blob: 618ea6c99d93a6c839b687efef50d995341b4a32 [file] [log] [blame]
/*
* Copyright 2020 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "tools/gpu/BackendTextureImageFactory.h"
#include "include/core/SkImage.h"
#include "include/core/SkPixmap.h"
#include "include/gpu/GrBackendSurface.h"
#include "include/gpu/GrDirectContext.h"
#include "src/core/SkAutoPixmapStorage.h"
namespace {
class ManagedBackendTexture : public SkNVRefCnt<ManagedBackendTexture> {
public:
~ManagedBackendTexture() {
if (fDContext && fTexture.isValid()) {
fDContext->submit(true);
fDContext->deleteBackendTexture(fTexture);
}
}
static void Release(void* context) { static_cast<ManagedBackendTexture*>(context)->unref(); }
template <typename... Args>
static sk_sp<ManagedBackendTexture> Make(GrDirectContext* dContext, Args&&... args) {
sk_sp<ManagedBackendTexture> mbet(new ManagedBackendTexture);
mbet->fDContext = dContext;
mbet->fTexture = dContext->createBackendTexture(std::forward<Args>(args)..., Release,
mbet->refAndPassAsContext());
return mbet;
}
const GrBackendTexture& texture() { return fTexture; }
void* refAndPassAsContext() {
this->ref();
return static_cast<void*>(this);
}
private:
ManagedBackendTexture() = default;
GrDirectContext* fDContext = nullptr;
GrBackendTexture fTexture;
};
} // namespace
namespace sk_gpu_test {
sk_sp<SkImage> MakeBackendTextureImage(GrDirectContext* dContext,
const SkPixmap& pixmap,
GrRenderable renderable,
GrSurfaceOrigin origin) {
const SkPixmap* src = &pixmap;
SkAutoPixmapStorage temp;
if (origin == kBottomLeft_GrSurfaceOrigin) {
temp.alloc(src->info());
auto s = static_cast<const char*>(src->addr(0, pixmap.height() - 1));
auto d = static_cast<char*>(temp.writable_addr(0, 0));
for (int y = 0; y < temp.height(); ++y, s -= pixmap.rowBytes(), d += temp.rowBytes()) {
std::copy_n(s, temp.info().minRowBytes(), d);
}
src = &temp;
}
auto mbet = ManagedBackendTexture::Make(dContext, src, 1, renderable, GrProtected::kNo);
return SkImage::MakeFromTexture(dContext,
mbet->texture(),
origin,
src->colorType(),
src->alphaType(),
src->refColorSpace(),
ManagedBackendTexture::Release,
mbet->refAndPassAsContext());
}
} // namespace sk_gpu_test