blob: d034570e8221deff02e2d18858ddfb1fc1ebd9a0 [file] [log] [blame]
1. store_src_rg coords = src.rg
2. init_lane_masks CondMask = LoopMask = RetMask = true
3. copy_constant _0_ok = 0xFFFFFFFF
4. zero_slot_unmasked $0 = 0
5. copy_constant $1 = 0x40000000 (2.0)
6. shuffle $0..5 = ($0..5)[1 0 0 0 1 0]
7. copy_4_slots_unmasked _1_m23(0..3) = $0..3
8. copy_2_slots_unmasked _1_m23(4..5) = $4..5
9. copy_4_slots_unmasked $0..3 = _0_ok, _1_m23(0..2)
10. copy_3_slots_unmasked $4..6 = _1_m23(3..5)
11. copy_constant $7 = 0x40000000 (2.0)
12. zero_3_slots_unmasked $8..10 = 0
13. copy_constant $11 = 0x40000000 (2.0)
14. zero_slot_unmasked $12 = 0
15. cmpeq_n_floats $1..6 = equal($1..6, $7..12)
16. bitwise_and_3_ints $1..3 &= $4..6
17. bitwise_and_int $2 &= $3
18. bitwise_and_int $1 &= $2
19. bitwise_and_int $0 &= $1
20. copy_slot_unmasked _0_ok = $0
21. zero_slot_unmasked $0 = 0
22. copy_constant $1 = 0x40400000 (3.0)
23. shuffle $0..7 = ($0..7)[1 0 0 0 0 1 0 0]
24. copy_4_slots_unmasked _2_m24(0..3) = $0..3
25. copy_4_slots_unmasked _2_m24(4..7) = $4..7
26. copy_slot_unmasked $0 = _0_ok
27. copy_4_slots_unmasked $1..4 = _2_m24(0..3)
28. copy_4_slots_unmasked $5..8 = _2_m24(4..7)
29. copy_constant $9 = 0x40400000 (3.0)
30. zero_4_slots_unmasked $10..13 = 0
31. copy_constant $14 = 0x40400000 (3.0)
32. zero_2_slots_unmasked $15..16 = 0
33. cmpeq_n_floats $1..8 = equal($1..8, $9..16)
34. bitwise_and_4_ints $1..4 &= $5..8
35. bitwise_and_2_ints $1..2 &= $3..4
36. bitwise_and_int $1 &= $2
37. bitwise_and_int $0 &= $1
38. copy_slot_unmasked _0_ok = $0
39. zero_slot_unmasked $0 = 0
40. copy_constant $1 = 0x40800000 (4.0)
41. shuffle $0..5 = ($0..5)[1 0 0 1 0 0]
42. copy_4_slots_unmasked _3_m32(0..3) = $0..3
43. copy_2_slots_unmasked _3_m32(4..5) = $4..5
44. copy_slot_unmasked $0 = _0_ok
45. copy_4_slots_unmasked $1..4 = _3_m32(0..3)
46. copy_2_slots_unmasked $5..6 = _3_m32(4..5)
47. copy_constant $7 = 0x40800000 (4.0)
48. zero_2_slots_unmasked $8..9 = 0
49. copy_constant $10 = 0x40800000 (4.0)
50. zero_2_slots_unmasked $11..12 = 0
51. cmpeq_n_floats $1..6 = equal($1..6, $7..12)
52. bitwise_and_3_ints $1..3 &= $4..6
53. bitwise_and_int $2 &= $3
54. bitwise_and_int $1 &= $2
55. bitwise_and_int $0 &= $1
56. copy_slot_unmasked _0_ok = $0
57. copy_4_slots_unmasked $50..53 = _3_m32(0..3)
58. copy_2_slots_unmasked $54..55 = _3_m32(4..5)
59. shuffle $51..55 = ($51..55)[1 3 0 2 4]
60. copy_4_slots_unmasked $56..59 = _1_m23(0..3)
61. copy_2_slots_unmasked $60..61 = _1_m23(4..5)
62. copy_3_slots_unmasked $0..2 = $50..52
63. copy_3_slots_unmasked $3..5 = $56..58
64. dot_3_floats $0 = dot($0..2, $3..5)
65. copy_4_slots_unmasked $1..4 = $53..56
66. copy_2_slots_unmasked $5..6 = $57..58
67. dot_3_floats $1 = dot($1..3, $4..6)
68. copy_3_slots_unmasked $2..4 = $50..52
69. copy_3_slots_unmasked $5..7 = $59..61
70. dot_3_floats $2 = dot($2..4, $5..7)
71. copy_3_slots_unmasked $3..5 = $53..55
72. copy_3_slots_unmasked $6..8 = $59..61
73. dot_3_floats $3 = dot($3..5, $6..8)
74. copy_4_slots_unmasked _7_m22 = $0..3
75. copy_slot_unmasked $0 = _0_ok
76. copy_4_slots_unmasked $1..4 = _7_m22
77. zero_slot_unmasked $5 = 0
78. copy_constant $6 = 0x41000000 (8.0)
79. swizzle_4 $5..8 = ($5..8).yxxy
80. cmpeq_4_floats $1..4 = equal($1..4, $5..8)
81. bitwise_and_2_ints $1..2 &= $3..4
82. bitwise_and_int $1 &= $2
83. bitwise_and_int $0 &= $1
84. copy_slot_unmasked _0_ok = $0
85. copy_4_slots_unmasked $0..3 = _1_m23(0..3)
86. copy_2_slots_unmasked $4..5 = _1_m23(4..5)
87. copy_constant $6 = 0x3F800000 (1.0)
88. swizzle_4 $6..9 = ($6..9).xxxx
89. swizzle_3 $9..11 = ($9..11).xxx
90. add_n_floats $0..5 += $6..11
91. copy_4_slots_unmasked _1_m23(0..3) = $0..3
92. copy_2_slots_unmasked _1_m23(4..5) = $4..5
93. copy_4_slots_unmasked $0..3 = _0_ok, _1_m23(0..2)
94. copy_3_slots_unmasked $4..6 = _1_m23(3..5)
95. copy_constant $7 = 0x40400000 (3.0)
96. copy_constant $8 = 0x3F800000 (1.0)
97. copy_constant $9 = 0x3F800000 (1.0)
98. copy_constant $10 = 0x3F800000 (1.0)
99. copy_constant $11 = 0x40400000 (3.0)
100. copy_constant $12 = 0x3F800000 (1.0)
101. cmpeq_n_floats $1..6 = equal($1..6, $7..12)
102. bitwise_and_3_ints $1..3 &= $4..6
103. bitwise_and_int $2 &= $3
104. bitwise_and_int $1 &= $2
105. bitwise_and_int $0 &= $1
106. copy_slot_unmasked _0_ok = $0
107. copy_4_slots_unmasked $0..3 = _3_m32(0..3)
108. copy_2_slots_unmasked $4..5 = _3_m32(4..5)
109. copy_constant $6 = 0x40000000 (2.0)
110. swizzle_4 $6..9 = ($6..9).xxxx
111. swizzle_3 $9..11 = ($9..11).xxx
112. sub_n_floats $0..5 -= $6..11
113. copy_4_slots_unmasked _3_m32(0..3) = $0..3
114. copy_2_slots_unmasked _3_m32(4..5) = $4..5
115. copy_slot_unmasked $0 = _0_ok
116. copy_4_slots_unmasked $1..4 = _3_m32(0..3)
117. copy_2_slots_unmasked $5..6 = _3_m32(4..5)
118. copy_constant $7 = 0x40000000 (2.0)
119. copy_constant $8 = 0xC0000000 (-2.0)
120. copy_constant $9 = 0xC0000000 (-2.0)
121. copy_constant $10 = 0x40000000 (2.0)
122. copy_constant $11 = 0xC0000000 (-2.0)
123. copy_constant $12 = 0xC0000000 (-2.0)
124. cmpeq_n_floats $1..6 = equal($1..6, $7..12)
125. bitwise_and_3_ints $1..3 &= $4..6
126. bitwise_and_int $2 &= $3
127. bitwise_and_int $1 &= $2
128. bitwise_and_int $0 &= $1
129. copy_slot_unmasked _0_ok = $0
130. copy_4_slots_unmasked $0..3 = _2_m24(0..3)
131. copy_4_slots_unmasked $4..7 = _2_m24(4..7)
132. copy_constant $8 = 0x3E800000 (0.25)
133. swizzle_4 $8..11 = ($8..11).xxxx
134. copy_4_slots_unmasked $12..15 = $8..11
135. mul_n_floats $0..7 *= $8..15
136. copy_4_slots_unmasked _2_m24(0..3) = $0..3
137. copy_4_slots_unmasked _2_m24(4..7) = $4..7
138. copy_slot_unmasked $0 = _0_ok
139. copy_4_slots_unmasked $1..4 = _2_m24(0..3)
140. copy_4_slots_unmasked $5..8 = _2_m24(4..7)
141. copy_constant $9 = 0x3F400000 (0.75)
142. zero_4_slots_unmasked $10..13 = 0
143. copy_constant $14 = 0x3F400000 (0.75)
144. zero_2_slots_unmasked $15..16 = 0
145. cmpeq_n_floats $1..8 = equal($1..8, $9..16)
146. bitwise_and_4_ints $1..4 &= $5..8
147. bitwise_and_2_ints $1..2 &= $3..4
148. bitwise_and_int $1 &= $2
149. bitwise_and_int $0 &= $1
150. copy_slot_unmasked _0_ok = $0
151. store_condition_mask $50 = CondMask
152. copy_slot_unmasked $51 = _0_ok
153. zero_slot_unmasked $0 = 0
154. merge_condition_mask CondMask = $50 & $51
155. branch_if_no_lanes_active branch_if_no_lanes_active +266 (label 1 at #421)
156. copy_constant ok = 0xFFFFFFFF
157. zero_slot_unmasked $1 = 0
158. copy_constant $2 = 0x40000000 (2.0)
159. shuffle $1..6 = ($1..6)[1 0 0 0 1 0]
160. copy_4_slots_unmasked m23(0..3) = $1..4
161. copy_2_slots_unmasked m23(4..5) = $5..6
162. copy_4_slots_unmasked $1..4 = ok, m23(0..2)
163. copy_3_slots_unmasked $5..7 = m23(3..5)
164. copy_constant $8 = 0x40000000 (2.0)
165. zero_3_slots_unmasked $9..11 = 0
166. copy_constant $12 = 0x40000000 (2.0)
167. zero_slot_unmasked $13 = 0
168. cmpeq_n_floats $2..7 = equal($2..7, $8..13)
169. bitwise_and_3_ints $2..4 &= $5..7
170. bitwise_and_int $3 &= $4
171. bitwise_and_int $2 &= $3
172. bitwise_and_int $1 &= $2
173. copy_slot_masked ok = Mask($1)
174. zero_slot_unmasked $1 = 0
175. copy_constant $2 = 0x40400000 (3.0)
176. shuffle $1..8 = ($1..8)[1 0 0 0 0 1 0 0]
177. copy_4_slots_unmasked m24(0..3) = $1..4
178. copy_4_slots_unmasked m24(4..7) = $5..8
179. copy_slot_unmasked $1 = ok
180. copy_4_slots_unmasked $2..5 = m24(0..3)
181. copy_4_slots_unmasked $6..9 = m24(4..7)
182. copy_constant $10 = 0x40400000 (3.0)
183. zero_4_slots_unmasked $11..14 = 0
184. copy_constant $15 = 0x40400000 (3.0)
185. zero_2_slots_unmasked $16..17 = 0
186. cmpeq_n_floats $2..9 = equal($2..9, $10..17)
187. bitwise_and_4_ints $2..5 &= $6..9
188. bitwise_and_2_ints $2..3 &= $4..5
189. bitwise_and_int $2 &= $3
190. bitwise_and_int $1 &= $2
191. copy_slot_masked ok = Mask($1)
192. zero_slot_unmasked $1 = 0
193. copy_constant $2 = 0x40800000 (4.0)
194. shuffle $1..6 = ($1..6)[1 0 0 1 0 0]
195. copy_4_slots_unmasked m32(0..3) = $1..4
196. copy_2_slots_unmasked m32(4..5) = $5..6
197. copy_slot_unmasked $1 = ok
198. copy_4_slots_unmasked $2..5 = m32(0..3)
199. copy_2_slots_unmasked $6..7 = m32(4..5)
200. copy_constant $8 = 0x40800000 (4.0)
201. zero_2_slots_unmasked $9..10 = 0
202. copy_constant $11 = 0x40800000 (4.0)
203. zero_2_slots_unmasked $12..13 = 0
204. cmpeq_n_floats $2..7 = equal($2..7, $8..13)
205. bitwise_and_3_ints $2..4 &= $5..7
206. bitwise_and_int $3 &= $4
207. bitwise_and_int $2 &= $3
208. bitwise_and_int $1 &= $2
209. copy_slot_masked ok = Mask($1)
210. zero_slot_unmasked $1 = 0
211. copy_constant $2 = 0x40A00000 (5.0)
212. shuffle $1..12 = ($1..12)[1 0 0 0 0 1 0 0 0 0 1 0]
213. copy_4_slots_unmasked m34(0..3) = $1..4
214. copy_4_slots_unmasked m34(4..7) = $5..8
215. copy_4_slots_unmasked m34(8..11) = $9..12
216. copy_slot_unmasked $1 = ok
217. copy_4_slots_unmasked $2..5 = m34(0..3)
218. copy_4_slots_unmasked $6..9 = m34(4..7)
219. copy_4_slots_unmasked $10..13 = m34(8..11)
220. copy_constant $14 = 0x40A00000 (5.0)
221. zero_4_slots_unmasked $15..18 = 0
222. copy_constant $19 = 0x40A00000 (5.0)
223. zero_4_slots_unmasked $20..23 = 0
224. copy_constant $24 = 0x40A00000 (5.0)
225. zero_slot_unmasked $25 = 0
226. cmpeq_n_floats $2..13 = equal($2..13, $14..25)
227. bitwise_and_4_ints $6..9 &= $10..13
228. bitwise_and_4_ints $2..5 &= $6..9
229. bitwise_and_2_ints $2..3 &= $4..5
230. bitwise_and_int $2 &= $3
231. bitwise_and_int $1 &= $2
232. copy_slot_masked ok = Mask($1)
233. zero_slot_unmasked $1 = 0
234. copy_constant $2 = 0x40C00000 (6.0)
235. shuffle $1..8 = ($1..8)[1 0 0 1 0 0 0 0]
236. copy_4_slots_unmasked m42(0..3) = $1..4
237. copy_4_slots_unmasked m42(4..7) = $5..8
238. copy_slot_unmasked $1 = ok
239. copy_4_slots_unmasked $2..5 = m42(0..3)
240. copy_4_slots_unmasked $6..9 = m42(4..7)
241. copy_constant $10 = 0x40C00000 (6.0)
242. zero_2_slots_unmasked $11..12 = 0
243. copy_constant $13 = 0x40C00000 (6.0)
244. zero_4_slots_unmasked $14..17 = 0
245. cmpeq_n_floats $2..9 = equal($2..9, $10..17)
246. bitwise_and_4_ints $2..5 &= $6..9
247. bitwise_and_2_ints $2..3 &= $4..5
248. bitwise_and_int $2 &= $3
249. bitwise_and_int $1 &= $2
250. copy_slot_masked ok = Mask($1)
251. zero_slot_unmasked $1 = 0
252. copy_constant $2 = 0x40E00000 (7.0)
253. shuffle $1..12 = ($1..12)[1 0 0 0 1 0 0 0 1 0 0 0]
254. copy_4_slots_unmasked m43(0..3) = $1..4
255. copy_4_slots_unmasked m43(4..7) = $5..8
256. copy_4_slots_unmasked m43(8..11) = $9..12
257. copy_slot_unmasked $1 = ok
258. copy_4_slots_unmasked $2..5 = m43(0..3)
259. copy_4_slots_unmasked $6..9 = m43(4..7)
260. copy_4_slots_unmasked $10..13 = m43(8..11)
261. copy_constant $14 = 0x40E00000 (7.0)
262. zero_3_slots_unmasked $15..17 = 0
263. copy_constant $18 = 0x40E00000 (7.0)
264. zero_3_slots_unmasked $19..21 = 0
265. copy_constant $22 = 0x40E00000 (7.0)
266. zero_3_slots_unmasked $23..25 = 0
267. cmpeq_n_floats $2..13 = equal($2..13, $14..25)
268. bitwise_and_4_ints $6..9 &= $10..13
269. bitwise_and_4_ints $2..5 &= $6..9
270. bitwise_and_2_ints $2..3 &= $4..5
271. bitwise_and_int $2 &= $3
272. bitwise_and_int $1 &= $2
273. copy_slot_masked ok = Mask($1)
274. copy_4_slots_unmasked $26..29 = m32(0..3)
275. copy_2_slots_unmasked $30..31 = m32(4..5)
276. shuffle $27..31 = ($27..31)[1 3 0 2 4]
277. copy_4_slots_unmasked $32..35 = m23(0..3)
278. copy_2_slots_unmasked $36..37 = m23(4..5)
279. copy_3_slots_unmasked $1..3 = $26..28
280. copy_3_slots_unmasked $4..6 = $32..34
281. dot_3_floats $1 = dot($1..3, $4..6)
282. copy_4_slots_unmasked $2..5 = $29..32
283. copy_2_slots_unmasked $6..7 = $33..34
284. dot_3_floats $2 = dot($2..4, $5..7)
285. copy_3_slots_unmasked $3..5 = $26..28
286. copy_3_slots_unmasked $6..8 = $35..37
287. dot_3_floats $3 = dot($3..5, $6..8)
288. copy_3_slots_unmasked $4..6 = $29..31
289. copy_3_slots_unmasked $7..9 = $35..37
290. dot_3_floats $4 = dot($4..6, $7..9)
291. copy_4_slots_unmasked m22 = $1..4
292. copy_slot_unmasked $1 = ok
293. copy_4_slots_unmasked $2..5 = m22
294. zero_slot_unmasked $6 = 0
295. copy_constant $7 = 0x41000000 (8.0)
296. swizzle_4 $6..9 = ($6..9).yxxy
297. cmpeq_4_floats $2..5 = equal($2..5, $6..9)
298. bitwise_and_2_ints $2..3 &= $4..5
299. bitwise_and_int $2 &= $3
300. bitwise_and_int $1 &= $2
301. copy_slot_masked ok = Mask($1)
302. copy_4_slots_unmasked $26..29 = m43(0..3)
303. copy_4_slots_unmasked $30..33 = m43(4..7)
304. copy_4_slots_unmasked $34..37 = m43(8..11)
305. shuffle $27..37 = ($27..37)[2 5 8 0 3 6 9 1 4 7 10]
306. copy_4_slots_unmasked $38..41 = m34(0..3)
307. copy_4_slots_unmasked $42..45 = m34(4..7)
308. copy_4_slots_unmasked $46..49 = m34(8..11)
309. copy_4_slots_unmasked $1..4 = $26..29
310. copy_4_slots_unmasked $5..8 = $38..41
311. dot_4_floats $1 = dot($1..4, $5..8)
312. copy_4_slots_unmasked $2..5 = $30..33
313. copy_4_slots_unmasked $6..9 = $38..41
314. dot_4_floats $2 = dot($2..5, $6..9)
315. copy_4_slots_unmasked $3..6 = $34..37
316. copy_4_slots_unmasked $7..10 = $38..41
317. dot_4_floats $3 = dot($3..6, $7..10)
318. copy_4_slots_unmasked $4..7 = $26..29
319. copy_4_slots_unmasked $8..11 = $42..45
320. dot_4_floats $4 = dot($4..7, $8..11)
321. copy_4_slots_unmasked $5..8 = $30..33
322. copy_4_slots_unmasked $9..12 = $42..45
323. dot_4_floats $5 = dot($5..8, $9..12)
324. copy_4_slots_unmasked $6..9 = $34..37
325. copy_4_slots_unmasked $10..13 = $42..45
326. dot_4_floats $6 = dot($6..9, $10..13)
327. copy_4_slots_unmasked $7..10 = $26..29
328. copy_4_slots_unmasked $11..14 = $46..49
329. dot_4_floats $7 = dot($7..10, $11..14)
330. copy_4_slots_unmasked $8..11 = $30..33
331. copy_4_slots_unmasked $12..15 = $46..49
332. dot_4_floats $8 = dot($8..11, $12..15)
333. copy_4_slots_unmasked $9..12 = $34..37
334. copy_4_slots_unmasked $13..16 = $46..49
335. dot_4_floats $9 = dot($9..12, $13..16)
336. copy_4_slots_unmasked m33(0..3) = $1..4
337. copy_4_slots_unmasked m33(4..7) = $5..8
338. copy_slot_unmasked m33(8) = $9
339. copy_slot_unmasked $1 = ok
340. copy_4_slots_unmasked $2..5 = m33(0..3)
341. copy_4_slots_unmasked $6..9 = m33(4..7)
342. copy_slot_unmasked $10 = m33(8)
343. zero_slot_unmasked $11 = 0
344. copy_constant $12 = 0x420C0000 (35.0)
345. shuffle $11..19 = ($11..19)[1 0 0 0 1 0 0 0 1]
346. cmpeq_n_floats $2..10 = equal($2..10, $11..19)
347. bitwise_and_4_ints $3..6 &= $7..10
348. bitwise_and_2_ints $3..4 &= $5..6
349. bitwise_and_int $3 &= $4
350. bitwise_and_int $2 &= $3
351. bitwise_and_int $1 &= $2
352. copy_slot_masked ok = Mask($1)
353. copy_4_slots_unmasked $1..4 = m23(0..3)
354. copy_2_slots_unmasked $5..6 = m23(4..5)
355. copy_constant $7 = 0x3F800000 (1.0)
356. swizzle_4 $7..10 = ($7..10).xxxx
357. swizzle_3 $10..12 = ($10..12).xxx
358. add_n_floats $1..6 += $7..12
359. copy_4_slots_masked m23(0..3) = Mask($1..4)
360. copy_2_slots_masked m23(4..5) = Mask($5..6)
361. copy_4_slots_unmasked $1..4 = ok, m23(0..2)
362. copy_3_slots_unmasked $5..7 = m23(3..5)
363. copy_constant $8 = 0x40400000 (3.0)
364. copy_constant $9 = 0x3F800000 (1.0)
365. copy_constant $10 = 0x3F800000 (1.0)
366. copy_constant $11 = 0x3F800000 (1.0)
367. copy_constant $12 = 0x40400000 (3.0)
368. copy_constant $13 = 0x3F800000 (1.0)
369. cmpeq_n_floats $2..7 = equal($2..7, $8..13)
370. bitwise_and_3_ints $2..4 &= $5..7
371. bitwise_and_int $3 &= $4
372. bitwise_and_int $2 &= $3
373. bitwise_and_int $1 &= $2
374. copy_slot_masked ok = Mask($1)
375. copy_4_slots_unmasked $1..4 = m32(0..3)
376. copy_2_slots_unmasked $5..6 = m32(4..5)
377. copy_constant $7 = 0x40000000 (2.0)
378. swizzle_4 $7..10 = ($7..10).xxxx
379. swizzle_3 $10..12 = ($10..12).xxx
380. sub_n_floats $1..6 -= $7..12
381. copy_4_slots_masked m32(0..3) = Mask($1..4)
382. copy_2_slots_masked m32(4..5) = Mask($5..6)
383. copy_slot_unmasked $1 = ok
384. copy_4_slots_unmasked $2..5 = m32(0..3)
385. copy_2_slots_unmasked $6..7 = m32(4..5)
386. copy_constant $8 = 0x40000000 (2.0)
387. copy_constant $9 = 0xC0000000 (-2.0)
388. copy_constant $10 = 0xC0000000 (-2.0)
389. copy_constant $11 = 0x40000000 (2.0)
390. copy_constant $12 = 0xC0000000 (-2.0)
391. copy_constant $13 = 0xC0000000 (-2.0)
392. cmpeq_n_floats $2..7 = equal($2..7, $8..13)
393. bitwise_and_3_ints $2..4 &= $5..7
394. bitwise_and_int $3 &= $4
395. bitwise_and_int $2 &= $3
396. bitwise_and_int $1 &= $2
397. copy_slot_masked ok = Mask($1)
398. copy_4_slots_unmasked $1..4 = m24(0..3)
399. copy_4_slots_unmasked $5..8 = m24(4..7)
400. copy_constant $9 = 0x3E800000 (0.25)
401. swizzle_4 $9..12 = ($9..12).xxxx
402. copy_4_slots_unmasked $13..16 = $9..12
403. mul_n_floats $1..8 *= $9..16
404. copy_4_slots_masked m24(0..3) = Mask($1..4)
405. copy_4_slots_masked m24(4..7) = Mask($5..8)
406. copy_slot_unmasked $1 = ok
407. copy_4_slots_unmasked $2..5 = m24(0..3)
408. copy_4_slots_unmasked $6..9 = m24(4..7)
409. copy_constant $10 = 0x3F400000 (0.75)
410. zero_4_slots_unmasked $11..14 = 0
411. copy_constant $15 = 0x3F400000 (0.75)
412. zero_2_slots_unmasked $16..17 = 0
413. cmpeq_n_floats $2..9 = equal($2..9, $10..17)
414. bitwise_and_4_ints $2..5 &= $6..9
415. bitwise_and_2_ints $2..3 &= $4..5
416. bitwise_and_int $2 &= $3
417. bitwise_and_int $1 &= $2
418. copy_slot_masked ok = Mask($1)
419. label label 0x00000002
420. copy_slot_masked $0 = Mask($1)
421. label label 0x00000001
422. load_condition_mask CondMask = $50
423. swizzle_4 $0..3 = ($0..3).xxxx
424. copy_4_constants $4..7 = colorRed
425. copy_4_constants $8..11 = colorGreen
426. mix_4_ints $0..3 = mix($4..7, $8..11, $0..3)
427. load_src src.rgba = $0..3