|  | /* | 
|  | * Copyright 2013 Google Inc. | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  |  | 
|  | #include "include/core/SkStrokeRec.h" | 
|  | #include "src/core/SkRRectPriv.h" | 
|  | #include "src/gpu/GrCaps.h" | 
|  | #include "src/gpu/GrDrawOpTest.h" | 
|  | #include "src/gpu/GrGeometryProcessor.h" | 
|  | #include "src/gpu/GrOpFlushState.h" | 
|  | #include "src/gpu/GrProcessor.h" | 
|  | #include "src/gpu/GrResourceProvider.h" | 
|  | #include "src/gpu/GrShaderCaps.h" | 
|  | #include "src/gpu/GrStyle.h" | 
|  | #include "src/gpu/GrVertexWriter.h" | 
|  | #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" | 
|  | #include "src/gpu/glsl/GrGLSLGeometryProcessor.h" | 
|  | #include "src/gpu/glsl/GrGLSLProgramDataManager.h" | 
|  | #include "src/gpu/glsl/GrGLSLUniformHandler.h" | 
|  | #include "src/gpu/glsl/GrGLSLUtil.h" | 
|  | #include "src/gpu/glsl/GrGLSLVarying.h" | 
|  | #include "src/gpu/glsl/GrGLSLVertexGeoBuilder.h" | 
|  | #include "src/gpu/ops/GrMeshDrawOp.h" | 
|  | #include "src/gpu/ops/GrOvalOpFactory.h" | 
|  | #include "src/gpu/ops/GrSimpleMeshDrawOpHelper.h" | 
|  |  | 
|  | #include <utility> | 
|  |  | 
|  | namespace { | 
|  |  | 
|  | static inline bool circle_stays_circle(const SkMatrix& m) { return m.isSimilarity(); } | 
|  |  | 
|  | // Produces TriStrip vertex data for an origin-centered rectangle from [-x, -y] to [x, y] | 
|  | static inline GrVertexWriter::TriStrip<float> origin_centered_tri_strip(float x, float y) { | 
|  | return GrVertexWriter::TriStrip<float>{ -x, -y, x, y }; | 
|  | }; | 
|  |  | 
|  | } | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | /** | 
|  | * The output of this effect is a modulation of the input color and coverage for a circle. It | 
|  | * operates in a space normalized by the circle radius (outer radius in the case of a stroke) | 
|  | * with origin at the circle center. Three vertex attributes are used: | 
|  | *    vec2f : position in device space of the bounding geometry vertices | 
|  | *    vec4ub: color | 
|  | *    vec4f : (p.xy, outerRad, innerRad) | 
|  | *             p is the position in the normalized space. | 
|  | *             outerRad is the outerRadius in device space. | 
|  | *             innerRad is the innerRadius in normalized space (ignored if not stroking). | 
|  | * Additional clip planes are supported for rendering circular arcs. The additional planes are | 
|  | * either intersected or unioned together. Up to three planes are supported (an initial plane, | 
|  | * a plane intersected with the initial plane, and a plane unioned with the first two). Only two | 
|  | * are useful for any given arc, but having all three in one instance allows combining different | 
|  | * types of arcs. | 
|  | * Round caps for stroking are allowed as well. The caps are specified as two circle center points | 
|  | * in the same space as p.xy. | 
|  | */ | 
|  |  | 
|  | class CircleGeometryProcessor : public GrGeometryProcessor { | 
|  | public: | 
|  | CircleGeometryProcessor(bool stroke, bool clipPlane, bool isectPlane, bool unionPlane, | 
|  | bool roundCaps, bool wideColor, const SkMatrix& localMatrix) | 
|  | : INHERITED(kCircleGeometryProcessor_ClassID) | 
|  | , fLocalMatrix(localMatrix) | 
|  | , fStroke(stroke) { | 
|  | fInPosition = {"inPosition", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; | 
|  | fInColor = MakeColorAttribute("inColor", wideColor); | 
|  | fInCircleEdge = {"inCircleEdge", kFloat4_GrVertexAttribType, kFloat4_GrSLType}; | 
|  |  | 
|  | if (clipPlane) { | 
|  | fInClipPlane = {"inClipPlane", kFloat3_GrVertexAttribType, kHalf3_GrSLType}; | 
|  | } | 
|  | if (isectPlane) { | 
|  | fInIsectPlane = {"inIsectPlane", kFloat3_GrVertexAttribType, kHalf3_GrSLType}; | 
|  | } | 
|  | if (unionPlane) { | 
|  | fInUnionPlane = {"inUnionPlane", kFloat3_GrVertexAttribType, kHalf3_GrSLType}; | 
|  | } | 
|  | if (roundCaps) { | 
|  | SkASSERT(stroke); | 
|  | SkASSERT(clipPlane); | 
|  | fInRoundCapCenters = | 
|  | {"inRoundCapCenters", kFloat4_GrVertexAttribType, kFloat4_GrSLType}; | 
|  | } | 
|  | this->setVertexAttributes(&fInPosition, 7); | 
|  | } | 
|  |  | 
|  | ~CircleGeometryProcessor() override {} | 
|  |  | 
|  | const char* name() const override { return "CircleEdge"; } | 
|  |  | 
|  | void getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override { | 
|  | GLSLProcessor::GenKey(*this, caps, b); | 
|  | } | 
|  |  | 
|  | GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override { | 
|  | return new GLSLProcessor(); | 
|  | } | 
|  |  | 
|  | private: | 
|  | class GLSLProcessor : public GrGLSLGeometryProcessor { | 
|  | public: | 
|  | GLSLProcessor() {} | 
|  |  | 
|  | void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override { | 
|  | const CircleGeometryProcessor& cgp = args.fGP.cast<CircleGeometryProcessor>(); | 
|  | GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder; | 
|  | GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; | 
|  | GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; | 
|  | GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; | 
|  |  | 
|  | // emit attributes | 
|  | varyingHandler->emitAttributes(cgp); | 
|  | fragBuilder->codeAppend("float4 circleEdge;"); | 
|  | varyingHandler->addPassThroughAttribute(cgp.fInCircleEdge, "circleEdge"); | 
|  | if (cgp.fInClipPlane.isInitialized()) { | 
|  | fragBuilder->codeAppend("half3 clipPlane;"); | 
|  | varyingHandler->addPassThroughAttribute(cgp.fInClipPlane, "clipPlane"); | 
|  | } | 
|  | if (cgp.fInIsectPlane.isInitialized()) { | 
|  | fragBuilder->codeAppend("half3 isectPlane;"); | 
|  | varyingHandler->addPassThroughAttribute(cgp.fInIsectPlane, "isectPlane"); | 
|  | } | 
|  | if (cgp.fInUnionPlane.isInitialized()) { | 
|  | SkASSERT(cgp.fInClipPlane.isInitialized()); | 
|  | fragBuilder->codeAppend("half3 unionPlane;"); | 
|  | varyingHandler->addPassThroughAttribute(cgp.fInUnionPlane, "unionPlane"); | 
|  | } | 
|  | GrGLSLVarying capRadius(kFloat_GrSLType); | 
|  | if (cgp.fInRoundCapCenters.isInitialized()) { | 
|  | fragBuilder->codeAppend("float4 roundCapCenters;"); | 
|  | varyingHandler->addPassThroughAttribute(cgp.fInRoundCapCenters, "roundCapCenters"); | 
|  | varyingHandler->addVarying("capRadius", &capRadius, | 
|  | GrGLSLVaryingHandler::Interpolation::kCanBeFlat); | 
|  | // This is the cap radius in normalized space where the outer radius is 1 and | 
|  | // circledEdge.w is the normalized inner radius. | 
|  | vertBuilder->codeAppendf("%s = (1.0 - %s.w) / 2.0;", capRadius.vsOut(), | 
|  | cgp.fInCircleEdge.name()); | 
|  | } | 
|  |  | 
|  | // setup pass through color | 
|  | varyingHandler->addPassThroughAttribute(cgp.fInColor, args.fOutputColor); | 
|  |  | 
|  | // Setup position | 
|  | this->writeOutputPosition(vertBuilder, gpArgs, cgp.fInPosition.name()); | 
|  |  | 
|  | // emit transforms | 
|  | this->emitTransforms(vertBuilder, | 
|  | varyingHandler, | 
|  | uniformHandler, | 
|  | cgp.fInPosition.asShaderVar(), | 
|  | cgp.fLocalMatrix, | 
|  | args.fFPCoordTransformHandler); | 
|  |  | 
|  | fragBuilder->codeAppend("float d = length(circleEdge.xy);"); | 
|  | fragBuilder->codeAppend("half distanceToOuterEdge = half(circleEdge.z * (1.0 - d));"); | 
|  | fragBuilder->codeAppend("half edgeAlpha = saturate(distanceToOuterEdge);"); | 
|  | if (cgp.fStroke) { | 
|  | fragBuilder->codeAppend( | 
|  | "half distanceToInnerEdge = half(circleEdge.z * (d - circleEdge.w));"); | 
|  | fragBuilder->codeAppend("half innerAlpha = saturate(distanceToInnerEdge);"); | 
|  | fragBuilder->codeAppend("edgeAlpha *= innerAlpha;"); | 
|  | } | 
|  |  | 
|  | if (cgp.fInClipPlane.isInitialized()) { | 
|  | fragBuilder->codeAppend( | 
|  | "half clip = half(saturate(circleEdge.z * dot(circleEdge.xy, " | 
|  | "clipPlane.xy) + clipPlane.z));"); | 
|  | if (cgp.fInIsectPlane.isInitialized()) { | 
|  | fragBuilder->codeAppend( | 
|  | "clip *= half(saturate(circleEdge.z * dot(circleEdge.xy, " | 
|  | "isectPlane.xy) + isectPlane.z));"); | 
|  | } | 
|  | if (cgp.fInUnionPlane.isInitialized()) { | 
|  | fragBuilder->codeAppend( | 
|  | "clip = saturate(clip + half(saturate(circleEdge.z * dot(circleEdge.xy," | 
|  | " unionPlane.xy) + unionPlane.z)));"); | 
|  | } | 
|  | fragBuilder->codeAppend("edgeAlpha *= clip;"); | 
|  | if (cgp.fInRoundCapCenters.isInitialized()) { | 
|  | // We compute coverage of the round caps as circles at the butt caps produced | 
|  | // by the clip planes. The inverse of the clip planes is applied so that there | 
|  | // is no double counting. | 
|  | fragBuilder->codeAppendf( | 
|  | "half dcap1 = half(circleEdge.z * (%s - length(circleEdge.xy - " | 
|  | "                                              roundCapCenters.xy)));" | 
|  | "half dcap2 = half(circleEdge.z * (%s - length(circleEdge.xy - " | 
|  | "                                              roundCapCenters.zw)));" | 
|  | "half capAlpha = (1 - clip) * (max(dcap1, 0) + max(dcap2, 0));" | 
|  | "edgeAlpha = min(edgeAlpha + capAlpha, 1.0);", | 
|  | capRadius.fsIn(), capRadius.fsIn()); | 
|  | } | 
|  | } | 
|  | fragBuilder->codeAppendf("%s = half4(edgeAlpha);", args.fOutputCoverage); | 
|  | } | 
|  |  | 
|  | static void GenKey(const GrGeometryProcessor& gp, | 
|  | const GrShaderCaps&, | 
|  | GrProcessorKeyBuilder* b) { | 
|  | const CircleGeometryProcessor& cgp = gp.cast<CircleGeometryProcessor>(); | 
|  | uint16_t key; | 
|  | key = cgp.fStroke ? 0x01 : 0x0; | 
|  | key |= cgp.fLocalMatrix.hasPerspective() ? 0x02 : 0x0; | 
|  | key |= cgp.fInClipPlane.isInitialized() ? 0x04 : 0x0; | 
|  | key |= cgp.fInIsectPlane.isInitialized() ? 0x08 : 0x0; | 
|  | key |= cgp.fInUnionPlane.isInitialized() ? 0x10 : 0x0; | 
|  | key |= cgp.fInRoundCapCenters.isInitialized() ? 0x20 : 0x0; | 
|  | b->add32(key); | 
|  | } | 
|  |  | 
|  | void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor& primProc, | 
|  | FPCoordTransformIter&& transformIter) override { | 
|  | this->setTransformDataHelper(primProc.cast<CircleGeometryProcessor>().fLocalMatrix, | 
|  | pdman, &transformIter); | 
|  | } | 
|  |  | 
|  | private: | 
|  | typedef GrGLSLGeometryProcessor INHERITED; | 
|  | }; | 
|  |  | 
|  | SkMatrix fLocalMatrix; | 
|  |  | 
|  | Attribute fInPosition; | 
|  | Attribute fInColor; | 
|  | Attribute fInCircleEdge; | 
|  | // Optional attributes. | 
|  | Attribute fInClipPlane; | 
|  | Attribute fInIsectPlane; | 
|  | Attribute fInUnionPlane; | 
|  | Attribute fInRoundCapCenters; | 
|  |  | 
|  | bool fStroke; | 
|  | GR_DECLARE_GEOMETRY_PROCESSOR_TEST | 
|  |  | 
|  | typedef GrGeometryProcessor INHERITED; | 
|  | }; | 
|  |  | 
|  | GR_DEFINE_GEOMETRY_PROCESSOR_TEST(CircleGeometryProcessor); | 
|  |  | 
|  | #if GR_TEST_UTILS | 
|  | sk_sp<GrGeometryProcessor> CircleGeometryProcessor::TestCreate(GrProcessorTestData* d) { | 
|  | bool stroke = d->fRandom->nextBool(); | 
|  | bool roundCaps = stroke ? d->fRandom->nextBool() : false; | 
|  | bool wideColor = d->fRandom->nextBool(); | 
|  | bool clipPlane = d->fRandom->nextBool(); | 
|  | bool isectPlane = d->fRandom->nextBool(); | 
|  | bool unionPlane = d->fRandom->nextBool(); | 
|  | const SkMatrix& matrix = GrTest::TestMatrix(d->fRandom); | 
|  | return sk_sp<GrGeometryProcessor>(new CircleGeometryProcessor( | 
|  | stroke, clipPlane, isectPlane, unionPlane, roundCaps, wideColor, matrix)); | 
|  | } | 
|  | #endif | 
|  |  | 
|  | class ButtCapDashedCircleGeometryProcessor : public GrGeometryProcessor { | 
|  | public: | 
|  | ButtCapDashedCircleGeometryProcessor(bool wideColor, const SkMatrix& localMatrix) | 
|  | : INHERITED(kButtCapStrokedCircleGeometryProcessor_ClassID), fLocalMatrix(localMatrix) { | 
|  | fInPosition = {"inPosition", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; | 
|  | fInColor = MakeColorAttribute("inColor", wideColor); | 
|  | fInCircleEdge = {"inCircleEdge", kFloat4_GrVertexAttribType, kFloat4_GrSLType}; | 
|  | fInDashParams = {"inDashParams", kFloat4_GrVertexAttribType, kFloat4_GrSLType}; | 
|  | this->setVertexAttributes(&fInPosition, 4); | 
|  | } | 
|  |  | 
|  | ~ButtCapDashedCircleGeometryProcessor() override {} | 
|  |  | 
|  | const char* name() const override { return "ButtCapDashedCircleGeometryProcessor"; } | 
|  |  | 
|  | void getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override { | 
|  | GLSLProcessor::GenKey(*this, caps, b); | 
|  | } | 
|  |  | 
|  | GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override { | 
|  | return new GLSLProcessor(); | 
|  | } | 
|  |  | 
|  | private: | 
|  | class GLSLProcessor : public GrGLSLGeometryProcessor { | 
|  | public: | 
|  | GLSLProcessor() {} | 
|  |  | 
|  | void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override { | 
|  | const ButtCapDashedCircleGeometryProcessor& bcscgp = | 
|  | args.fGP.cast<ButtCapDashedCircleGeometryProcessor>(); | 
|  | GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder; | 
|  | GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; | 
|  | GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; | 
|  | GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; | 
|  |  | 
|  | // emit attributes | 
|  | varyingHandler->emitAttributes(bcscgp); | 
|  | fragBuilder->codeAppend("float4 circleEdge;"); | 
|  | varyingHandler->addPassThroughAttribute(bcscgp.fInCircleEdge, "circleEdge"); | 
|  |  | 
|  | fragBuilder->codeAppend("float4 dashParams;"); | 
|  | varyingHandler->addPassThroughAttribute( | 
|  | bcscgp.fInDashParams, "dashParams", | 
|  | GrGLSLVaryingHandler::Interpolation::kCanBeFlat); | 
|  | GrGLSLVarying wrapDashes(kHalf4_GrSLType); | 
|  | varyingHandler->addVarying("wrapDashes", &wrapDashes, | 
|  | GrGLSLVaryingHandler::Interpolation::kCanBeFlat); | 
|  | GrGLSLVarying lastIntervalLength(kHalf_GrSLType); | 
|  | varyingHandler->addVarying("lastIntervalLength", &lastIntervalLength, | 
|  | GrGLSLVaryingHandler::Interpolation::kCanBeFlat); | 
|  | vertBuilder->codeAppendf("float4 dashParams = %s;", bcscgp.fInDashParams.name()); | 
|  | // Our fragment shader works in on/off intervals as specified by dashParams.xy: | 
|  | //     x = length of on interval, y = length of on + off. | 
|  | // There are two other parameters in dashParams.zw: | 
|  | //     z = start angle in radians, w = phase offset in radians in range -y/2..y/2. | 
|  | // Each interval has a "corresponding" dash which may be shifted partially or | 
|  | // fully out of its interval by the phase. So there may be up to two "visual" | 
|  | // dashes in an interval. | 
|  | // When computing coverage in an interval we look at three dashes. These are the | 
|  | // "corresponding" dashes from the current, previous, and next intervals. Any of these | 
|  | // may be phase shifted into our interval or even when phase=0 they may be within half a | 
|  | // pixel distance of a pixel center in the interval. | 
|  | // When in the first interval we need to check the dash from the last interval. And | 
|  | // similarly when in the last interval we need to check the dash from the first | 
|  | // interval. When 2pi is not perfectly divisible dashParams.y this is a boundary case. | 
|  | // We compute the dash begin/end angles in the vertex shader and apply them in the | 
|  | // fragment shader when we detect we're in the first/last interval. | 
|  | vertBuilder->codeAppend(R"( | 
|  | // The two boundary dash intervals are stored in wrapDashes.xy and .zw and fed | 
|  | // to the fragment shader as a varying. | 
|  | float4 wrapDashes; | 
|  | half lastIntervalLength = mod(6.28318530718, half(dashParams.y)); | 
|  | // We can happen to be perfectly divisible. | 
|  | if (0 == lastIntervalLength) { | 
|  | lastIntervalLength = half(dashParams.y); | 
|  | } | 
|  | // Let 'l' be the last interval before reaching 2 pi. | 
|  | // Based on the phase determine whether (l-1)th, l-th, or (l+1)th interval's | 
|  | // "corresponding" dash appears in the l-th interval and is closest to the 0-th | 
|  | // interval. | 
|  | half offset = 0; | 
|  | if (-dashParams.w >= lastIntervalLength) { | 
|  | offset = half(-dashParams.y); | 
|  | } else if (dashParams.w > dashParams.y - lastIntervalLength) { | 
|  | offset = half(dashParams.y); | 
|  | } | 
|  | wrapDashes.x = -lastIntervalLength + offset - dashParams.w; | 
|  | // The end of this dash may be beyond the 2 pi and therefore clipped. Hence the | 
|  | // min. | 
|  | wrapDashes.y = min(wrapDashes.x + dashParams.x, 0); | 
|  |  | 
|  | // Based on the phase determine whether the -1st, 0th, or 1st interval's | 
|  | // "corresponding" dash appears in the 0th interval and is closest to l. | 
|  | offset = 0; | 
|  | if (dashParams.w >= dashParams.x) { | 
|  | offset = half(dashParams.y); | 
|  | } else if (-dashParams.w > dashParams.y - dashParams.x) { | 
|  | offset = half(-dashParams.y); | 
|  | } | 
|  | wrapDashes.z = lastIntervalLength + offset - dashParams.w; | 
|  | wrapDashes.w = wrapDashes.z + dashParams.x; | 
|  | // The start of the dash we're considering may be clipped by the start of the | 
|  | // circle. | 
|  | wrapDashes.z = max(wrapDashes.z, lastIntervalLength); | 
|  | )"); | 
|  | vertBuilder->codeAppendf("%s = half4(wrapDashes);", wrapDashes.vsOut()); | 
|  | vertBuilder->codeAppendf("%s = lastIntervalLength;", lastIntervalLength.vsOut()); | 
|  | fragBuilder->codeAppendf("half4 wrapDashes = %s;", wrapDashes.fsIn()); | 
|  | fragBuilder->codeAppendf("half lastIntervalLength = %s;", lastIntervalLength.fsIn()); | 
|  |  | 
|  | // setup pass through color | 
|  | varyingHandler->addPassThroughAttribute( | 
|  | bcscgp.fInColor, args.fOutputColor, | 
|  | GrGLSLVaryingHandler::Interpolation::kCanBeFlat); | 
|  |  | 
|  | // Setup position | 
|  | this->writeOutputPosition(vertBuilder, gpArgs, bcscgp.fInPosition.name()); | 
|  |  | 
|  | // emit transforms | 
|  | this->emitTransforms(vertBuilder, | 
|  | varyingHandler, | 
|  | uniformHandler, | 
|  | bcscgp.fInPosition.asShaderVar(), | 
|  | bcscgp.fLocalMatrix, | 
|  | args.fFPCoordTransformHandler); | 
|  | GrShaderVar fnArgs[] = { | 
|  | GrShaderVar("angleToEdge", kFloat_GrSLType), | 
|  | GrShaderVar("diameter", kFloat_GrSLType), | 
|  | }; | 
|  | SkString fnName; | 
|  | fragBuilder->emitFunction(kFloat_GrSLType, "coverage_from_dash_edge", | 
|  | SK_ARRAY_COUNT(fnArgs), fnArgs, R"( | 
|  | float linearDist; | 
|  | angleToEdge = clamp(angleToEdge, -3.1415, 3.1415); | 
|  | linearDist = diameter * sin(angleToEdge / 2); | 
|  | return saturate(linearDist + 0.5); | 
|  | )", | 
|  | &fnName); | 
|  | fragBuilder->codeAppend(R"( | 
|  | float d = length(circleEdge.xy) * circleEdge.z; | 
|  |  | 
|  | // Compute coverage from outer/inner edges of the stroke. | 
|  | half distanceToOuterEdge = half(circleEdge.z - d); | 
|  | half edgeAlpha = saturate(distanceToOuterEdge); | 
|  | half distanceToInnerEdge = half(d - circleEdge.z * circleEdge.w); | 
|  | half innerAlpha = saturate(distanceToInnerEdge); | 
|  | edgeAlpha *= innerAlpha; | 
|  |  | 
|  | half angleFromStart = half(atan(circleEdge.y, circleEdge.x) - dashParams.z); | 
|  | angleFromStart = mod(angleFromStart, 6.28318530718); | 
|  | float x = mod(angleFromStart, dashParams.y); | 
|  | // Convert the radial distance from center to pixel into a diameter. | 
|  | d *= 2; | 
|  | half2 currDash = half2(half(-dashParams.w), half(dashParams.x) - | 
|  | half(dashParams.w)); | 
|  | half2 nextDash = half2(half(dashParams.y) - half(dashParams.w), | 
|  | half(dashParams.y) + half(dashParams.x) - | 
|  | half(dashParams.w)); | 
|  | half2 prevDash = half2(half(-dashParams.y) - half(dashParams.w), | 
|  | half(-dashParams.y) + half(dashParams.x) - | 
|  | half(dashParams.w)); | 
|  | half dashAlpha = 0; | 
|  | )"); | 
|  | fragBuilder->codeAppendf(R"( | 
|  | if (angleFromStart - x + dashParams.y >= 6.28318530718) { | 
|  | dashAlpha += half(%s(x - wrapDashes.z, d) * %s(wrapDashes.w - x, d)); | 
|  | currDash.y = min(currDash.y, lastIntervalLength); | 
|  | if (nextDash.x >= lastIntervalLength) { | 
|  | // The next dash is outside the 0..2pi range, throw it away | 
|  | nextDash.xy = half2(1000); | 
|  | } else { | 
|  | // Clip the end of the next dash to the end of the circle | 
|  | nextDash.y = min(nextDash.y, lastIntervalLength); | 
|  | } | 
|  | } | 
|  | )", fnName.c_str(), fnName.c_str()); | 
|  | fragBuilder->codeAppendf(R"( | 
|  | if (angleFromStart - x - dashParams.y < -0.01) { | 
|  | dashAlpha += half(%s(x - wrapDashes.x, d) * %s(wrapDashes.y - x, d)); | 
|  | currDash.x = max(currDash.x, 0); | 
|  | if (prevDash.y <= 0) { | 
|  | // The previous dash is outside the 0..2pi range, throw it away | 
|  | prevDash.xy = half2(1000); | 
|  | } else { | 
|  | // Clip the start previous dash to the start of the circle | 
|  | prevDash.x = max(prevDash.x, 0); | 
|  | } | 
|  | } | 
|  | )", fnName.c_str(), fnName.c_str()); | 
|  | fragBuilder->codeAppendf(R"( | 
|  | dashAlpha += half(%s(x - currDash.x, d) * %s(currDash.y - x, d)); | 
|  | dashAlpha += half(%s(x - nextDash.x, d) * %s(nextDash.y - x, d)); | 
|  | dashAlpha += half(%s(x - prevDash.x, d) * %s(prevDash.y - x, d)); | 
|  | dashAlpha = min(dashAlpha, 1); | 
|  | edgeAlpha *= dashAlpha; | 
|  | )", fnName.c_str(), fnName.c_str(), fnName.c_str(), fnName.c_str(), fnName.c_str(), | 
|  | fnName.c_str()); | 
|  | fragBuilder->codeAppendf("%s = half4(edgeAlpha);", args.fOutputCoverage); | 
|  | } | 
|  |  | 
|  | static void GenKey(const GrGeometryProcessor& gp, | 
|  | const GrShaderCaps&, | 
|  | GrProcessorKeyBuilder* b) { | 
|  | const ButtCapDashedCircleGeometryProcessor& bcscgp = | 
|  | gp.cast<ButtCapDashedCircleGeometryProcessor>(); | 
|  | b->add32(bcscgp.fLocalMatrix.hasPerspective()); | 
|  | } | 
|  |  | 
|  | void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor& primProc, | 
|  | FPCoordTransformIter&& transformIter) override { | 
|  | this->setTransformDataHelper( | 
|  | primProc.cast<ButtCapDashedCircleGeometryProcessor>().fLocalMatrix, pdman, | 
|  | &transformIter); | 
|  | } | 
|  |  | 
|  | private: | 
|  | typedef GrGLSLGeometryProcessor INHERITED; | 
|  | }; | 
|  |  | 
|  | SkMatrix fLocalMatrix; | 
|  | Attribute fInPosition; | 
|  | Attribute fInColor; | 
|  | Attribute fInCircleEdge; | 
|  | Attribute fInDashParams; | 
|  |  | 
|  | GR_DECLARE_GEOMETRY_PROCESSOR_TEST | 
|  |  | 
|  | typedef GrGeometryProcessor INHERITED; | 
|  | }; | 
|  |  | 
|  | #if GR_TEST_UTILS | 
|  | sk_sp<GrGeometryProcessor> ButtCapDashedCircleGeometryProcessor::TestCreate(GrProcessorTestData* d) { | 
|  | bool wideColor = d->fRandom->nextBool(); | 
|  | const SkMatrix& matrix = GrTest::TestMatrix(d->fRandom); | 
|  | return sk_sp<GrGeometryProcessor>(new ButtCapDashedCircleGeometryProcessor(wideColor, matrix)); | 
|  | } | 
|  | #endif | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | /** | 
|  | * The output of this effect is a modulation of the input color and coverage for an axis-aligned | 
|  | * ellipse, specified as a 2D offset from center, and the reciprocals of the outer and inner radii, | 
|  | * in both x and y directions. | 
|  | * | 
|  | * We are using an implicit function of x^2/a^2 + y^2/b^2 - 1 = 0. | 
|  | */ | 
|  |  | 
|  | class EllipseGeometryProcessor : public GrGeometryProcessor { | 
|  | public: | 
|  | EllipseGeometryProcessor(bool stroke, bool wideColor, bool useScale, | 
|  | const SkMatrix& localMatrix) | 
|  | : INHERITED(kEllipseGeometryProcessor_ClassID) | 
|  | , fLocalMatrix(localMatrix) | 
|  | , fStroke(stroke) | 
|  | , fUseScale(useScale) { | 
|  | fInPosition = {"inPosition", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; | 
|  | fInColor = MakeColorAttribute("inColor", wideColor); | 
|  | if (useScale) { | 
|  | fInEllipseOffset = {"inEllipseOffset", kFloat3_GrVertexAttribType, kFloat3_GrSLType}; | 
|  | } else { | 
|  | fInEllipseOffset = {"inEllipseOffset", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; | 
|  | } | 
|  | fInEllipseRadii = {"inEllipseRadii", kFloat4_GrVertexAttribType, kFloat4_GrSLType}; | 
|  | this->setVertexAttributes(&fInPosition, 4); | 
|  | } | 
|  |  | 
|  | ~EllipseGeometryProcessor() override {} | 
|  |  | 
|  | const char* name() const override { return "EllipseEdge"; } | 
|  |  | 
|  | void getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override { | 
|  | GLSLProcessor::GenKey(*this, caps, b); | 
|  | } | 
|  |  | 
|  | GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override { | 
|  | return new GLSLProcessor(); | 
|  | } | 
|  |  | 
|  | private: | 
|  | class GLSLProcessor : public GrGLSLGeometryProcessor { | 
|  | public: | 
|  | GLSLProcessor() {} | 
|  |  | 
|  | void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override { | 
|  | const EllipseGeometryProcessor& egp = args.fGP.cast<EllipseGeometryProcessor>(); | 
|  | GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder; | 
|  | GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; | 
|  | GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; | 
|  |  | 
|  | // emit attributes | 
|  | varyingHandler->emitAttributes(egp); | 
|  |  | 
|  | GrSLType offsetType = egp.fUseScale ? kFloat3_GrSLType : kFloat2_GrSLType; | 
|  | GrGLSLVarying ellipseOffsets(offsetType); | 
|  | varyingHandler->addVarying("EllipseOffsets", &ellipseOffsets); | 
|  | vertBuilder->codeAppendf("%s = %s;", ellipseOffsets.vsOut(), | 
|  | egp.fInEllipseOffset.name()); | 
|  |  | 
|  | GrGLSLVarying ellipseRadii(kFloat4_GrSLType); | 
|  | varyingHandler->addVarying("EllipseRadii", &ellipseRadii); | 
|  | vertBuilder->codeAppendf("%s = %s;", ellipseRadii.vsOut(), egp.fInEllipseRadii.name()); | 
|  |  | 
|  | GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; | 
|  | // setup pass through color | 
|  | varyingHandler->addPassThroughAttribute(egp.fInColor, args.fOutputColor); | 
|  |  | 
|  | // Setup position | 
|  | this->writeOutputPosition(vertBuilder, gpArgs, egp.fInPosition.name()); | 
|  |  | 
|  | // emit transforms | 
|  | this->emitTransforms(vertBuilder, | 
|  | varyingHandler, | 
|  | uniformHandler, | 
|  | egp.fInPosition.asShaderVar(), | 
|  | egp.fLocalMatrix, | 
|  | args.fFPCoordTransformHandler); | 
|  | // For stroked ellipses, we use the full ellipse equation (x^2/a^2 + y^2/b^2 = 1) | 
|  | // to compute both the edges because we need two separate test equations for | 
|  | // the single offset. | 
|  | // For filled ellipses we can use a unit circle equation (x^2 + y^2 = 1), and warp | 
|  | // the distance by the gradient, non-uniformly scaled by the inverse of the | 
|  | // ellipse size. | 
|  |  | 
|  | // On medium precision devices, we scale the denominator of the distance equation | 
|  | // before taking the inverse square root to minimize the chance that we're dividing | 
|  | // by zero, then we scale the result back. | 
|  |  | 
|  | // for outer curve | 
|  | fragBuilder->codeAppendf("float2 offset = %s.xy;", ellipseOffsets.fsIn()); | 
|  | if (egp.fStroke) { | 
|  | fragBuilder->codeAppendf("offset *= %s.xy;", ellipseRadii.fsIn()); | 
|  | } | 
|  | fragBuilder->codeAppend("float test = dot(offset, offset) - 1.0;"); | 
|  | if (egp.fUseScale) { | 
|  | fragBuilder->codeAppendf("float2 grad = 2.0*offset*(%s.z*%s.xy);", | 
|  | ellipseOffsets.fsIn(), ellipseRadii.fsIn()); | 
|  | } else { | 
|  | fragBuilder->codeAppendf("float2 grad = 2.0*offset*%s.xy;", ellipseRadii.fsIn()); | 
|  | } | 
|  | fragBuilder->codeAppend("float grad_dot = dot(grad, grad);"); | 
|  |  | 
|  | // avoid calling inversesqrt on zero. | 
|  | if (args.fShaderCaps->floatIs32Bits()) { | 
|  | fragBuilder->codeAppend("grad_dot = max(grad_dot, 1.1755e-38);"); | 
|  | } else { | 
|  | fragBuilder->codeAppend("grad_dot = max(grad_dot, 6.1036e-5);"); | 
|  | } | 
|  | if (egp.fUseScale) { | 
|  | fragBuilder->codeAppendf("float invlen = %s.z*inversesqrt(grad_dot);", | 
|  | ellipseOffsets.fsIn()); | 
|  | } else { | 
|  | fragBuilder->codeAppend("float invlen = inversesqrt(grad_dot);"); | 
|  | } | 
|  | fragBuilder->codeAppend("float edgeAlpha = saturate(0.5-test*invlen);"); | 
|  |  | 
|  | // for inner curve | 
|  | if (egp.fStroke) { | 
|  | fragBuilder->codeAppendf("offset = %s.xy*%s.zw;", ellipseOffsets.fsIn(), | 
|  | ellipseRadii.fsIn()); | 
|  | fragBuilder->codeAppend("test = dot(offset, offset) - 1.0;"); | 
|  | if (egp.fUseScale) { | 
|  | fragBuilder->codeAppendf("grad = 2.0*offset*(%s.z*%s.zw);", | 
|  | ellipseOffsets.fsIn(), ellipseRadii.fsIn()); | 
|  | } else { | 
|  | fragBuilder->codeAppendf("grad = 2.0*offset*%s.zw;", ellipseRadii.fsIn()); | 
|  | } | 
|  | fragBuilder->codeAppend("grad_dot = dot(grad, grad);"); | 
|  | if (!args.fShaderCaps->floatIs32Bits()) { | 
|  | fragBuilder->codeAppend("grad_dot = max(grad_dot, 6.1036e-5);"); | 
|  | } | 
|  | if (egp.fUseScale) { | 
|  | fragBuilder->codeAppendf("invlen = %s.z*inversesqrt(grad_dot);", | 
|  | ellipseOffsets.fsIn()); | 
|  | } else { | 
|  | fragBuilder->codeAppend("invlen = inversesqrt(grad_dot);"); | 
|  | } | 
|  | fragBuilder->codeAppend("edgeAlpha *= saturate(0.5+test*invlen);"); | 
|  | } | 
|  |  | 
|  | fragBuilder->codeAppendf("%s = half4(half(edgeAlpha));", args.fOutputCoverage); | 
|  | } | 
|  |  | 
|  | static void GenKey(const GrGeometryProcessor& gp, | 
|  | const GrShaderCaps&, | 
|  | GrProcessorKeyBuilder* b) { | 
|  | const EllipseGeometryProcessor& egp = gp.cast<EllipseGeometryProcessor>(); | 
|  | uint16_t key = egp.fStroke ? 0x1 : 0x0; | 
|  | key |= egp.fLocalMatrix.hasPerspective() ? 0x2 : 0x0; | 
|  | b->add32(key); | 
|  | } | 
|  |  | 
|  | void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor& primProc, | 
|  | FPCoordTransformIter&& transformIter) override { | 
|  | const EllipseGeometryProcessor& egp = primProc.cast<EllipseGeometryProcessor>(); | 
|  | this->setTransformDataHelper(egp.fLocalMatrix, pdman, &transformIter); | 
|  | } | 
|  |  | 
|  | private: | 
|  | typedef GrGLSLGeometryProcessor INHERITED; | 
|  | }; | 
|  |  | 
|  | Attribute fInPosition; | 
|  | Attribute fInColor; | 
|  | Attribute fInEllipseOffset; | 
|  | Attribute fInEllipseRadii; | 
|  |  | 
|  | SkMatrix fLocalMatrix; | 
|  | bool fStroke; | 
|  | bool fUseScale; | 
|  |  | 
|  | GR_DECLARE_GEOMETRY_PROCESSOR_TEST | 
|  |  | 
|  | typedef GrGeometryProcessor INHERITED; | 
|  | }; | 
|  |  | 
|  | GR_DEFINE_GEOMETRY_PROCESSOR_TEST(EllipseGeometryProcessor); | 
|  |  | 
|  | #if GR_TEST_UTILS | 
|  | sk_sp<GrGeometryProcessor> EllipseGeometryProcessor::TestCreate(GrProcessorTestData* d) { | 
|  | return sk_sp<GrGeometryProcessor>( | 
|  | new EllipseGeometryProcessor(d->fRandom->nextBool(), d->fRandom->nextBool(), | 
|  | d->fRandom->nextBool(), GrTest::TestMatrix(d->fRandom))); | 
|  | } | 
|  | #endif | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | /** | 
|  | * The output of this effect is a modulation of the input color and coverage for an ellipse, | 
|  | * specified as a 2D offset from center for both the outer and inner paths (if stroked). The | 
|  | * implict equation used is for a unit circle (x^2 + y^2 - 1 = 0) and the edge corrected by | 
|  | * using differentials. | 
|  | * | 
|  | * The result is device-independent and can be used with any affine matrix. | 
|  | */ | 
|  |  | 
|  | enum class DIEllipseStyle { kStroke = 0, kHairline, kFill }; | 
|  |  | 
|  | class DIEllipseGeometryProcessor : public GrGeometryProcessor { | 
|  | public: | 
|  | DIEllipseGeometryProcessor(bool wideColor, bool useScale, const SkMatrix& viewMatrix, | 
|  | DIEllipseStyle style) | 
|  | : INHERITED(kDIEllipseGeometryProcessor_ClassID) | 
|  | , fViewMatrix(viewMatrix) | 
|  | , fUseScale(useScale) | 
|  | , fStyle(style) { | 
|  | fInPosition = {"inPosition", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; | 
|  | fInColor = MakeColorAttribute("inColor", wideColor); | 
|  | if (useScale) { | 
|  | fInEllipseOffsets0 = {"inEllipseOffsets0", kFloat3_GrVertexAttribType, | 
|  | kFloat3_GrSLType}; | 
|  | } else { | 
|  | fInEllipseOffsets0 = {"inEllipseOffsets0", kFloat2_GrVertexAttribType, | 
|  | kFloat2_GrSLType}; | 
|  | } | 
|  | fInEllipseOffsets1 = {"inEllipseOffsets1", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; | 
|  | this->setVertexAttributes(&fInPosition, 4); | 
|  | } | 
|  |  | 
|  | ~DIEllipseGeometryProcessor() override {} | 
|  |  | 
|  | const char* name() const override { return "DIEllipseEdge"; } | 
|  |  | 
|  | void getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override { | 
|  | GLSLProcessor::GenKey(*this, caps, b); | 
|  | } | 
|  |  | 
|  | GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override { | 
|  | return new GLSLProcessor(); | 
|  | } | 
|  |  | 
|  | private: | 
|  | class GLSLProcessor : public GrGLSLGeometryProcessor { | 
|  | public: | 
|  | GLSLProcessor() : fViewMatrix(SkMatrix::InvalidMatrix()) {} | 
|  |  | 
|  | void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override { | 
|  | const DIEllipseGeometryProcessor& diegp = args.fGP.cast<DIEllipseGeometryProcessor>(); | 
|  | GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder; | 
|  | GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; | 
|  | GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; | 
|  |  | 
|  | // emit attributes | 
|  | varyingHandler->emitAttributes(diegp); | 
|  |  | 
|  | GrSLType offsetType = (diegp.fUseScale) ? kFloat3_GrSLType : kFloat2_GrSLType; | 
|  | GrGLSLVarying offsets0(offsetType); | 
|  | varyingHandler->addVarying("EllipseOffsets0", &offsets0); | 
|  | vertBuilder->codeAppendf("%s = %s;", offsets0.vsOut(), diegp.fInEllipseOffsets0.name()); | 
|  |  | 
|  | GrGLSLVarying offsets1(kFloat2_GrSLType); | 
|  | varyingHandler->addVarying("EllipseOffsets1", &offsets1); | 
|  | vertBuilder->codeAppendf("%s = %s;", offsets1.vsOut(), diegp.fInEllipseOffsets1.name()); | 
|  |  | 
|  | GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; | 
|  | varyingHandler->addPassThroughAttribute(diegp.fInColor, args.fOutputColor); | 
|  |  | 
|  | // Setup position | 
|  | this->writeOutputPosition(vertBuilder, | 
|  | uniformHandler, | 
|  | gpArgs, | 
|  | diegp.fInPosition.name(), | 
|  | diegp.fViewMatrix, | 
|  | &fViewMatrixUniform); | 
|  |  | 
|  | // emit transforms | 
|  | this->emitTransforms(vertBuilder, | 
|  | varyingHandler, | 
|  | uniformHandler, | 
|  | diegp.fInPosition.asShaderVar(), | 
|  | args.fFPCoordTransformHandler); | 
|  |  | 
|  | // for outer curve | 
|  | fragBuilder->codeAppendf("float2 scaledOffset = %s.xy;", offsets0.fsIn()); | 
|  | fragBuilder->codeAppend("float test = dot(scaledOffset, scaledOffset) - 1.0;"); | 
|  | fragBuilder->codeAppendf("float2 duvdx = dFdx(%s.xy);", offsets0.fsIn()); | 
|  | fragBuilder->codeAppendf("float2 duvdy = dFdy(%s.xy);", offsets0.fsIn()); | 
|  | fragBuilder->codeAppendf( | 
|  | "float2 grad = float2(%s.x*duvdx.x + %s.y*duvdx.y," | 
|  | "                     %s.x*duvdy.x + %s.y*duvdy.y);", | 
|  | offsets0.fsIn(), offsets0.fsIn(), offsets0.fsIn(), offsets0.fsIn()); | 
|  | if (diegp.fUseScale) { | 
|  | fragBuilder->codeAppendf("grad *= %s.z;", offsets0.fsIn()); | 
|  | } | 
|  |  | 
|  | fragBuilder->codeAppend("float grad_dot = 4.0*dot(grad, grad);"); | 
|  | // avoid calling inversesqrt on zero. | 
|  | if (args.fShaderCaps->floatIs32Bits()) { | 
|  | fragBuilder->codeAppend("grad_dot = max(grad_dot, 1.1755e-38);"); | 
|  | } else { | 
|  | fragBuilder->codeAppend("grad_dot = max(grad_dot, 6.1036e-5);"); | 
|  | } | 
|  | fragBuilder->codeAppend("float invlen = inversesqrt(grad_dot);"); | 
|  | if (diegp.fUseScale) { | 
|  | fragBuilder->codeAppendf("invlen *= %s.z;", offsets0.fsIn()); | 
|  | } | 
|  | if (DIEllipseStyle::kHairline == diegp.fStyle) { | 
|  | // can probably do this with one step | 
|  | fragBuilder->codeAppend("float edgeAlpha = saturate(1.0-test*invlen);"); | 
|  | fragBuilder->codeAppend("edgeAlpha *= saturate(1.0+test*invlen);"); | 
|  | } else { | 
|  | fragBuilder->codeAppend("float edgeAlpha = saturate(0.5-test*invlen);"); | 
|  | } | 
|  |  | 
|  | // for inner curve | 
|  | if (DIEllipseStyle::kStroke == diegp.fStyle) { | 
|  | fragBuilder->codeAppendf("scaledOffset = %s.xy;", offsets1.fsIn()); | 
|  | fragBuilder->codeAppend("test = dot(scaledOffset, scaledOffset) - 1.0;"); | 
|  | fragBuilder->codeAppendf("duvdx = float2(dFdx(%s));", offsets1.fsIn()); | 
|  | fragBuilder->codeAppendf("duvdy = float2(dFdy(%s));", offsets1.fsIn()); | 
|  | fragBuilder->codeAppendf( | 
|  | "grad = float2(%s.x*duvdx.x + %s.y*duvdx.y," | 
|  | "              %s.x*duvdy.x + %s.y*duvdy.y);", | 
|  | offsets1.fsIn(), offsets1.fsIn(), offsets1.fsIn(), offsets1.fsIn()); | 
|  | if (diegp.fUseScale) { | 
|  | fragBuilder->codeAppendf("grad *= %s.z;", offsets0.fsIn()); | 
|  | } | 
|  | fragBuilder->codeAppend("grad_dot = 4.0*dot(grad, grad);"); | 
|  | if (!args.fShaderCaps->floatIs32Bits()) { | 
|  | fragBuilder->codeAppend("grad_dot = max(grad_dot, 6.1036e-5);"); | 
|  | } | 
|  | fragBuilder->codeAppend("invlen = inversesqrt(grad_dot);"); | 
|  | if (diegp.fUseScale) { | 
|  | fragBuilder->codeAppendf("invlen *= %s.z;", offsets0.fsIn()); | 
|  | } | 
|  | fragBuilder->codeAppend("edgeAlpha *= saturate(0.5+test*invlen);"); | 
|  | } | 
|  |  | 
|  | fragBuilder->codeAppendf("%s = half4(half(edgeAlpha));", args.fOutputCoverage); | 
|  | } | 
|  |  | 
|  | static void GenKey(const GrGeometryProcessor& gp, | 
|  | const GrShaderCaps&, | 
|  | GrProcessorKeyBuilder* b) { | 
|  | const DIEllipseGeometryProcessor& diegp = gp.cast<DIEllipseGeometryProcessor>(); | 
|  | uint16_t key = static_cast<uint16_t>(diegp.fStyle); | 
|  | key |= ComputePosKey(diegp.fViewMatrix) << 10; | 
|  | b->add32(key); | 
|  | } | 
|  |  | 
|  | void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor& gp, | 
|  | FPCoordTransformIter&& transformIter) override { | 
|  | const DIEllipseGeometryProcessor& diegp = gp.cast<DIEllipseGeometryProcessor>(); | 
|  |  | 
|  | if (!diegp.fViewMatrix.isIdentity() && !fViewMatrix.cheapEqualTo(diegp.fViewMatrix)) { | 
|  | fViewMatrix = diegp.fViewMatrix; | 
|  | float viewMatrix[3 * 3]; | 
|  | GrGLSLGetMatrix<3>(viewMatrix, fViewMatrix); | 
|  | pdman.setMatrix3f(fViewMatrixUniform, viewMatrix); | 
|  | } | 
|  | this->setTransformDataHelper(SkMatrix::I(), pdman, &transformIter); | 
|  | } | 
|  |  | 
|  | private: | 
|  | SkMatrix fViewMatrix; | 
|  | UniformHandle fViewMatrixUniform; | 
|  |  | 
|  | typedef GrGLSLGeometryProcessor INHERITED; | 
|  | }; | 
|  |  | 
|  |  | 
|  | Attribute fInPosition; | 
|  | Attribute fInColor; | 
|  | Attribute fInEllipseOffsets0; | 
|  | Attribute fInEllipseOffsets1; | 
|  |  | 
|  | SkMatrix fViewMatrix; | 
|  | bool fUseScale; | 
|  | DIEllipseStyle fStyle; | 
|  |  | 
|  | GR_DECLARE_GEOMETRY_PROCESSOR_TEST | 
|  |  | 
|  | typedef GrGeometryProcessor INHERITED; | 
|  | }; | 
|  |  | 
|  | GR_DEFINE_GEOMETRY_PROCESSOR_TEST(DIEllipseGeometryProcessor); | 
|  |  | 
|  | #if GR_TEST_UTILS | 
|  | sk_sp<GrGeometryProcessor> DIEllipseGeometryProcessor::TestCreate(GrProcessorTestData* d) { | 
|  | return sk_sp<GrGeometryProcessor>(new DIEllipseGeometryProcessor( | 
|  | d->fRandom->nextBool(), d->fRandom->nextBool(), GrTest::TestMatrix(d->fRandom), | 
|  | (DIEllipseStyle)(d->fRandom->nextRangeU(0, 2)))); | 
|  | } | 
|  | #endif | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | // We have two possible cases for geometry for a circle: | 
|  |  | 
|  | // In the case of a normal fill, we draw geometry for the circle as an octagon. | 
|  | static const uint16_t gFillCircleIndices[] = { | 
|  | // enter the octagon | 
|  | // clang-format off | 
|  | 0, 1, 8, 1, 2, 8, | 
|  | 2, 3, 8, 3, 4, 8, | 
|  | 4, 5, 8, 5, 6, 8, | 
|  | 6, 7, 8, 7, 0, 8 | 
|  | // clang-format on | 
|  | }; | 
|  |  | 
|  | // For stroked circles, we use two nested octagons. | 
|  | static const uint16_t gStrokeCircleIndices[] = { | 
|  | // enter the octagon | 
|  | // clang-format off | 
|  | 0, 1,  9, 0, 9,   8, | 
|  | 1, 2, 10, 1, 10,  9, | 
|  | 2, 3, 11, 2, 11, 10, | 
|  | 3, 4, 12, 3, 12, 11, | 
|  | 4, 5, 13, 4, 13, 12, | 
|  | 5, 6, 14, 5, 14, 13, | 
|  | 6, 7, 15, 6, 15, 14, | 
|  | 7, 0,  8, 7,  8, 15, | 
|  | // clang-format on | 
|  | }; | 
|  |  | 
|  | // Normalized geometry for octagons that circumscribe and lie on a circle: | 
|  |  | 
|  | static constexpr SkScalar kOctOffset = 0.41421356237f;  // sqrt(2) - 1 | 
|  | static constexpr SkPoint kOctagonOuter[] = { | 
|  | SkPoint::Make(-kOctOffset, -1), | 
|  | SkPoint::Make( kOctOffset, -1), | 
|  | SkPoint::Make( 1, -kOctOffset), | 
|  | SkPoint::Make( 1,  kOctOffset), | 
|  | SkPoint::Make( kOctOffset, 1), | 
|  | SkPoint::Make(-kOctOffset, 1), | 
|  | SkPoint::Make(-1,  kOctOffset), | 
|  | SkPoint::Make(-1, -kOctOffset), | 
|  | }; | 
|  |  | 
|  | // cosine and sine of pi/8 | 
|  | static constexpr SkScalar kCosPi8 = 0.923579533f; | 
|  | static constexpr SkScalar kSinPi8 = 0.382683432f; | 
|  | static constexpr SkPoint kOctagonInner[] = { | 
|  | SkPoint::Make(-kSinPi8, -kCosPi8), | 
|  | SkPoint::Make( kSinPi8, -kCosPi8), | 
|  | SkPoint::Make( kCosPi8, -kSinPi8), | 
|  | SkPoint::Make( kCosPi8,  kSinPi8), | 
|  | SkPoint::Make( kSinPi8,  kCosPi8), | 
|  | SkPoint::Make(-kSinPi8,  kCosPi8), | 
|  | SkPoint::Make(-kCosPi8,  kSinPi8), | 
|  | SkPoint::Make(-kCosPi8, -kSinPi8), | 
|  | }; | 
|  |  | 
|  | static const int kIndicesPerFillCircle = SK_ARRAY_COUNT(gFillCircleIndices); | 
|  | static const int kIndicesPerStrokeCircle = SK_ARRAY_COUNT(gStrokeCircleIndices); | 
|  | static const int kVertsPerStrokeCircle = 16; | 
|  | static const int kVertsPerFillCircle = 9; | 
|  |  | 
|  | static int circle_type_to_vert_count(bool stroked) { | 
|  | return stroked ? kVertsPerStrokeCircle : kVertsPerFillCircle; | 
|  | } | 
|  |  | 
|  | static int circle_type_to_index_count(bool stroked) { | 
|  | return stroked ? kIndicesPerStrokeCircle : kIndicesPerFillCircle; | 
|  | } | 
|  |  | 
|  | static const uint16_t* circle_type_to_indices(bool stroked) { | 
|  | return stroked ? gStrokeCircleIndices : gFillCircleIndices; | 
|  | } | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | class CircleOp final : public GrMeshDrawOp { | 
|  | private: | 
|  | using Helper = GrSimpleMeshDrawOpHelper; | 
|  |  | 
|  | public: | 
|  | DEFINE_OP_CLASS_ID | 
|  |  | 
|  | /** Optional extra params to render a partial arc rather than a full circle. */ | 
|  | struct ArcParams { | 
|  | SkScalar fStartAngleRadians; | 
|  | SkScalar fSweepAngleRadians; | 
|  | bool fUseCenter; | 
|  | }; | 
|  |  | 
|  | static std::unique_ptr<GrDrawOp> Make(GrRecordingContext* context, | 
|  | GrPaint&& paint, | 
|  | const SkMatrix& viewMatrix, | 
|  | SkPoint center, | 
|  | SkScalar radius, | 
|  | const GrStyle& style, | 
|  | const ArcParams* arcParams = nullptr) { | 
|  | SkASSERT(circle_stays_circle(viewMatrix)); | 
|  | if (style.hasPathEffect()) { | 
|  | return nullptr; | 
|  | } | 
|  | const SkStrokeRec& stroke = style.strokeRec(); | 
|  | SkStrokeRec::Style recStyle = stroke.getStyle(); | 
|  | if (arcParams) { | 
|  | // Arc support depends on the style. | 
|  | switch (recStyle) { | 
|  | case SkStrokeRec::kStrokeAndFill_Style: | 
|  | // This produces a strange result that this op doesn't implement. | 
|  | return nullptr; | 
|  | case SkStrokeRec::kFill_Style: | 
|  | // This supports all fills. | 
|  | break; | 
|  | case SkStrokeRec::kStroke_Style: | 
|  | // Strokes that don't use the center point are supported with butt and round | 
|  | // caps. | 
|  | if (arcParams->fUseCenter || stroke.getCap() == SkPaint::kSquare_Cap) { | 
|  | return nullptr; | 
|  | } | 
|  | break; | 
|  | case SkStrokeRec::kHairline_Style: | 
|  | // Hairline only supports butt cap. Round caps could be emulated by slightly | 
|  | // extending the angle range if we ever care to. | 
|  | if (arcParams->fUseCenter || stroke.getCap() != SkPaint::kButt_Cap) { | 
|  | return nullptr; | 
|  | } | 
|  | break; | 
|  | } | 
|  | } | 
|  | return Helper::FactoryHelper<CircleOp>(context, std::move(paint), viewMatrix, center, | 
|  | radius, style, arcParams); | 
|  | } | 
|  |  | 
|  | CircleOp(const Helper::MakeArgs& helperArgs, const SkPMColor4f& color, | 
|  | const SkMatrix& viewMatrix, SkPoint center, SkScalar radius, const GrStyle& style, | 
|  | const ArcParams* arcParams) | 
|  | : GrMeshDrawOp(ClassID()), fHelper(helperArgs, GrAAType::kCoverage) { | 
|  | const SkStrokeRec& stroke = style.strokeRec(); | 
|  | SkStrokeRec::Style recStyle = stroke.getStyle(); | 
|  |  | 
|  | fRoundCaps = false; | 
|  |  | 
|  | viewMatrix.mapPoints(¢er, 1); | 
|  | radius = viewMatrix.mapRadius(radius); | 
|  | SkScalar strokeWidth = viewMatrix.mapRadius(stroke.getWidth()); | 
|  |  | 
|  | bool isStrokeOnly = | 
|  | SkStrokeRec::kStroke_Style == recStyle || SkStrokeRec::kHairline_Style == recStyle; | 
|  | bool hasStroke = isStrokeOnly || SkStrokeRec::kStrokeAndFill_Style == recStyle; | 
|  |  | 
|  | SkScalar innerRadius = -SK_ScalarHalf; | 
|  | SkScalar outerRadius = radius; | 
|  | SkScalar halfWidth = 0; | 
|  | if (hasStroke) { | 
|  | if (SkScalarNearlyZero(strokeWidth)) { | 
|  | halfWidth = SK_ScalarHalf; | 
|  | } else { | 
|  | halfWidth = SkScalarHalf(strokeWidth); | 
|  | } | 
|  |  | 
|  | outerRadius += halfWidth; | 
|  | if (isStrokeOnly) { | 
|  | innerRadius = radius - halfWidth; | 
|  | } | 
|  | } | 
|  |  | 
|  | // The radii are outset for two reasons. First, it allows the shader to simply perform | 
|  | // simpler computation because the computed alpha is zero, rather than 50%, at the radius. | 
|  | // Second, the outer radius is used to compute the verts of the bounding box that is | 
|  | // rendered and the outset ensures the box will cover all partially covered by the circle. | 
|  | outerRadius += SK_ScalarHalf; | 
|  | innerRadius -= SK_ScalarHalf; | 
|  | bool stroked = isStrokeOnly && innerRadius > 0.0f; | 
|  | fViewMatrixIfUsingLocalCoords = viewMatrix; | 
|  |  | 
|  | // This makes every point fully inside the intersection plane. | 
|  | static constexpr SkScalar kUnusedIsectPlane[] = {0.f, 0.f, 1.f}; | 
|  | // This makes every point fully outside the union plane. | 
|  | static constexpr SkScalar kUnusedUnionPlane[] = {0.f, 0.f, 0.f}; | 
|  | static constexpr SkPoint kUnusedRoundCaps[] = {{1e10f, 1e10f}, {1e10f, 1e10f}}; | 
|  | SkRect devBounds = SkRect::MakeLTRB(center.fX - outerRadius, center.fY - outerRadius, | 
|  | center.fX + outerRadius, center.fY + outerRadius); | 
|  | if (arcParams) { | 
|  | // The shader operates in a space where the circle is translated to be centered at the | 
|  | // origin. Here we compute points on the unit circle at the starting and ending angles. | 
|  | SkPoint startPoint, stopPoint; | 
|  | startPoint.fY = SkScalarSin(arcParams->fStartAngleRadians); | 
|  | startPoint.fX = SkScalarCos(arcParams->fStartAngleRadians); | 
|  | SkScalar endAngle = arcParams->fStartAngleRadians + arcParams->fSweepAngleRadians; | 
|  | stopPoint.fY = SkScalarSin(endAngle); | 
|  | stopPoint.fX = SkScalarCos(endAngle); | 
|  |  | 
|  | // Adjust the start and end points based on the view matrix (to handle rotated arcs) | 
|  | startPoint = viewMatrix.mapVector(startPoint.fX, startPoint.fY); | 
|  | stopPoint = viewMatrix.mapVector(stopPoint.fX, stopPoint.fY); | 
|  | startPoint.normalize(); | 
|  | stopPoint.normalize(); | 
|  |  | 
|  | // If the matrix included scale (on one axis) we need to swap our start and end points | 
|  | if ((viewMatrix.getScaleX() < 0) != (viewMatrix.getScaleY() < 0)) { | 
|  | using std::swap; | 
|  | swap(startPoint, stopPoint); | 
|  | } | 
|  |  | 
|  | fRoundCaps = style.strokeRec().getWidth() > 0 && | 
|  | style.strokeRec().getCap() == SkPaint::kRound_Cap; | 
|  | SkPoint roundCaps[2]; | 
|  | if (fRoundCaps) { | 
|  | // Compute the cap center points in the normalized space. | 
|  | SkScalar midRadius = (innerRadius + outerRadius) / (2 * outerRadius); | 
|  | roundCaps[0] = startPoint * midRadius; | 
|  | roundCaps[1] = stopPoint * midRadius; | 
|  | } else { | 
|  | roundCaps[0] = kUnusedRoundCaps[0]; | 
|  | roundCaps[1] = kUnusedRoundCaps[1]; | 
|  | } | 
|  |  | 
|  | // Like a fill without useCenter, butt-cap stroke can be implemented by clipping against | 
|  | // radial lines. We treat round caps the same way, but tack coverage of circles at the | 
|  | // center of the butts. | 
|  | // However, in both cases we have to be careful about the half-circle. | 
|  | // case. In that case the two radial lines are equal and so that edge gets clipped | 
|  | // twice. Since the shared edge goes through the center we fall back on the !useCenter | 
|  | // case. | 
|  | auto absSweep = SkScalarAbs(arcParams->fSweepAngleRadians); | 
|  | bool useCenter = (arcParams->fUseCenter || isStrokeOnly) && | 
|  | !SkScalarNearlyEqual(absSweep, SK_ScalarPI); | 
|  | if (useCenter) { | 
|  | SkVector norm0 = {startPoint.fY, -startPoint.fX}; | 
|  | SkVector norm1 = {stopPoint.fY, -stopPoint.fX}; | 
|  | // This ensures that norm0 is always the clockwise plane, and norm1 is CCW. | 
|  | if (arcParams->fSweepAngleRadians < 0) { | 
|  | std::swap(norm0, norm1); | 
|  | } | 
|  | norm0.negate(); | 
|  | fClipPlane = true; | 
|  | if (absSweep > SK_ScalarPI) { | 
|  | fCircles.emplace_back(Circle{ | 
|  | color, | 
|  | innerRadius, | 
|  | outerRadius, | 
|  | {norm0.fX, norm0.fY, 0.5f}, | 
|  | {kUnusedIsectPlane[0], kUnusedIsectPlane[1], kUnusedIsectPlane[2]}, | 
|  | {norm1.fX, norm1.fY, 0.5f}, | 
|  | {roundCaps[0], roundCaps[1]}, | 
|  | devBounds, | 
|  | stroked}); | 
|  | fClipPlaneIsect = false; | 
|  | fClipPlaneUnion = true; | 
|  | } else { | 
|  | fCircles.emplace_back(Circle{ | 
|  | color, | 
|  | innerRadius, | 
|  | outerRadius, | 
|  | {norm0.fX, norm0.fY, 0.5f}, | 
|  | {norm1.fX, norm1.fY, 0.5f}, | 
|  | {kUnusedUnionPlane[0], kUnusedUnionPlane[1], kUnusedUnionPlane[2]}, | 
|  | {roundCaps[0], roundCaps[1]}, | 
|  | devBounds, | 
|  | stroked}); | 
|  | fClipPlaneIsect = true; | 
|  | fClipPlaneUnion = false; | 
|  | } | 
|  | } else { | 
|  | // We clip to a secant of the original circle. | 
|  | startPoint.scale(radius); | 
|  | stopPoint.scale(radius); | 
|  | SkVector norm = {startPoint.fY - stopPoint.fY, stopPoint.fX - startPoint.fX}; | 
|  | norm.normalize(); | 
|  | if (arcParams->fSweepAngleRadians > 0) { | 
|  | norm.negate(); | 
|  | } | 
|  | SkScalar d = -norm.dot(startPoint) + 0.5f; | 
|  |  | 
|  | fCircles.emplace_back( | 
|  | Circle{color, | 
|  | innerRadius, | 
|  | outerRadius, | 
|  | {norm.fX, norm.fY, d}, | 
|  | {kUnusedIsectPlane[0], kUnusedIsectPlane[1], kUnusedIsectPlane[2]}, | 
|  | {kUnusedUnionPlane[0], kUnusedUnionPlane[1], kUnusedUnionPlane[2]}, | 
|  | {roundCaps[0], roundCaps[1]}, | 
|  | devBounds, | 
|  | stroked}); | 
|  | fClipPlane = true; | 
|  | fClipPlaneIsect = false; | 
|  | fClipPlaneUnion = false; | 
|  | } | 
|  | } else { | 
|  | fCircles.emplace_back( | 
|  | Circle{color, | 
|  | innerRadius, | 
|  | outerRadius, | 
|  | {kUnusedIsectPlane[0], kUnusedIsectPlane[1], kUnusedIsectPlane[2]}, | 
|  | {kUnusedIsectPlane[0], kUnusedIsectPlane[1], kUnusedIsectPlane[2]}, | 
|  | {kUnusedUnionPlane[0], kUnusedUnionPlane[1], kUnusedUnionPlane[2]}, | 
|  | {kUnusedRoundCaps[0], kUnusedRoundCaps[1]}, | 
|  | devBounds, | 
|  | stroked}); | 
|  | fClipPlane = false; | 
|  | fClipPlaneIsect = false; | 
|  | fClipPlaneUnion = false; | 
|  | } | 
|  | // Use the original radius and stroke radius for the bounds so that it does not include the | 
|  | // AA bloat. | 
|  | radius += halfWidth; | 
|  | this->setBounds( | 
|  | {center.fX - radius, center.fY - radius, center.fX + radius, center.fY + radius}, | 
|  | HasAABloat::kYes, IsZeroArea::kNo); | 
|  | fVertCount = circle_type_to_vert_count(stroked); | 
|  | fIndexCount = circle_type_to_index_count(stroked); | 
|  | fAllFill = !stroked; | 
|  | } | 
|  |  | 
|  | const char* name() const override { return "CircleOp"; } | 
|  |  | 
|  | void visitProxies(const VisitProxyFunc& func) const override { | 
|  | fHelper.visitProxies(func); | 
|  | } | 
|  |  | 
|  | #ifdef SK_DEBUG | 
|  | SkString dumpInfo() const override { | 
|  | SkString string; | 
|  | for (int i = 0; i < fCircles.count(); ++i) { | 
|  | string.appendf( | 
|  | "Color: 0x%08x Rect [L: %.2f, T: %.2f, R: %.2f, B: %.2f]," | 
|  | "InnerRad: %.2f, OuterRad: %.2f\n", | 
|  | fCircles[i].fColor.toBytes_RGBA(), fCircles[i].fDevBounds.fLeft, | 
|  | fCircles[i].fDevBounds.fTop, fCircles[i].fDevBounds.fRight, | 
|  | fCircles[i].fDevBounds.fBottom, fCircles[i].fInnerRadius, | 
|  | fCircles[i].fOuterRadius); | 
|  | } | 
|  | string += fHelper.dumpInfo(); | 
|  | string += INHERITED::dumpInfo(); | 
|  | return string; | 
|  | } | 
|  | #endif | 
|  |  | 
|  | GrProcessorSet::Analysis finalize(const GrCaps& caps, const GrAppliedClip* clip, | 
|  | GrFSAAType fsaaType, GrClampType clampType) override { | 
|  | SkPMColor4f* color = &fCircles.front().fColor; | 
|  | return fHelper.finalizeProcessors(caps, clip, fsaaType, clampType, | 
|  | GrProcessorAnalysisCoverage::kSingleChannel, color, | 
|  | &fWideColor); | 
|  | } | 
|  |  | 
|  | FixedFunctionFlags fixedFunctionFlags() const override { return fHelper.fixedFunctionFlags(); } | 
|  |  | 
|  | private: | 
|  | void onPrepareDraws(Target* target) override { | 
|  | SkMatrix localMatrix; | 
|  | if (!fViewMatrixIfUsingLocalCoords.invert(&localMatrix)) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | // Setup geometry processor | 
|  | sk_sp<GrGeometryProcessor> gp(new CircleGeometryProcessor( | 
|  | !fAllFill, fClipPlane, fClipPlaneIsect, fClipPlaneUnion, fRoundCaps, fWideColor, | 
|  | localMatrix)); | 
|  |  | 
|  | sk_sp<const GrBuffer> vertexBuffer; | 
|  | int firstVertex; | 
|  | GrVertexWriter vertices{target->makeVertexSpace(gp->vertexStride(), fVertCount, | 
|  | &vertexBuffer, &firstVertex)}; | 
|  | if (!vertices.fPtr) { | 
|  | SkDebugf("Could not allocate vertices\n"); | 
|  | return; | 
|  | } | 
|  |  | 
|  | sk_sp<const GrBuffer> indexBuffer = nullptr; | 
|  | int firstIndex = 0; | 
|  | uint16_t* indices = target->makeIndexSpace(fIndexCount, &indexBuffer, &firstIndex); | 
|  | if (!indices) { | 
|  | SkDebugf("Could not allocate indices\n"); | 
|  | return; | 
|  | } | 
|  |  | 
|  | int currStartVertex = 0; | 
|  | for (const auto& circle : fCircles) { | 
|  | SkScalar innerRadius = circle.fInnerRadius; | 
|  | SkScalar outerRadius = circle.fOuterRadius; | 
|  | GrVertexColor color(circle.fColor, fWideColor); | 
|  | const SkRect& bounds = circle.fDevBounds; | 
|  |  | 
|  | // The inner radius in the vertex data must be specified in normalized space. | 
|  | innerRadius = innerRadius / outerRadius; | 
|  | SkPoint radii = { outerRadius, innerRadius }; | 
|  |  | 
|  | SkPoint center = SkPoint::Make(bounds.centerX(), bounds.centerY()); | 
|  | SkScalar halfWidth = 0.5f * bounds.width(); | 
|  |  | 
|  | SkVector geoClipPlane = { 0, 0 }; | 
|  | SkScalar offsetClipDist = SK_Scalar1; | 
|  | if (!circle.fStroked && fClipPlane && fClipPlaneIsect && | 
|  | (circle.fClipPlane[0] * circle.fIsectPlane[0] + | 
|  | circle.fClipPlane[1] * circle.fIsectPlane[1]) < 0.0f) { | 
|  | // Acute arc. Clip the vertices to the perpendicular half-plane. We've constructed | 
|  | // fClipPlane to be clockwise, and fISectPlane to be CCW, so we can can rotate them | 
|  | // each 90 degrees to point "out", then average them. We back off by 1/2 pixel so | 
|  | // the AA can extend just past the center of the circle. | 
|  | geoClipPlane.set(circle.fClipPlane[1] - circle.fIsectPlane[1], | 
|  | circle.fIsectPlane[0] - circle.fClipPlane[0]); | 
|  | SkAssertResult(geoClipPlane.normalize()); | 
|  | offsetClipDist = 0.5f / halfWidth; | 
|  | } | 
|  |  | 
|  | for (int i = 0; i < 8; ++i) { | 
|  | // This clips the normalized offset to the half-plane we computed above. Then we | 
|  | // compute the vertex position from this. | 
|  | SkScalar dist = SkTMin(kOctagonOuter[i].dot(geoClipPlane) + offsetClipDist, 0.0f); | 
|  | SkVector offset = kOctagonOuter[i] - geoClipPlane * dist; | 
|  | vertices.write(center + offset * halfWidth, | 
|  | color, | 
|  | offset, | 
|  | radii); | 
|  | if (fClipPlane) { | 
|  | vertices.write(circle.fClipPlane); | 
|  | } | 
|  | if (fClipPlaneIsect) { | 
|  | vertices.write(circle.fIsectPlane); | 
|  | } | 
|  | if (fClipPlaneUnion) { | 
|  | vertices.write(circle.fUnionPlane); | 
|  | } | 
|  | if (fRoundCaps) { | 
|  | vertices.write(circle.fRoundCapCenters); | 
|  | } | 
|  | } | 
|  |  | 
|  | if (circle.fStroked) { | 
|  | // compute the inner ring | 
|  |  | 
|  | for (int i = 0; i < 8; ++i) { | 
|  | vertices.write(center + kOctagonInner[i] * circle.fInnerRadius, | 
|  | color, | 
|  | kOctagonInner[i] * innerRadius, | 
|  | radii); | 
|  | if (fClipPlane) { | 
|  | vertices.write(circle.fClipPlane); | 
|  | } | 
|  | if (fClipPlaneIsect) { | 
|  | vertices.write(circle.fIsectPlane); | 
|  | } | 
|  | if (fClipPlaneUnion) { | 
|  | vertices.write(circle.fUnionPlane); | 
|  | } | 
|  | if (fRoundCaps) { | 
|  | vertices.write(circle.fRoundCapCenters); | 
|  | } | 
|  | } | 
|  | } else { | 
|  | // filled | 
|  | vertices.write(center, color, SkPoint::Make(0, 0), radii); | 
|  | if (fClipPlane) { | 
|  | vertices.write(circle.fClipPlane); | 
|  | } | 
|  | if (fClipPlaneIsect) { | 
|  | vertices.write(circle.fIsectPlane); | 
|  | } | 
|  | if (fClipPlaneUnion) { | 
|  | vertices.write(circle.fUnionPlane); | 
|  | } | 
|  | if (fRoundCaps) { | 
|  | vertices.write(circle.fRoundCapCenters); | 
|  | } | 
|  | } | 
|  |  | 
|  | const uint16_t* primIndices = circle_type_to_indices(circle.fStroked); | 
|  | const int primIndexCount = circle_type_to_index_count(circle.fStroked); | 
|  | for (int i = 0; i < primIndexCount; ++i) { | 
|  | *indices++ = primIndices[i] + currStartVertex; | 
|  | } | 
|  |  | 
|  | currStartVertex += circle_type_to_vert_count(circle.fStroked); | 
|  | } | 
|  |  | 
|  | GrMesh* mesh = target->allocMesh(GrPrimitiveType::kTriangles); | 
|  | mesh->setIndexed(std::move(indexBuffer), fIndexCount, firstIndex, 0, fVertCount - 1, | 
|  | GrPrimitiveRestart::kNo); | 
|  | mesh->setVertexData(std::move(vertexBuffer), firstVertex); | 
|  | target->recordDraw(std::move(gp), mesh); | 
|  | } | 
|  |  | 
|  | void onExecute(GrOpFlushState* flushState, const SkRect& chainBounds) override { | 
|  | fHelper.executeDrawsAndUploads(this, flushState, chainBounds); | 
|  | } | 
|  |  | 
|  | CombineResult onCombineIfPossible(GrOp* t, const GrCaps& caps) override { | 
|  | CircleOp* that = t->cast<CircleOp>(); | 
|  |  | 
|  | // can only represent 65535 unique vertices with 16-bit indices | 
|  | if (fVertCount + that->fVertCount > 65536) { | 
|  | return CombineResult::kCannotCombine; | 
|  | } | 
|  |  | 
|  | if (!fHelper.isCompatible(that->fHelper, caps, this->bounds(), that->bounds())) { | 
|  | return CombineResult::kCannotCombine; | 
|  | } | 
|  |  | 
|  | if (fHelper.usesLocalCoords() && | 
|  | !fViewMatrixIfUsingLocalCoords.cheapEqualTo(that->fViewMatrixIfUsingLocalCoords)) { | 
|  | return CombineResult::kCannotCombine; | 
|  | } | 
|  |  | 
|  | // Because we've set up the ops that don't use the planes with noop values | 
|  | // we can just accumulate used planes by later ops. | 
|  | fClipPlane |= that->fClipPlane; | 
|  | fClipPlaneIsect |= that->fClipPlaneIsect; | 
|  | fClipPlaneUnion |= that->fClipPlaneUnion; | 
|  | fRoundCaps |= that->fRoundCaps; | 
|  | fWideColor |= that->fWideColor; | 
|  |  | 
|  | fCircles.push_back_n(that->fCircles.count(), that->fCircles.begin()); | 
|  | fVertCount += that->fVertCount; | 
|  | fIndexCount += that->fIndexCount; | 
|  | fAllFill = fAllFill && that->fAllFill; | 
|  | return CombineResult::kMerged; | 
|  | } | 
|  |  | 
|  | struct Circle { | 
|  | SkPMColor4f fColor; | 
|  | SkScalar fInnerRadius; | 
|  | SkScalar fOuterRadius; | 
|  | SkScalar fClipPlane[3]; | 
|  | SkScalar fIsectPlane[3]; | 
|  | SkScalar fUnionPlane[3]; | 
|  | SkPoint fRoundCapCenters[2]; | 
|  | SkRect fDevBounds; | 
|  | bool fStroked; | 
|  | }; | 
|  |  | 
|  | SkMatrix fViewMatrixIfUsingLocalCoords; | 
|  | Helper fHelper; | 
|  | SkSTArray<1, Circle, true> fCircles; | 
|  | int fVertCount; | 
|  | int fIndexCount; | 
|  | bool fAllFill; | 
|  | bool fClipPlane; | 
|  | bool fClipPlaneIsect; | 
|  | bool fClipPlaneUnion; | 
|  | bool fRoundCaps; | 
|  | bool fWideColor; | 
|  |  | 
|  | typedef GrMeshDrawOp INHERITED; | 
|  | }; | 
|  |  | 
|  | class ButtCapDashedCircleOp final : public GrMeshDrawOp { | 
|  | private: | 
|  | using Helper = GrSimpleMeshDrawOpHelper; | 
|  |  | 
|  | public: | 
|  | DEFINE_OP_CLASS_ID | 
|  |  | 
|  | static std::unique_ptr<GrDrawOp> Make(GrRecordingContext* context, | 
|  | GrPaint&& paint, | 
|  | const SkMatrix& viewMatrix, | 
|  | SkPoint center, | 
|  | SkScalar radius, | 
|  | SkScalar strokeWidth, | 
|  | SkScalar startAngle, | 
|  | SkScalar onAngle, | 
|  | SkScalar offAngle, | 
|  | SkScalar phaseAngle) { | 
|  | SkASSERT(circle_stays_circle(viewMatrix)); | 
|  | SkASSERT(strokeWidth < 2 * radius); | 
|  | return Helper::FactoryHelper<ButtCapDashedCircleOp>(context, std::move(paint), viewMatrix, | 
|  | center, radius, strokeWidth, startAngle, | 
|  | onAngle, offAngle, phaseAngle); | 
|  | } | 
|  |  | 
|  | ButtCapDashedCircleOp(const Helper::MakeArgs& helperArgs, const SkPMColor4f& color, | 
|  | const SkMatrix& viewMatrix, SkPoint center, SkScalar radius, | 
|  | SkScalar strokeWidth, SkScalar startAngle, SkScalar onAngle, | 
|  | SkScalar offAngle, SkScalar phaseAngle) | 
|  | : GrMeshDrawOp(ClassID()), fHelper(helperArgs, GrAAType::kCoverage) { | 
|  | SkASSERT(circle_stays_circle(viewMatrix)); | 
|  | viewMatrix.mapPoints(¢er, 1); | 
|  | radius = viewMatrix.mapRadius(radius); | 
|  | strokeWidth = viewMatrix.mapRadius(strokeWidth); | 
|  |  | 
|  | // Determine the angle where the circle starts in device space and whether its orientation | 
|  | // has been reversed. | 
|  | SkVector start; | 
|  | bool reflection; | 
|  | if (!startAngle) { | 
|  | start = {1, 0}; | 
|  | } else { | 
|  | start.fY = SkScalarSin(startAngle); | 
|  | start.fX = SkScalarCos(startAngle); | 
|  | } | 
|  | viewMatrix.mapVectors(&start, 1); | 
|  | startAngle = SkScalarATan2(start.fY, start.fX); | 
|  | reflection = (viewMatrix.getScaleX() * viewMatrix.getScaleY() - | 
|  | viewMatrix.getSkewX() * viewMatrix.getSkewY()) < 0; | 
|  |  | 
|  | auto totalAngle = onAngle + offAngle; | 
|  | phaseAngle = SkScalarMod(phaseAngle + totalAngle / 2, totalAngle) - totalAngle / 2; | 
|  |  | 
|  | SkScalar halfWidth = 0; | 
|  | if (SkScalarNearlyZero(strokeWidth)) { | 
|  | halfWidth = SK_ScalarHalf; | 
|  | } else { | 
|  | halfWidth = SkScalarHalf(strokeWidth); | 
|  | } | 
|  |  | 
|  | SkScalar outerRadius = radius + halfWidth; | 
|  | SkScalar innerRadius = radius - halfWidth; | 
|  |  | 
|  | // The radii are outset for two reasons. First, it allows the shader to simply perform | 
|  | // simpler computation because the computed alpha is zero, rather than 50%, at the radius. | 
|  | // Second, the outer radius is used to compute the verts of the bounding box that is | 
|  | // rendered and the outset ensures the box will cover all partially covered by the circle. | 
|  | outerRadius += SK_ScalarHalf; | 
|  | innerRadius -= SK_ScalarHalf; | 
|  | fViewMatrixIfUsingLocalCoords = viewMatrix; | 
|  |  | 
|  | SkRect devBounds = SkRect::MakeLTRB(center.fX - outerRadius, center.fY - outerRadius, | 
|  | center.fX + outerRadius, center.fY + outerRadius); | 
|  |  | 
|  | // We store whether there is a reflection as a negative total angle. | 
|  | if (reflection) { | 
|  | totalAngle = -totalAngle; | 
|  | } | 
|  | fCircles.push_back(Circle{ | 
|  | color, | 
|  | outerRadius, | 
|  | innerRadius, | 
|  | onAngle, | 
|  | totalAngle, | 
|  | startAngle, | 
|  | phaseAngle, | 
|  | devBounds | 
|  | }); | 
|  | // Use the original radius and stroke radius for the bounds so that it does not include the | 
|  | // AA bloat. | 
|  | radius += halfWidth; | 
|  | this->setBounds( | 
|  | {center.fX - radius, center.fY - radius, center.fX + radius, center.fY + radius}, | 
|  | HasAABloat::kYes, IsZeroArea::kNo); | 
|  | fVertCount = circle_type_to_vert_count(true); | 
|  | fIndexCount = circle_type_to_index_count(true); | 
|  | } | 
|  |  | 
|  | const char* name() const override { return "ButtCappedDashedCircleOp"; } | 
|  |  | 
|  | void visitProxies(const VisitProxyFunc& func) const override { | 
|  | fHelper.visitProxies(func); | 
|  | } | 
|  |  | 
|  | #ifdef SK_DEBUG | 
|  | SkString dumpInfo() const override { | 
|  | SkString string; | 
|  | for (int i = 0; i < fCircles.count(); ++i) { | 
|  | string.appendf( | 
|  | "Color: 0x%08x Rect [L: %.2f, T: %.2f, R: %.2f, B: %.2f]," | 
|  | "InnerRad: %.2f, OuterRad: %.2f, OnAngle: %.2f, TotalAngle: %.2f, " | 
|  | "Phase: %.2f\n", | 
|  | fCircles[i].fColor.toBytes_RGBA(), fCircles[i].fDevBounds.fLeft, | 
|  | fCircles[i].fDevBounds.fTop, fCircles[i].fDevBounds.fRight, | 
|  | fCircles[i].fDevBounds.fBottom, fCircles[i].fInnerRadius, | 
|  | fCircles[i].fOuterRadius, fCircles[i].fOnAngle, fCircles[i].fTotalAngle, | 
|  | fCircles[i].fPhaseAngle); | 
|  | } | 
|  | string += fHelper.dumpInfo(); | 
|  | string += INHERITED::dumpInfo(); | 
|  | return string; | 
|  | } | 
|  | #endif | 
|  |  | 
|  | GrProcessorSet::Analysis finalize(const GrCaps& caps, const GrAppliedClip* clip, | 
|  | GrFSAAType fsaaType, GrClampType clampType) override { | 
|  | SkPMColor4f* color = &fCircles.front().fColor; | 
|  | return fHelper.finalizeProcessors(caps, clip, fsaaType, clampType, | 
|  | GrProcessorAnalysisCoverage::kSingleChannel, color, | 
|  | &fWideColor); | 
|  | } | 
|  |  | 
|  | FixedFunctionFlags fixedFunctionFlags() const override { return fHelper.fixedFunctionFlags(); } | 
|  |  | 
|  | private: | 
|  | void onPrepareDraws(Target* target) override { | 
|  | SkMatrix localMatrix; | 
|  | if (!fViewMatrixIfUsingLocalCoords.invert(&localMatrix)) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | // Setup geometry processor | 
|  | sk_sp<GrGeometryProcessor> gp(new ButtCapDashedCircleGeometryProcessor(fWideColor, | 
|  | localMatrix)); | 
|  |  | 
|  | sk_sp<const GrBuffer> vertexBuffer; | 
|  | int firstVertex; | 
|  | GrVertexWriter vertices{target->makeVertexSpace(gp->vertexStride(), fVertCount, | 
|  | &vertexBuffer, &firstVertex)}; | 
|  | if (!vertices.fPtr) { | 
|  | SkDebugf("Could not allocate vertices\n"); | 
|  | return; | 
|  | } | 
|  |  | 
|  | sk_sp<const GrBuffer> indexBuffer; | 
|  | int firstIndex = 0; | 
|  | uint16_t* indices = target->makeIndexSpace(fIndexCount, &indexBuffer, &firstIndex); | 
|  | if (!indices) { | 
|  | SkDebugf("Could not allocate indices\n"); | 
|  | return; | 
|  | } | 
|  |  | 
|  | int currStartVertex = 0; | 
|  | for (const auto& circle : fCircles) { | 
|  | // The inner radius in the vertex data must be specified in normalized space so that | 
|  | // length() can be called with smaller values to avoid precision issues with half | 
|  | // floats. | 
|  | auto normInnerRadius = circle.fInnerRadius / circle.fOuterRadius; | 
|  | const SkRect& bounds = circle.fDevBounds; | 
|  | bool reflect = false; | 
|  | struct { float onAngle, totalAngle, startAngle, phaseAngle; } dashParams = { | 
|  | circle.fOnAngle, circle.fTotalAngle, circle.fStartAngle, circle.fPhaseAngle | 
|  | }; | 
|  | if (dashParams.totalAngle < 0) { | 
|  | reflect = true; | 
|  | dashParams.totalAngle = -dashParams.totalAngle; | 
|  | dashParams.startAngle = -dashParams.startAngle; | 
|  | } | 
|  |  | 
|  | GrVertexColor color(circle.fColor, fWideColor); | 
|  |  | 
|  | // The bounding geometry for the circle is composed of an outer bounding octagon and | 
|  | // an inner bounded octagon. | 
|  |  | 
|  | // Compute the vertices of the outer octagon. | 
|  | SkPoint center = SkPoint::Make(bounds.centerX(), bounds.centerY()); | 
|  | SkScalar halfWidth = 0.5f * bounds.width(); | 
|  |  | 
|  | auto reflectY = [=](const SkPoint& p) { | 
|  | return SkPoint{ p.fX, reflect ? -p.fY : p.fY }; | 
|  | }; | 
|  |  | 
|  | for (int i = 0; i < 8; ++i) { | 
|  | vertices.write(center + kOctagonOuter[i] * halfWidth, | 
|  | color, | 
|  | reflectY(kOctagonOuter[i]), | 
|  | circle.fOuterRadius, | 
|  | normInnerRadius, | 
|  | dashParams); | 
|  | } | 
|  |  | 
|  | // Compute the vertices of the inner octagon. | 
|  | for (int i = 0; i < 8; ++i) { | 
|  | vertices.write(center + kOctagonInner[i] * circle.fInnerRadius, | 
|  | color, | 
|  | reflectY(kOctagonInner[i]) * normInnerRadius, | 
|  | circle.fOuterRadius, | 
|  | normInnerRadius, | 
|  | dashParams); | 
|  | } | 
|  |  | 
|  | const uint16_t* primIndices = circle_type_to_indices(true); | 
|  | const int primIndexCount = circle_type_to_index_count(true); | 
|  | for (int i = 0; i < primIndexCount; ++i) { | 
|  | *indices++ = primIndices[i] + currStartVertex; | 
|  | } | 
|  |  | 
|  | currStartVertex += circle_type_to_vert_count(true); | 
|  | } | 
|  |  | 
|  | GrMesh* mesh = target->allocMesh(GrPrimitiveType::kTriangles); | 
|  | mesh->setIndexed(std::move(indexBuffer), fIndexCount, firstIndex, 0, fVertCount - 1, | 
|  | GrPrimitiveRestart::kNo); | 
|  | mesh->setVertexData(std::move(vertexBuffer), firstVertex); | 
|  | target->recordDraw(std::move(gp), mesh); | 
|  | } | 
|  |  | 
|  | void onExecute(GrOpFlushState* flushState, const SkRect& chainBounds) override { | 
|  | fHelper.executeDrawsAndUploads(this, flushState, chainBounds); | 
|  | } | 
|  |  | 
|  | CombineResult onCombineIfPossible(GrOp* t, const GrCaps& caps) override { | 
|  | ButtCapDashedCircleOp* that = t->cast<ButtCapDashedCircleOp>(); | 
|  |  | 
|  | // can only represent 65535 unique vertices with 16-bit indices | 
|  | if (fVertCount + that->fVertCount > 65536) { | 
|  | return CombineResult::kCannotCombine; | 
|  | } | 
|  |  | 
|  | if (!fHelper.isCompatible(that->fHelper, caps, this->bounds(), that->bounds())) { | 
|  | return CombineResult::kCannotCombine; | 
|  | } | 
|  |  | 
|  | if (fHelper.usesLocalCoords() && | 
|  | !fViewMatrixIfUsingLocalCoords.cheapEqualTo(that->fViewMatrixIfUsingLocalCoords)) { | 
|  | return CombineResult::kCannotCombine; | 
|  | } | 
|  |  | 
|  | fCircles.push_back_n(that->fCircles.count(), that->fCircles.begin()); | 
|  | fVertCount += that->fVertCount; | 
|  | fIndexCount += that->fIndexCount; | 
|  | fWideColor |= that->fWideColor; | 
|  | return CombineResult::kMerged; | 
|  | } | 
|  |  | 
|  | struct Circle { | 
|  | SkPMColor4f fColor; | 
|  | SkScalar fOuterRadius; | 
|  | SkScalar fInnerRadius; | 
|  | SkScalar fOnAngle; | 
|  | SkScalar fTotalAngle; | 
|  | SkScalar fStartAngle; | 
|  | SkScalar fPhaseAngle; | 
|  | SkRect fDevBounds; | 
|  | }; | 
|  |  | 
|  | SkMatrix fViewMatrixIfUsingLocalCoords; | 
|  | Helper fHelper; | 
|  | SkSTArray<1, Circle, true> fCircles; | 
|  | int fVertCount; | 
|  | int fIndexCount; | 
|  | bool fWideColor; | 
|  |  | 
|  | typedef GrMeshDrawOp INHERITED; | 
|  | }; | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | class EllipseOp : public GrMeshDrawOp { | 
|  | private: | 
|  | using Helper = GrSimpleMeshDrawOpHelper; | 
|  |  | 
|  | struct DeviceSpaceParams { | 
|  | SkPoint fCenter; | 
|  | SkScalar fXRadius; | 
|  | SkScalar fYRadius; | 
|  | SkScalar fInnerXRadius; | 
|  | SkScalar fInnerYRadius; | 
|  | }; | 
|  |  | 
|  | public: | 
|  | DEFINE_OP_CLASS_ID | 
|  |  | 
|  | static std::unique_ptr<GrDrawOp> Make(GrRecordingContext* context, | 
|  | GrPaint&& paint, | 
|  | const SkMatrix& viewMatrix, | 
|  | const SkRect& ellipse, | 
|  | const SkStrokeRec& stroke) { | 
|  | DeviceSpaceParams params; | 
|  | // do any matrix crunching before we reset the draw state for device coords | 
|  | params.fCenter = SkPoint::Make(ellipse.centerX(), ellipse.centerY()); | 
|  | viewMatrix.mapPoints(¶ms.fCenter, 1); | 
|  | SkScalar ellipseXRadius = SkScalarHalf(ellipse.width()); | 
|  | SkScalar ellipseYRadius = SkScalarHalf(ellipse.height()); | 
|  | params.fXRadius = SkScalarAbs(viewMatrix[SkMatrix::kMScaleX] * ellipseXRadius + | 
|  | viewMatrix[SkMatrix::kMSkewX] * ellipseYRadius); | 
|  | params.fYRadius = SkScalarAbs(viewMatrix[SkMatrix::kMSkewY] * ellipseXRadius + | 
|  | viewMatrix[SkMatrix::kMScaleY] * ellipseYRadius); | 
|  |  | 
|  | // do (potentially) anisotropic mapping of stroke | 
|  | SkVector scaledStroke; | 
|  | SkScalar strokeWidth = stroke.getWidth(); | 
|  | scaledStroke.fX = SkScalarAbs( | 
|  | strokeWidth * (viewMatrix[SkMatrix::kMScaleX] + viewMatrix[SkMatrix::kMSkewY])); | 
|  | scaledStroke.fY = SkScalarAbs( | 
|  | strokeWidth * (viewMatrix[SkMatrix::kMSkewX] + viewMatrix[SkMatrix::kMScaleY])); | 
|  |  | 
|  | SkStrokeRec::Style style = stroke.getStyle(); | 
|  | bool isStrokeOnly = | 
|  | SkStrokeRec::kStroke_Style == style || SkStrokeRec::kHairline_Style == style; | 
|  | bool hasStroke = isStrokeOnly || SkStrokeRec::kStrokeAndFill_Style == style; | 
|  |  | 
|  | params.fInnerXRadius = 0; | 
|  | params.fInnerYRadius = 0; | 
|  | if (hasStroke) { | 
|  | if (SkScalarNearlyZero(scaledStroke.length())) { | 
|  | scaledStroke.set(SK_ScalarHalf, SK_ScalarHalf); | 
|  | } else { | 
|  | scaledStroke.scale(SK_ScalarHalf); | 
|  | } | 
|  |  | 
|  | // we only handle thick strokes for near-circular ellipses | 
|  | if (scaledStroke.length() > SK_ScalarHalf && | 
|  | (0.5f * params.fXRadius > params.fYRadius || | 
|  | 0.5f * params.fYRadius > params.fXRadius)) { | 
|  | return nullptr; | 
|  | } | 
|  |  | 
|  | // we don't handle it if curvature of the stroke is less than curvature of the ellipse | 
|  | if (scaledStroke.fX * (params.fXRadius * params.fYRadius) < | 
|  | (scaledStroke.fY * scaledStroke.fY) * params.fXRadius || | 
|  | scaledStroke.fY * (params.fXRadius * params.fXRadius) < | 
|  | (scaledStroke.fX * scaledStroke.fX) * params.fYRadius) { | 
|  | return nullptr; | 
|  | } | 
|  |  | 
|  | // this is legit only if scale & translation (which should be the case at the moment) | 
|  | if (isStrokeOnly) { | 
|  | params.fInnerXRadius = params.fXRadius - scaledStroke.fX; | 
|  | params.fInnerYRadius = params.fYRadius - scaledStroke.fY; | 
|  | } | 
|  |  | 
|  | params.fXRadius += scaledStroke.fX; | 
|  | params.fYRadius += scaledStroke.fY; | 
|  | } | 
|  |  | 
|  | // For large ovals with low precision floats, we fall back to the path renderer. | 
|  | // To compute the AA at the edge we divide by the gradient, which is clamped to a | 
|  | // minimum value to avoid divides by zero. With large ovals and low precision this | 
|  | // leads to blurring at the edge of the oval. | 
|  | const SkScalar kMaxOvalRadius = 16384; | 
|  | if (!context->priv().caps()->shaderCaps()->floatIs32Bits() && | 
|  | (params.fXRadius >= kMaxOvalRadius || params.fYRadius >= kMaxOvalRadius)) { | 
|  | return nullptr; | 
|  | } | 
|  |  | 
|  | return Helper::FactoryHelper<EllipseOp>(context, std::move(paint), viewMatrix, | 
|  | params, stroke); | 
|  | } | 
|  |  | 
|  | EllipseOp(const Helper::MakeArgs& helperArgs, const SkPMColor4f& color, | 
|  | const SkMatrix& viewMatrix, const DeviceSpaceParams& params, | 
|  | const SkStrokeRec& stroke) | 
|  | : INHERITED(ClassID()) | 
|  | , fHelper(helperArgs, GrAAType::kCoverage) | 
|  | , fUseScale(false) { | 
|  | SkStrokeRec::Style style = stroke.getStyle(); | 
|  | bool isStrokeOnly = | 
|  | SkStrokeRec::kStroke_Style == style || SkStrokeRec::kHairline_Style == style; | 
|  |  | 
|  | fEllipses.emplace_back(Ellipse{color, params.fXRadius, params.fYRadius, | 
|  | params.fInnerXRadius, params.fInnerYRadius, | 
|  | SkRect::MakeLTRB(params.fCenter.fX - params.fXRadius, | 
|  | params.fCenter.fY - params.fYRadius, | 
|  | params.fCenter.fX + params.fXRadius, | 
|  | params.fCenter.fY + params.fYRadius)}); | 
|  |  | 
|  | this->setBounds(fEllipses.back().fDevBounds, HasAABloat::kYes, IsZeroArea::kNo); | 
|  |  | 
|  | // Outset bounds to include half-pixel width antialiasing. | 
|  | fEllipses[0].fDevBounds.outset(SK_ScalarHalf, SK_ScalarHalf); | 
|  |  | 
|  | fStroked = isStrokeOnly && params.fInnerXRadius > 0 && params.fInnerYRadius > 0; | 
|  | fViewMatrixIfUsingLocalCoords = viewMatrix; | 
|  | } | 
|  |  | 
|  | const char* name() const override { return "EllipseOp"; } | 
|  |  | 
|  | void visitProxies(const VisitProxyFunc& func) const override { | 
|  | fHelper.visitProxies(func); | 
|  | } | 
|  |  | 
|  | #ifdef SK_DEBUG | 
|  | SkString dumpInfo() const override { | 
|  | SkString string; | 
|  | string.appendf("Stroked: %d\n", fStroked); | 
|  | for (const auto& geo : fEllipses) { | 
|  | string.appendf( | 
|  | "Color: 0x%08x Rect [L: %.2f, T: %.2f, R: %.2f, B: %.2f], " | 
|  | "XRad: %.2f, YRad: %.2f, InnerXRad: %.2f, InnerYRad: %.2f\n", | 
|  | geo.fColor.toBytes_RGBA(), geo.fDevBounds.fLeft, geo.fDevBounds.fTop, | 
|  | geo.fDevBounds.fRight, geo.fDevBounds.fBottom, geo.fXRadius, geo.fYRadius, | 
|  | geo.fInnerXRadius, geo.fInnerYRadius); | 
|  | } | 
|  | string += fHelper.dumpInfo(); | 
|  | string += INHERITED::dumpInfo(); | 
|  | return string; | 
|  | } | 
|  | #endif | 
|  |  | 
|  | GrProcessorSet::Analysis finalize(const GrCaps& caps, const GrAppliedClip* clip, | 
|  | GrFSAAType fsaaType, GrClampType clampType) override { | 
|  | fUseScale = !caps.shaderCaps()->floatIs32Bits() && | 
|  | !caps.shaderCaps()->hasLowFragmentPrecision(); | 
|  | SkPMColor4f* color = &fEllipses.front().fColor; | 
|  | return fHelper.finalizeProcessors(caps, clip, fsaaType, clampType, | 
|  | GrProcessorAnalysisCoverage::kSingleChannel, color, | 
|  | &fWideColor); | 
|  | } | 
|  |  | 
|  | FixedFunctionFlags fixedFunctionFlags() const override { return fHelper.fixedFunctionFlags(); } | 
|  |  | 
|  | private: | 
|  | void onPrepareDraws(Target* target) override { | 
|  | SkMatrix localMatrix; | 
|  | if (!fViewMatrixIfUsingLocalCoords.invert(&localMatrix)) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | // Setup geometry processor | 
|  | sk_sp<GrGeometryProcessor> gp(new EllipseGeometryProcessor(fStroked, fWideColor, fUseScale, | 
|  | localMatrix)); | 
|  | QuadHelper helper(target, gp->vertexStride(), fEllipses.count()); | 
|  | GrVertexWriter verts{helper.vertices()}; | 
|  | if (!verts.fPtr) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | for (const auto& ellipse : fEllipses) { | 
|  | GrVertexColor color(ellipse.fColor, fWideColor); | 
|  | SkScalar xRadius = ellipse.fXRadius; | 
|  | SkScalar yRadius = ellipse.fYRadius; | 
|  |  | 
|  | // Compute the reciprocals of the radii here to save time in the shader | 
|  | struct { float xOuter, yOuter, xInner, yInner; } invRadii = { | 
|  | SkScalarInvert(xRadius), | 
|  | SkScalarInvert(yRadius), | 
|  | SkScalarInvert(ellipse.fInnerXRadius), | 
|  | SkScalarInvert(ellipse.fInnerYRadius) | 
|  | }; | 
|  | SkScalar xMaxOffset = xRadius + SK_ScalarHalf; | 
|  | SkScalar yMaxOffset = yRadius + SK_ScalarHalf; | 
|  |  | 
|  | if (!fStroked) { | 
|  | // For filled ellipses we map a unit circle in the vertex attributes rather than | 
|  | // computing an ellipse and modifying that distance, so we normalize to 1 | 
|  | xMaxOffset /= xRadius; | 
|  | yMaxOffset /= yRadius; | 
|  | } | 
|  |  | 
|  | // The inner radius in the vertex data must be specified in normalized space. | 
|  | verts.writeQuad(GrVertexWriter::TriStripFromRect(ellipse.fDevBounds), | 
|  | color, | 
|  | origin_centered_tri_strip(xMaxOffset, yMaxOffset), | 
|  | GrVertexWriter::If(fUseScale, SkTMax(xRadius, yRadius)), | 
|  | invRadii); | 
|  | } | 
|  | helper.recordDraw(target, std::move(gp)); | 
|  | } | 
|  |  | 
|  | void onExecute(GrOpFlushState* flushState, const SkRect& chainBounds) override { | 
|  | fHelper.executeDrawsAndUploads(this, flushState, chainBounds); | 
|  | } | 
|  |  | 
|  | CombineResult onCombineIfPossible(GrOp* t, const GrCaps& caps) override { | 
|  | EllipseOp* that = t->cast<EllipseOp>(); | 
|  |  | 
|  | if (!fHelper.isCompatible(that->fHelper, caps, this->bounds(), that->bounds())) { | 
|  | return CombineResult::kCannotCombine; | 
|  | } | 
|  |  | 
|  | if (fStroked != that->fStroked) { | 
|  | return CombineResult::kCannotCombine; | 
|  | } | 
|  |  | 
|  | if (fHelper.usesLocalCoords() && | 
|  | !fViewMatrixIfUsingLocalCoords.cheapEqualTo(that->fViewMatrixIfUsingLocalCoords)) { | 
|  | return CombineResult::kCannotCombine; | 
|  | } | 
|  |  | 
|  | fEllipses.push_back_n(that->fEllipses.count(), that->fEllipses.begin()); | 
|  | fWideColor |= that->fWideColor; | 
|  | return CombineResult::kMerged; | 
|  | } | 
|  |  | 
|  | struct Ellipse { | 
|  | SkPMColor4f fColor; | 
|  | SkScalar fXRadius; | 
|  | SkScalar fYRadius; | 
|  | SkScalar fInnerXRadius; | 
|  | SkScalar fInnerYRadius; | 
|  | SkRect fDevBounds; | 
|  | }; | 
|  |  | 
|  | SkMatrix fViewMatrixIfUsingLocalCoords; | 
|  | Helper fHelper; | 
|  | bool fStroked; | 
|  | bool fWideColor; | 
|  | bool fUseScale; | 
|  | SkSTArray<1, Ellipse, true> fEllipses; | 
|  |  | 
|  | typedef GrMeshDrawOp INHERITED; | 
|  | }; | 
|  |  | 
|  | ///////////////////////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | class DIEllipseOp : public GrMeshDrawOp { | 
|  | private: | 
|  | using Helper = GrSimpleMeshDrawOpHelper; | 
|  |  | 
|  | struct DeviceSpaceParams { | 
|  | SkPoint fCenter; | 
|  | SkScalar fXRadius; | 
|  | SkScalar fYRadius; | 
|  | SkScalar fInnerXRadius; | 
|  | SkScalar fInnerYRadius; | 
|  | DIEllipseStyle fStyle; | 
|  | }; | 
|  |  | 
|  | public: | 
|  | DEFINE_OP_CLASS_ID | 
|  |  | 
|  | static std::unique_ptr<GrDrawOp> Make(GrRecordingContext* context, | 
|  | GrPaint&& paint, | 
|  | const SkMatrix& viewMatrix, | 
|  | const SkRect& ellipse, | 
|  | const SkStrokeRec& stroke) { | 
|  | DeviceSpaceParams params; | 
|  | params.fCenter = SkPoint::Make(ellipse.centerX(), ellipse.centerY()); | 
|  | params.fXRadius = SkScalarHalf(ellipse.width()); | 
|  | params.fYRadius = SkScalarHalf(ellipse.height()); | 
|  |  | 
|  | SkStrokeRec::Style style = stroke.getStyle(); | 
|  | params.fStyle = (SkStrokeRec::kStroke_Style == style) | 
|  | ? DIEllipseStyle::kStroke | 
|  | : (SkStrokeRec::kHairline_Style == style) | 
|  | ? DIEllipseStyle::kHairline | 
|  | : DIEllipseStyle::kFill; | 
|  |  | 
|  | params.fInnerXRadius = 0; | 
|  | params.fInnerYRadius = 0; | 
|  | if (SkStrokeRec::kFill_Style != style && SkStrokeRec::kHairline_Style != style) { | 
|  | SkScalar strokeWidth = stroke.getWidth(); | 
|  |  | 
|  | if (SkScalarNearlyZero(strokeWidth)) { | 
|  | strokeWidth = SK_ScalarHalf; | 
|  | } else { | 
|  | strokeWidth *= SK_ScalarHalf; | 
|  | } | 
|  |  | 
|  | // we only handle thick strokes for near-circular ellipses | 
|  | if (strokeWidth > SK_ScalarHalf && | 
|  | (SK_ScalarHalf * params.fXRadius > params.fYRadius || | 
|  | SK_ScalarHalf * params.fYRadius > params.fXRadius)) { | 
|  | return nullptr; | 
|  | } | 
|  |  | 
|  | // we don't handle it if curvature of the stroke is less than curvature of the ellipse | 
|  | if (strokeWidth * (params.fYRadius * params.fYRadius) < | 
|  | (strokeWidth * strokeWidth) * params.fXRadius) { | 
|  | return nullptr; | 
|  | } | 
|  | if (strokeWidth * (params.fXRadius * params.fXRadius) < | 
|  | (strokeWidth * strokeWidth) * params.fYRadius) { | 
|  | return nullptr; | 
|  | } | 
|  |  | 
|  | // set inner radius (if needed) | 
|  | if (SkStrokeRec::kStroke_Style == style) { | 
|  | params.fInnerXRadius = params.fXRadius - strokeWidth; | 
|  | params.fInnerYRadius = params.fYRadius - strokeWidth; | 
|  | } | 
|  |  | 
|  | params.fXRadius += strokeWidth; | 
|  | params.fYRadius += strokeWidth; | 
|  | } | 
|  |  | 
|  | // For large ovals with low precision floats, we fall back to the path renderer. | 
|  | // To compute the AA at the edge we divide by the gradient, which is clamped to a | 
|  | // minimum value to avoid divides by zero. With large ovals and low precision this | 
|  | // leads to blurring at the edge of the oval. | 
|  | const SkScalar kMaxOvalRadius = 16384; | 
|  | if (!context->priv().caps()->shaderCaps()->floatIs32Bits() && | 
|  | (params.fXRadius >= kMaxOvalRadius || params.fYRadius >= kMaxOvalRadius)) { | 
|  | return nullptr; | 
|  | } | 
|  |  | 
|  | if (DIEllipseStyle::kStroke == params.fStyle && | 
|  | (params.fInnerXRadius <= 0 || params.fInnerYRadius <= 0)) { | 
|  | params.fStyle = DIEllipseStyle::kFill; | 
|  | } | 
|  | return Helper::FactoryHelper<DIEllipseOp>(context, std::move(paint), params, viewMatrix); | 
|  | } | 
|  |  | 
|  | DIEllipseOp(Helper::MakeArgs& helperArgs, const SkPMColor4f& color, | 
|  | const DeviceSpaceParams& params, const SkMatrix& viewMatrix) | 
|  | : INHERITED(ClassID()) | 
|  | , fHelper(helperArgs, GrAAType::kCoverage) | 
|  | , fUseScale(false) { | 
|  | // This expands the outer rect so that after CTM we end up with a half-pixel border | 
|  | SkScalar a = viewMatrix[SkMatrix::kMScaleX]; | 
|  | SkScalar b = viewMatrix[SkMatrix::kMSkewX]; | 
|  | SkScalar c = viewMatrix[SkMatrix::kMSkewY]; | 
|  | SkScalar d = viewMatrix[SkMatrix::kMScaleY]; | 
|  | SkScalar geoDx = SK_ScalarHalf / SkScalarSqrt(a * a + c * c); | 
|  | SkScalar geoDy = SK_ScalarHalf / SkScalarSqrt(b * b + d * d); | 
|  |  | 
|  | fEllipses.emplace_back( | 
|  | Ellipse{viewMatrix, color, params.fXRadius, params.fYRadius, params.fInnerXRadius, | 
|  | params.fInnerYRadius, geoDx, geoDy, params.fStyle, | 
|  | SkRect::MakeLTRB(params.fCenter.fX - params.fXRadius - geoDx, | 
|  | params.fCenter.fY - params.fYRadius - geoDy, | 
|  | params.fCenter.fX + params.fXRadius + geoDx, | 
|  | params.fCenter.fY + params.fYRadius + geoDy)}); | 
|  | this->setTransformedBounds(fEllipses[0].fBounds, viewMatrix, HasAABloat::kYes, | 
|  | IsZeroArea::kNo); | 
|  | } | 
|  |  | 
|  | const char* name() const override { return "DIEllipseOp"; } | 
|  |  | 
|  | void visitProxies(const VisitProxyFunc& func) const override { | 
|  | fHelper.visitProxies(func); | 
|  | } | 
|  |  | 
|  | #ifdef SK_DEBUG | 
|  | SkString dumpInfo() const override { | 
|  | SkString string; | 
|  | for (const auto& geo : fEllipses) { | 
|  | string.appendf( | 
|  | "Color: 0x%08x Rect [L: %.2f, T: %.2f, R: %.2f, B: %.2f], XRad: %.2f, " | 
|  | "YRad: %.2f, InnerXRad: %.2f, InnerYRad: %.2f, GeoDX: %.2f, " | 
|  | "GeoDY: %.2f\n", | 
|  | geo.fColor.toBytes_RGBA(), geo.fBounds.fLeft, geo.fBounds.fTop, | 
|  | geo.fBounds.fRight, geo.fBounds.fBottom, geo.fXRadius, geo.fYRadius, | 
|  | geo.fInnerXRadius, geo.fInnerYRadius, geo.fGeoDx, geo.fGeoDy); | 
|  | } | 
|  | string += fHelper.dumpInfo(); | 
|  | string += INHERITED::dumpInfo(); | 
|  | return string; | 
|  | } | 
|  | #endif | 
|  |  | 
|  | GrProcessorSet::Analysis finalize(const GrCaps& caps, const GrAppliedClip* clip, | 
|  | GrFSAAType fsaaType, GrClampType clampType) override { | 
|  | fUseScale = !caps.shaderCaps()->floatIs32Bits() && | 
|  | !caps.shaderCaps()->hasLowFragmentPrecision(); | 
|  | SkPMColor4f* color = &fEllipses.front().fColor; | 
|  | return fHelper.finalizeProcessors(caps, clip, fsaaType, clampType, | 
|  | GrProcessorAnalysisCoverage::kSingleChannel, color, | 
|  | &fWideColor); | 
|  | } | 
|  |  | 
|  | FixedFunctionFlags fixedFunctionFlags() const override { return fHelper.fixedFunctionFlags(); } | 
|  |  | 
|  | private: | 
|  | void onPrepareDraws(Target* target) override { | 
|  | // Setup geometry processor | 
|  | sk_sp<GrGeometryProcessor> gp( | 
|  | new DIEllipseGeometryProcessor(fWideColor, fUseScale, this->viewMatrix(), | 
|  | this->style())); | 
|  |  | 
|  | QuadHelper helper(target, gp->vertexStride(), fEllipses.count()); | 
|  | GrVertexWriter verts{helper.vertices()}; | 
|  | if (!verts.fPtr) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | for (const auto& ellipse : fEllipses) { | 
|  | GrVertexColor color(ellipse.fColor, fWideColor); | 
|  | SkScalar xRadius = ellipse.fXRadius; | 
|  | SkScalar yRadius = ellipse.fYRadius; | 
|  |  | 
|  | // This adjusts the "radius" to include the half-pixel border | 
|  | SkScalar offsetDx = ellipse.fGeoDx / xRadius; | 
|  | SkScalar offsetDy = ellipse.fGeoDy / yRadius; | 
|  |  | 
|  | // By default, constructed so that inner offset is (0, 0) for all points | 
|  | SkScalar innerRatioX = -offsetDx; | 
|  | SkScalar innerRatioY = -offsetDy; | 
|  |  | 
|  | // ... unless we're stroked | 
|  | if (DIEllipseStyle::kStroke == this->style()) { | 
|  | innerRatioX = xRadius / ellipse.fInnerXRadius; | 
|  | innerRatioY = yRadius / ellipse.fInnerYRadius; | 
|  | } | 
|  |  | 
|  | verts.writeQuad(GrVertexWriter::TriStripFromRect(ellipse.fBounds), | 
|  | color, | 
|  | origin_centered_tri_strip(1.0f + offsetDx, 1.0f + offsetDy), | 
|  | GrVertexWriter::If(fUseScale, SkTMax(xRadius, yRadius)), | 
|  | origin_centered_tri_strip(innerRatioX + offsetDx, | 
|  | innerRatioY + offsetDy)); | 
|  | } | 
|  | helper.recordDraw(target, std::move(gp)); | 
|  | } | 
|  |  | 
|  | void onExecute(GrOpFlushState* flushState, const SkRect& chainBounds) override { | 
|  | fHelper.executeDrawsAndUploads(this, flushState, chainBounds); | 
|  | } | 
|  |  | 
|  | CombineResult onCombineIfPossible(GrOp* t, const GrCaps& caps) override { | 
|  | DIEllipseOp* that = t->cast<DIEllipseOp>(); | 
|  | if (!fHelper.isCompatible(that->fHelper, caps, this->bounds(), that->bounds())) { | 
|  | return CombineResult::kCannotCombine; | 
|  | } | 
|  |  | 
|  | if (this->style() != that->style()) { | 
|  | return CombineResult::kCannotCombine; | 
|  | } | 
|  |  | 
|  | // TODO rewrite to allow positioning on CPU | 
|  | if (!this->viewMatrix().cheapEqualTo(that->viewMatrix())) { | 
|  | return CombineResult::kCannotCombine; | 
|  | } | 
|  |  | 
|  | fEllipses.push_back_n(that->fEllipses.count(), that->fEllipses.begin()); | 
|  | fWideColor |= that->fWideColor; | 
|  | return CombineResult::kMerged; | 
|  | } | 
|  |  | 
|  | const SkMatrix& viewMatrix() const { return fEllipses[0].fViewMatrix; } | 
|  | DIEllipseStyle style() const { return fEllipses[0].fStyle; } | 
|  |  | 
|  | struct Ellipse { | 
|  | SkMatrix fViewMatrix; | 
|  | SkPMColor4f fColor; | 
|  | SkScalar fXRadius; | 
|  | SkScalar fYRadius; | 
|  | SkScalar fInnerXRadius; | 
|  | SkScalar fInnerYRadius; | 
|  | SkScalar fGeoDx; | 
|  | SkScalar fGeoDy; | 
|  | DIEllipseStyle fStyle; | 
|  | SkRect fBounds; | 
|  | }; | 
|  |  | 
|  | Helper fHelper; | 
|  | bool fWideColor; | 
|  | bool fUseScale; | 
|  | SkSTArray<1, Ellipse, true> fEllipses; | 
|  |  | 
|  | typedef GrMeshDrawOp INHERITED; | 
|  | }; | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | // We have three possible cases for geometry for a roundrect. | 
|  | // | 
|  | // In the case of a normal fill or a stroke, we draw the roundrect as a 9-patch: | 
|  | //    ____________ | 
|  | //   |_|________|_| | 
|  | //   | |        | | | 
|  | //   | |        | | | 
|  | //   | |        | | | 
|  | //   |_|________|_| | 
|  | //   |_|________|_| | 
|  | // | 
|  | // For strokes, we don't draw the center quad. | 
|  | // | 
|  | // For circular roundrects, in the case where the stroke width is greater than twice | 
|  | // the corner radius (overstroke), we add additional geometry to mark out the rectangle | 
|  | // in the center. The shared vertices are duplicated so we can set a different outer radius | 
|  | // for the fill calculation. | 
|  | //    ____________ | 
|  | //   |_|________|_| | 
|  | //   | |\ ____ /| | | 
|  | //   | | |    | | | | 
|  | //   | | |____| | | | 
|  | //   |_|/______\|_| | 
|  | //   |_|________|_| | 
|  | // | 
|  | // We don't draw the center quad from the fill rect in this case. | 
|  | // | 
|  | // For filled rrects that need to provide a distance vector we resuse the overstroke | 
|  | // geometry but make the inner rect degenerate (either a point or a horizontal or | 
|  | // vertical line). | 
|  |  | 
|  | static const uint16_t gOverstrokeRRectIndices[] = { | 
|  | // clang-format off | 
|  | // overstroke quads | 
|  | // we place this at the beginning so that we can skip these indices when rendering normally | 
|  | 16, 17, 19, 16, 19, 18, | 
|  | 19, 17, 23, 19, 23, 21, | 
|  | 21, 23, 22, 21, 22, 20, | 
|  | 22, 16, 18, 22, 18, 20, | 
|  |  | 
|  | // corners | 
|  | 0, 1, 5, 0, 5, 4, | 
|  | 2, 3, 7, 2, 7, 6, | 
|  | 8, 9, 13, 8, 13, 12, | 
|  | 10, 11, 15, 10, 15, 14, | 
|  |  | 
|  | // edges | 
|  | 1, 2, 6, 1, 6, 5, | 
|  | 4, 5, 9, 4, 9, 8, | 
|  | 6, 7, 11, 6, 11, 10, | 
|  | 9, 10, 14, 9, 14, 13, | 
|  |  | 
|  | // center | 
|  | // we place this at the end so that we can ignore these indices when not rendering as filled | 
|  | 5, 6, 10, 5, 10, 9, | 
|  | // clang-format on | 
|  | }; | 
|  |  | 
|  | // fill and standard stroke indices skip the overstroke "ring" | 
|  | static const uint16_t* gStandardRRectIndices = gOverstrokeRRectIndices + 6 * 4; | 
|  |  | 
|  | // overstroke count is arraysize minus the center indices | 
|  | static const int kIndicesPerOverstrokeRRect = SK_ARRAY_COUNT(gOverstrokeRRectIndices) - 6; | 
|  | // fill count skips overstroke indices and includes center | 
|  | static const int kIndicesPerFillRRect = kIndicesPerOverstrokeRRect - 6 * 4 + 6; | 
|  | // stroke count is fill count minus center indices | 
|  | static const int kIndicesPerStrokeRRect = kIndicesPerFillRRect - 6; | 
|  | static const int kVertsPerStandardRRect = 16; | 
|  | static const int kVertsPerOverstrokeRRect = 24; | 
|  |  | 
|  | enum RRectType { | 
|  | kFill_RRectType, | 
|  | kStroke_RRectType, | 
|  | kOverstroke_RRectType, | 
|  | }; | 
|  |  | 
|  | static int rrect_type_to_vert_count(RRectType type) { | 
|  | switch (type) { | 
|  | case kFill_RRectType: | 
|  | case kStroke_RRectType: | 
|  | return kVertsPerStandardRRect; | 
|  | case kOverstroke_RRectType: | 
|  | return kVertsPerOverstrokeRRect; | 
|  | } | 
|  | SK_ABORT("Invalid type"); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | static int rrect_type_to_index_count(RRectType type) { | 
|  | switch (type) { | 
|  | case kFill_RRectType: | 
|  | return kIndicesPerFillRRect; | 
|  | case kStroke_RRectType: | 
|  | return kIndicesPerStrokeRRect; | 
|  | case kOverstroke_RRectType: | 
|  | return kIndicesPerOverstrokeRRect; | 
|  | } | 
|  | SK_ABORT("Invalid type"); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | static const uint16_t* rrect_type_to_indices(RRectType type) { | 
|  | switch (type) { | 
|  | case kFill_RRectType: | 
|  | case kStroke_RRectType: | 
|  | return gStandardRRectIndices; | 
|  | case kOverstroke_RRectType: | 
|  | return gOverstrokeRRectIndices; | 
|  | } | 
|  | SK_ABORT("Invalid type"); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | // For distance computations in the interior of filled rrects we: | 
|  | // | 
|  | //   add a interior degenerate (point or line) rect | 
|  | //   each vertex of that rect gets -outerRad as its radius | 
|  | //      this makes the computation of the distance to the outer edge be negative | 
|  | //      negative values are caught and then handled differently in the GP's onEmitCode | 
|  | //   each vertex is also given the normalized x & y distance from the interior rect's edge | 
|  | //      the GP takes the min of those depths +1 to get the normalized distance to the outer edge | 
|  |  | 
|  | class CircularRRectOp : public GrMeshDrawOp { | 
|  | private: | 
|  | using Helper = GrSimpleMeshDrawOpHelper; | 
|  |  | 
|  | public: | 
|  | DEFINE_OP_CLASS_ID | 
|  |  | 
|  | // A devStrokeWidth <= 0 indicates a fill only. If devStrokeWidth > 0 then strokeOnly indicates | 
|  | // whether the rrect is only stroked or stroked and filled. | 
|  | static std::unique_ptr<GrDrawOp> Make(GrRecordingContext* context, | 
|  | GrPaint&& paint, | 
|  | const SkMatrix& viewMatrix, | 
|  | const SkRect& devRect, | 
|  | float devRadius, | 
|  | float devStrokeWidth, | 
|  | bool strokeOnly) { | 
|  | return Helper::FactoryHelper<CircularRRectOp>(context, std::move(paint), viewMatrix, | 
|  | devRect, devRadius, | 
|  | devStrokeWidth, strokeOnly); | 
|  | } | 
|  | CircularRRectOp(Helper::MakeArgs& helperArgs, const SkPMColor4f& color, | 
|  | const SkMatrix& viewMatrix, const SkRect& devRect, float devRadius, | 
|  | float devStrokeWidth, bool strokeOnly) | 
|  | : INHERITED(ClassID()) | 
|  | , fViewMatrixIfUsingLocalCoords(viewMatrix) | 
|  | , fHelper(helperArgs, GrAAType::kCoverage) { | 
|  | SkRect bounds = devRect; | 
|  | SkASSERT(!(devStrokeWidth <= 0 && strokeOnly)); | 
|  | SkScalar innerRadius = 0.0f; | 
|  | SkScalar outerRadius = devRadius; | 
|  | SkScalar halfWidth = 0; | 
|  | RRectType type = kFill_RRectType; | 
|  | if (devStrokeWidth > 0) { | 
|  | if (SkScalarNearlyZero(devStrokeWidth)) { | 
|  | halfWidth = SK_ScalarHalf; | 
|  | } else { | 
|  | halfWidth = SkScalarHalf(devStrokeWidth); | 
|  | } | 
|  |  | 
|  | if (strokeOnly) { | 
|  | // Outset stroke by 1/4 pixel | 
|  | devStrokeWidth += 0.25f; | 
|  | // If stroke is greater than width or height, this is still a fill | 
|  | // Otherwise we compute stroke params | 
|  | if (devStrokeWidth <= devRect.width() && devStrokeWidth <= devRect.height()) { | 
|  | innerRadius = devRadius - halfWidth; | 
|  | type = (innerRadius >= 0) ? kStroke_RRectType : kOverstroke_RRectType; | 
|  | } | 
|  | } | 
|  | outerRadius += halfWidth; | 
|  | bounds.outset(halfWidth, halfWidth); | 
|  | } | 
|  |  | 
|  | // The radii are outset for two reasons. First, it allows the shader to simply perform | 
|  | // simpler computation because the computed alpha is zero, rather than 50%, at the radius. | 
|  | // Second, the outer radius is used to compute the verts of the bounding box that is | 
|  | // rendered and the outset ensures the box will cover all partially covered by the rrect | 
|  | // corners. | 
|  | outerRadius += SK_ScalarHalf; | 
|  | innerRadius -= SK_ScalarHalf; | 
|  |  | 
|  | this->setBounds(bounds, HasAABloat::kYes, IsZeroArea::kNo); | 
|  |  | 
|  | // Expand the rect for aa to generate correct vertices. | 
|  | bounds.outset(SK_ScalarHalf, SK_ScalarHalf); | 
|  |  | 
|  | fRRects.emplace_back(RRect{color, innerRadius, outerRadius, bounds, type}); | 
|  | fVertCount = rrect_type_to_vert_count(type); | 
|  | fIndexCount = rrect_type_to_index_count(type); | 
|  | fAllFill = (kFill_RRectType == type); | 
|  | } | 
|  |  | 
|  | const char* name() const override { return "CircularRRectOp"; } | 
|  |  | 
|  | void visitProxies(const VisitProxyFunc& func) const override { | 
|  | fHelper.visitProxies(func); | 
|  | } | 
|  |  | 
|  | #ifdef SK_DEBUG | 
|  | SkString dumpInfo() const override { | 
|  | SkString string; | 
|  | for (int i = 0; i < fRRects.count(); ++i) { | 
|  | string.appendf( | 
|  | "Color: 0x%08x Rect [L: %.2f, T: %.2f, R: %.2f, B: %.2f]," | 
|  | "InnerRad: %.2f, OuterRad: %.2f\n", | 
|  | fRRects[i].fColor.toBytes_RGBA(), fRRects[i].fDevBounds.fLeft, | 
|  | fRRects[i].fDevBounds.fTop, fRRects[i].fDevBounds.fRight, | 
|  | fRRects[i].fDevBounds.fBottom, fRRects[i].fInnerRadius, | 
|  | fRRects[i].fOuterRadius); | 
|  | } | 
|  | string += fHelper.dumpInfo(); | 
|  | string += INHERITED::dumpInfo(); | 
|  | return string; | 
|  | } | 
|  | #endif | 
|  |  | 
|  | GrProcessorSet::Analysis finalize(const GrCaps& caps, const GrAppliedClip* clip, | 
|  | GrFSAAType fsaaType, GrClampType clampType) override { | 
|  | SkPMColor4f* color = &fRRects.front().fColor; | 
|  | return fHelper.finalizeProcessors(caps, clip, fsaaType, clampType, | 
|  | GrProcessorAnalysisCoverage::kSingleChannel, color, | 
|  | &fWideColor); | 
|  | } | 
|  |  | 
|  | FixedFunctionFlags fixedFunctionFlags() const override { return fHelper.fixedFunctionFlags(); } | 
|  |  | 
|  | private: | 
|  | static void FillInOverstrokeVerts(GrVertexWriter& verts, const SkRect& bounds, SkScalar smInset, | 
|  | SkScalar bigInset, SkScalar xOffset, SkScalar outerRadius, | 
|  | SkScalar innerRadius, const GrVertexColor& color) { | 
|  | SkASSERT(smInset < bigInset); | 
|  |  | 
|  | // TL | 
|  | verts.write(bounds.fLeft + smInset, bounds.fTop + smInset, | 
|  | color, | 
|  | xOffset, 0.0f, | 
|  | outerRadius, innerRadius); | 
|  |  | 
|  | // TR | 
|  | verts.write(bounds.fRight - smInset, bounds.fTop + smInset, | 
|  | color, | 
|  | xOffset, 0.0f, | 
|  | outerRadius, innerRadius); | 
|  |  | 
|  | verts.write(bounds.fLeft + bigInset, bounds.fTop + bigInset, | 
|  | color, | 
|  | 0.0f, 0.0f, | 
|  | outerRadius, innerRadius); | 
|  |  | 
|  | verts.write(bounds.fRight - bigInset, bounds.fTop + bigInset, | 
|  | color, | 
|  | 0.0f, 0.0f, | 
|  | outerRadius, innerRadius); | 
|  |  | 
|  | verts.write(bounds.fLeft + bigInset, bounds.fBottom - bigInset, | 
|  | color, | 
|  | 0.0f, 0.0f, | 
|  | outerRadius, innerRadius); | 
|  |  | 
|  | verts.write(bounds.fRight - bigInset, bounds.fBottom - bigInset, | 
|  | color, | 
|  | 0.0f, 0.0f, | 
|  | outerRadius, innerRadius); | 
|  |  | 
|  | // BL | 
|  | verts.write(bounds.fLeft + smInset, bounds.fBottom - smInset, | 
|  | color, | 
|  | xOffset, 0.0f, | 
|  | outerRadius, innerRadius); | 
|  |  | 
|  | // BR | 
|  | verts.write(bounds.fRight - smInset, bounds.fBottom - smInset, | 
|  | color, | 
|  | xOffset, 0.0f, | 
|  | outerRadius, innerRadius); | 
|  | } | 
|  |  | 
|  | void onPrepareDraws(Target* target) override { | 
|  | // Invert the view matrix as a local matrix (if any other processors require coords). | 
|  | SkMatrix localMatrix; | 
|  | if (!fViewMatrixIfUsingLocalCoords.invert(&localMatrix)) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | // Setup geometry processor | 
|  | sk_sp<GrGeometryProcessor> gp( | 
|  | new CircleGeometryProcessor(!fAllFill, false, false, false, false, fWideColor, | 
|  | localMatrix)); | 
|  |  | 
|  | sk_sp<const GrBuffer> vertexBuffer; | 
|  | int firstVertex; | 
|  |  | 
|  | GrVertexWriter verts{target->makeVertexSpace(gp->vertexStride(), fVertCount, | 
|  | &vertexBuffer, &firstVertex)}; | 
|  | if (!verts.fPtr) { | 
|  | SkDebugf("Could not allocate vertices\n"); | 
|  | return; | 
|  | } | 
|  |  | 
|  | sk_sp<const GrBuffer> indexBuffer; | 
|  | int firstIndex = 0; | 
|  | uint16_t* indices = target->makeIndexSpace(fIndexCount, &indexBuffer, &firstIndex); | 
|  | if (!indices) { | 
|  | SkDebugf("Could not allocate indices\n"); | 
|  | return; | 
|  | } | 
|  |  | 
|  | int currStartVertex = 0; | 
|  | for (const auto& rrect : fRRects) { | 
|  | GrVertexColor color(rrect.fColor, fWideColor); | 
|  | SkScalar outerRadius = rrect.fOuterRadius; | 
|  | const SkRect& bounds = rrect.fDevBounds; | 
|  |  | 
|  | SkScalar yCoords[4] = {bounds.fTop, bounds.fTop + outerRadius, | 
|  | bounds.fBottom - outerRadius, bounds.fBottom}; | 
|  |  | 
|  | SkScalar yOuterRadii[4] = {-1, 0, 0, 1}; | 
|  | // The inner radius in the vertex data must be specified in normalized space. | 
|  | // For fills, specifying -1/outerRadius guarantees an alpha of 1.0 at the inner radius. | 
|  | SkScalar innerRadius = rrect.fType != kFill_RRectType | 
|  | ? rrect.fInnerRadius / rrect.fOuterRadius | 
|  | : -1.0f / rrect.fOuterRadius; | 
|  | for (int i = 0; i < 4; ++i) { | 
|  | verts.write(bounds.fLeft, yCoords[i], | 
|  | color, | 
|  | -1.0f, yOuterRadii[i], | 
|  | outerRadius, innerRadius); | 
|  |  | 
|  | verts.write(bounds.fLeft + outerRadius, yCoords[i], | 
|  | color, | 
|  | 0.0f, yOuterRadii[i], | 
|  | outerRadius, innerRadius); | 
|  |  | 
|  | verts.write(bounds.fRight - outerRadius, yCoords[i], | 
|  | color, | 
|  | 0.0f, yOuterRadii[i], | 
|  | outerRadius, innerRadius); | 
|  |  | 
|  | verts.write(bounds.fRight, yCoords[i], | 
|  | color, | 
|  | 1.0f, yOuterRadii[i], | 
|  | outerRadius, innerRadius); | 
|  | } | 
|  | // Add the additional vertices for overstroked rrects. | 
|  | // Effectively this is an additional stroked rrect, with its | 
|  | // outer radius = outerRadius - innerRadius, and inner radius = 0. | 
|  | // This will give us correct AA in the center and the correct | 
|  | // distance to the outer edge. | 
|  | // | 
|  | // Also, the outer offset is a constant vector pointing to the right, which | 
|  | // guarantees that the distance value along the outer rectangle is constant. | 
|  | if (kOverstroke_RRectType == rrect.fType) { | 
|  | SkASSERT(rrect.fInnerRadius <= 0.0f); | 
|  |  | 
|  | SkScalar overstrokeOuterRadius = outerRadius - rrect.fInnerRadius; | 
|  | // this is the normalized distance from the outer rectangle of this | 
|  | // geometry to the outer edge | 
|  | SkScalar maxOffset = -rrect.fInnerRadius / overstrokeOuterRadius; | 
|  |  | 
|  | FillInOverstrokeVerts(verts, bounds, outerRadius, overstrokeOuterRadius, maxOffset, | 
|  | overstrokeOuterRadius, 0.0f, color); | 
|  | } | 
|  |  | 
|  | const uint16_t* primIndices = rrect_type_to_indices(rrect.fType); | 
|  | const int primIndexCount = rrect_type_to_index_count(rrect.fType); | 
|  | for (int i = 0; i < primIndexCount; ++i) { | 
|  | *indices++ = primIndices[i] + currStartVertex; | 
|  | } | 
|  |  | 
|  | currStartVertex += rrect_type_to_vert_count(rrect.fType); | 
|  | } | 
|  |  | 
|  | GrMesh* mesh = target->allocMesh(GrPrimitiveType::kTriangles); | 
|  | mesh->setIndexed(std::move(indexBuffer), fIndexCount, firstIndex, 0, fVertCount - 1, | 
|  | GrPrimitiveRestart::kNo); | 
|  | mesh->setVertexData(std::move(vertexBuffer), firstVertex); | 
|  | target->recordDraw(std::move(gp), mesh); | 
|  | } | 
|  |  | 
|  | void onExecute(GrOpFlushState* flushState, const SkRect& chainBounds) override { | 
|  | fHelper.executeDrawsAndUploads(this, flushState, chainBounds); | 
|  | } | 
|  |  | 
|  | CombineResult onCombineIfPossible(GrOp* t, const GrCaps& caps) override { | 
|  | CircularRRectOp* that = t->cast<CircularRRectOp>(); | 
|  |  | 
|  | // can only represent 65535 unique vertices with 16-bit indices | 
|  | if (fVertCount + that->fVertCount > 65536) { | 
|  | return CombineResult::kCannotCombine; | 
|  | } | 
|  |  | 
|  | if (!fHelper.isCompatible(that->fHelper, caps, this->bounds(), that->bounds())) { | 
|  | return CombineResult::kCannotCombine; | 
|  | } | 
|  |  | 
|  | if (fHelper.usesLocalCoords() && | 
|  | !fViewMatrixIfUsingLocalCoords.cheapEqualTo(that->fViewMatrixIfUsingLocalCoords)) { | 
|  | return CombineResult::kCannotCombine; | 
|  | } | 
|  |  | 
|  | fRRects.push_back_n(that->fRRects.count(), that->fRRects.begin()); | 
|  | fVertCount += that->fVertCount; | 
|  | fIndexCount += that->fIndexCount; | 
|  | fAllFill = fAllFill && that->fAllFill; | 
|  | fWideColor = fWideColor || that->fWideColor; | 
|  | return CombineResult::kMerged; | 
|  | } | 
|  |  | 
|  | struct RRect { | 
|  | SkPMColor4f fColor; | 
|  | SkScalar fInnerRadius; | 
|  | SkScalar fOuterRadius; | 
|  | SkRect fDevBounds; | 
|  | RRectType fType; | 
|  | }; | 
|  |  | 
|  | SkMatrix fViewMatrixIfUsingLocalCoords; | 
|  | Helper fHelper; | 
|  | int fVertCount; | 
|  | int fIndexCount; | 
|  | bool fAllFill; | 
|  | bool fWideColor; | 
|  | SkSTArray<1, RRect, true> fRRects; | 
|  |  | 
|  | typedef GrMeshDrawOp INHERITED; | 
|  | }; | 
|  |  | 
|  | static const int kNumRRectsInIndexBuffer = 256; | 
|  |  | 
|  | GR_DECLARE_STATIC_UNIQUE_KEY(gStrokeRRectOnlyIndexBufferKey); | 
|  | GR_DECLARE_STATIC_UNIQUE_KEY(gRRectOnlyIndexBufferKey); | 
|  | static sk_sp<const GrBuffer> get_rrect_index_buffer(RRectType type, | 
|  | GrResourceProvider* resourceProvider) { | 
|  | GR_DEFINE_STATIC_UNIQUE_KEY(gStrokeRRectOnlyIndexBufferKey); | 
|  | GR_DEFINE_STATIC_UNIQUE_KEY(gRRectOnlyIndexBufferKey); | 
|  | switch (type) { | 
|  | case kFill_RRectType: | 
|  | return resourceProvider->findOrCreatePatternedIndexBuffer( | 
|  | gStandardRRectIndices, kIndicesPerFillRRect, kNumRRectsInIndexBuffer, | 
|  | kVertsPerStandardRRect, gRRectOnlyIndexBufferKey); | 
|  | case kStroke_RRectType: | 
|  | return resourceProvider->findOrCreatePatternedIndexBuffer( | 
|  | gStandardRRectIndices, kIndicesPerStrokeRRect, kNumRRectsInIndexBuffer, | 
|  | kVertsPerStandardRRect, gStrokeRRectOnlyIndexBufferKey); | 
|  | default: | 
|  | SkASSERT(false); | 
|  | return nullptr; | 
|  | } | 
|  | } | 
|  |  | 
|  | class EllipticalRRectOp : public GrMeshDrawOp { | 
|  | private: | 
|  | using Helper = GrSimpleMeshDrawOpHelper; | 
|  |  | 
|  | public: | 
|  | DEFINE_OP_CLASS_ID | 
|  |  | 
|  | // If devStrokeWidths values are <= 0 indicates then fill only. Otherwise, strokeOnly indicates | 
|  | // whether the rrect is only stroked or stroked and filled. | 
|  | static std::unique_ptr<GrDrawOp> Make(GrRecordingContext* context, | 
|  | GrPaint&& paint, | 
|  | const SkMatrix& viewMatrix, | 
|  | const SkRect& devRect, | 
|  | float devXRadius, | 
|  | float devYRadius, | 
|  | SkVector devStrokeWidths, | 
|  | bool strokeOnly) { | 
|  | SkASSERT(devXRadius > 0.5); | 
|  | SkASSERT(devYRadius > 0.5); | 
|  | SkASSERT((devStrokeWidths.fX > 0) == (devStrokeWidths.fY > 0)); | 
|  | SkASSERT(!(strokeOnly && devStrokeWidths.fX <= 0)); | 
|  | if (devStrokeWidths.fX > 0) { | 
|  | if (SkScalarNearlyZero(devStrokeWidths.length())) { | 
|  | devStrokeWidths.set(SK_ScalarHalf, SK_ScalarHalf); | 
|  | } else { | 
|  | devStrokeWidths.scale(SK_ScalarHalf); | 
|  | } | 
|  |  | 
|  | // we only handle thick strokes for near-circular ellipses | 
|  | if (devStrokeWidths.length() > SK_ScalarHalf && | 
|  | (SK_ScalarHalf * devXRadius > devYRadius || | 
|  | SK_ScalarHalf * devYRadius > devXRadius)) { | 
|  | return nullptr; | 
|  | } | 
|  |  | 
|  | // we don't handle it if curvature of the stroke is less than curvature of the ellipse | 
|  | if (devStrokeWidths.fX * (devYRadius * devYRadius) < | 
|  | (devStrokeWidths.fY * devStrokeWidths.fY) * devXRadius) { | 
|  | return nullptr; | 
|  | } | 
|  | if (devStrokeWidths.fY * (devXRadius * devXRadius) < | 
|  | (devStrokeWidths.fX * devStrokeWidths.fX) * devYRadius) { | 
|  | return nullptr; | 
|  | } | 
|  | } | 
|  | return Helper::FactoryHelper<EllipticalRRectOp>(context, std::move(paint), | 
|  | viewMatrix, devRect, | 
|  | devXRadius, devYRadius, devStrokeWidths, | 
|  | strokeOnly); | 
|  | } | 
|  |  | 
|  | EllipticalRRectOp(Helper::MakeArgs helperArgs, const SkPMColor4f& color, | 
|  | const SkMatrix& viewMatrix, const SkRect& devRect, float devXRadius, | 
|  | float devYRadius, SkVector devStrokeHalfWidths, bool strokeOnly) | 
|  | : INHERITED(ClassID()) | 
|  | , fHelper(helperArgs, GrAAType::kCoverage) | 
|  | , fUseScale(false) { | 
|  | SkScalar innerXRadius = 0.0f; | 
|  | SkScalar innerYRadius = 0.0f; | 
|  | SkRect bounds = devRect; | 
|  | bool stroked = false; | 
|  | if (devStrokeHalfWidths.fX > 0) { | 
|  | // this is legit only if scale & translation (which should be the case at the moment) | 
|  | if (strokeOnly) { | 
|  | innerXRadius = devXRadius - devStrokeHalfWidths.fX; | 
|  | innerYRadius = devYRadius - devStrokeHalfWidths.fY; | 
|  | stroked = (innerXRadius >= 0 && innerYRadius >= 0); | 
|  | } | 
|  |  | 
|  | devXRadius += devStrokeHalfWidths.fX; | 
|  | devYRadius += devStrokeHalfWidths.fY; | 
|  | bounds.outset(devStrokeHalfWidths.fX, devStrokeHalfWidths.fY); | 
|  | } | 
|  |  | 
|  | fStroked = stroked; | 
|  | fViewMatrixIfUsingLocalCoords = viewMatrix; | 
|  | this->setBounds(bounds, HasAABloat::kYes, IsZeroArea::kNo); | 
|  | // Expand the rect for aa in order to generate the correct vertices. | 
|  | bounds.outset(SK_ScalarHalf, SK_ScalarHalf); | 
|  | fRRects.emplace_back( | 
|  | RRect{color, devXRadius, devYRadius, innerXRadius, innerYRadius, bounds}); | 
|  | } | 
|  |  | 
|  | const char* name() const override { return "EllipticalRRectOp"; } | 
|  |  | 
|  | void visitProxies(const VisitProxyFunc& func) const override { | 
|  | fHelper.visitProxies(func); | 
|  | } | 
|  |  | 
|  | #ifdef SK_DEBUG | 
|  | SkString dumpInfo() const override { | 
|  | SkString string; | 
|  | string.appendf("Stroked: %d\n", fStroked); | 
|  | for (const auto& geo : fRRects) { | 
|  | string.appendf( | 
|  | "Color: 0x%08x Rect [L: %.2f, T: %.2f, R: %.2f, B: %.2f], " | 
|  | "XRad: %.2f, YRad: %.2f, InnerXRad: %.2f, InnerYRad: %.2f\n", | 
|  | geo.fColor.toBytes_RGBA(), geo.fDevBounds.fLeft, geo.fDevBounds.fTop, | 
|  | geo.fDevBounds.fRight, geo.fDevBounds.fBottom, geo.fXRadius, geo.fYRadius, | 
|  | geo.fInnerXRadius, geo.fInnerYRadius); | 
|  | } | 
|  | string += fHelper.dumpInfo(); | 
|  | string += INHERITED::dumpInfo(); | 
|  | return string; | 
|  | } | 
|  | #endif | 
|  |  | 
|  | GrProcessorSet::Analysis finalize(const GrCaps& caps, const GrAppliedClip* clip, | 
|  | GrFSAAType fsaaType, GrClampType clampType) override { | 
|  | fUseScale = !caps.shaderCaps()->floatIs32Bits(); | 
|  | SkPMColor4f* color = &fRRects.front().fColor; | 
|  | return fHelper.finalizeProcessors(caps, clip, fsaaType, clampType, | 
|  | GrProcessorAnalysisCoverage::kSingleChannel, color, | 
|  | &fWideColor); | 
|  | } | 
|  |  | 
|  | FixedFunctionFlags fixedFunctionFlags() const override { return fHelper.fixedFunctionFlags(); } | 
|  |  | 
|  | private: | 
|  | void onPrepareDraws(Target* target) override { | 
|  | SkMatrix localMatrix; | 
|  | if (!fViewMatrixIfUsingLocalCoords.invert(&localMatrix)) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | // Setup geometry processor | 
|  | sk_sp<GrGeometryProcessor> gp(new EllipseGeometryProcessor(fStroked, fWideColor, fUseScale, | 
|  | localMatrix)); | 
|  |  | 
|  | // drop out the middle quad if we're stroked | 
|  | int indicesPerInstance = fStroked ? kIndicesPerStrokeRRect : kIndicesPerFillRRect; | 
|  | sk_sp<const GrBuffer> indexBuffer = get_rrect_index_buffer( | 
|  | fStroked ? kStroke_RRectType : kFill_RRectType, target->resourceProvider()); | 
|  |  | 
|  | if (!indexBuffer) { | 
|  | SkDebugf("Could not allocate indices\n"); | 
|  | return; | 
|  | } | 
|  | PatternHelper helper(target, GrPrimitiveType::kTriangles, gp->vertexStride(), | 
|  | std::move(indexBuffer), kVertsPerStandardRRect, indicesPerInstance, | 
|  | fRRects.count()); | 
|  | GrVertexWriter verts{helper.vertices()}; | 
|  | if (!verts.fPtr) { | 
|  | SkDebugf("Could not allocate vertices\n"); | 
|  | return; | 
|  | } | 
|  |  | 
|  | for (const auto& rrect : fRRects) { | 
|  | GrVertexColor color(rrect.fColor, fWideColor); | 
|  | // Compute the reciprocals of the radii here to save time in the shader | 
|  | float reciprocalRadii[4] = { | 
|  | SkScalarInvert(rrect.fXRadius), | 
|  | SkScalarInvert(rrect.fYRadius), | 
|  | SkScalarInvert(rrect.fInnerXRadius), | 
|  | SkScalarInvert(rrect.fInnerYRadius) | 
|  | }; | 
|  |  | 
|  | // Extend the radii out half a pixel to antialias. | 
|  | SkScalar xOuterRadius = rrect.fXRadius + SK_ScalarHalf; | 
|  | SkScalar yOuterRadius = rrect.fYRadius + SK_ScalarHalf; | 
|  |  | 
|  | SkScalar xMaxOffset = xOuterRadius; | 
|  | SkScalar yMaxOffset = yOuterRadius; | 
|  | if (!fStroked) { | 
|  | // For filled rrects we map a unit circle in the vertex attributes rather than | 
|  | // computing an ellipse and modifying that distance, so we normalize to 1. | 
|  | xMaxOffset /= rrect.fXRadius; | 
|  | yMaxOffset /= rrect.fYRadius; | 
|  | } | 
|  |  | 
|  | const SkRect& bounds = rrect.fDevBounds; | 
|  |  | 
|  | SkScalar yCoords[4] = {bounds.fTop, bounds.fTop + yOuterRadius, | 
|  | bounds.fBottom - yOuterRadius, bounds.fBottom}; | 
|  | SkScalar yOuterOffsets[4] = {yMaxOffset, | 
|  | SK_ScalarNearlyZero,  // we're using inversesqrt() in | 
|  | // shader, so can't be exactly 0 | 
|  | SK_ScalarNearlyZero, yMaxOffset}; | 
|  |  | 
|  | auto maybeScale = GrVertexWriter::If(fUseScale, SkTMax(rrect.fXRadius, rrect.fYRadius)); | 
|  | for (int i = 0; i < 4; ++i) { | 
|  | verts.write(bounds.fLeft, yCoords[i], | 
|  | color, | 
|  | xMaxOffset, yOuterOffsets[i], | 
|  | maybeScale, | 
|  | reciprocalRadii); | 
|  |  | 
|  | verts.write(bounds.fLeft + xOuterRadius, yCoords[i], | 
|  | color, | 
|  | SK_ScalarNearlyZero, yOuterOffsets[i], | 
|  | maybeScale, | 
|  | reciprocalRadii); | 
|  |  | 
|  | verts.write(bounds.fRight - xOuterRadius, yCoords[i], | 
|  | color, | 
|  | SK_ScalarNearlyZero, yOuterOffsets[i], | 
|  | maybeScale, | 
|  | reciprocalRadii); | 
|  |  | 
|  | verts.write(bounds.fRight, yCoords[i], | 
|  | color, | 
|  | xMaxOffset, yOuterOffsets[i], | 
|  | maybeScale, | 
|  | reciprocalRadii); | 
|  | } | 
|  | } | 
|  | helper.recordDraw(target, std::move(gp)); | 
|  | } | 
|  |  | 
|  | void onExecute(GrOpFlushState* flushState, const SkRect& chainBounds) override { | 
|  | fHelper.executeDrawsAndUploads(this, flushState, chainBounds); | 
|  | } | 
|  |  | 
|  | CombineResult onCombineIfPossible(GrOp* t, const GrCaps& caps) override { | 
|  | EllipticalRRectOp* that = t->cast<EllipticalRRectOp>(); | 
|  |  | 
|  | if (!fHelper.isCompatible(that->fHelper, caps, this->bounds(), that->bounds())) { | 
|  | return CombineResult::kCannotCombine; | 
|  | } | 
|  |  | 
|  | if (fStroked != that->fStroked) { | 
|  | return CombineResult::kCannotCombine; | 
|  | } | 
|  |  | 
|  | if (fHelper.usesLocalCoords() && | 
|  | !fViewMatrixIfUsingLocalCoords.cheapEqualTo(that->fViewMatrixIfUsingLocalCoords)) { | 
|  | return CombineResult::kCannotCombine; | 
|  | } | 
|  |  | 
|  | fRRects.push_back_n(that->fRRects.count(), that->fRRects.begin()); | 
|  | fWideColor = fWideColor || that->fWideColor; | 
|  | return CombineResult::kMerged; | 
|  | } | 
|  |  | 
|  | struct RRect { | 
|  | SkPMColor4f fColor; | 
|  | SkScalar fXRadius; | 
|  | SkScalar fYRadius; | 
|  | SkScalar fInnerXRadius; | 
|  | SkScalar fInnerYRadius; | 
|  | SkRect fDevBounds; | 
|  | }; | 
|  |  | 
|  | SkMatrix fViewMatrixIfUsingLocalCoords; | 
|  | Helper fHelper; | 
|  | bool fStroked; | 
|  | bool fWideColor; | 
|  | bool fUseScale; | 
|  | SkSTArray<1, RRect, true> fRRects; | 
|  |  | 
|  | typedef GrMeshDrawOp INHERITED; | 
|  | }; | 
|  |  | 
|  | static std::unique_ptr<GrDrawOp> make_rrect_op(GrRecordingContext* context, | 
|  | GrPaint&& paint, | 
|  | const SkMatrix& viewMatrix, | 
|  | const SkRRect& rrect, | 
|  | const SkStrokeRec& stroke) { | 
|  | SkASSERT(viewMatrix.rectStaysRect()); | 
|  | SkASSERT(rrect.isSimple()); | 
|  | SkASSERT(!rrect.isOval()); | 
|  |  | 
|  | // RRect ops only handle simple, but not too simple, rrects. | 
|  | // Do any matrix crunching before we reset the draw state for device coords. | 
|  | const SkRect& rrectBounds = rrect.getBounds(); | 
|  | SkRect bounds; | 
|  | viewMatrix.mapRect(&bounds, rrectBounds); | 
|  |  | 
|  | SkVector radii = SkRRectPriv::GetSimpleRadii(rrect); | 
|  | SkScalar xRadius = SkScalarAbs(viewMatrix[SkMatrix::kMScaleX] * radii.fX + | 
|  | viewMatrix[SkMatrix::kMSkewY] * radii.fY); | 
|  | SkScalar yRadius = SkScalarAbs(viewMatrix[SkMatrix::kMSkewX] * radii.fX + | 
|  | viewMatrix[SkMatrix::kMScaleY] * radii.fY); | 
|  |  | 
|  | SkStrokeRec::Style style = stroke.getStyle(); | 
|  |  | 
|  | // Do (potentially) anisotropic mapping of stroke. Use -1s to indicate fill-only draws. | 
|  | SkVector scaledStroke = {-1, -1}; | 
|  | SkScalar strokeWidth = stroke.getWidth(); | 
|  |  | 
|  | bool isStrokeOnly = | 
|  | SkStrokeRec::kStroke_Style == style || SkStrokeRec::kHairline_Style == style; | 
|  | bool hasStroke = isStrokeOnly || SkStrokeRec::kStrokeAndFill_Style == style; | 
|  |  | 
|  | bool isCircular = (xRadius == yRadius); | 
|  | if (hasStroke) { | 
|  | if (SkStrokeRec::kHairline_Style == style) { | 
|  | scaledStroke.set(1, 1); | 
|  | } else { | 
|  | scaledStroke.fX = SkScalarAbs( | 
|  | strokeWidth * (viewMatrix[SkMatrix::kMScaleX] + viewMatrix[SkMatrix::kMSkewY])); | 
|  | scaledStroke.fY = SkScalarAbs( | 
|  | strokeWidth * (viewMatrix[SkMatrix::kMSkewX] + viewMatrix[SkMatrix::kMScaleY])); | 
|  | } | 
|  |  | 
|  | isCircular = isCircular && scaledStroke.fX == scaledStroke.fY; | 
|  | // for non-circular rrects, if half of strokewidth is greater than radius, | 
|  | // we don't handle that right now | 
|  | if (!isCircular && (SK_ScalarHalf * scaledStroke.fX > xRadius || | 
|  | SK_ScalarHalf * scaledStroke.fY > yRadius)) { | 
|  | return nullptr; | 
|  | } | 
|  | } | 
|  |  | 
|  | // The matrix may have a rotation by an odd multiple of 90 degrees. | 
|  | if (!isCircular && viewMatrix.getScaleX() == 0) { | 
|  | std::swap(xRadius, yRadius); | 
|  | std::swap(scaledStroke.fX, scaledStroke.fY); | 
|  | } | 
|  |  | 
|  | // The way the effect interpolates the offset-to-ellipse/circle-center attribute only works on | 
|  | // the interior of the rrect if the radii are >= 0.5. Otherwise, the inner rect of the nine- | 
|  | // patch will have fractional coverage. This only matters when the interior is actually filled. | 
|  | // We could consider falling back to rect rendering here, since a tiny radius is | 
|  | // indistinguishable from a square corner. | 
|  | if (!isStrokeOnly && (SK_ScalarHalf > xRadius || SK_ScalarHalf > yRadius)) { | 
|  | return nullptr; | 
|  | } | 
|  |  | 
|  | // if the corners are circles, use the circle renderer | 
|  | if (isCircular) { | 
|  | return CircularRRectOp::Make(context, std::move(paint), viewMatrix, bounds, xRadius, | 
|  | scaledStroke.fX, isStrokeOnly); | 
|  | // otherwise we use the ellipse renderer | 
|  | } else { | 
|  | return EllipticalRRectOp::Make(context, std::move(paint), viewMatrix, bounds, | 
|  | xRadius, yRadius, scaledStroke, isStrokeOnly); | 
|  | } | 
|  | } | 
|  |  | 
|  | std::unique_ptr<GrDrawOp> GrOvalOpFactory::MakeRRectOp(GrRecordingContext* context, | 
|  | GrPaint&& paint, | 
|  | const SkMatrix& viewMatrix, | 
|  | const SkRRect& rrect, | 
|  | const SkStrokeRec& stroke, | 
|  | const GrShaderCaps* shaderCaps) { | 
|  | if (rrect.isOval()) { | 
|  | return MakeOvalOp(context, std::move(paint), viewMatrix, rrect.getBounds(), | 
|  | GrStyle(stroke, nullptr), shaderCaps); | 
|  | } | 
|  |  | 
|  | if (!viewMatrix.rectStaysRect() || !rrect.isSimple()) { | 
|  | return nullptr; | 
|  | } | 
|  |  | 
|  | return make_rrect_op(context, std::move(paint), viewMatrix, rrect, stroke); | 
|  | } | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | std::unique_ptr<GrDrawOp> GrOvalOpFactory::MakeOvalOp(GrRecordingContext* context, | 
|  | GrPaint&& paint, | 
|  | const SkMatrix& viewMatrix, | 
|  | const SkRect& oval, | 
|  | const GrStyle& style, | 
|  | const GrShaderCaps* shaderCaps) { | 
|  | // we can draw circles | 
|  | SkScalar width = oval.width(); | 
|  | if (width > SK_ScalarNearlyZero && SkScalarNearlyEqual(width, oval.height()) && | 
|  | circle_stays_circle(viewMatrix)) { | 
|  | auto r = width / 2.f; | 
|  | SkPoint center = {oval.centerX(), oval.centerY()}; | 
|  | if (style.hasNonDashPathEffect()) { | 
|  | return nullptr; | 
|  | } else if (style.isDashed()) { | 
|  | if (style.strokeRec().getCap() != SkPaint::kButt_Cap || | 
|  | style.dashIntervalCnt() != 2 || style.strokeRec().getWidth() >= width) { | 
|  | return nullptr; | 
|  | } | 
|  | auto onInterval = style.dashIntervals()[0]; | 
|  | auto offInterval = style.dashIntervals()[1]; | 
|  | if (offInterval == 0) { | 
|  | GrStyle strokeStyle(style.strokeRec(), nullptr); | 
|  | return MakeOvalOp(context, std::move(paint), viewMatrix, oval, | 
|  | strokeStyle, shaderCaps); | 
|  | } else if (onInterval == 0) { | 
|  | // There is nothing to draw but we have no way to indicate that here. | 
|  | return nullptr; | 
|  | } | 
|  | auto angularOnInterval = onInterval / r; | 
|  | auto angularOffInterval = offInterval / r; | 
|  | auto phaseAngle = style.dashPhase() / r; | 
|  | // Currently this function doesn't accept ovals with different start angles, though | 
|  | // it could. | 
|  | static const SkScalar kStartAngle = 0.f; | 
|  | return ButtCapDashedCircleOp::Make(context, std::move(paint), viewMatrix, center, r, | 
|  | style.strokeRec().getWidth(), kStartAngle, | 
|  | angularOnInterval, angularOffInterval, phaseAngle); | 
|  | } | 
|  | return CircleOp::Make(context, std::move(paint), viewMatrix, center, r, style); | 
|  | } | 
|  |  | 
|  | if (style.pathEffect()) { | 
|  | return nullptr; | 
|  | } | 
|  |  | 
|  | // prefer the device space ellipse op for batchability | 
|  | if (viewMatrix.rectStaysRect()) { | 
|  | return EllipseOp::Make(context, std::move(paint), viewMatrix, oval, style.strokeRec()); | 
|  | } | 
|  |  | 
|  | // Otherwise, if we have shader derivative support, render as device-independent | 
|  | if (shaderCaps->shaderDerivativeSupport()) { | 
|  | SkScalar a = viewMatrix[SkMatrix::kMScaleX]; | 
|  | SkScalar b = viewMatrix[SkMatrix::kMSkewX]; | 
|  | SkScalar c = viewMatrix[SkMatrix::kMSkewY]; | 
|  | SkScalar d = viewMatrix[SkMatrix::kMScaleY]; | 
|  | // Check for near-degenerate matrix | 
|  | if (a*a + c*c > SK_ScalarNearlyZero && b*b + d*d > SK_ScalarNearlyZero) { | 
|  | return DIEllipseOp::Make(context, std::move(paint), viewMatrix, oval, | 
|  | style.strokeRec()); | 
|  | } | 
|  | } | 
|  |  | 
|  | return nullptr; | 
|  | } | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | std::unique_ptr<GrDrawOp> GrOvalOpFactory::MakeArcOp(GrRecordingContext* context, | 
|  | GrPaint&& paint, | 
|  | const SkMatrix& viewMatrix, | 
|  | const SkRect& oval, SkScalar startAngle, | 
|  | SkScalar sweepAngle, bool useCenter, | 
|  | const GrStyle& style, | 
|  | const GrShaderCaps* shaderCaps) { | 
|  | SkASSERT(!oval.isEmpty()); | 
|  | SkASSERT(sweepAngle); | 
|  | SkScalar width = oval.width(); | 
|  | if (SkScalarAbs(sweepAngle) >= 360.f) { | 
|  | return nullptr; | 
|  | } | 
|  | if (!SkScalarNearlyEqual(width, oval.height()) || !circle_stays_circle(viewMatrix)) { | 
|  | return nullptr; | 
|  | } | 
|  | SkPoint center = {oval.centerX(), oval.centerY()}; | 
|  | CircleOp::ArcParams arcParams = {SkDegreesToRadians(startAngle), SkDegreesToRadians(sweepAngle), | 
|  | useCenter}; | 
|  | return CircleOp::Make(context, std::move(paint), viewMatrix, | 
|  | center, width / 2.f, style, &arcParams); | 
|  | } | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | #if GR_TEST_UTILS | 
|  |  | 
|  | GR_DRAW_OP_TEST_DEFINE(CircleOp) { | 
|  | do { | 
|  | SkScalar rotate = random->nextSScalar1() * 360.f; | 
|  | SkScalar translateX = random->nextSScalar1() * 1000.f; | 
|  | SkScalar translateY = random->nextSScalar1() * 1000.f; | 
|  | SkScalar scale; | 
|  | do { | 
|  | scale = random->nextSScalar1() * 100.f; | 
|  | } while (scale == 0); | 
|  | SkMatrix viewMatrix; | 
|  | viewMatrix.setRotate(rotate); | 
|  | viewMatrix.postTranslate(translateX, translateY); | 
|  | viewMatrix.postScale(scale, scale); | 
|  | SkRect circle = GrTest::TestSquare(random); | 
|  | SkPoint center = {circle.centerX(), circle.centerY()}; | 
|  | SkScalar radius = circle.width() / 2.f; | 
|  | SkStrokeRec stroke = GrTest::TestStrokeRec(random); | 
|  | CircleOp::ArcParams arcParamsTmp; | 
|  | const CircleOp::ArcParams* arcParams = nullptr; | 
|  | if (random->nextBool()) { | 
|  | arcParamsTmp.fStartAngleRadians = random->nextSScalar1() * SK_ScalarPI * 2; | 
|  | arcParamsTmp.fSweepAngleRadians = random->nextSScalar1() * SK_ScalarPI * 2 - .01f; | 
|  | arcParamsTmp.fUseCenter = random->nextBool(); | 
|  | arcParams = &arcParamsTmp; | 
|  | } | 
|  | std::unique_ptr<GrDrawOp> op = CircleOp::Make(context, std::move(paint), viewMatrix, | 
|  | center, radius, | 
|  | GrStyle(stroke, nullptr), arcParams); | 
|  | if (op) { | 
|  | return op; | 
|  | } | 
|  | assert_alive(paint); | 
|  | } while (true); | 
|  | } | 
|  |  | 
|  | GR_DRAW_OP_TEST_DEFINE(ButtCapDashedCircleOp) { | 
|  | SkScalar rotate = random->nextSScalar1() * 360.f; | 
|  | SkScalar translateX = random->nextSScalar1() * 1000.f; | 
|  | SkScalar translateY = random->nextSScalar1() * 1000.f; | 
|  | SkScalar scale; | 
|  | do { | 
|  | scale = random->nextSScalar1() * 100.f; | 
|  | } while (scale == 0); | 
|  | SkMatrix viewMatrix; | 
|  | viewMatrix.setRotate(rotate); | 
|  | viewMatrix.postTranslate(translateX, translateY); | 
|  | viewMatrix.postScale(scale, scale); | 
|  | SkRect circle = GrTest::TestSquare(random); | 
|  | SkPoint center = {circle.centerX(), circle.centerY()}; | 
|  | SkScalar radius = circle.width() / 2.f; | 
|  | SkScalar strokeWidth = random->nextRangeScalar(0.001f * radius, 1.8f * radius); | 
|  | SkScalar onAngle = random->nextRangeScalar(0.01f, 1000.f); | 
|  | SkScalar offAngle = random->nextRangeScalar(0.01f, 1000.f); | 
|  | SkScalar startAngle = random->nextRangeScalar(-1000.f, 1000.f); | 
|  | SkScalar phase = random->nextRangeScalar(-1000.f, 1000.f); | 
|  | return ButtCapDashedCircleOp::Make(context, std::move(paint), viewMatrix, | 
|  | center, radius, strokeWidth, | 
|  | startAngle, onAngle, offAngle, phase); | 
|  | } | 
|  |  | 
|  | GR_DRAW_OP_TEST_DEFINE(EllipseOp) { | 
|  | SkMatrix viewMatrix = GrTest::TestMatrixRectStaysRect(random); | 
|  | SkRect ellipse = GrTest::TestSquare(random); | 
|  | return EllipseOp::Make(context, std::move(paint), viewMatrix, ellipse, | 
|  | GrTest::TestStrokeRec(random)); | 
|  | } | 
|  |  | 
|  | GR_DRAW_OP_TEST_DEFINE(DIEllipseOp) { | 
|  | SkMatrix viewMatrix = GrTest::TestMatrix(random); | 
|  | SkRect ellipse = GrTest::TestSquare(random); | 
|  | return DIEllipseOp::Make(context, std::move(paint), viewMatrix, ellipse, | 
|  | GrTest::TestStrokeRec(random)); | 
|  | } | 
|  |  | 
|  | GR_DRAW_OP_TEST_DEFINE(RRectOp) { | 
|  | SkMatrix viewMatrix = GrTest::TestMatrixRectStaysRect(random); | 
|  | const SkRRect& rrect = GrTest::TestRRectSimple(random); | 
|  | return make_rrect_op(context, std::move(paint), viewMatrix, rrect, | 
|  | GrTest::TestStrokeRec(random)); | 
|  | } | 
|  |  | 
|  | #endif |