| /* | 
 |  * Copyright 2012 Google Inc. | 
 |  * | 
 |  * Use of this source code is governed by a BSD-style license that can be | 
 |  * found in the LICENSE file. | 
 |  */ | 
 | #include "include/core/SkString.h" | 
 | #include "src/pathops/SkIntersections.h" | 
 | #include "src/pathops/SkPathOpsLine.h" | 
 | #include "src/pathops/SkPathOpsQuad.h" | 
 | #include "src/pathops/SkReduceOrder.h" | 
 | #include "tests/PathOpsExtendedTest.h" | 
 | #include "tests/PathOpsTestCommon.h" | 
 | #include "tests/PathOpsThreadedCommon.h" | 
 |  | 
 | #include <utility> | 
 |  | 
 | static int doIntersect(SkIntersections& intersections, const SkDQuad& quad, const SkDLine& line, | 
 |                        bool& flipped) { | 
 |     int result; | 
 |     flipped = false; | 
 |     if (line[0].fX == line[1].fX) { | 
 |         double top = line[0].fY; | 
 |         double bottom = line[1].fY; | 
 |         flipped = top > bottom; | 
 |         if (flipped) { | 
 |             using std::swap; | 
 |             swap(top, bottom); | 
 |         } | 
 |         result = intersections.vertical(quad, top, bottom, line[0].fX, flipped); | 
 |     } else if (line[0].fY == line[1].fY) { | 
 |         double left = line[0].fX; | 
 |         double right = line[1].fX; | 
 |         flipped = left > right; | 
 |         if (flipped) { | 
 |             using std::swap; | 
 |             swap(left, right); | 
 |         } | 
 |         result = intersections.horizontal(quad, left, right, line[0].fY, flipped); | 
 |     } else { | 
 |         intersections.intersect(quad, line); | 
 |         result = intersections.used(); | 
 |     } | 
 |     return result; | 
 | } | 
 |  | 
 | static void testLineIntersect(skiatest::Reporter* reporter, const SkDQuad& quad, | 
 |                               const SkDLine& line, const double x, const double y) { | 
 |     SkString pathStr; | 
 |     pathStr.appendf("    path.moveTo(%1.9g, %1.9g);\n", quad[0].fX, quad[0].fY); | 
 |     pathStr.appendf("    path.quadTo(%1.9g, %1.9g, %1.9g, %1.9g);\n", quad[1].fX, | 
 |             quad[1].fY, quad[2].fX, quad[2].fY); | 
 |     pathStr.appendf("    path.moveTo(%1.9g, %1.9g);\n", line[0].fX, line[0].fY); | 
 |     pathStr.appendf("    path.lineTo(%1.9g, %1.9g);\n", line[1].fX, line[1].fY); | 
 |  | 
 |     SkIntersections intersections; | 
 |     bool flipped = false; | 
 |     int result = doIntersect(intersections, quad, line, flipped); | 
 |     bool found = false; | 
 |     for (int index = 0; index < result; ++index) { | 
 |         double quadT = intersections[0][index]; | 
 |         SkDPoint quadXY = quad.ptAtT(quadT); | 
 |         double lineT = intersections[1][index]; | 
 |         SkDPoint lineXY = line.ptAtT(lineT); | 
 |         if (quadXY.approximatelyEqual(lineXY)) { | 
 |             found = true; | 
 |         } | 
 |     } | 
 |     REPORTER_ASSERT(reporter, found); | 
 | } | 
 |  | 
 | // find a point on a quad by choosing a t from 0 to 1 | 
 | // create a vertical span above and below the point | 
 | // verify that intersecting the vertical span and the quad returns t | 
 | // verify that a vertical span starting at quad[0] intersects at t=0 | 
 | // verify that a vertical span starting at quad[2] intersects at t=1 | 
 | static void testQuadLineIntersectMain(PathOpsThreadState* data) | 
 | { | 
 |     PathOpsThreadState& state = *data; | 
 |     REPORTER_ASSERT(state.fReporter, data); | 
 |     int ax = state.fA & 0x03; | 
 |     int ay = state.fA >> 2; | 
 |     int bx = state.fB & 0x03; | 
 |     int by = state.fB >> 2; | 
 |     int cx = state.fC & 0x03; | 
 |     int cy = state.fC >> 2; | 
 |     QuadPts q = {{{(double) ax, (double) ay}, {(double) bx, (double) by}, | 
 |             {(double) cx, (double) cy}}}; | 
 |     SkDQuad quad; | 
 |     quad.debugSet(q.fPts); | 
 |     SkReduceOrder reducer; | 
 |     int order = reducer.reduce(quad); | 
 |     if (order < 3) { | 
 |         return; | 
 |     } | 
 |     for (int tIndex = 0; tIndex <= 4; ++tIndex) { | 
 |         SkDPoint xy = quad.ptAtT(tIndex / 4.0); | 
 |         for (int h = -2; h <= 2; ++h) { | 
 |             for (int v = -2; v <= 2; ++v) { | 
 |                 if (h == v && SkTAbs(h) != 1) { | 
 |                     continue; | 
 |                 } | 
 |                 double x = xy.fX; | 
 |                 double y = xy.fY; | 
 |                 SkDLine line = {{{x - h, y - v}, {x, y}}}; | 
 |                 testLineIntersect(state.fReporter, quad, line, x, y); | 
 |                 state.fReporter->bumpTestCount(); | 
 |                 SkDLine line2 = {{{x, y}, {x + h, y + v}}}; | 
 |                 testLineIntersect(state.fReporter, quad, line2, x, y); | 
 |                 state.fReporter->bumpTestCount(); | 
 |                 SkDLine line3 = {{{x - h, y - v}, {x + h, y + v}}}; | 
 |                 testLineIntersect(state.fReporter, quad, line3, x, y); | 
 |                 state.fReporter->bumpTestCount(); | 
 |             } | 
 |         } | 
 |     } | 
 | } | 
 |  | 
 | DEF_TEST(PathOpsQuadLineIntersectionThreaded, reporter) { | 
 |     initializeTests(reporter, "testQuadLineIntersect"); | 
 |     PathOpsThreadedTestRunner testRunner(reporter); | 
 |     for (int a = 0; a < 16; ++a) { | 
 |         for (int b = 0 ; b < 16; ++b) { | 
 |             for (int c = 0 ; c < 16; ++c) { | 
 |                 *testRunner.fRunnables.append() = new PathOpsThreadedRunnable( | 
 |                         &testQuadLineIntersectMain, a, b, c, 0, &testRunner); | 
 |             } | 
 |             if (!reporter->allowExtendedTest()) goto finish; | 
 |         } | 
 |     } | 
 | finish: | 
 |     testRunner.render(); | 
 | } |