| /* | 
 |  * Copyright 2011 Google Inc. | 
 |  * | 
 |  * Use of this source code is governed by a BSD-style license that can be | 
 |  * found in the LICENSE file. | 
 |  */ | 
 |  | 
 | #ifndef SkReadBuffer_DEFINED | 
 | #define SkReadBuffer_DEFINED | 
 |  | 
 | #include "SkBitmapHeap.h" | 
 | #include "SkColorFilter.h" | 
 | #include "SkData.h" | 
 | #include "SkDrawLooper.h" | 
 | #include "SkImageFilter.h" | 
 | #include "SkMaskFilter.h" | 
 | #include "SkPath.h" | 
 | #include "SkPathEffect.h" | 
 | #include "SkPicture.h" | 
 | #include "SkPixelRef.h" | 
 | #include "SkRasterizer.h" | 
 | #include "SkReadBuffer.h" | 
 | #include "SkReader32.h" | 
 | #include "SkRefCnt.h" | 
 | #include "SkShader.h" | 
 | #include "SkWriteBuffer.h" | 
 | #include "SkXfermode.h" | 
 |  | 
 | class SkBitmap; | 
 |  | 
 | #if defined(SK_DEBUG) && defined(SK_BUILD_FOR_MAC) | 
 |     #define DEBUG_NON_DETERMINISTIC_ASSERT | 
 | #endif | 
 |  | 
 | class SkReadBuffer { | 
 | public: | 
 |     SkReadBuffer(); | 
 |     SkReadBuffer(const void* data, size_t size); | 
 |     SkReadBuffer(SkStream* stream); | 
 |     virtual ~SkReadBuffer(); | 
 |  | 
 |     enum Version { | 
 |         kFilterLevelIsEnum_Version         = 23, | 
 |         kGradientFlippedFlag_Version       = 24, | 
 |         kDashWritesPhaseIntervals_Version  = 25, | 
 |         kColorShaderNoBool_Version         = 26, | 
 |         kNoUnitMappers_Version             = 27, | 
 |         kNoMoreBitmapFlatten_Version       = 28, | 
 |     }; | 
 |  | 
 |     /** | 
 |      *  Returns true IFF the version is older than the specified version. | 
 |      */ | 
 |     bool isVersionLT(Version targetVersion) const { | 
 |         SkASSERT(targetVersion > 0); | 
 |         return fVersion > 0 && fVersion < targetVersion; | 
 |     } | 
 |  | 
 |     /** This may be called at most once; most clients of SkReadBuffer should not mess with it. */ | 
 |     void setVersion(int version) { | 
 |         SkASSERT(0 == fVersion || version == fVersion); | 
 |         fVersion = version; | 
 |     } | 
 |  | 
 |     enum Flags { | 
 |         kCrossProcess_Flag  = 1 << 0, | 
 |         kScalarIsFloat_Flag = 1 << 1, | 
 |         kPtrIs64Bit_Flag    = 1 << 2, | 
 |         kValidation_Flag    = 1 << 3, | 
 |     }; | 
 |  | 
 |     void setFlags(uint32_t flags) { fFlags = flags; } | 
 |     uint32_t getFlags() const { return fFlags; } | 
 |  | 
 |     bool isCrossProcess() const { | 
 |         return this->isValidating() || SkToBool(fFlags & kCrossProcess_Flag); | 
 |     } | 
 |     bool isScalarFloat() const { return SkToBool(fFlags & kScalarIsFloat_Flag); } | 
 |     bool isPtr64Bit() const { return SkToBool(fFlags & kPtrIs64Bit_Flag); } | 
 |     bool isValidating() const { return SkToBool(fFlags & kValidation_Flag); } | 
 |  | 
 |     SkReader32* getReader32() { return &fReader; } | 
 |  | 
 |     size_t size() { return fReader.size(); } | 
 |     size_t offset() { return fReader.offset(); } | 
 |     bool eof() { return fReader.eof(); } | 
 |     virtual const void* skip(size_t size) { return fReader.skip(size); } | 
 |     void* readFunctionPtr() { return fReader.readPtr(); } | 
 |  | 
 |     // primitives | 
 |     virtual bool readBool(); | 
 |     virtual SkColor readColor(); | 
 |     virtual SkFixed readFixed(); | 
 |     virtual int32_t readInt(); | 
 |     virtual SkScalar readScalar(); | 
 |     virtual uint32_t readUInt(); | 
 |     virtual int32_t read32(); | 
 |  | 
 |     // strings -- the caller is responsible for freeing the string contents | 
 |     virtual void readString(SkString* string); | 
 |     virtual void* readEncodedString(size_t* length, SkPaint::TextEncoding encoding); | 
 |  | 
 |     // common data structures | 
 |     virtual void readPoint(SkPoint* point); | 
 |     SkPoint readPoint() { SkPoint p; this->readPoint(&p); return p; } | 
 |     virtual void readMatrix(SkMatrix* matrix); | 
 |     virtual void readIRect(SkIRect* rect); | 
 |     virtual void readRect(SkRect* rect); | 
 |     virtual void readRegion(SkRegion* region); | 
 |     virtual void readPath(SkPath* path); | 
 |     void readPaint(SkPaint* paint) { paint->unflatten(*this); } | 
 |  | 
 |     virtual SkFlattenable* readFlattenable(SkFlattenable::Type); | 
 |     template <typename T> T* readFlattenable() { | 
 |         return (T*) this->readFlattenable(T::GetFlattenableType()); | 
 |     } | 
 |     SkColorFilter* readColorFilter() { return this->readFlattenable<SkColorFilter>(); } | 
 |     SkDrawLooper*  readDrawLooper()  { return this->readFlattenable<SkDrawLooper>(); } | 
 |     SkImageFilter* readImageFilter() { return this->readFlattenable<SkImageFilter>(); } | 
 |     SkMaskFilter*  readMaskFilter()  { return this->readFlattenable<SkMaskFilter>(); } | 
 |     SkPathEffect*  readPathEffect()  { return this->readFlattenable<SkPathEffect>(); } | 
 |     SkPixelRef*    readPixelRef()    { return this->readFlattenable<SkPixelRef>(); } | 
 |     SkRasterizer*  readRasterizer()  { return this->readFlattenable<SkRasterizer>(); } | 
 |     SkShader*      readShader()      { return this->readFlattenable<SkShader>(); } | 
 |     SkXfermode*    readXfermode()    { return this->readFlattenable<SkXfermode>(); } | 
 |  | 
 |     /** | 
 |      *  Like readFlattenable() but explicitly just skips the data that was written for the | 
 |      *  flattenable (or the sentinel that there wasn't one). | 
 |      */ | 
 |     virtual void skipFlattenable(); | 
 |  | 
 |     // binary data and arrays | 
 |     virtual bool readByteArray(void* value, size_t size); | 
 |     virtual bool readColorArray(SkColor* colors, size_t size); | 
 |     virtual bool readIntArray(int32_t* values, size_t size); | 
 |     virtual bool readPointArray(SkPoint* points, size_t size); | 
 |     virtual bool readScalarArray(SkScalar* values, size_t size); | 
 |  | 
 |     SkData* readByteArrayAsData() { | 
 |         size_t len = this->getArrayCount(); | 
 |         if (!this->validateAvailable(len)) { | 
 |             return SkData::NewEmpty(); | 
 |         } | 
 |         void* buffer = sk_malloc_throw(len); | 
 |         this->readByteArray(buffer, len); | 
 |         return SkData::NewFromMalloc(buffer, len); | 
 |     } | 
 |  | 
 |     // helpers to get info about arrays and binary data | 
 |     virtual uint32_t getArrayCount(); | 
 |  | 
 |     /** | 
 |      *  Returns false if the bitmap could not be completely read. In that case, it will be set | 
 |      *  to have width/height, but no pixels. | 
 |      */ | 
 |     bool readBitmap(SkBitmap* bitmap); | 
 |  | 
 |     virtual SkTypeface* readTypeface(); | 
 |  | 
 |     void setBitmapStorage(SkBitmapHeapReader* bitmapStorage) { | 
 |         SkRefCnt_SafeAssign(fBitmapStorage, bitmapStorage); | 
 |     } | 
 |  | 
 |     void setTypefaceArray(SkTypeface* array[], int count) { | 
 |         fTFArray = array; | 
 |         fTFCount = count; | 
 |     } | 
 |  | 
 |     /** | 
 |      *  Call this with a pre-loaded array of Factories, in the same order as | 
 |      *  were created/written by the writer. SkPicture uses this. | 
 |      */ | 
 |     void setFactoryPlayback(SkFlattenable::Factory array[], int count) { | 
 |         fFactoryTDArray = NULL; | 
 |         fFactoryArray = array; | 
 |         fFactoryCount = count; | 
 |     } | 
 |  | 
 |     /** | 
 |      *  Call this with an initially empty array, so the reader can cache each | 
 |      *  factory it sees by name. Used by the pipe code in conjunction with | 
 |      *  SkWriteBuffer::setNamedFactoryRecorder. | 
 |      */ | 
 |     void setFactoryArray(SkTDArray<SkFlattenable::Factory>* array) { | 
 |         fFactoryTDArray = array; | 
 |         fFactoryArray = NULL; | 
 |         fFactoryCount = 0; | 
 |     } | 
 |  | 
 |     /** | 
 |      *  Provide a function to decode an SkBitmap from encoded data. Only used if the writer | 
 |      *  encoded the SkBitmap. If the proper decoder cannot be used, a red bitmap with the | 
 |      *  appropriate size will be used. | 
 |      */ | 
 |     void setBitmapDecoder(SkPicture::InstallPixelRefProc bitmapDecoder) { | 
 |         fBitmapDecoder = bitmapDecoder; | 
 |     } | 
 |  | 
 |     // Default impelementations don't check anything. | 
 |     virtual bool validate(bool isValid) { return true; } | 
 |     virtual bool isValid() const { return true; } | 
 |     virtual bool validateAvailable(size_t size) { return true; } | 
 |  | 
 | protected: | 
 |     SkReader32 fReader; | 
 |  | 
 | private: | 
 |     bool readArray(void* value, size_t size, size_t elementSize); | 
 |  | 
 |     uint32_t fFlags; | 
 |     int fVersion; | 
 |  | 
 |     void* fMemoryPtr; | 
 |  | 
 |     SkBitmapHeapReader* fBitmapStorage; | 
 |     SkTypeface** fTFArray; | 
 |     int        fTFCount; | 
 |  | 
 |     SkTDArray<SkFlattenable::Factory>* fFactoryTDArray; | 
 |     SkFlattenable::Factory* fFactoryArray; | 
 |     int                     fFactoryCount; | 
 |  | 
 |     SkPicture::InstallPixelRefProc fBitmapDecoder; | 
 |  | 
 | #ifdef DEBUG_NON_DETERMINISTIC_ASSERT | 
 |     // Debugging counter to keep track of how many bitmaps we | 
 |     // have decoded. | 
 |     int fDecodedBitmapIndex; | 
 | #endif // DEBUG_NON_DETERMINISTIC_ASSERT | 
 | }; | 
 |  | 
 | #endif // SkReadBuffer_DEFINED |