blob: d61576c0e0246612732fc5e5d1cee187ac762023 [file] [log] [blame]
1. store_src_rg coords = src.rg
2. init_lane_masks CondMask = LoopMask = RetMask = true
3. copy_4_constants $0..3 = testInputs
4. copy_4_slots_unmasked _0_v = $0..3
5. copy_4_constants $0..3 = colorBlack
6. cast_to_int_from_4_floats $0..3 = FloatToInt($0..3)
7. copy_4_slots_unmasked _1_i = $0..3
8. copy_slot_unmasked $12 = _1_i(0)
9. copy_from_indirect_unmasked $0 = Indirect(_0_v(0) + $12)
10. copy_slot_unmasked _2_x = $0
11. copy_slot_unmasked $12 = _1_i(1)
12. copy_from_indirect_unmasked $0 = Indirect(_0_v(0) + $12)
13. copy_slot_unmasked _3_y = $0
14. copy_slot_unmasked $12 = _1_i(2)
15. copy_from_indirect_unmasked $0 = Indirect(_0_v(0) + $12)
16. copy_slot_unmasked _4_z = $0
17. copy_slot_unmasked $12 = _1_i(3)
18. copy_from_indirect_unmasked $0 = Indirect(_0_v(0) + $12)
19. copy_slot_unmasked _5_w = $0
20. copy_4_slots_unmasked $0..3 = _2_x, _3_y, _4_z, _5_w
21. copy_constant $4 = 0xBFA00000 (-1.25)
22. copy_constant $5 = 0xBFA00000 (-1.25)
23. copy_constant $6 = 0xBFA00000 (-1.25)
24. zero_slot_unmasked $7 = 0
25. cmpeq_4_floats $0..3 = equal($0..3, $4..7)
26. bitwise_and_2_ints $0..1 &= $2..3
27. bitwise_and_int $0 &= $1
28. swizzle_4 $0..3 = ($0..3).xxxx
29. copy_4_constants $4..7 = colorRed
30. copy_4_constants $8..11 = colorGreen
31. mix_4_ints $0..3 = mix($4..7, $8..11, $0..3)
32. load_src src.rgba = $0..3