| void half2x4_neg1() { half2x4 m; half4 v = m[-1]; } |
| void half2x4_0() { half2x4 m; half4 v = m[0]; } |
| void half2x4_1() { half2x4 m; half4 v = m[1]; } |
| void half2x4_2() { half2x4 m; half4 v = m[2]; } |
| void half2x4_3() { half2x4 m; half4 v = m[3]; } |
| void half2x4_4() { half2x4 m; half4 v = m[4]; } |
| void half2x4_huge() { half2x4 m; half4 v = m[1000000000]; } |
| |
| void half4x2_neg1() { half4x2 m; half2 v = m[-1]; } |
| void half4x2_0() { half4x2 m; half2 v = m[0]; } |
| void half4x2_1() { half4x2 m; half2 v = m[1]; } |
| void half4x2_2() { half4x2 m; half2 v = m[2]; } |
| void half4x2_3() { half4x2 m; half2 v = m[3]; } |
| void half4x2_4() { half4x2 m; half2 v = m[4]; } |
| void half4x2_huge() { half4x2 m; half2 v = m[1000000000]; } |
| |
| /*%%* |
| index -1 out of range for 'half2x4' |
| index 2 out of range for 'half2x4' |
| index 3 out of range for 'half2x4' |
| index 4 out of range for 'half2x4' |
| index 1000000000 out of range for 'half2x4' |
| index -1 out of range for 'half4x2' |
| index 4 out of range for 'half4x2' |
| index 1000000000 out of range for 'half4x2' |
| *%%*/ |