blob: ddf58de595001b3815edfaf15d65543b261a4d20 [file] [log] [blame]
precision mediump float;
precision mediump sampler2D;
out mediump vec4 sk_FragColor;
uniform testBlock {
highp float x;
} test[2];
void main() {
sk_FragColor = vec4(test[1].x);
}