| #include <metal_stdlib> |
| #include <simd/simd.h> |
| using namespace metal; |
| struct Inputs { |
| }; |
| struct Outputs { |
| float4 sk_Position [[position]]; |
| float sk_PointSize [[point_size]]; |
| }; |
| struct storageBuffer { |
| float2 vertices[1]; |
| }; |
| struct Globals { |
| const device storageBuffer* _anonInterface0; |
| }; |
| vertex Outputs vertexMain(Inputs _in [[stage_in]], const device storageBuffer& _anonInterface0 [[buffer(0)]], uint sk_VertexID [[vertex_id]], uint sk_InstanceID [[instance_id]]) { |
| Globals _globals{&_anonInterface0}; |
| (void)_globals; |
| Outputs _out; |
| (void)_out; |
| _out.sk_Position = float4(_globals._anonInterface0->vertices[sk_VertexID], 1.0, 1.0); |
| return _out; |
| } |