blob: 97b3c77c52ef03a85646ece0ed866441b835666c [file] [log] [blame]
static constexpr char SKSL_MINIFIED_sksl_graphite_frag[] =
"const int $kTileModeClamp=0;const int $kTileModeRepeat=1;const int $kTileModeMirror"
"=2;const int $kTileModeDecal=3;const int $kReadSwizzleNormalRGBA=0;const int"
" $kReadSwizzleRGB1=1;const int $kReadSwizzleRRRR=2;const int $kReadSwizzleRRR1"
"=3;const int $kReadSwizzleBGRA=4;const int $kFilterModeNearest=0;const int $kFilterModeLinear"
"=1;const int $kTFTypeSRGB=1;const int $kTFTypePQ=2;const int $kTFTypeHLG=3;"
"const int $kTFTypeHLGinv=4;const int $kColorSpaceXformFlagUnpremul=1;const int"
" $kColorSpaceXformFlagLinearize=2;const int $kColorSpaceXformFlagGamutTransform"
"=4;const int $kColorSpaceXformFlagEncode=8;const int $kColorSpaceXformFlagPremul"
"=16;$pure half4 sk_error(){return half4(1.,0.,1.,1.);}$pure half4 sk_passthrough"
"(half4 color){return color;}$pure half4 sk_solid_shader(float4 colorParam){"
"return half4(colorParam);}$pure half4 $apply_swizzle(int swizzleType,half4 color"
"){half4 resultantColor=color;switch(swizzleType){case 0:break;case 1:resultantColor"
"=half4(color.xyz,1.);break;case 2:resultantColor=color.xxxx;break;case 3:resultantColor"
"=half4(color.xxx,1.);break;case 4:resultantColor=color.zyxw;break;}return resultantColor"
";}$pure half $apply_xfer_fn(int kind,half x,half[7]cs){half G=cs[0];half A="
"cs[1];half B=cs[2];half C=cs[3];half D=cs[4];half E=cs[5];half F=cs[6];half"
" s=sign(x);x=abs(x);switch(kind){case 1:x=x<D?C*x+F:pow(A*x+B,G)+E;break;case"
" 2:x=pow(max(A+B*pow(x,C),0.)/(D+E*pow(x,C)),F);break;case 3:x=x*A<=1.?pow("
"x*A,B):exp((x-E)*C)+D;x*=F+1.;break;case 4:x/=F+1.;x=x<=1.?A*pow(x,B):C*log"
"(x-D)+E;break;}return s*x;}$pure half4 sk_color_space_transform(half4 color"
",int flags,int srcKind,half[7]srcCoeffs,half3x3 gamutTransform,int dstKind,"
"half[7]dstCoeffs){if(bool(flags&$kColorSpaceXformFlagUnpremul)){color=unpremul"
"(color);}if(bool(flags&$kColorSpaceXformFlagLinearize)){color.x=$apply_xfer_fn"
"(srcKind,color.x,srcCoeffs);color.y=$apply_xfer_fn(srcKind,color.y,srcCoeffs"
");color.z=$apply_xfer_fn(srcKind,color.z,srcCoeffs);}if(bool(flags&$kColorSpaceXformFlagGamutTransform"
")){color.xyz=gamutTransform*color.xyz;}if(bool(flags&$kColorSpaceXformFlagEncode"
")){color.x=$apply_xfer_fn(dstKind,color.x,dstCoeffs);color.y=$apply_xfer_fn"
"(dstKind,color.y,dstCoeffs);color.z=$apply_xfer_fn(dstKind,color.z,dstCoeffs"
");}if(bool(flags&$kColorSpaceXformFlagPremul)){color.xyz*=color.w;}return color"
";}$pure float $tile(int tileMode,float f,float low,float high){switch(tileMode"
"){case 0:return clamp(f,low,high);case 1:{float length=high-low;return mod("
"f-low,length)+low;}case 2:{float length=high-low;float length2=2.*length;float"
" tmp=mod(f-low,length2);return mix(tmp,length2-tmp,step(length,tmp))+low;}default"
":return f;}}$pure half4 $sample_image(float2 pos,float2 imgSize,float4 subset"
",int tileModeX,int tileModeY,int filterMode,int readSwizzle,sampler2D s){if"
"(tileModeX==$kTileModeDecal&&filterMode==$kFilterModeNearest){float snappedX"
"=floor(pos.x)+.5;if(snappedX<subset.x||snappedX>subset.z){return half4(0.);"
"}}if(tileModeY==$kTileModeDecal&&filterMode==$kFilterModeNearest){float snappedY"
"=floor(pos.y)+.5;if(snappedY<subset.y||snappedY>subset.w){return half4(0.);"
"}}pos.x=$tile(tileModeX,pos.x,subset.x,subset.z);pos.y=$tile(tileModeY,pos."
"y,subset.y,subset.w);float4 insetClamp;if(filterMode==$kFilterModeNearest){"
"insetClamp=float4(floor(subset.xy)+.5,ceil(subset.zw)-.5);}else{insetClamp="
"float4(subset.xy+.5,subset.zw-.5);}float2 clampedPos=clamp(pos,insetClamp.xy"
",insetClamp.zw);half4 color=sample(s,clampedPos/imgSize);color=$apply_swizzle"
"(readSwizzle,color);if(filterMode==$kFilterModeLinear){half2 error=half2(pos"
"-clampedPos);half2 absError=abs(error);bool sampleExtraX=tileModeX==$kTileModeRepeat"
";bool sampleExtraY=tileModeY==$kTileModeRepeat;if(sampleExtraX||sampleExtraY"
"){float extraCoordX;float extraCoordY;half4 extraColorX;half4 extraColorY;if"
"(sampleExtraX){extraCoordX=error.x>0.?insetClamp.x:insetClamp.z;extraColorX"
"=sample(s,float2(extraCoordX,clampedPos.y)/imgSize);extraColorX=$apply_swizzle"
"(readSwizzle,extraColorX);}if(sampleExtraY){extraCoordY=error.y>0.?insetClamp"
".y:insetClamp.w;extraColorY=sample(s,float2(clampedPos.x,extraCoordY)/imgSize"
");extraColorY=$apply_swizzle(readSwizzle,extraColorY);}if(sampleExtraX&&sampleExtraY"
"){half4 extraColorXY=sample(s,float2(extraCoordX,extraCoordY)/imgSize);extraColorXY"
"=$apply_swizzle(readSwizzle,extraColorXY);color=mix(mix(color,extraColorX,absError"
".x),mix(extraColorY,extraColorXY,absError.x),absError.y);}else if(sampleExtraX"
"){color=mix(color,extraColorX,absError.x);}else if(sampleExtraY){color=mix("
"color,extraColorY,absError.y);}}if(tileModeX==$kTileModeDecal){color*=max(1."
"-absError.x,0.);}if(tileModeY==$kTileModeDecal){color*=max(1.-absError.y,0."
");}}return color;}$pure half4 $cubic_filter_image(float2 pos,float2 imgSize"
",float4 subset,int tileModeX,int tileModeY,float4x4 coeffs,int readSwizzle,"
"sampler2D s){float2 f=fract(pos-.5);pos-=1.5;pos=floor(pos)+.5;float4 wx=coeffs"
"*float4(1.,f.x,f.x*f.x,(f.x*f.x)*f.x);float4 wy=coeffs*float4(1.,f.y,f.y*f."
"y,(f.y*f.y)*f.y);float4 color=float4(0.);for(int y=0;y<4;++y){float4 rowColor"
"=float4(0.);for(int x=0;x<4;++x){rowColor+=wx[x]*float4($sample_image(pos+float2"
"(float(x),float(y)),imgSize,subset,tileModeX,tileModeY,$kFilterModeNearest,"
"readSwizzle,s));}color+=wy[y]*rowColor;}return half4(color);}$pure half4 sk_image_shader"
"(float2 coords,float2 imgSize,float4 subset,int tileModeX,int tileModeY,int"
" filterMode,int useCubic,float4x4 cubicCoeffs,int readSwizzle,int csXformFlags"
",int csXformSrcKind,half[7]csXformSrcCoeffs,half3x3 csXformGamutTransform,int"
" csXformDstKind,half[7]csXformDstCoeffs,sampler2D s){half4 sampleColor=useCubic"
"!=0?$cubic_filter_image(coords,imgSize,subset,tileModeX,tileModeY,cubicCoeffs"
",readSwizzle,s):$sample_image(coords,imgSize,subset,tileModeX,tileModeY,filterMode"
",readSwizzle,s);return sk_color_space_transform(sampleColor,csXformFlags,csXformSrcKind"
",csXformSrcCoeffs,csXformGamutTransform,csXformDstKind,csXformDstCoeffs);}$pure"
" float2 $tile_grad(int tileMode,float2 t){switch(tileMode){case 0:t.x=clamp"
"(t.x,0.,1.);break;case 1:t.x=fract(t.x);break;case 2:{float t_1=t.x-1.;t.x="
"(t_1-2.*floor(t_1*.5))-1.;if(sk_Caps.mustDoOpBetweenFloorAndAbs){t.x=clamp("
"t.x,-1.,1.);}t.x=abs(t.x);break;}case 3:if(t.x<0.||t.x>1.){return float2(0."
",-1.);}break;}return t;}$pure half4 $colorize_grad_4(float4[4]colorsParam,float"
"[4]offsetsParam,float2 t){if(t.y<0.){return half4(0.);}else if(t.x<=offsetsParam"
"[0]){return half4(colorsParam[0]);}else if(t.x<offsetsParam[1]){return half4"
"(mix(colorsParam[0],colorsParam[1],(t.x-offsetsParam[0])/(offsetsParam[1]-offsetsParam"
"[0])));}else if(t.x<offsetsParam[2]){return half4(mix(colorsParam[1],colorsParam"
"[2],(t.x-offsetsParam[1])/(offsetsParam[2]-offsetsParam[1])));}else if(t.x<"
"offsetsParam[3]){return half4(mix(colorsParam[2],colorsParam[3],(t.x-offsetsParam"
"[2])/(offsetsParam[3]-offsetsParam[2])));}else{return half4(colorsParam[3])"
";}}$pure half4 $colorize_grad_8(float4[8]colorsParam,float[8]offsetsParam,float2"
" t){if(t.y<0.){return half4(0.);}else if(t.x<offsetsParam[4]){if(t.x<offsetsParam"
"[2]){if(t.x<=offsetsParam[0]){return half4(colorsParam[0]);}else if(t.x<offsetsParam"
"[1]){return half4(mix(colorsParam[0],colorsParam[1],(t.x-offsetsParam[0])/("
"offsetsParam[1]-offsetsParam[0])));}else{return half4(mix(colorsParam[1],colorsParam"
"[2],(t.x-offsetsParam[1])/(offsetsParam[2]-offsetsParam[1])));}}else{if(t.x"
"<offsetsParam[3]){return half4(mix(colorsParam[2],colorsParam[3],(t.x-offsetsParam"
"[2])/(offsetsParam[3]-offsetsParam[2])));}else{return half4(mix(colorsParam"
"[3],colorsParam[4],(t.x-offsetsParam[3])/(offsetsParam[4]-offsetsParam[3]))"
");}}}else{if(t.x<offsetsParam[6]){if(t.x<offsetsParam[5]){return half4(mix("
"colorsParam[4],colorsParam[5],(t.x-offsetsParam[4])/(offsetsParam[5]-offsetsParam"
"[4])));}else{return half4(mix(colorsParam[5],colorsParam[6],(t.x-offsetsParam"
"[5])/(offsetsParam[6]-offsetsParam[5])));}}else{if(t.x<offsetsParam[7]){return"
" half4(mix(colorsParam[6],colorsParam[7],(t.x-offsetsParam[6])/(offsetsParam"
"[7]-offsetsParam[6])));}else{return half4(colorsParam[7]);}}}}$pure float2 $linear_grad_layout"
"(float2 point0Param,float2 point1Param,float2 pos){pos-=point0Param;float2 delta"
"=point1Param-point0Param;float t=dot(pos,delta)/dot(delta,delta);return float2"
"(t,1.);}$pure float2 $radial_grad_layout(float2 centerParam,float radiusParam"
",float2 pos){float t=distance(pos,centerParam)/radiusParam;return float2(t,"
"1.);}$pure float2 $sweep_grad_layout(float2 centerParam,float biasParam,float"
" scaleParam,float2 pos){pos-=centerParam;float angle=sk_Caps.atan2ImplementedAsAtanYOverX"
"?2.*atan(-pos.y,length(pos)-pos.x):atan(-pos.y,-pos.x);float t=((angle*.159154937"
"+.5)+biasParam)*scaleParam;return float2(t,1.);}$pure float3x3 $map_to_unit_x"
"(float2 p0,float2 p1){return float3x3(0.,-1.,0.,1.,0.,0.,0.,0.,1.)*inverse("
"float3x3(p1.y-p0.y,p0.x-p1.x,0.,p1.x-p0.x,p1.y-p0.y,0.,p0.x,p0.y,1.));}$pure"
" float2 $conical_grad_layout(float2 point0Param,float2 point1Param,float radius0Param"
",float radius1Param,float2 pos){const float SK_ScalarNearlyZero=.000244140625"
";float dCenter=distance(point0Param,point1Param);float dRadius=radius1Param"
"-radius0Param;bool radial=dCenter<SK_ScalarNearlyZero;bool strip=abs(dRadius"
")<SK_ScalarNearlyZero;if(radial){if(strip){return float2(0.,-1.);}float scale"
"=1./dRadius;float scaleSign=sign(dRadius);float bias=radius0Param/dRadius;float2"
" pt=(pos-point0Param)*scale;float t=length(pt)*scaleSign-bias;return float2"
"(t,1.);}else if(strip){float3x3 transform=$map_to_unit_x(point0Param,point1Param"
");float r=radius0Param/dCenter;float r_2=r*r;float2 pt=(transform*float3(pos"
",1.)).xy;float t=r_2-pt.y*pt.y;if(t<0.){return float2(0.,-1.);}t=pt.x+sqrt("
"t);return float2(t,1.);}else{float f=radius0Param/(radius0Param-radius1Param"
");bool isSwapped=abs(f-1.)<SK_ScalarNearlyZero;if(isSwapped){float2 tmpPt=point0Param"
";point0Param=point1Param;point1Param=tmpPt;f=0.;}float2 Cf=point0Param*(1.-"
"f)+point1Param*f;float3x3 transform=$map_to_unit_x(Cf,point1Param);float scaleX"
"=abs(1.-f);float scaleY=scaleX;float r1=abs(radius1Param-radius0Param)/dCenter"
";bool isFocalOnCircle=abs(r1-1.)<SK_ScalarNearlyZero;if(isFocalOnCircle){scaleX"
"*=.5;scaleY*=.5;}else{scaleX*=r1/(r1*r1-1.);scaleY/=sqrt(abs(r1*r1-1.));}transform"
"=float3x3(scaleX,0.,0.,0.,scaleY,0.,0.,0.,1.)*transform;float2 pt=(transform"
"*float3(pos,1.)).xy;float invR1=1./r1;float dRadiusSign=sign(1.-f);bool isWellBehaved"
"=!isFocalOnCircle&&r1>1.;float x_t=-1.;if(isFocalOnCircle){x_t=dot(pt,pt)/pt"
".x;}else if(isWellBehaved){x_t=length(pt)-pt.x*invR1;}else{float temp=pt.x*"
"pt.x-pt.y*pt.y;if(temp>=0.){if(isSwapped||dRadiusSign<0.){x_t=-sqrt(temp)-pt"
".x*invR1;}else{x_t=sqrt(temp)-pt.x*invR1;}}}if(!isWellBehaved&&x_t<0.){return"
" float2(0.,-1.);}float t=f+dRadiusSign*x_t;if(isSwapped){t=1.-t;}return float2"
"(t,1.);}}$pure half4 sk_linear_grad_4_shader(float2 coords,float4[4]colorsParam"
",float[4]offsetsParam,float2 point0Param,float2 point1Param,int tileMode,int"
" colorSpace,int doUnpremul){float2 t=$linear_grad_layout(point0Param,point1Param"
",coords);t=$tile_grad(tileMode,t);half4 color=$colorize_grad_4(colorsParam,"
"offsetsParam,t);return $interpolated_to_rgb_unpremul(color,colorSpace,doUnpremul"
");}$pure half4 sk_linear_grad_8_shader(float2 coords,float4[8]colorsParam,float"
"[8]offsetsParam,float2 point0Param,float2 point1Param,int tileMode,int colorSpace"
",int doUnpremul){float2 t=$linear_grad_layout(point0Param,point1Param,coords"
");t=$tile_grad(tileMode,t);half4 color=$colorize_grad_8(colorsParam,offsetsParam"
",t);return $interpolated_to_rgb_unpremul(color,colorSpace,doUnpremul);}$pure"
" half4 sk_radial_grad_4_shader(float2 coords,float4[4]colorsParam,float[4]offsetsParam"
",float2 centerParam,float radiusParam,int tileMode,int colorSpace,int doUnpremul"
"){float2 t=$radial_grad_layout(centerParam,radiusParam,coords);t=$tile_grad"
"(tileMode,t);half4 color=$colorize_grad_4(colorsParam,offsetsParam,t);return"
" $interpolated_to_rgb_unpremul(color,colorSpace,doUnpremul);}$pure half4 sk_radial_grad_8_shader"
"(float2 coords,float4[8]colorsParam,float[8]offsetsParam,float2 centerParam"
",float radiusParam,int tileMode,int colorSpace,int doUnpremul){float2 t=$radial_grad_layout"
"(centerParam,radiusParam,coords);t=$tile_grad(tileMode,t);half4 color=$colorize_grad_8"
"(colorsParam,offsetsParam,t);return $interpolated_to_rgb_unpremul(color,colorSpace"
",doUnpremul);}$pure half4 sk_sweep_grad_4_shader(float2 coords,float4[4]colorsParam"
",float[4]offsetsParam,float2 centerParam,float biasParam,float scaleParam,int"
" tileMode,int colorSpace,int doUnpremul){float2 t=$sweep_grad_layout(centerParam"
",biasParam,scaleParam,coords);t=$tile_grad(tileMode,t);half4 color=$colorize_grad_4"
"(colorsParam,offsetsParam,t);return $interpolated_to_rgb_unpremul(color,colorSpace"
",doUnpremul);}$pure half4 sk_sweep_grad_8_shader(float2 coords,float4[8]colorsParam"
",float[8]offsetsParam,float2 centerParam,float biasParam,float scaleParam,int"
" tileMode,int colorSpace,int doUnpremul){float2 t=$sweep_grad_layout(centerParam"
",biasParam,scaleParam,coords);t=$tile_grad(tileMode,t);half4 color=$colorize_grad_8"
"(colorsParam,offsetsParam,t);return $interpolated_to_rgb_unpremul(color,colorSpace"
",doUnpremul);}$pure half4 sk_conical_grad_4_shader(float2 coords,float4[4]colorsParam"
",float[4]offsetsParam,float2 point0Param,float2 point1Param,float radius0Param"
",float radius1Param,int tileMode,int colorSpace,int doUnpremul){float2 t=$conical_grad_layout"
"(point0Param,point1Param,radius0Param,radius1Param,coords);t=$tile_grad(tileMode"
",t);half4 color=$colorize_grad_4(colorsParam,offsetsParam,t);return $interpolated_to_rgb_unpremul"
"(color,colorSpace,doUnpremul);}$pure half4 sk_conical_grad_8_shader(float2 coords"
",float4[8]colorsParam,float[8]offsetsParam,float2 point0Param,float2 point1Param"
",float radius0Param,float radius1Param,int tileMode,int colorSpace,int doUnpremul"
"){float2 t=$conical_grad_layout(point0Param,point1Param,radius0Param,radius1Param"
",coords);t=$tile_grad(tileMode,t);half4 color=$colorize_grad_8(colorsParam,"
"offsetsParam,t);return $interpolated_to_rgb_unpremul(color,colorSpace,doUnpremul"
");}$pure half4 sk_matrix_colorfilter(half4 colorIn,float4x4 m,float4 v,int inHSLA"
"){if(bool(inHSLA)){colorIn=$rgb_to_hsl(colorIn.xyz,colorIn.w);}else{colorIn"
"=unpremul(colorIn);}half4 colorOut=half4(m*float4(colorIn)+v);if(bool(inHSLA"
")){colorOut=$hsl_to_rgb(colorOut.xyz,colorOut.w);}else{colorOut=saturate(colorOut"
");colorOut.xyz*=colorOut.w;}return colorOut;}$pure half4 noise_helper(half2"
" noiseVec,half2 stitchData,int stitching,sampler2D permutationSampler){const"
" half kBlockSize=256.;half4 floorVal;floorVal.xy=floor(noiseVec);floorVal.zw"
"=floorVal.xy+half2(1.);if(bool(stitching)){if(floorVal.x>=stitchData.x){floorVal"
".x-=stitchData.x;}{}if(floorVal.y>=stitchData.y){floorVal.y-=stitchData.y;}"
"{}if(floorVal.z>=stitchData.x){floorVal.z-=stitchData.x;}{}if(floorVal.w>=stitchData"
".y){floorVal.w-=stitchData.y;}{}}half sampleX=sample(permutationSampler,float2"
"(half2(floorVal.x*.00390625,.5))).x;half sampleY=sample(permutationSampler,"
"float2(half2(floorVal.z*.00390625,.5))).x;half2 latticeIdx=half2(sampleX,sampleY"
");const half kInv255=.003921569;latticeIdx=floor(latticeIdx*half2(255.)+half2"
"(.5))*half2(.003921569);half4 noiseXCoords=kBlockSize*latticeIdx.xyxy+floorVal"
".yyww;noiseXCoords*=half4(.00390625);return noiseXCoords;}$pure half4 noise_function"
"(half2 noiseVec,half4 noiseXCoords,sampler2D noiseSampler){half2 fractVal=fract"
"(noiseVec);half2 noiseSmooth=(fractVal*fractVal)*(half2(3.)-2.*fractVal);const"
" half kInv256=.00390625;half4 result;for(int channel=0;channel<4;channel++)"
"{half chanCoord=(half(channel)+.5)*.25;half4 sampleA=sample(noiseSampler,float2"
"(half2(noiseXCoords.x,chanCoord)));half4 sampleB=sample(noiseSampler,float2"
"(half2(noiseXCoords.y,chanCoord)));half4 sampleC=sample(noiseSampler,float2"
"(half2(noiseXCoords.w,chanCoord)));half4 sampleD=sample(noiseSampler,float2"
"(half2(noiseXCoords.z,chanCoord)));half2 uv;half2 tmpFractVal=fractVal;uv.x"
"=dot((sampleA.yw+sampleA.xz*kInv256)*2.-half2(1.),tmpFractVal);tmpFractVal."
"x-=1.;uv.y=dot((sampleB.yw+sampleB.xz*kInv256)*2.-half2(1.),tmpFractVal);half2"
" ab;ab.x=mix(uv.x,uv.y,noiseSmooth.x);tmpFractVal.y-=1.;uv.y=dot((sampleC.yw"
"+sampleC.xz*kInv256)*2.-half2(1.),tmpFractVal);tmpFractVal.x+=1.;uv.x=dot(("
"sampleD.yw+sampleD.xz*kInv256)*2.-half2(1.),tmpFractVal);ab.y=mix(uv.x,uv.y"
",noiseSmooth.x);result[channel]=mix(ab.x,ab.y,noiseSmooth.y);}return result"
";}$pure half4 perlin_noise_shader(float2 coords,float2 baseFrequency,float2"
" stitchDataIn,int noiseType,int numOctaves,int stitching,sampler2D permutationSampler"
",sampler2D noiseSampler){const int kFractalNoise_Type=0;const int kTurbulence_Type"
"=1;half2 noiseVec=half2(floor(coords)*baseFrequency);half4 color=half4(0.);"
"half2 stitchData=half2(stitchDataIn);half ratio=1.;for(int octave=0;octave<"
"numOctaves;++octave){half4 noiseXCoords=noise_helper(noiseVec,stitchData,stitching"
",permutationSampler);half4 tmp=noise_function(noiseVec,noiseXCoords,noiseSampler"
");if(noiseType!=kFractalNoise_Type){tmp=abs(tmp);}tmp*=ratio;color+=tmp;noiseVec"
"*=half2(2.);ratio*=.5;stitchData*=half2(2.);}if(noiseType==kFractalNoise_Type"
"){color=color*half4(.5)+half4(.5);}color=saturate(color);return half4(color"
".xyz*color.www,color.w);}$pure half4 sk_blend(int blendMode,half4 src,half4"
" dst){const int kClear=0;const int kSrc=1;const int kDst=2;const int kSrcOver"
"=3;const int kDstOver=4;const int kSrcIn=5;const int kDstIn=6;const int kSrcOut"
"=7;const int kDstOut=8;const int kSrcATop=9;const int kDstATop=10;const int"
" kXor=11;const int kPlus=12;const int kModulate=13;const int kScreen=14;const"
" int kOverlay=15;const int kDarken=16;const int kLighten=17;const int kColorDodge"
"=18;const int kColorBurn=19;const int kHardLight=20;const int kSoftLight=21"
";const int kDifference=22;const int kExclusion=23;const int kMultiply=24;const"
" int kHue=25;const int kSaturation=26;const int kColor=27;const int kLuminosity"
"=28;switch(blendMode){case 0:{return blend_clear(src,dst);}case 1:{return blend_src"
"(src,dst);}case 2:{return blend_dst(src,dst);}case 3:{return blend_porter_duff"
"(half4(1.,0.,0.,-1.),src,dst);}case 4:{return blend_porter_duff(half4(0.,1."
",-1.,0.),src,dst);}case 5:{return blend_porter_duff(half4(0.,0.,1.,0.),src,"
"dst);}case 6:{return blend_porter_duff(half4(0.,0.,0.,1.),src,dst);}case 7:"
"{return blend_porter_duff(half4(0.,0.,-1.,0.),src,dst);}case 8:{return blend_porter_duff"
"(half4(0.,0.,0.,-1.),src,dst);}case 9:{return blend_porter_duff(half4(0.,0."
",1.,-1.),src,dst);}case 10:{return blend_porter_duff(half4(0.,0.,-1.,1.),src"
",dst);}case 11:{return blend_porter_duff(half4(0.,0.,-1.,-1.),src,dst);}case"
" 12:{return blend_porter_duff(half4(1.,1.,0.,0.),src,dst);}case 13:{return blend_modulate"
"(src,dst);}case 14:{return blend_screen(src,dst);}case 15:{return blend_overlay"
"(0.,src,dst);}case 16:{return blend_darken(1.,src,dst);}case 17:{return blend_darken"
"(-1.,src,dst);}case 18:{return blend_color_dodge(src,dst);}case 19:{return blend_color_burn"
"(src,dst);}case 20:{return blend_overlay(1.,src,dst);}case 21:{return blend_soft_light"
"(src,dst);}case 22:{return blend_difference(src,dst);}case 23:{return blend_exclusion"
"(src,dst);}case 24:{return blend_multiply(src,dst);}case 25:{return blend_hslc"
"(half2(0.,1.),src,dst);}case 26:{return blend_hslc(half2(1.),src,dst);}case"
" 27:{return blend_hslc(half2(0.),src,dst);}case 28:{return blend_hslc(half2"
"(1.,0.),src,dst);}default:return half4(0.);}}$pure half4 sk_blend_shader(int"
" blendMode,half4 dst,half4 src){return sk_blend(blendMode,src,dst);}$pure half4"
" porter_duff_blend_shader(half4 blendOp,half4 dst,half4 src){return blend_porter_duff"
"(blendOp,src,dst);}$pure half4 sk_blend_colorfilter(half4 dstColor,int blendMode"
",float4 srcColor){return sk_blend(blendMode,half4(srcColor),dstColor);}$pure"
" half4 sk_table_colorfilter(half4 inColor,sampler2D s){half4 coords=(unpremul"
"(inColor)*255.)*.00390625+.001953125;half4 color=half4(sample(s,float2(half2"
"(coords.x,.375))).x,sample(s,float2(half2(coords.y,.625))).x,sample(s,float2"
"(half2(coords.z,.875))).x,1.);return color*sample(s,float2(half2(coords.w,.125"
"))).x;}$pure half4 sk_gaussian_colorfilter(half4 inColor){half factor=1.-inColor"
".w;factor=exp((-factor*factor)*4.)-.018;return half4(factor);}$pure float inverse_grad_len"
"(float2 localGrad,float2x2 jacobian){float2 devGrad=localGrad*jacobian;return"
" inversesqrt(dot(devGrad,devGrad));}$pure float2 elliptical_distance(float2"
" uv,float2 radii,float strokeRadius,float2x2 jacobian){float2 invR2=1./(radii"
"*radii+strokeRadius*strokeRadius);float2 normUV=invR2*uv;float invGradLength"
"=inverse_grad_len(normUV,jacobian);float f=(.5*invGradLength)*(dot(uv,normUV"
")-1.);float width=((radii.x*strokeRadius)*invR2.x)*invGradLength;return float2"
"(width-f,width+f);}void corner_distance(inout float2 dist,float2x2 jacobian"
",float2 strokeParams,float2 cornerEdgeDist,float2 xyFlip,float2 radii){float2"
" uv=radii-cornerEdgeDist;if(uv.x>0.&&uv.y>0.){if(radii.x>0.&&radii.y>0.||strokeParams"
".x>0.&&strokeParams.y<0.){float2 d=elliptical_distance(uv*xyFlip,radii,strokeParams"
".x,jacobian);if(radii.x-strokeParams.x<=0.){d.y=1.;}else{d.y*=-1.;}dist=min"
"(dist,d);}else if(strokeParams.y==0.){float bevelDist=((strokeParams.x-uv.x"
")-uv.y)*inverse_grad_len(xyFlip,jacobian);dist.x=min(dist.x,bevelDist);}}}void"
" corner_distances(inout float2 d,float2x2 J,float2 stroke,float4 edgeDists,"
"float4 xRadii,float4 yRadii){corner_distance(d,J,stroke,edgeDists.xy,float2"
"(-1.),float2(xRadii.x,yRadii.x));corner_distance(d,J,stroke,edgeDists.zy,float2"
"(1.,-1.),float2(xRadii.y,yRadii.y));corner_distance(d,J,stroke,edgeDists.zw"
",float2(1.),float2(xRadii.z,yRadii.z));corner_distance(d,J,stroke,edgeDists"
".xw,float2(-1.,1.),float2(xRadii.w,yRadii.w));}";