blob: 6b772d62106a821f6fb07e01f9bd9d059e39f73f [file] [log] [blame]
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct Uniforms {
half4 colorGreen;
half4 colorRed;
float3x3 testMatrix3x3;
};
struct Inputs {
};
struct Outputs {
half4 sk_FragColor [[color(0)]];
};
float3x3 GetTestMatrix_f33(Uniforms _uniforms) {
return _uniforms.testMatrix3x3;
}
fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
Outputs _out;
(void)_out;
float expected = 0.0;
for (int i = 0;i < 3; ++i) {
for (int j = 0;j < 3; ++j) {
expected += 1.0;
if (GetTestMatrix_f33(_uniforms)[i][j] != expected) {
_out.sk_FragColor = _uniforms.colorRed;
return _out;
}
}
}
_out.sk_FragColor = _uniforms.colorGreen;
return _out;
}