blob: 733c025edf4eee41fb41ff31317b562a99c536e0 [file] [log] [blame]
out vec4 sk_FragColor;
uniform vec4 colorRed;
uniform vec4 colorGreen;
vec4 main() {
bool _0_a = true;
bool _1_b = false;
bool _2_c = true;
bool _3_d = false;
bool _4_e = true;
bool _5_f = false;
bool _6_g = true;
bool _7_h = false;
bool _8_i = true;
bool _9_j = false;
bool _10_k = true;
bool _11_l = false;
bool _12_m = true;
bool _13_n = false;
return ((((((((((((_0_a && !_1_b) && _2_c) && !_3_d) && _4_e) && !_5_f) && _6_g) && !_7_h) && _8_i) && !_9_j) && _10_k) && !_11_l) && _12_m) && !_13_n ? colorGreen : colorRed;
}