blob: c393f6daef8e41dc28767d071c4147675f05b764 [file] [log] [blame]
cbuffer _UniformBuffer : register(b0, space0)
{
float4 _12_colorGreen : packoffset(c0);
float4 _12_colorRed : packoffset(c1);
row_major float3x3 _12_testMatrix3x3 : packoffset(c2);
row_major float4x4 _12_testMatrix4x4 : packoffset(c5);
};
static float4 sk_FragColor;
struct SPIRV_Cross_Output
{
float4 sk_FragColor : SV_Target0;
};
bool test3x3_b()
{
float3x3 _matrix = _12_testMatrix3x3;
float3 expected = float3(1.0f, 2.0f, 3.0f);
for (int index = 0; index < 3; index++)
{
if (any(bool3(_matrix[index].x != expected.x, _matrix[index].y != expected.y, _matrix[index].z != expected.z)))
{
return false;
}
expected += 3.0f.xxx;
}
return true;
}
bool test4x4_b()
{
float4x4 _matrix = _12_testMatrix4x4;
float4 expected = float4(1.0f, 2.0f, 3.0f, 4.0f);
for (int index = 0; index < 4; index++)
{
if (any(bool4(_matrix[index].x != expected.x, _matrix[index].y != expected.y, _matrix[index].z != expected.z, _matrix[index].w != expected.w)))
{
return false;
}
expected += 4.0f.xxxx;
}
return true;
}
float4 main(float2 _105)
{
bool _111 = false;
if (test3x3_b())
{
_111 = test4x4_b();
}
else
{
_111 = false;
}
bool4 _112 = _111.xxxx;
return float4(_112.x ? _12_colorGreen.x : _12_colorRed.x, _112.y ? _12_colorGreen.y : _12_colorRed.y, _112.z ? _12_colorGreen.z : _12_colorRed.z, _112.w ? _12_colorGreen.w : _12_colorRed.w);
}
void frag_main()
{
float2 _25 = 0.0f.xx;
sk_FragColor = main(_25);
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.sk_FragColor = sk_FragColor;
return stage_output;
}