1. store_src_rg coords = src.rg | |
2. init_lane_masks CondMask = LoopMask = RetMask = true | |
3. copy_constant $0 = 0x3F800000 (1.0) | |
4. copy_slot_unmasked $1 = $0 | |
5. copy_2_slots_unmasked v1 = $0..1 | |
6. copy_constant v2(0) = 0x3F800000 (1.0) | |
7. copy_constant v2(1) = 0x40000000 (2.0) | |
8. copy_constant $0 = 0x3F800000 (1.0) | |
9. copy_slot_unmasked $1 = $0 | |
10. copy_2_slots_unmasked v3 = $0..1 | |
11. copy_constant $0 = 0x3F800000 (1.0) | |
12. swizzle_3 $0..2 = ($0..2).xxx | |
13. copy_3_slots_unmasked v4 = $0..2 | |
14. copy_constant $0 = 0x00000001 (1.401298e-45) | |
15. copy_slot_unmasked $1 = $0 | |
16. copy_2_slots_unmasked v5 = $0..1 | |
17. copy_constant v6(0) = 0x00000001 (1.401298e-45) | |
18. copy_constant v6(1) = 0x00000002 (2.802597e-45) | |
19. copy_constant v7(0) = 0x3F800000 (1.0) | |
20. copy_constant v7(1) = 0x40000000 (2.0) | |
21. copy_2_slots_unmasked $0..1 = v5 | |
22. cast_to_float_from_2_ints $0..1 = IntToFloat($0..1) | |
23. copy_2_slots_unmasked v8 = $0..1 | |
24. copy_slot_unmasked $0 = v6(0) | |
25. cast_to_float_from_int $0 = IntToFloat($0) | |
26. copy_constant $1 = unknownInput | |
27. copy_constant v9(2) = 0x40400000 (3.0) | |
28. copy_constant v9(3) = 0x40800000 (4.0) | |
29. copy_2_slots_unmasked v9(0..1) = $0..1 | |
30. copy_constant $0 = 0x00000003 (4.203895e-45) | |
31. copy_slot_unmasked $1 = v1(0) | |
32. cast_to_int_from_float $1 = FloatToInt($1) | |
33. copy_2_slots_unmasked v10 = $0..1 | |
34. copy_constant v11(0) = 0xFFFFFFFF | |
35. zero_slot_unmasked v11(1) = 0 | |
36. copy_constant v11(2) = 0xFFFFFFFF | |
37. zero_slot_unmasked v11(3) = 0 | |
38. copy_constant v12(0) = 0x3F800000 (1.0) | |
39. zero_4_slots_unmasked v12(1), v13, v14(0) = 0 | |
40. zero_slot_unmasked v14(1) = 0 | |
41. copy_constant $0 = 0xFFFFFFFF | |
42. copy_slot_unmasked $1 = $0 | |
43. copy_2_slots_unmasked v15 = $0..1 | |
44. copy_constant $0 = 0xFFFFFFFF | |
45. copy_slot_unmasked $1 = $0 | |
46. copy_2_slots_unmasked v16 = $0..1 | |
47. copy_constant $0 = 0xFFFFFFFF | |
48. swizzle_3 $0..2 = ($0..2).xxx | |
49. copy_3_slots_unmasked v17 = $0..2 | |
50. copy_constant $0 = 0x00000001 (1.401298e-45) | |
51. swizzle_4 $0..3 = ($0..3).xxxx | |
52. copy_4_slots_unmasked v18 = $0..3 | |
53. copy_4_slots_unmasked v1₁, v2₁ = v1, v2 | |
54. copy_4_slots_unmasked v3₁, v4₁(0..1) = v3, v4(0..1) | |
55. copy_4_slots_unmasked v4₁(2), v5₁, v6₁(0) = v4(2), v5, v6(0) | |
56. copy_4_slots_unmasked v6₁(1), v7₁, v8₁(0) = v6(1), v7, v8(0) | |
57. copy_4_slots_unmasked v8₁(1), v9₁(0..2) = v8(1), v9(0..2) | |
58. copy_4_slots_unmasked v9₁(3), v10₁, v11₁(0) = v9(3), v10, v11(0) | |
59. copy_4_slots_unmasked v11₁(1..3), v12₁(0) = v11(1..3), v12(0) | |
60. copy_4_slots_unmasked v12₁(1), v13₁, v14₁(0) = v12(1), v13, v14(0) | |
61. copy_4_slots_unmasked v14₁(1), v15₁, v16₁(0) = v14(1), v15, v16(0) | |
62. copy_4_slots_unmasked v16₁(1), v17₁ = v16(1), v17 | |
63. copy_4_slots_unmasked v18₁ = v18 | |
64. copy_slot_unmasked $0 = v1₁(0) | |
65. copy_slot_unmasked $1 = v2₁(0) | |
66. add_float $0 += $1 | |
67. copy_slot_unmasked $1 = v3₁(0) | |
68. add_float $0 += $1 | |
69. copy_slot_unmasked $1 = v4₁(0) | |
70. add_float $0 += $1 | |
71. copy_slot_unmasked $1 = v5₁(0) | |
72. cast_to_float_from_int $1 = IntToFloat($1) | |
73. add_float $0 += $1 | |
74. copy_slot_unmasked $1 = v6₁(0) | |
75. cast_to_float_from_int $1 = IntToFloat($1) | |
76. add_float $0 += $1 | |
77. copy_slot_unmasked $1 = v7₁(0) | |
78. add_float $0 += $1 | |
79. copy_slot_unmasked $1 = v8₁(0) | |
80. add_float $0 += $1 | |
81. copy_slot_unmasked $1 = v9₁(0) | |
82. add_float $0 += $1 | |
83. copy_slot_unmasked $1 = v10₁(0) | |
84. cast_to_float_from_int $1 = IntToFloat($1) | |
85. add_float $0 += $1 | |
86. copy_slot_unmasked $1 = v11₁(0) | |
87. copy_constant $2 = 0x3F800000 (1.0) | |
88. bitwise_and_int $1 &= $2 | |
89. add_float $0 += $1 | |
90. copy_slot_unmasked $1 = v12₁(0) | |
91. add_float $0 += $1 | |
92. copy_slot_unmasked $1 = v13₁(0) | |
93. add_float $0 += $1 | |
94. copy_slot_unmasked $1 = v14₁(0) | |
95. add_float $0 += $1 | |
96. copy_slot_unmasked $1 = v15₁(0) | |
97. copy_constant $2 = 0x3F800000 (1.0) | |
98. bitwise_and_int $1 &= $2 | |
99. add_float $0 += $1 | |
100. copy_slot_unmasked $1 = v16₁(0) | |
101. copy_constant $2 = 0x3F800000 (1.0) | |
102. bitwise_and_int $1 &= $2 | |
103. add_float $0 += $1 | |
104. copy_slot_unmasked $1 = v17₁(0) | |
105. copy_constant $2 = 0x3F800000 (1.0) | |
106. bitwise_and_int $1 &= $2 | |
107. add_float $0 += $1 | |
108. copy_slot_unmasked $1 = v18₁(0) | |
109. cast_to_float_from_int $1 = IntToFloat($1) | |
110. add_float $0 += $1 | |
111. copy_constant $1 = 0x41900000 (18.0) | |
112. cmpeq_float $0 = equal($0, $1) | |
113. label label 0x00000001 | |
114. swizzle_4 $0..3 = ($0..3).xxxx | |
115. copy_4_constants $4..7 = colorRed | |
116. copy_4_constants $8..11 = colorGreen | |
117. mix_4_ints $0..3 = mix($4..7, $8..11, $0..3) | |
118. load_src src.rgba = $0..3 |