|  | // Copyright 2020 Google LLC. | 
|  | // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. | 
|  | #include "tools/fiddle/examples.h" | 
|  | REG_FIDDLE(no_gpu_blur, 256, 256, false, 0) { | 
|  | void draw(SkCanvas* canvas) { | 
|  | SkBitmap alpha, bitmap; | 
|  | bitmap.allocN32Pixels(100, 100); | 
|  | SkCanvas offscreen(bitmap); | 
|  | offscreen.clear(0); | 
|  | SkPaint paint; | 
|  | paint.setAntiAlias(true); | 
|  | paint.setColor(SK_ColorBLUE); | 
|  | paint.setStyle(SkPaint::kStroke_Style); | 
|  | paint.setStrokeWidth(20); | 
|  | offscreen.drawCircle(50, 50, 39, paint); | 
|  | paint.setMaskFilter(SkMaskFilter::MakeBlur(kOuter_SkBlurStyle, 3)); | 
|  | SkIPoint offset; | 
|  | bitmap.extractAlpha(&alpha, &paint, nullptr, &offset); | 
|  | paint.setColor(SK_ColorRED); | 
|  | canvas->drawImage(bitmap.asImage(), 0, -offset.fY, SkSamplingOptions(), &paint); | 
|  | canvas->drawImage(alpha.asImage(), 100 + offset.fX, 0, SkSamplingOptions(), &paint); | 
|  | } | 
|  | }  // END FIDDLE |