|  | // Copyright 2019 Google LLC. | 
|  | // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. | 
|  | #include "tools/fiddle/examples.h" | 
|  | // HASH=ec47c4dc23e2925ad565eaba55a91553 | 
|  | REG_FIDDLE(Bitmap_info, 256, 256, true, 4) { | 
|  | void draw(SkCanvas* canvas) { | 
|  | // SkBitmap source;  // pre-populated with soccer ball by fiddle.skia.org | 
|  | const SkImageInfo& info = source.info(); | 
|  | const char* alphas[] = {"Unknown", "Opaque", "Premul", "Unpremul"}; | 
|  | const char* colors[] = {"Unknown", "Alpha_8", "RGB_565", "ARGB_4444", "RGBA_8888", "RGB_888x", | 
|  | "BGRA_8888", "RGBA_1010102", "RGB_101010x", "Gray_8", "RGBA_F16Norm", | 
|  | "RGBA_F16"}; | 
|  | SkDebugf("width: %d height: %d color: %s alpha: %s\n", info.width(), info.height(), | 
|  | colors[info.colorType()], alphas[info.alphaType()]); | 
|  | } | 
|  | }  // END FIDDLE |