blob: b8287f13453551ac8a8829e08cbf39737fc812a0 [file] [log] [blame]
void main() {
float2x4 x = float2x4(1);
float3x2 y = float3x2(1, 0, 0, 1, float2(2, 2));
float3x4 z = x * y;
float3 v1 = float3x3(1) * float3(2);
float3 v2 = float3(2) * float3x3(1);
sk_FragColor = half4(half(z[0].x), half3(v1 + v2));
}