| // Copyright 2020 Google LLC. | 
 | // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. | 
 | #include "tools/fiddle/examples.h" | 
 | REG_FIDDLE_ANIMATED(software_bitmap_w_perspective, 256, 256, false, 6, 5) { | 
 | void draw(SkCanvas* canvas) { | 
 |     const float width = image->width(); | 
 |     const float height = image->height(); | 
 |  | 
 |     const SkPoint src[] = {{ 0, 0}, {width, 0}, {width * (float)frame, height * (float)frame}, { 0, height}}; | 
 |     const SkPoint dst[] = { {0, 0}, {width, 0}, {width, height}, {0, height} }; | 
 |  | 
 |     SkMatrix matrix; | 
 |     matrix.setPolyToPoly(src, dst, 4); | 
 |  | 
 |     SkAutoCanvasRestore acr(canvas, true); | 
 |     canvas->concat(matrix); | 
 |     canvas->drawImage(image, 0, 0); | 
 | } | 
 | }  // END FIDDLE |