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/*
* Copyright 2018 Google, LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef FuzzCommon_DEFINED
#define FuzzCommon_DEFINED
#include "fuzz/Fuzz.h"
#include "include/core/SkMatrix.h"
#include "include/core/SkPath.h"
#include "include/core/SkRRect.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkRegion.h"
#include "include/effects/SkRuntimeEffect.h"
#include "include/private/base/SkTArray.h"
class SkData;
// allows some float values for path points
void FuzzNicePath(Fuzz* fuzz, SkPath* path, int maxOps);
// allows all float values for path points
void FuzzEvilPath(Fuzz* fuzz, SkPath* path, int last_verb);
void FuzzNiceRRect(Fuzz* fuzz, SkRRect* rr);
void FuzzNiceMatrix(Fuzz* fuzz, SkMatrix* m);
void FuzzNiceRegion(Fuzz* fuzz, SkRegion* region, int maxN);
void FuzzCreateValidInputsForRuntimeEffect(
SkRuntimeEffect* effect,
sk_sp<SkData>& uniformBytes,
skia_private::TArray<SkRuntimeEffect::ChildPtr>& children);
#endif