static constexpr char SKSL_MINIFIED_sksl_compute[] = | |
"layout(builtin=28)in uint3 sk_ThreadPosition;$pure half4 read($readableTexture2D" | |
" t,uint2 pos);void write($writableTexture2D t,uint2 pos,half4 color);$pure uint" | |
" width($genTexture2D t);$pure uint height($genTexture2D t);void workgroupBarrier" | |
"();void storageBarrier();"; |