|  | /* | 
|  | * Copyright 2019 Google Inc. | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  | #ifndef MetalWindowContext_DEFINED | 
|  | #define MetalWindowContext_DEFINED | 
|  |  | 
|  | #include "include/core/SkRefCnt.h" | 
|  | #include "include/core/SkSurface.h" | 
|  | #include "include/ports/SkCFObject.h" | 
|  |  | 
|  | #include "tools/sk_app/WindowContext.h" | 
|  |  | 
|  | #import <Metal/Metal.h> | 
|  | #import <QuartzCore/CAMetalLayer.h> | 
|  |  | 
|  | namespace sk_app { | 
|  |  | 
|  | class MetalWindowContext : public WindowContext { | 
|  | public: | 
|  | sk_sp<SkSurface> getBackbufferSurface() override; | 
|  |  | 
|  | bool isValid() override { return fValid; } | 
|  |  | 
|  | void swapBuffers() override; | 
|  |  | 
|  | void setDisplayParams(const DisplayParams& params) override; | 
|  |  | 
|  | void activate(bool isActive) override; | 
|  |  | 
|  | protected: | 
|  | static NSURL* CacheURL(); | 
|  |  | 
|  | MetalWindowContext(const DisplayParams&); | 
|  | // This should be called by subclass constructor. It is also called when window/display | 
|  | // parameters change. This will in turn call onInitializeContext(). | 
|  | void initializeContext(); | 
|  | virtual bool onInitializeContext() = 0; | 
|  |  | 
|  | // This should be called by subclass destructor. It is also called when window/display | 
|  | // parameters change prior to initializing a new Metal context. This will in turn call | 
|  | // onDestroyContext(). | 
|  | void destroyContext(); | 
|  | virtual void onDestroyContext() = 0; | 
|  |  | 
|  | bool                        fValid; | 
|  | sk_cfp<id<MTLDevice>>       fDevice; | 
|  | sk_cfp<id<MTLCommandQueue>> fQueue; | 
|  | CAMetalLayer*               fMetalLayer; | 
|  | GrMTLHandle                 fDrawableHandle; | 
|  | #if GR_METAL_SDK_VERSION >= 230 | 
|  | // wrapping this in sk_cfp throws up an availability warning, so we'll track lifetime manually | 
|  | id<MTLBinaryArchive>        fPipelineArchive SK_API_AVAILABLE(macos(11.0), ios(14.0)); | 
|  | #endif | 
|  | }; | 
|  |  | 
|  | }   // namespace sk_app | 
|  |  | 
|  | #endif |