| /* |
| * Copyright 2022 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| #include "include/core/SkTypes.h" |
| |
| #ifdef SK_ENABLE_SKSL |
| #include "include/gpu/GrDirectContext.h" |
| #include "include/sksl/DSLCore.h" |
| #include "include/sksl/DSLExpression.h" |
| #include "src/gpu/ganesh/GrDirectContextPriv.h" |
| #include "src/gpu/ganesh/GrGpu.h" |
| #include "tools/gpu/GrContextFactory.h" |
| |
| using namespace SkSL::dsl; |
| |
| // for use from SkSLDSLOnlyTest.cpp |
| void StartDSL(const sk_gpu_test::ContextInfo ctxInfo) { |
| Start(ctxInfo.directContext()->priv().getGpu()->shaderCompiler()); |
| } |
| #endif |