Revert "Redesign program key construction"
This reverts commit bbbf1a7f50a303bd76163793bd5968c72f5f4432.
Reason for revert: D3D Failures
Original change's description:
> Redesign program key construction
>
> This does two things:
> 1) Moves responsibility for bit-packing portions of the key into the key
> itself. A new GrKeyBuilder type manages adding bits, with asserts to
> ensure a value always fits in the requested number. In theory this
> will let us generate smaller keys overall, at the expense of slightly
> more complex code during construction.
> 2) Adds a string label parameter for key methods that fold in data. For
> new methods, the label is required. To ease migration, the old add32
> does not require a label (yet). This will let us generate detailed,
> human readable keys, either based on SK_DEBUG, or a runtime option
> (if we're comfortable paying the cost).
>
> Bug: skia:11372
> Change-Id: Ib0f941551e0dbadabbd2a7de912b00e9e766b166
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/377876
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com
Change-Id: I7bfb20905c87083e84a1ea21bc53d63e882e2c68
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:11372
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/378777
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
diff --git a/dm/DMSrcSink.cpp b/dm/DMSrcSink.cpp
index e1c6ee0..21fd738 100644
--- a/dm/DMSrcSink.cpp
+++ b/dm/DMSrcSink.cpp
@@ -1685,7 +1685,6 @@
auto precompileShaders = [&memoryCache](GrDirectContext* dContext) {
memoryCache.foreach([dContext](sk_sp<const SkData> key,
sk_sp<SkData> data,
- const SkString& /*description*/,
int /*count*/) {
SkAssertResult(dContext->precompileShader(*key, *data));
});
diff --git a/include/gpu/GrContextOptions.h b/include/gpu/GrContextOptions.h
index 7e9e724..c7b9aab 100644
--- a/include/gpu/GrContextOptions.h
+++ b/include/gpu/GrContextOptions.h
@@ -9,7 +9,6 @@
#define GrContextOptions_DEFINED
#include "include/core/SkData.h"
-#include "include/core/SkString.h"
#include "include/core/SkTypes.h"
#include "include/gpu/GrDriverBugWorkarounds.h"
#include "include/gpu/GrTypes.h"
@@ -52,17 +51,7 @@
*/
virtual sk_sp<SkData> load(const SkData& key) = 0;
- // Placeholder until all clients override the 3-parameter store(), then remove this, and
- // make that version pure virtual.
- virtual void store(const SkData& /*key*/, const SkData& /*data*/) { SkASSERT(false); }
-
- /**
- * Stores data in the cache, indexed by key. description provides a human-readable
- * version of the key.
- */
- virtual void store(const SkData& key, const SkData& data, const SkString& /*description*/) {
- this->store(key, data);
- }
+ virtual void store(const SkData& key, const SkData& data) = 0;
protected:
PersistentCache() = default;
diff --git a/src/gpu/GrPrimitiveProcessor.cpp b/src/gpu/GrPrimitiveProcessor.cpp
index 5730d82..9299f71 100644
--- a/src/gpu/GrPrimitiveProcessor.cpp
+++ b/src/gpu/GrPrimitiveProcessor.cpp
@@ -32,7 +32,7 @@
return this->onTextureSampler(i);
}
-uint32_t GrPrimitiveProcessor::ComputeCoordTransformsKey(const GrFragmentProcessor& fp) {
+uint32_t GrPrimitiveProcessor::computeCoordTransformsKey(const GrFragmentProcessor& fp) const {
// This is highly coupled with the code in GrGLSLGeometryProcessor::collectTransforms().
uint32_t key = 0;
diff --git a/src/gpu/GrPrimitiveProcessor.h b/src/gpu/GrPrimitiveProcessor.h
index 729e518..104c508 100644
--- a/src/gpu/GrPrimitiveProcessor.h
+++ b/src/gpu/GrPrimitiveProcessor.h
@@ -181,7 +181,7 @@
* Computes a key for the transforms owned by an FP based on the shader code that will be
* emitted by the primitive processor to implement them.
*/
- static uint32_t ComputeCoordTransformsKey(const GrFragmentProcessor& fp);
+ uint32_t computeCoordTransformsKey(const GrFragmentProcessor& fp) const;
/**
* Sets a unique key on the GrProcessorKeyBuilder that is directly associated with this geometry
diff --git a/src/gpu/GrProcessor.h b/src/gpu/GrProcessor.h
index 97cf9a1..2ec0646 100644
--- a/src/gpu/GrProcessor.h
+++ b/src/gpu/GrProcessor.h
@@ -13,7 +13,6 @@
#include "src/gpu/GrColor.h"
#include "src/gpu/GrGpuBuffer.h"
#include "src/gpu/GrProcessorUnitTest.h"
-#include "src/gpu/GrProgramDesc.h"
#include "src/gpu/GrSamplerState.h"
#include "src/gpu/GrShaderVar.h"
#include "src/gpu/GrSurfaceProxyPriv.h"
@@ -27,33 +26,28 @@
*/
class GrProcessorKeyBuilder {
public:
- GrProcessorKeyBuilder(GrKeyBuilder* key) : fKey(key) {
- SkASSERT(0 == fKey->size() % sizeof(uint32_t));
+ GrProcessorKeyBuilder(SkTArray<unsigned char, true>* data) : fData(data), fCount(0) {
+ SkASSERT(0 == fData->count() % sizeof(uint32_t));
}
- ~GrProcessorKeyBuilder() { fKey->flush(); }
-
- void addBits(uint32_t numBits, uint32_t val, const char* label) {
- fKey->addBits(numBits, val, label);
+ void add32(uint32_t v) {
+ ++fCount;
+ fData->push_back_n(4, reinterpret_cast<uint8_t*>(&v));
}
- void addBytes(uint32_t numBytes, const void* data, const char* label) {
- fKey->addBytes(numBytes, data, label);
+ /** Inserts count uint32_ts into the key. The returned pointer is only valid until the next
+ add*() call. */
+ uint32_t* SK_WARN_UNUSED_RESULT add32n(int count) {
+ SkASSERT(count > 0);
+ fCount += count;
+ return reinterpret_cast<uint32_t*>(fData->push_back_n(4 * count));
}
- void add32(uint32_t v, const char* label = "unknown") {
- this->addBits(32, v, label);
- }
-
- template <typename StringFunc>
- void addString(StringFunc&& sf) {
- fKey->addString(std::move(sf));
- }
-
- size_t sizeInBits() const { return fKey->sizeInBits(); }
+ size_t size() const { return sizeof(uint32_t) * fCount; }
private:
- GrKeyBuilder* fKey; // unowned ptr to the larger key.
+ SkTArray<uint8_t, true>* fData; // unowned ptr to the larger key.
+ int fCount; // number of uint32_ts added to fData by the processor.
};
/** Provides custom shader code to the Ganesh shading pipeline. GrProcessor objects *must* be
diff --git a/src/gpu/GrProgramDesc.cpp b/src/gpu/GrProgramDesc.cpp
index 9dbbadb..e11d06a 100644
--- a/src/gpu/GrProgramDesc.cpp
+++ b/src/gpu/GrProgramDesc.cpp
@@ -70,15 +70,6 @@
}
}
-// Currently we allow 8 bits for the class id and 24 bits for the overall processor key size
-// (as measured in bits, so the byte count of the processor key must be < 2^21).
-static constexpr uint32_t kClassIDBits = 8;
-static constexpr uint32_t kKeySizeBits = 24;
-
-static bool processor_meta_data_fits(uint32_t classID, size_t keySize) {
- return (classID < (1u << kClassIDBits)) && (keySize < (1u << kKeySizeBits));
-}
-
/**
* A function which emits a meta key into the key builder. This is required because shader code may
* be dependent on properties of the effect that the effect itself doesn't use
@@ -92,10 +83,12 @@
const GrCaps& caps,
uint32_t transformKey,
GrProcessorKeyBuilder* b) {
- size_t processorKeySize = b->sizeInBits();
+ size_t processorKeySize = b->size();
uint32_t classID = fp.classID();
- if (!processor_meta_data_fits(classID, processorKeySize)) {
+ // Currently we allow 16 bits for the class id and the overall processor key size.
+ static const uint32_t kMetaKeyInvalidMask = ~((uint32_t)UINT16_MAX);
+ if ((processorKeySize | classID) & kMetaKeyInvalidMask) {
return false;
}
@@ -106,48 +99,54 @@
caps.addExtraSamplerKey(b, te.samplerState(), backendFormat);
});
- b->addBits(kClassIDBits, classID, "fpClassID");
- b->addBits(kKeySizeBits, processorKeySize, "fpKeySize");
- b->add32(transformKey, "fpTransforms");
+ uint32_t* key = b->add32n(2);
+ key[0] = (classID << 16) | SkToU32(processorKeySize);
+ key[1] = transformKey;
return true;
}
static bool gen_pp_meta_key(const GrPrimitiveProcessor& pp,
const GrCaps& caps,
+ uint32_t transformKey,
GrProcessorKeyBuilder* b) {
- size_t processorKeySize = b->sizeInBits();
+ size_t processorKeySize = b->size();
uint32_t classID = pp.classID();
- if (!processor_meta_data_fits(classID, processorKeySize)) {
+ // Currently we allow 16 bits for the class id and the overall processor key size.
+ static const uint32_t kMetaKeyInvalidMask = ~((uint32_t)UINT16_MAX);
+ if ((processorKeySize | classID) & kMetaKeyInvalidMask) {
return false;
}
add_pp_sampler_keys(b, pp, caps);
- b->addBits(kClassIDBits, classID, "ppClassID");
- b->addBits(kKeySizeBits, processorKeySize, "ppKeySize");
+ uint32_t* key = b->add32n(2);
+ key[0] = (classID << 16) | SkToU32(processorKeySize);
+ key[1] = transformKey;
return true;
}
static bool gen_xp_meta_key(const GrXferProcessor& xp, GrProcessorKeyBuilder* b) {
- size_t processorKeySize = b->sizeInBits();
+ size_t processorKeySize = b->size();
uint32_t classID = xp.classID();
- if (!processor_meta_data_fits(classID, processorKeySize)) {
+ // Currently we allow 16 bits for the class id and the overall processor key size.
+ static const uint32_t kMetaKeyInvalidMask = ~((uint32_t)UINT16_MAX);
+ if ((processorKeySize | classID) & kMetaKeyInvalidMask) {
return false;
}
- b->addBits(kClassIDBits, classID, "xpClassID");
- b->addBits(kKeySizeBits, processorKeySize, "xpKeySize");
+ b->add32((classID << 16) | SkToU32(processorKeySize));
return true;
}
-static bool gen_frag_proc_and_meta_keys(const GrFragmentProcessor& fp,
+static bool gen_frag_proc_and_meta_keys(const GrPrimitiveProcessor& primProc,
+ const GrFragmentProcessor& fp,
const GrCaps& caps,
GrProcessorKeyBuilder* b) {
for (int i = 0; i < fp.numChildProcessors(); ++i) {
if (auto child = fp.childProcessor(i)) {
- if (!gen_frag_proc_and_meta_keys(*child, caps, b)) {
+ if (!gen_frag_proc_and_meta_keys(primProc, *child, caps, b)) {
return false;
}
} else {
@@ -156,10 +155,9 @@
}
}
- b->addString([&](){ return fp.name(); });
fp.getGLSLProcessorKey(*caps.shaderCaps(), b);
- return gen_fp_meta_key(fp, caps, GrPrimitiveProcessor::ComputeCoordTransformsKey(fp), b);
+ return gen_fp_meta_key(fp, caps, primProc.computeCoordTransformsKey(fp), b);
}
bool GrProgramDesc::Build(GrProgramDesc* desc,
@@ -181,10 +179,9 @@
GrProcessorKeyBuilder b(&desc->key());
const GrPrimitiveProcessor& primitiveProcessor = programInfo.primProc();
- b.addString([&](){ return primitiveProcessor.name(); });
primitiveProcessor.getGLSLProcessorKey(*caps.shaderCaps(), &b);
primitiveProcessor.getAttributeKey(&b);
- if (!gen_pp_meta_key(primitiveProcessor, caps, &b)) {
+ if (!gen_pp_meta_key(primitiveProcessor, caps, 0, &b)) {
desc->key().reset();
return false;
}
@@ -193,7 +190,7 @@
int numColorFPs = 0, numCoverageFPs = 0;
for (int i = 0; i < pipeline.numFragmentProcessors(); ++i) {
const GrFragmentProcessor& fp = pipeline.getFragmentProcessor(i);
- if (!gen_frag_proc_and_meta_keys(fp, caps, &b)) {
+ if (!gen_frag_proc_and_meta_keys(primitiveProcessor, fp, caps, &b)) {
desc->key().reset();
return false;
}
@@ -211,7 +208,6 @@
origin = pipeline.dstProxyView().origin();
originIfDstTexture = &origin;
}
- b.addString([&](){ return xp.name(); });
xp.getGLSLProcessorKey(*caps.shaderCaps(), &b, originIfDstTexture, pipeline.dstSampleType());
if (!gen_xp_meta_key(xp, &b)) {
desc->key().reset();
@@ -224,22 +220,27 @@
}
// Add "header" metadata
- b.addBits(16, pipeline.writeSwizzle().asKey(), "writeSwizzle");
- b.addBits( 1, numColorFPs, "numColorFPs");
- b.addBits( 2, numCoverageFPs, "numCoverageFPs");
+ uint32_t header = 0;
+ SkDEBUGCODE(uint32_t header_bits = 0);
+ auto add_bits = [&](uint32_t nbits, uint32_t val) {
+ SkASSERT(val < (1u << nbits));
+ SkASSERT((header_bits += nbits) <= 32);
+ header = (header << nbits) | val;
+ };
+ add_bits(16, pipeline.writeSwizzle().asKey());
+ add_bits( 1, numColorFPs);
+ add_bits( 2, numCoverageFPs);
// If we knew the shader won't depend on origin, we could skip this (and use the same program
// for both origins). Instrumenting all fragment processors would be difficult and error prone.
- b.addBits( 2, GrGLSLFragmentShaderBuilder::KeyForSurfaceOrigin(programInfo.origin()), "origin");
- b.addBits( 1, static_cast<uint32_t>(programInfo.requestedFeatures()), "requestedFeatures");
- b.addBits( 1, pipeline.snapVerticesToPixelCenters(), "snapVertices");
+ add_bits( 2, GrGLSLFragmentShaderBuilder::KeyForSurfaceOrigin(programInfo.origin()));
+ add_bits( 1, static_cast<uint32_t>(programInfo.requestedFeatures()));
+ add_bits( 1, pipeline.snapVerticesToPixelCenters());
// The base descriptor only stores whether or not the primitiveType is kPoints. Backend-
// specific versions (e.g., Vulkan) require more detail
- b.addBits( 1, (programInfo.primitiveType() == GrPrimitiveType::kPoints), "isPoints");
+ add_bits( 1, (programInfo.primitiveType() == GrPrimitiveType::kPoints));
- // This keyLength includes any partial uint32_t that's been written (rounded up).
- // The GrProcessorKeyBuilder destructor will call flush() when we exit this function, putting
- // a clean break between the "common" data written by this function, and any backend-specific
- // data appended later.
+ b.add32(header);
+
desc->fInitialKeyLength = desc->keyLength();
return true;
diff --git a/src/gpu/GrProgramDesc.h b/src/gpu/GrProgramDesc.h
index c691e79..7eaf880 100644
--- a/src/gpu/GrProgramDesc.h
+++ b/src/gpu/GrProgramDesc.h
@@ -8,126 +8,15 @@
#ifndef GrProgramDesc_DEFINED
#define GrProgramDesc_DEFINED
-#include "include/core/SkString.h"
#include "include/private/GrTypesPriv.h"
#include "include/private/SkTArray.h"
#include "include/private/SkTo.h"
-#include <limits.h>
-
class GrCaps;
class GrProgramInfo;
class GrRenderTarget;
class GrShaderCaps;
-class GrKeyBuilder {
-public:
- GrKeyBuilder() = default;
- GrKeyBuilder(const GrKeyBuilder& other) = default;
-
- void reset() { *this = GrKeyBuilder{}; }
-
- void addBits(uint32_t numBits, uint32_t val, const char* label) {
- SkASSERT(numBits > 0 && numBits <= 32);
- SkASSERT(numBits == 32 || (val < (1u << numBits)));
-
- SkDEBUGCODE(fDescription.appendf("%s: %u\n", label, val);)
-
- fCurValue |= (val << fBitsUsed);
- fBitsUsed += numBits;
-
- if (fBitsUsed >= 32) {
- // Overflow, start a new working value
- fData.push_back(fCurValue);
- uint32_t excess = fBitsUsed - 32;
- fCurValue = excess ? (val >> (numBits - excess)) : 0;
- fBitsUsed = excess;
- }
-
- SkASSERT(fCurValue < (1u << fBitsUsed));
- }
-
- void addBytes(uint32_t numBytes, const void* data, const char* label) {
- // TODO: Make this smarter/faster?
- const uint8_t* bytes = reinterpret_cast<const uint8_t*>(data);
- for (; numBytes --> 0; bytes++) {
- this->addBits(8, *bytes, label);
- }
- }
-
- template <typename StringFunc>
- void addString(StringFunc&& sf) {
- #ifdef SK_DEBUG
- fDescription.append(sf());
- fDescription.append("\n");
- #endif
- }
-
- void flush() {
- if (fBitsUsed) {
- fData.push_back(fCurValue);
- fCurValue = 0;
- fBitsUsed = 0;
- }
- }
-
- bool empty() const { return fData.empty() && !fBitsUsed; }
-
- const uint32_t* data() const {
- SkASSERT(fBitsUsed == 0); // flush() must be called when construction is complete
- return fData.begin();
- }
-
- size_t size() const {
- return (fData.count() + (fBitsUsed ? 1 : 0)) * sizeof(uint32_t);
- }
-
- size_t sizeInBits() const {
- return (fData.count() * sizeof(uint32_t) * CHAR_BIT) + fBitsUsed;
- }
-
- GrKeyBuilder& operator=(const GrKeyBuilder& other) = default;
-
- bool operator==(const GrKeyBuilder& that) const {
- return fBitsUsed == that.fBitsUsed &&
- fCurValue == that.fCurValue &&
- fData == that.fData;
- }
-
- bool operator!= (const GrKeyBuilder& other) const {
- return !(*this == other);
- }
-
- void setData(const void* data, size_t length) {
- SkASSERT(SkIsAlign4(length));
- fData.reset(length / 4);
- memcpy(fData.begin(), data, length);
- }
-
- SkString description() const {
- #ifdef SK_DEBUG
- return fDescription;
- #else
- return SkString{};
- #endif
- }
-
-private:
- enum {
- kHeaderSize = 1, // "header" in ::Build
- kMaxPreallocProcessors = 8,
- kIntsPerProcessor = 4, // This is an overestimate of the average effect key size.
- kPreAllocSize = kHeaderSize +
- kMaxPreallocProcessors * kIntsPerProcessor,
- };
-
- SkSTArray<kPreAllocSize, uint32_t, true> fData;
- uint32_t fCurValue = 0;
- uint32_t fBitsUsed = 0; // ... in current value
-
- SkDEBUGCODE(SkString fDescription;)
-};
-
/** This class is used to generate a generic program cache key. The Dawn, Metal and Vulkan
* backends derive backend-specific versions which add additional information.
*/
@@ -139,21 +28,38 @@
// Returns this as a uint32_t array to be used as a key in the program cache.
const uint32_t* asKey() const {
- return fKey.data();
+ return reinterpret_cast<const uint32_t*>(fKey.begin());
}
// Gets the number of bytes in asKey(). It will be a 4-byte aligned value.
uint32_t keyLength() const {
- SkASSERT(0 == (fKey.size() % 4));
- return fKey.size();
+ SkASSERT(0 == (fKey.count() % 4));
+ return fKey.count();
}
- SkString description() const { return fKey.description(); }
-
- GrProgramDesc& operator= (const GrProgramDesc& other) = default;
+ GrProgramDesc& operator= (const GrProgramDesc& other) {
+ uint32_t keyLength = other.keyLength();
+ fKey.reset(SkToInt(keyLength));
+ memcpy(fKey.begin(), other.fKey.begin(), keyLength);
+ fInitialKeyLength = other.fInitialKeyLength;
+ return *this;
+ }
bool operator== (const GrProgramDesc& that) const {
- return this->fKey == that.fKey;
+ if (this->keyLength() != that.keyLength()) {
+ return false;
+ }
+
+ SkASSERT(SkIsAlign4(this->keyLength()));
+ int l = this->keyLength() >> 2;
+ const uint32_t* aKey = this->asKey();
+ const uint32_t* bKey = that.asKey();
+ for (int i = 0; i < l; ++i) {
+ if (aKey[i] != bKey[i]) {
+ return false;
+ }
+ }
+ return true;
}
bool operator!= (const GrProgramDesc& other) const {
@@ -190,14 +96,23 @@
if (!SkTFitsIn<int>(keyLength)) {
return false;
}
- desc->fKey.setData(keyData, keyLength);
+ desc->fKey.reset(SkToInt(keyLength));
+ memcpy(desc->fKey.begin(), keyData, keyLength);
return true;
}
- GrKeyBuilder& key() { return fKey; }
+ enum {
+ kHeaderSize = 4, // "header" in ::Build
+ kMaxPreallocProcessors = 8,
+ kIntsPerProcessor = 4, // This is an overestimate of the average effect key size.
+ kPreAllocSize = kHeaderSize +
+ kMaxPreallocProcessors * sizeof(uint32_t) * kIntsPerProcessor,
+ };
+
+ SkSTArray<kPreAllocSize, uint8_t, true>& key() { return fKey; }
private:
- GrKeyBuilder fKey;
+ SkSTArray<kPreAllocSize, uint8_t, true> fKey;
uint32_t fInitialKeyLength = 0;
};
diff --git a/src/gpu/GrStencilSettings.cpp b/src/gpu/GrStencilSettings.cpp
index 7313858..f57b7a4 100644
--- a/src/gpu/GrStencilSettings.cpp
+++ b/src/gpu/GrStencilSettings.cpp
@@ -244,30 +244,39 @@
}
void GrStencilSettings::genKey(GrProcessorKeyBuilder* b, bool includeRefs) const {
- b->addBits(6, fFlags, "stencilFlags");
+ b->add32(fFlags);
if (this->isDisabled()) {
return;
}
if (!this->isTwoSided()) {
+ constexpr int kCount16 = sizeof(Face) / sizeof(uint16_t);
+ static_assert(0 == sizeof(Face) % sizeof(uint16_t));
+ uint16_t* key = reinterpret_cast<uint16_t*>(b->add32n((kCount16 + 1) / 2));
if (includeRefs) {
- b->addBytes(sizeof(Face), &fCWFace, "stencilCWFace");
+ memcpy(key, &fCWFace, sizeof(Face));
} else {
Face tempFace = fCWFace;
tempFace.fRef = 0;
- b->addBytes(sizeof(Face), &tempFace, "stencilCWFace");
+ memcpy(key, &tempFace, sizeof(Face));
}
+ key[kCount16] = 0;
+ static_assert(1 == kCount16 % 2);
} else {
+ constexpr int kCount32 = (2 * sizeof(Face)) / sizeof(uint32_t);
+ static_assert(0 == (2 * sizeof(Face)) % sizeof(uint32_t));
+ uint32_t* key = b->add32n(kCount32);
if (includeRefs) {
- b->addBytes(sizeof(Face), &fCWFace, "stencilCWFace");
- b->addBytes(sizeof(Face), &fCCWFace, "stencilCCWFace");
+ memcpy(key, &fCWFace, 2 * sizeof(Face));
+ static_assert(
+ sizeof(Face) ==
+ offsetof(GrStencilSettings, fCCWFace) - offsetof(GrStencilSettings, fCWFace));
} else {
Face tempFaces[2];
tempFaces[0] = fCWFace;
tempFaces[0].fRef = 0;
tempFaces[1] = fCCWFace;
tempFaces[1].fRef = 0;
- b->addBytes(sizeof(Face), &tempFaces[0], "stencilCWFace");
- b->addBytes(sizeof(Face), &tempFaces[1], "stencilCCWFace");
+ memcpy(key, &tempFaces, 2 * sizeof(Face));
}
}
// We rely on GrStencilSettings::Face being tightly packed for the key to be reliable.
diff --git a/src/gpu/d3d/GrD3DPipelineStateBuilder.cpp b/src/gpu/d3d/GrD3DPipelineStateBuilder.cpp
index acecfcf..0361673 100644
--- a/src/gpu/d3d/GrD3DPipelineStateBuilder.cpp
+++ b/src/gpu/d3d/GrD3DPipelineStateBuilder.cpp
@@ -630,10 +630,9 @@
}
sk_sp<SkData> key =
SkData::MakeWithoutCopy(this->desc().asKey(), this->desc().initialKeyLength());
- const SkString& description = this->desc().description();
sk_sp<SkData> data = GrPersistentCacheUtils::PackCachedShaders(
cacheSkSL ? kSKSL_Tag : kHLSL_Tag, hlsl, inputs, kGrShaderTypeCount);
- persistentCache->store(*key, *data, description);
+ persistentCache->store(*key, *data);
}
}
diff --git a/src/gpu/gl/builders/GrGLProgramBuilder.cpp b/src/gpu/gl/builders/GrGLProgramBuilder.cpp
index 63d4c35..cb14885 100644
--- a/src/gpu/gl/builders/GrGLProgramBuilder.cpp
+++ b/src/gpu/gl/builders/GrGLProgramBuilder.cpp
@@ -166,7 +166,6 @@
return;
}
sk_sp<SkData> key = SkData::MakeWithoutCopy(this->desc().asKey(), this->desc().keyLength());
- const SkString& description = this->desc().description();
if (fGpu->glCaps().programBinarySupport()) {
// binary cache
GrGLsizei length = 0;
@@ -187,7 +186,7 @@
writer.writePad32(binary.get(), length);
auto data = writer.snapshotAsData();
- this->gpu()->getContext()->priv().getPersistentCache()->store(*key, *data, description);
+ this->gpu()->getContext()->priv().getPersistentCache()->store(*key, *data);
}
} else {
// source cache, plus metadata to allow for a complete precompile
@@ -204,7 +203,7 @@
auto data = GrPersistentCacheUtils::PackCachedShaders(isSkSL ? kSKSL_Tag : kGLSL_Tag,
shaders, &inputs, 1, &meta);
- this->gpu()->getContext()->priv().getPersistentCache()->store(*key, *data, description);
+ this->gpu()->getContext()->priv().getPersistentCache()->store(*key, *data);
}
}
diff --git a/src/gpu/mtl/GrMtlPipelineStateBuilder.mm b/src/gpu/mtl/GrMtlPipelineStateBuilder.mm
index 0a43cbf..4de002a 100644
--- a/src/gpu/mtl/GrMtlPipelineStateBuilder.mm
+++ b/src/gpu/mtl/GrMtlPipelineStateBuilder.mm
@@ -79,7 +79,6 @@
// program, and that only depends on the base GrProgramDesc data.
sk_sp<SkData> key = SkData::MakeWithoutCopy(this->desc().asKey(),
this->desc().initialKeyLength());
- const SkString& description = this->desc().description();
sk_sp<SkData> data;
if (isSkSL) {
// source cache, plus metadata to allow for a complete precompile
@@ -91,7 +90,7 @@
data = GrPersistentCacheUtils::PackCachedShaders(kMSL_Tag, shaders, inputs,
kGrShaderTypeCount);
}
- fGpu->getContext()->priv().getPersistentCache()->store(*key, *data, description);
+ fGpu->getContext()->priv().getPersistentCache()->store(*key, *data);
}
id<MTLLibrary> GrMtlPipelineStateBuilder::compileMtlShaderLibrary(
diff --git a/src/gpu/vk/GrVkCaps.cpp b/src/gpu/vk/GrVkCaps.cpp
index c3c7a23..d07ae65 100644
--- a/src/gpu/vk/GrVkCaps.cpp
+++ b/src/gpu/vk/GrVkCaps.cpp
@@ -1754,13 +1754,12 @@
GrVkSampler::Key key = GrVkSampler::GenerateKey(samplerState, *ycbcrInfo);
- constexpr size_t numInts = (sizeof(key) + 3) / 4;
- uint32_t tmp[numInts];
- memcpy(tmp, &key, sizeof(key));
+ size_t numInts = (sizeof(key) + 3) / 4;
- for (size_t i = 0; i < numInts; ++i) {
- b->add32(tmp[i]);
- }
+ uint32_t* tmp = b->add32n(numInts);
+
+ tmp[numInts - 1] = 0;
+ memcpy(tmp, &key, sizeof(key));
}
/**
diff --git a/src/gpu/vk/GrVkPipelineStateBuilder.cpp b/src/gpu/vk/GrVkPipelineStateBuilder.cpp
index a12a77e..52d0f34 100644
--- a/src/gpu/vk/GrVkPipelineStateBuilder.cpp
+++ b/src/gpu/vk/GrVkPipelineStateBuilder.cpp
@@ -160,13 +160,11 @@
// to the key right after the base key.
sk_sp<SkData> key = SkData::MakeWithoutCopy(this->desc().asKey(),
this->desc().initialKeyLength()+4);
- const SkString& description = this->desc().description();
sk_sp<SkData> data = GrPersistentCacheUtils::PackCachedShaders(isSkSL ? kSKSL_Tag : kSPIRV_Tag,
shaders,
inputs, kGrShaderTypeCount);
-
- this->gpu()->getContext()->priv().getPersistentCache()->store(*key, *data, description);
+ this->gpu()->getContext()->priv().getPersistentCache()->store(*key, *data);
}
GrVkPipelineState* GrVkPipelineStateBuilder::finalize(const GrProgramDesc& desc,
diff --git a/src/gpu/vk/GrVkResourceProvider.cpp b/src/gpu/vk/GrVkResourceProvider.cpp
index e3150c1..bcf2768 100644
--- a/src/gpu/vk/GrVkResourceProvider.cpp
+++ b/src/gpu/vk/GrVkResourceProvider.cpp
@@ -576,7 +576,7 @@
sk_sp<SkData> keyData = SkData::MakeWithoutCopy(&key, sizeof(uint32_t));
fGpu->getContext()->priv().getPersistentCache()->store(
- *keyData, *SkData::MakeWithoutCopy(data.get(), dataSize), SkString("VkPipelineCache"));
+ *keyData, *SkData::MakeWithoutCopy(data.get(), dataSize));
}
////////////////////////////////////////////////////////////////////////////////
diff --git a/tools/gpu/MemoryCache.cpp b/tools/gpu/MemoryCache.cpp
index 65f08b7..93ef2b1 100644
--- a/tools/gpu/MemoryCache.cpp
+++ b/tools/gpu/MemoryCache.cpp
@@ -52,13 +52,13 @@
return result->second.fData;
}
-void MemoryCache::store(const SkData& key, const SkData& data, const SkString& description) {
+void MemoryCache::store(const SkData& key, const SkData& data) {
if (LOG_MEMORY_CACHE) {
SkDebugf("Store Key: %s\n\tData: %s\n\n", data_to_str(key).c_str(),
data_to_str(data).c_str());
}
++fCacheStoreCnt;
- fMap[Key(key)] = Value(data, description);
+ fMap[Key(key)] = Value(data);
}
void MemoryCache::writeShadersToDisk(const char* path, GrBackendApi api) {
diff --git a/tools/gpu/MemoryCache.h b/tools/gpu/MemoryCache.h
index cf7d284..f70cf13 100644
--- a/tools/gpu/MemoryCache.h
+++ b/tools/gpu/MemoryCache.h
@@ -33,7 +33,7 @@
}
sk_sp<SkData> load(const SkData& key) override;
- void store(const SkData& key, const SkData& data, const SkString& description) override;
+ void store(const SkData& key, const SkData& data) override;
int numCacheMisses() const { return fCacheMissCnt; }
int numCacheStores() const { return fCacheStoreCnt; }
void resetCacheStats() {
@@ -46,7 +46,7 @@
template <typename Fn>
void foreach(Fn&& fn) {
for (auto it = fMap.begin(); it != fMap.end(); ++it) {
- fn(it->first.fKey, it->second.fData, it->second.fDescription, it->second.fHitCount);
+ fn(it->first.fKey, it->second.fData, it->second.fHitCount);
}
}
@@ -65,16 +65,14 @@
struct Value {
Value() = default;
- Value(const SkData& data, const SkString& description)
+ Value(const SkData& data)
: fData(SkData::MakeWithCopy(data.data(), data.size()))
- , fDescription(description)
, fHitCount(1) {}
Value(const Value& that) = default;
Value& operator=(const Value&) = default;
sk_sp<SkData> fData;
- SkString fDescription;
- int fHitCount;
+ int fHitCount;
};
struct Hash {
diff --git a/tools/viewer/Viewer.cpp b/tools/viewer/Viewer.cpp
index e3d09e1..18af842 100644
--- a/tools/viewer/Viewer.cpp
+++ b/tools/viewer/Viewer.cpp
@@ -2349,7 +2349,7 @@
static bool gLoadPending = false;
if (gLoadPending) {
auto collectShaders = [this](sk_sp<const SkData> key, sk_sp<SkData> data,
- const SkString& description, int hitCount) {
+ int hitCount) {
CachedShader& entry(fCachedShaders.push_back());
entry.fKey = key;
SkMD5 hash;
@@ -2358,7 +2358,6 @@
for (int i = 0; i < 16; ++i) {
entry.fKeyString.appendf("%02x", digest.data[i]);
}
- entry.fKeyDescription = description;
SkReadBuffer reader(data->data(), data->size());
entry.fShaderType = GrPersistentCacheUtils::GetType(&reader);
@@ -2415,10 +2414,6 @@
ImVec2 boxSize(-1.0f, ImGui::GetTextLineHeight() * std::min(lines, 30));
ImGui::InputTextMultiline(label, str, boxSize);
};
- if (ImGui::TreeNode("Key")) {
- ImGui::TextWrapped("%s", entry.fKeyDescription.c_str());
- ImGui::TreePop();
- }
stringBox("##VP", &entry.fShader[kVertex_GrShaderType]);
stringBox("##FP", &entry.fShader[kFragment_GrShaderType]);
ImGui::TreePop();
@@ -2466,7 +2461,7 @@
entry.fShader,
entry.fInputs,
kGrShaderTypeCount);
- fPersistentCache.store(*entry.fKey, *data, entry.fKeyDescription);
+ fPersistentCache.store(*entry.fKey, *data);
entry.fShader[kFragment_GrShaderType] = backup;
}
diff --git a/tools/viewer/Viewer.h b/tools/viewer/Viewer.h
index bdb4703..b4ac70d 100644
--- a/tools/viewer/Viewer.h
+++ b/tools/viewer/Viewer.h
@@ -220,7 +220,6 @@
sk_sp<const SkData> fKey;
SkString fKeyString;
- SkString fKeyDescription;
SkFourByteTag fShaderType;
SkSL::String fShader[kGrShaderTypeCount];