| // Copyright 2019 Google LLC. | |
| // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. | |
| #include "tools/fiddle/examples.h" | |
| REG_FIDDLE(Matrix_dump, 256, 256, true, 0) { | |
| void draw(SkCanvas* canvas) { | |
| SkMatrix matrix; | |
| matrix.setRotate(45); | |
| matrix.dump(); | |
| SkMatrix nearlyEqual; | |
| nearlyEqual.setAll(0.7071f, -0.7071f, 0, 0.7071f, 0.7071f, 0, 0, 0, 1); | |
| nearlyEqual.dump(); | |
| SkDebugf("matrix %c= nearlyEqual\n", matrix == nearlyEqual ? '=' : '!'); | |
| } | |
| } // END FIDDLE |