| static constexpr char SKSL_MINIFIED_sksl_compute[] = |
| "layout(builtin=24)in uint3 sk_NumWorkgroups;layout(builtin=26)in uint3 sk_WorkgroupID" |
| ";layout(builtin=27)in uint3 sk_LocalInvocationID;layout(builtin=28)in uint3" |
| " sk_GlobalInvocationID;layout(builtin=29)in uint sk_LocalInvocationIndex;struct" |
| " IndirectDispatchArgs{int x;int y;int z;};$pure half4 textureRead($readableTexture2D" |
| " t,uint2 pos);void textureWrite($writableTexture2D t,uint2 pos,half4 color)" |
| ";$pure uint textureWidth($genTexture2D t);$pure uint textureHeight($genTexture2D" |
| " t);void workgroupBarrier();void storageBarrier();"; |