertexAttribType::kUShort2: |
| return VK_FORMAT_R16G16_UINT; |
| case VertexAttribType::kUShort2_norm: |
| return VK_FORMAT_R16G16_UNORM; |
| case VertexAttribType::kInt: |
| return VK_FORMAT_R32_SINT; |
| case VertexAttribType::kUInt: |
| return VK_FORMAT_R32_UINT; |
| case VertexAttribType::kUShort_norm: |
| return VK_FORMAT_R16_UNORM; |
| case VertexAttribType::kUShort4_norm: |
| return VK_FORMAT_R16G16B16A16_UNORM; |
| } |
| SK_ABORT("Unknown vertex attrib type"); |
| } |
| |
| static void setup_vertex_input_state( |
| const SkSpan<const Attribute>& vertexAttrs, |
| const SkSpan<const Attribute>& instanceAttrs, |
| VkPipelineVertexInputStateCreateInfo* vertexInputInfo, |
| skia_private::STArray<2, VkVertexInputBindingDescription, true>* bindingDescs, |
| skia_private::STArray<16, VkVertexInputAttributeDescription>* attributeDescs) { |
| // Setup attribute & binding descriptions |
| int attribIndex = 0; |
| size_t vertexAttributeOffset = 0; |
| for (auto attrib : vertexAttrs) { |
| VkVertexInputAttributeDescription vkAttrib; |
| vkAttrib.location = attribIndex++; |
| vkAttrib.binding = VulkanGraphicsPipeline::kVertexBufferIndex; |
| vkAttrib.format = attrib_type_to_vkformat(attrib.cpuType()); |
| vkAttrib.offset = vertexAttributeOffset; |
| vertexAttributeOffset += attrib.sizeAlign4(); |
| attributeDescs->push_back(vkAttrib); |
| } |
| |
| size_t instanceAttributeOffset = 0; |
| for (auto attrib : instanceAttrs) { |
| VkVertexInputAttributeDescription vkAttrib; |
| vkAttrib.location = attribIndex++; |
| vkAttrib.binding = VulkanGraphicsPipeline::kInstanceBufferIndex; |
| vkAttrib.format = attrib_type_to_vkformat(attrib.cpuType()); |
| vkAttrib.offset = instanceAttributeOffset; |
| instanceAttributeOffset += attrib.sizeAlign4(); |
| attributeDescs->push_back(vkAttrib); |
| } |
| |
| if (vertexAttrs.size()) { |
| bindingDescs->push_back() = { |
| VulkanGraphicsPipeline::kVertexBufferIndex, |
| (uint32_t) vertexAttributeOffset, |
| VK_VERTEX_INPUT_RATE_VERTEX |
| }; |
| } |
| if (instanceAttrs.size()) { |
| bindingDescs->push_back() = { |
| VulkanGraphicsPipeline::kInstanceBufferIndex, |
| (uint32_t) instanceAttributeOffset, |
| VK_VERTEX_INPUT_RATE_INSTANCE |
| }; |
| } |
| |
| memset(vertexInputInfo, 0, sizeof(VkPipelineVertexInputStateCreateInfo)); |
| vertexInputInfo->sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO; |
| vertexInputInfo->pNext = nullptr; |
| vertexInputInfo->flags = 0; |
| vertexInputInfo->vertexBindingDescriptionCount = bindingDescs->size(); |
| vertexInputInfo->pVertexBindingDescriptions = bindingDescs->begin(); |
| vertexInputInfo->vertexAttributeDescriptionCount = attributeDescs->size(); |
| vertexInputInfo->pVertexAttributeDescriptions = attributeDescs->begin(); |
| } |
| |
| static VkPrimitiveTopology primitive_type_to_vk_topology(PrimitiveType primitiveType) { |
| switch (primitiveType) { |
| case PrimitiveType::kTriangles: |
| return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST; |
| case PrimitiveType::kTriangleStrip: |
| return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP; |
| case PrimitiveType::kPoints: |
| return VK_PRIMITIVE_TOPOLOGY_POINT_LIST; |
| } |
| SkUNREACHABLE; |
| } |
| |
| static void setup_input_assembly_state(PrimitiveType primitiveType, |
| VkPipelineInputAssemblyStateCreateInfo* inputAssemblyInfo) { |
| memset(inputAssemblyInfo, 0, sizeof(VkPipelineInputAssemblyStateCreateInfo)); |
| inputAssemblyInfo->sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO; |
| inputAssemblyInfo->pNext = nullptr; |
| inputAssemblyInfo->flags = 0; |
| inputAssemblyInfo->primitiveRestartEnable = false; |
| inputAssemblyInfo->topology = primitive_type_to_vk_topology(primitiveType); |
| } |
| |
| static VkStencilOp stencil_op_to_vk_stencil_op(StencilOp op) { |
| static const VkStencilOp gTable[] = { |
| VK_STENCIL_OP_KEEP, // kKeep |
| VK_STENCIL_OP_ZERO, // kZero |
| VK_STENCIL_OP_REPLACE, // kReplace |
| VK_STENCIL_OP_INVERT, // kInvert |
| VK_STENCIL_OP_INCREMENT_AND_WRAP, // kIncWrap |
| VK_STENCIL_OP_DECREMENT_AND_WRAP, // kDecWrap |
| VK_STENCIL_OP_INCREMENT_AND_CLAMP, // kIncClamp |
| VK_STENCIL_OP_DECREMENT_AND_CLAMP, // kDecClamp |
| }; |
| static_assert(std::size(gTable) == kStencilOpCount); |
| static_assert(0 == (int)StencilOp::kKeep); |
| static_assert(1 == (int)StencilOp::kZero); |
| static_assert(2 == (int)StencilOp::kReplace); |
| static_assert(3 == (int)StencilOp::kInvert); |
| static_assert(4 == (int)StencilOp::kIncWrap); |
| static_assert(5 == (int)StencilOp::kDecWrap); |
| static_assert(6 == (int)StencilOp::kIncClamp); |
| static_assert(7 == (int)StencilOp::kDecClamp); |
| SkASSERT(op < (StencilOp)kStencilOpCount); |
| return gTable[(int)op]; |
| } |
| |
| static VkCompareOp compare_op_to_vk_compare_op(CompareOp op) { |
| static const VkCompareOp gTable[] = { |
| VK_COMPARE_OP_ALWAYS, // kAlways |
| VK_COMPARE_OP_NEVER, // kNever |
| VK_COMPARE_OP_GREATER, // kGreater |
| VK_COMPARE_OP_GREATER_OR_EQUAL, // kGEqual |
| VK_COMPARE_OP_LESS, // kLess |
| VK_COMPARE_OP_LESS_OR_EQUAL, // kLEqual |
| VK_COMPARE_OP_EQUAL, // kEqual |
| VK_COMPARE_OP_NOT_EQUAL, // kNotEqual |
| }; |
| static_assert(std::size(gTable) == kCompareOpCount); |
| static_assert(0 == (int)CompareOp::kAlways); |
| static_assert(1 == (int)CompareOp::kNever); |
| static_assert(2 == (int)CompareOp::kGreater); |
| static_assert(3 == (int)CompareOp::kGEqual); |
| static_assert(4 == (int)CompareOp::kLess); |
| static_assert(5 == (int)CompareOp::kLEqual); |
| static_assert(6 == (int)CompareOp::kEqual); |
| static_assert(7 == (int)CompareOp::kNotEqual); |
| SkASSERT(op < (CompareOp)kCompareOpCount); |
| |
| return gTable[(int)op]; |
| } |
| |
| static void setup_stencil_op_state(VkStencilOpState* opState, |
| const DepthStencilSettings::Face& face, |
| uint32_t referenceValue) { |
| opState->failOp = stencil_op_to_vk_stencil_op(face.fStencilFailOp); |
| opState->passOp = stencil_op_to_vk_stencil_op(face.fDepthStencilPassOp); |
| opState->depthFailOp = stencil_op_to_vk_stencil_op(face.fDepthFailOp); |
| opState->compareOp = compare_op_to_vk_compare_op(face.fCompareOp); |
| opState->compareMask = face.fReadMask; // TODO - check this. |
| opState->writeMask = face.fWriteMask; |
| opState->reference = referenceValue; |
| } |
| |
| static void setup_depth_stencil_state(const DepthStencilSettings& stencilSettings, |
| VkPipelineDepthStencilStateCreateInfo* stencilInfo) { |
| SkASSERT(stencilSettings.fDepthTestEnabled || |
| stencilSettings.fDepthCompareOp == CompareOp::kAlways); |
| |
| memset(stencilInfo, 0, sizeof(VkPipelineDepthStencilStateCreateInfo)); |
| stencilInfo->sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO; |
| stencilInfo->pNext = nullptr; |
| stencilInfo->flags = 0; |
| stencilInfo->depthTestEnable = stencilSettings.fDepthTestEnabled; |
| stencilInfo->depthWriteEnable = stencilSettings.fDepthWriteEnabled; |
| stencilInfo->depthCompareOp = compare_op_to_vk_compare_op(stencilSettings.fDepthCompareOp); |
| stencilInfo->depthBoundsTestEnable = VK_FALSE; // Default value TODO - Confirm |
| stencilInfo->stencilTestEnable = stencilSettings.fStencilTestEnabled; |
| if (stencilSettings.fStencilTestEnabled) { |
| setup_stencil_op_state(&stencilInfo->front, |
| stencilSettings.fFrontStencil, |
| stencilSettings.fStencilReferenceValue); |
| setup_stencil_op_state(&stencilInfo->back, |
| stencilSettings.fBackStencil, |
| stencilSettings.fStencilReferenceValue); |
| } |
| stencilInfo->minDepthBounds = 0.0f; |
| stencilInfo->maxDepthBounds = 1.0f; |
| } |
| |
| static void setup_viewport_scissor_state(VkPipelineViewportStateCreateInfo* viewportInfo) { |
| memset(viewportInfo, 0, sizeof(VkPipelineViewportStateCreateInfo)); |
| viewportInfo->sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO; |
| viewportInfo->pNext = nullptr; |
| viewportInfo->flags = 0; |
| |
| viewportInfo->viewportCount = 1; |
| viewportInfo->pViewports = nullptr; // This is set dynamically with a draw pass command |
| |
| viewportInfo->scissorCount = 1; |
| viewportInfo->pScissors = nullptr; // This is set dynamically with a draw pass command |
| |
| SkASSERT(viewportInfo->viewportCount == viewportInfo->scissorCount); |
| } |
| |
| static void setup_multisample_state(int numSamples, |
| VkPipelineMultisampleStateCreateInfo* multisampleInfo) { |
| memset(multisampleInfo, 0, sizeof(VkPipelineMultisampleStateCreateInfo)); |
| multisampleInfo->sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO; |
| multisampleInfo->pNext = nullptr; |
| multisampleInfo->flags = 0; |
| SkAssertResult(skgpu::SampleCountToVkSampleCount(numSamples, |
| &multisampleInfo->rasterizationSamples)); |
| multisampleInfo->sampleShadingEnable = VK_FALSE; |
| multisampleInfo->minSampleShading = 0.0f; |
| multisampleInfo->pSampleMask = nullptr; |
| multisampleInfo->alphaToCoverageEnable = VK_FALSE; |
| multisampleInfo->alphaToOneEnable = VK_FALSE; |
| } |
| |
| static VkBlendFactor blend_coeff_to_vk_blend(skgpu::BlendCoeff coeff) { |
| switch (coeff) { |
| case skgpu::BlendCoeff::kZero: |
| return VK_BLEND_FACTOR_ZERO; |
| case skgpu::BlendCoeff::kOne: |
| return VK_BLEND_FACTOR_ONE; |
| case skgpu::BlendCoeff::kSC: |
| return VK_BLEND_FACTOR_SRC_COLOR; |
| case skgpu::BlendCoeff::kISC: |
| return VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR; |
| case skgpu::BlendCoeff::kDC: |
| return VK_BLEND_FACTOR_DST_COLOR; |
| case skgpu::BlendCoeff::kIDC: |
| return VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR; |
| case skgpu::BlendCoeff::kSA: |
| return VK_BLEND_FACTOR_SRC_ALPHA; |
| case skgpu::BlendCoeff::kISA: |
| return VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA; |
| case skgpu::BlendCoeff::kDA: |
| return VK_BLEND_FACTOR_DST_ALPHA; |
| case skgpu::BlendCoeff::kIDA: |
| return VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA; |
| case skgpu::BlendCoeff::kConstC: |
| return VK_BLEND_FACTOR_CONSTANT_COLOR; |
| case skgpu::BlendCoeff::kIConstC: |
| return VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR; |
| case skgpu::BlendCoeff::kS2C: |
| return VK_BLEND_FACTOR_SRC1_COLOR; |
| case skgpu::BlendCoeff::kIS2C: |
| return VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR; |
| case skgpu::BlendCoeff::kS2A: |
| return VK_BLEND_FACTOR_SRC1_ALPHA; |
| case skgpu::BlendCoeff::kIS2A: |
| return VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA; |
| case skgpu::BlendCoeff::kIllegal: |
| return VK_BLEND_FACTOR_ZERO; |
| } |
| SkUNREACHABLE; |
| } |
| |
| static VkBlendOp blend_equation_to_vk_blend_op(skgpu::BlendEquation equation) { |
| static const VkBlendOp gTable[] = { |
| // Basic blend ops |
| VK_BLEND_OP_ADD, |
| VK_BLEND_OP_SUBTRACT, |
| VK_BLEND_OP_REVERSE_SUBTRACT, |
| |
| // Advanced blend ops |
| VK_BLEND_OP_SCREEN_EXT, |
| VK_BLEND_OP_OVERLAY_EXT, |
| VK_BLEND_OP_DARKEN_EXT, |
| VK_BLEND_OP_LIGHTEN_EXT, |
| VK_BLEND_OP_COLORDODGE_EXT, |
| VK_BLEND_OP_COLORBURN_EXT, |
| VK_BLEND_OP_HARDLIGHT_EXT, |
| VK_BLEND_OP_SOFTLIGHT_EXT, |
| VK_BLEND_OP_DIFFERENCE_EXT, |
| VK_BLEND_OP_EXCLUSION_EXT, |
| VK_BLEND_OP_MULTIPLY_EXT, |
| VK_BLEND_OP_HSL_HUE_EXT, |
| VK_BLEND_OP_HSL_SATURATION_EXT, |
| VK_BLEND_OP_HSL_COLOR_EXT, |
| VK_BLEND_OP_HSL_LUMINOSITY_EXT, |
| |
| // Illegal. |
| VK_BLEND_OP_ADD, |
| }; |
| static_assert(0 == (int)skgpu::BlendEquation::kAdd); |
| static_assert(1 == (int)skgpu::BlendEquation::kSubtract); |
| static_assert(2 == (int)skgpu::BlendEquation::kReverseSubtract); |
| static_assert(3 == (int)skgpu::BlendEquation::kScreen); |
| static_assert(4 == (int)skgpu::BlendEquation::kOverlay); |
| static_assert(5 == (int)skgpu::BlendEquation::kDarken); |
| static_assert(6 == (int)skgpu::BlendEquation::kLighten); |
| static_assert(7 == (int)skgpu::BlendEquation::kColorDodge); |
| static_assert(8 == (int)skgpu::BlendEquation::kColorBurn); |
| static_assert(9 == (int)skgpu::BlendEquation::kHardLight); |
| static_assert(10 == (int)skgpu::BlendEquation::kSoftLight); |
| static_assert(11 == (int)skgpu::BlendEquation::kDifference); |
| static_assert(12 == (int)skgpu::BlendEquation::kExclusion); |
| static_assert(13 == (int)skgpu::BlendEquation::kMultiply); |
| static_assert(14 == (int)skgpu::BlendEquation::kHSLHue); |
| static_assert(15 == (int)skgpu::BlendEquation::kHSLSaturation); |
| static_assert(16 == (int)skgpu::BlendEquation::kHSLColor); |
| static_assert(17 == (int)skgpu::BlendEquation::kHSLLuminosity); |
| static_assert(std::size(gTable) == skgpu::kBlendEquationCnt); |
| |
| SkASSERT((unsigned)equation < skgpu::kBlendEquationCnt); |
| return gTable[(int)equation]; |
| } |
| |
| static void setup_color_blend_state(const skgpu::BlendInfo& blendInfo, |
| VkPipelineColorBlendStateCreateInfo* colorBlendInfo, |
| VkPipelineColorBlendAttachmentState* attachmentState) { |
| skgpu::BlendEquation equation = blendInfo.fEquation; |
| skgpu::BlendCoeff srcCoeff = blendInfo.fSrcBlend; |
| skgpu::BlendCoeff dstCoeff = blendInfo.fDstBlend; |
| bool blendOff = skgpu::BlendShouldDisable(equation, srcCoeff, dstCoeff); |
| |
| memset(attachmentState, 0, sizeof(VkPipelineColorBlendAttachmentState)); |
| attachmentState->blendEnable = !blendOff; |
| if (!blendOff) { |
| attachmentState->srcColorBlendFactor = blend_coeff_to_vk_blend(srcCoeff); |
| attachmentState->dstColorBlendFactor = blend_coeff_to_vk_blend(dstCoeff); |
| attachmentState->colorBlendOp = blend_equation_to_vk_blend_op(equation); |
| attachmentState->srcAlphaBlendFactor = blend_coeff_to_vk_blend(srcCoeff); |
| attachmentState->dstAlphaBlendFactor = blend_coeff_to_vk_blend(dstCoeff); |
| attachmentState->alphaBlendOp = blend_equation_to_vk_blend_op(equation); |
| } |
| |
| if (!blendInfo.fWritesColor) { |
| attachmentState->colorWriteMask = 0; |
| } else { |
| attachmentState->colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | |
| VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT; |
| } |
| |
| memset(colorBlendInfo, 0, sizeof(VkPipelineColorBlendStateCreateInfo)); |
| colorBlendInfo->sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO; |
| colorBlendInfo->pNext = nullptr; |
| colorBlendInfo->flags = 0; |
| colorBlendInfo->logicOpEnable = VK_FALSE; |
| colorBlendInfo->attachmentCount = 1; |
| colorBlendInfo->pAttachments = attachmentState; |
| // colorBlendInfo->blendConstants is set dynamically |
| } |
| |
| static void setup_raster_state(bool isWireframe, |
| VkPipelineRasterizationStateCreateInfo* rasterInfo) { |
| memset(rasterInfo, 0, sizeof(VkPipelineRasterizationStateCreateInfo)); |
| rasterInfo->sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO; |
| rasterInfo->pNext = nullptr; |
| rasterInfo->flags = 0; |
| rasterInfo->depthClampEnable = VK_FALSE; |
| rasterInfo->rasterizerDiscardEnable = VK_FALSE; |
| rasterInfo->polygonMode = isWireframe ? VK_POLYGON_MODE_LINE : VK_POLYGON_MODE_FILL; |
| rasterInfo->cullMode = VK_CULL_MODE_NONE; |
| rasterInfo->frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE; |
| rasterInfo->depthBiasEnable = VK_FALSE; |
| rasterInfo->depthBiasConstantFactor = 0.0f; |
| rasterInfo->depthBiasClamp = 0.0f; |
| rasterInfo->depthBiasSlopeFactor = 0.0f; |
| rasterInfo->lineWidth = 1.0f; |
| } |
| |
| static void setup_shader_stage_info(VkShaderStageFlagBits stage, |
| VkShaderModule shaderModule, |
| VkPipelineShaderStageCreateInfo* shaderStageInfo) { |
| memset(shaderStageInfo, 0, sizeof(VkPipelineShaderStageCreateInfo)); |
| shaderStageInfo->sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO; |
| shaderStageInfo->pNext = nullptr; |
| shaderStageInfo->flags = 0; |
| shaderStageInfo->stage = stage; |
| shaderStageInfo->module = shaderModule; |
| shaderStageInfo->pName = "main"; |
| shaderStageInfo->pSpecializationInfo = nullptr; |
| } |
| |
| sk_sp<VulkanGraphicsPipeline> VulkanGraphicsPipeline::Make( |
| const VulkanSharedContext* sharedContext, |
| VkShaderModule vertexShader, |
| SkSpan<const Attribute> vertexAttrs, |
| SkSpan<const Attribute> instanceAttrs, |
| VkShaderModule fragShader, |
| DepthStencilSettings stencilSettings, |
| PrimitiveType primitiveType, |
| const BlendInfo& blendInfo, |
| const RenderPassDesc& renderPassDesc) { |
| |
| VkPipelineVertexInputStateCreateInfo vertexInputInfo; |
| skia_private::STArray<2, VkVertexInputBindingDescription, true> bindingDescs; |
| skia_private::STArray<16, VkVertexInputAttributeDescription> attributeDescs; |
| if (vertexAttrs.size() + instanceAttrs.size() > |
| sharedContext->vulkanCaps().maxVertexAttributes()) { |
| SKGPU_LOG_W("Requested more than the supported number of vertex attributes"); |
| return nullptr; |
| } |
| setup_vertex_input_state(vertexAttrs, |
| instanceAttrs, |
| &vertexInputInfo, |
| &bindingDescs, |
| &attributeDescs); |
| |
| VkPipelineInputAssemblyStateCreateInfo inputAssemblyInfo; |
| setup_input_assembly_state(primitiveType, &inputAssemblyInfo); |
| |
| VkPipelineDepthStencilStateCreateInfo depthStencilInfo; |
| setup_depth_stencil_state(stencilSettings, &depthStencilInfo); |
| |
| VkPipelineViewportStateCreateInfo viewportInfo; |
| setup_viewport_scissor_state(&viewportInfo); |
| |
| VkPipelineMultisampleStateCreateInfo multisampleInfo; |
| setup_multisample_state(renderPassDesc.fColorAttachment.fTextureInfo.numSamples(), |
| &multisampleInfo); |
| |
| // We will only have one color blend attachment per pipeline. |
| VkPipelineColorBlendAttachmentState attachmentStates[1]; |
| VkPipelineColorBlendStateCreateInfo colorBlendInfo; |
| setup_color_blend_state(blendInfo, &colorBlendInfo, attachmentStates); |
| |
| VkPipelineRasterizationStateCreateInfo rasterInfo; |
| // TODO: Check for wire frame mode once that is an available context option within graphite. |
| setup_raster_state(/*isWireframe=*/false, &rasterInfo); |
| |
| VkPipelineShaderStageCreateInfo vertexShaderStageInfo; |
| setup_shader_stage_info(VK_SHADER_STAGE_VERTEX_BIT, |
| vertexShader, |
| &vertexShaderStageInfo); |
| VkPipelineShaderStageCreateInfo fragShaderStageInfo; |
| setup_shader_stage_info(VK_SHADER_STAGE_FRAGMENT_BIT, |
| fragShader, |
| &fragShaderStageInfo); |
| |
| // TODO: Set up other helpers and structs to populate VkGraphicsPipelineCreateInfo. |
| |
| // After setting modules in VkPipelineShaderStageCreateInfo, we can clean them up. |
| VULKAN_CALL(sharedContext->interface(), |
| DestroyShaderModule(sharedContext->device(), vertexShader, nullptr)); |
| if (fragShader != VK_NULL_HANDLE) { |
| VULKAN_CALL(sharedContext->interface(), |
| DestroyShaderModule(sharedContext->device(), fragShader, nullptr)); |
| } |
| |
| return sk_sp<VulkanGraphicsPipeline>(new VulkanGraphicsPipeline(sharedContext)); |
| } |
| |
| void VulkanGraphicsPipeline::freeGpuData() { |
| } |
| |
| } // namespace skgpu::graphite |