1. store_src_rg coords = src.rg | |
2. init_lane_masks CondMask = LoopMask = RetMask = true | |
3. zero_4_slots_unmasked a = 0 | |
4. zero_4_slots_unmasked b = 0 | |
5. copy_constant $0 = 0x40400000 (3.0) | |
6. swizzle_4 $0..3 = ($0..3).xxxx | |
7. copy_4_slots_unmasked a₁ = $0..3 | |
8. copy_constant $0 = 0xC0A00000 (-5.0) | |
9. swizzle_4 $0..3 = ($0..3).xxxx | |
10. copy_4_slots_unmasked b₁ = $0..3 | |
11. copy_4_slots_unmasked $0..3 = a₁ | |
12. copy_4_slots_unmasked $4..7 = b₁ | |
13. add_4_floats $0..3 += $4..7 | |
14. label label 0x00000000 | |
15. copy_4_slots_unmasked a = $0..3 | |
16. copy_constant $0 = 0x3F800000 (1.0) | |
17. swizzle_4 $0..3 = ($0..3).xxxx | |
18. copy_4_slots_unmasked color = $0..3 | |
19. copy_4_slots_unmasked $0..3 = color | |
20. copy_constant $4 = 0x38D1B717 (0.0001) | |
21. max_float $3 = max($3, $4) | |
22. swizzle_3 $3..5 = ($3..5).xxx | |
23. div_3_floats $0..2 /= $3..5 | |
24. copy_slot_unmasked $3 = color(3) | |
25. label label 0x00000001 | |
26. copy_4_slots_unmasked b = $0..3 | |
27. copy_4_slots_unmasked $0..3 = a | |
28. zero_4_slots_unmasked $4..7 = 0 | |
29. cmpne_4_floats $0..3 = notEqual($0..3, $4..7) | |
30. bitwise_or_2_ints $0..1 |= $2..3 | |
31. bitwise_or_int $0 |= $1 | |
32. copy_4_slots_unmasked $1..4 = b | |
33. zero_4_slots_unmasked $5..8 = 0 | |
34. cmpne_4_floats $1..4 = notEqual($1..4, $5..8) | |
35. bitwise_or_2_ints $1..2 |= $3..4 | |
36. bitwise_or_int $1 |= $2 | |
37. bitwise_and_int $0 &= $1 | |
38. swizzle_4 $0..3 = ($0..3).xxxx | |
39. copy_4_constants $4..7 = colorRed | |
40. copy_4_constants $8..11 = colorGreen | |
41. mix_4_ints $0..3 = mix($4..7, $8..11, $0..3) | |
42. load_src src.rgba = $0..3 |