blob: fc0884dba8a67d3a7617ca1b9d73e076178d9818 [file] [log] [blame]
cbuffer _UniformBuffer : register(b0, space0)
{
float4 _12_colorGreen : packoffset(c0);
float4 _12_colorRed : packoffset(c1);
};
static float4 sk_FragColor;
struct SPIRV_Cross_Output
{
float4 sk_FragColor : SV_Target0;
};
int out_param_func2_ih(out float _36)
{
_36 = _12_colorRed.x;
return int(_12_colorRed.x);
}
void out_param_func1_vh(out float _27)
{
_27 = _12_colorGreen.y;
}
float4 main(float2 _44)
{
float testArray[2] = { 0.0f, 0.0f };
float _51 = 0.0f;
int _52 = out_param_func2_ih(_51);
testArray[0] = _51;
float _56 = testArray[_52];
out_param_func1_vh(_56);
testArray[_52] = _56;
bool _69 = false;
if (testArray[0] == 1.0f)
{
_69 = testArray[1] == 1.0f;
}
else
{
_69 = false;
}
bool4 _71 = _69.xxxx;
return float4(_71.x ? _12_colorGreen.x : _12_colorRed.x, _71.y ? _12_colorGreen.y : _12_colorRed.y, _71.z ? _12_colorGreen.z : _12_colorRed.z, _71.w ? _12_colorGreen.w : _12_colorRed.w);
}
void frag_main()
{
float2 _22 = 0.0f.xx;
sk_FragColor = main(_22);
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.sk_FragColor = sk_FragColor;
return stage_output;
}