blob: b7a6d1f97dedda8b32ffbed010b228b668b5dc31 [file] [log] [blame]
cbuffer _UniformBuffer : register(b0, space0)
{
float4 _10_colorGreen : packoffset(c0);
float4 _10_colorRed : packoffset(c1);
};
static float4 sk_FragColor;
struct SPIRV_Cross_Output
{
float4 sk_FragColor : SV_Target0;
};
float4 main(float2 _24)
{
int a = 0;
int b = 0;
int c = 0;
int d = 0;
a = 1;
b = 2;
c = 5;
bool _40 = false;
if (true)
{
_40 = true;
}
else
{
_40 = false;
}
bool _43 = false;
if (_40)
{
_43 = true;
}
else
{
_43 = false;
}
bool _46 = false;
if (_43)
{
_46 = true;
}
else
{
_46 = false;
}
bool4 _48 = _46.xxxx;
return float4(_48.x ? _10_colorGreen.x : _10_colorRed.x, _48.y ? _10_colorGreen.y : _10_colorRed.y, _48.z ? _10_colorGreen.z : _10_colorRed.z, _48.w ? _10_colorGreen.w : _10_colorRed.w);
}
void frag_main()
{
float2 _20 = 0.0f.xx;
sk_FragColor = main(_20);
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.sk_FragColor = sk_FragColor;
return stage_output;
}