|  | // Copyright 2020 Google LLC. | 
|  | // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. | 
|  | #include "tools/fiddle/examples.h" | 
|  |  | 
|  | #include <random> | 
|  |  | 
|  | REG_FIDDLE(drawarcs, 256, 256, false, 0) { | 
|  | void draw(SkCanvas* canvas) { | 
|  | SkPaint paint; | 
|  | paint.setAntiAlias(true); | 
|  | paint.setStyle(SkPaint::kStroke_Style); | 
|  | paint.setStrokeWidth(8); | 
|  |  | 
|  | std::default_random_engine rng; | 
|  | const auto randScalar = [&rng](SkScalar min, SkScalar max) -> SkScalar { | 
|  | return std::uniform_real_distribution<SkScalar>(min, max)(rng); | 
|  | }; | 
|  | const auto randOpaqueColor = [&rng]() -> SkColor { | 
|  | return std::uniform_int_distribution<uint32_t>(0, 0xFFFFFF)(rng) | 0xFF000000; | 
|  | }; | 
|  | SkPath path; | 
|  |  | 
|  | for (int i = 0; i < 100; ++i) { | 
|  | SkScalar x = randScalar(0, 200); | 
|  | SkScalar y = randScalar(0, 200); | 
|  |  | 
|  | path.rewind(); | 
|  | path.addArc(SkRect::MakeXYWH(x, y, 70, 70), randScalar(0, 360), | 
|  | randScalar(0, 360)); | 
|  | paint.setColor(randOpaqueColor()); | 
|  | canvas->drawPath(path, paint); | 
|  | } | 
|  | } | 
|  | }  // END FIDDLE |